Java javax.media.j3d QuadArray fields, constructors, methods, implement or subclass

Example usage for Java javax.media.j3d QuadArray fields, constructors, methods, implement or subclass

Introduction

In this page you can find the methods, fields and constructors for javax.media.j3d QuadArray.

The text is from its open source code.

Subclass

javax.media.j3d.QuadArray has subclasses.
Click this link to see all its subclasses.

Constructor

QuadArray(int vertexCount, int vertexFormat)
Constructs an empty QuadArray object using the specified parameters.

Method

voidsetCapability(int bit)
Sets the specified capability bit.
voidsetColor(int index, float color[])
Sets the color associated with the vertex at the specified index for this object.
voidsetCoordinate(int index, float coordinate[])
Sets the coordinate associated with the vertex at the specified index for this object.
voidsetCoordinates(int index, float coordinates[])
Sets the coordinates associated with the vertices starting at the specified index for this object.
voidsetCoordinates(int index, float coordinates[], int start, int length)
Sets the coordinates associated with the vertices starting at the specified index for this object using coordinate data starting from vertex index start for length vertices.
voidsetNormal(int index, float normal[])
Sets the normal associated with the vertex at the specified index for this object.
voidsetNormals(int index, float normals[])
Sets the normals associated with the vertices starting at the specified index for this object.
voidsetTextureCoordinates(int index, float texCoords[])
voidsetTextureCoordinates(int texCoordSet, int index, float texCoords[], int start, int length)
Sets the texture coordinates associated with the vertices starting at the specified index in the specified texture coordinate set for this object using data in texCoords starting at index start and ending at index start+length.
voidsetTextureCoordinates(int texCoordSet, int index, float texCoords[])
Sets the texture coordinates associated with the vertices starting at the specified index in the specified texture coordinate set for this object.