Example usage for Java javax.media.j3d QuadArray fields, constructors, methods, implement or subclass
The text is from its open source code.
QuadArray(int vertexCount, int vertexFormat) Constructs an empty QuadArray object using the specified parameters. |
void | setCapability(int bit) Sets the specified capability bit. |
void | setColor(int index, float color[]) Sets the color associated with the vertex at the specified index for this object. |
void | setCoordinate(int index, float coordinate[]) Sets the coordinate associated with the vertex at the specified index for this object. |
void | setCoordinates(int index, float coordinates[]) Sets the coordinates associated with the vertices starting at the specified index for this object. |
void | setCoordinates(int index, float coordinates[], int start, int length) Sets the coordinates associated with the vertices starting at the specified index for this object using coordinate data starting from vertex index start for length vertices. |
void | setNormal(int index, float normal[]) Sets the normal associated with the vertex at the specified index for this object. |
void | setNormals(int index, float normals[]) Sets the normals associated with the vertices starting at the specified index for this object. |
void | setTextureCoordinates(int index, float texCoords[]) |
void | setTextureCoordinates(int texCoordSet, int index, float texCoords[], int start, int length) Sets the texture coordinates associated with the vertices starting at the specified index in the specified texture coordinate set for this object using data in texCoords starting at index start and ending at index start+length . |
void | setTextureCoordinates(int texCoordSet, int index, float texCoords[]) Sets the texture coordinates associated with the vertices starting at the specified index in the specified texture coordinate set for this object. |