List of usage examples for javax.media.j3d Clip Clip
public Clip()
From source file:ExClip.java
public Group buildScene() { // Get the current color Color3f color = (Color3f) colors[currentColor].value; float front = ((Float) fronts[currentFront].value).floatValue(); float back = ((Float) backs[currentBack].value).floatValue(); // Turn off the example headlight setHeadlightEnable(false);/*from w w w .ja v a 2s. c o m*/ // Default to walk navigation setNavigationType(Walk); // Create the scene group Group scene = new Group(); // BEGIN EXAMPLE TOPIC // Create influencing bounds BoundingSphere worldBounds = new BoundingSphere(new Point3d(0.0, 0.0, 0.0), // Center 1000.0); // Extent // Set the fog color, front & back distances, and // its influencing bounds fog = new LinearFog(); fog.setColor(color); fog.setFrontDistance(front); fog.setBackDistance(back); fog.setCapability(Fog.ALLOW_COLOR_WRITE); fog.setCapability(LinearFog.ALLOW_DISTANCE_WRITE); fog.setInfluencingBounds(worldBounds); scene.addChild(fog); // Add a clip node with it's clip distance (back // distance) set to the fog's back distance. This // insures that shapes are clipped off, and not drawn, // from the fog back (maximum density) onwards into // the distance. clip = new Clip(); clip.setBackDistance(back); clip.setCapability(Clip.ALLOW_BACK_DISTANCE_WRITE); clip.setApplicationBounds(worldBounds); scene.addChild(clip); // END EXAMPLE TOPIC // Set the background color and its application bounds // Usually, the background color should match the fog color // or the results look odd. background = new Background(); background.setColor(color); background.setApplicationBounds(worldBounds); background.setCapability(Background.ALLOW_COLOR_WRITE); scene.addChild(background); // Build foreground geometry scene.addChild(new ColumnScene(this)); return scene; }