List of usage examples for javafx.scene.shape Circle getTranslateY
public final double getTranslateY()
From source file:Main.java
private void addBouncyBall(final Scene scene) { final Circle ball = new Circle(100, 100, 20); final Group root = (Group) scene.getRoot(); root.getChildren().add(ball);//from w w w. j a va 2 s . c o m Timeline tl = new Timeline(); tl.setCycleCount(Animation.INDEFINITE); KeyFrame moveBall = new KeyFrame(Duration.seconds(.0200), new EventHandler<ActionEvent>() { public void handle(ActionEvent event) { double xMin = ball.getBoundsInParent().getMinX(); double yMin = ball.getBoundsInParent().getMinY(); double xMax = ball.getBoundsInParent().getMaxX(); double yMax = ball.getBoundsInParent().getMaxY(); if (xMin < 0 || xMax > scene.getWidth()) { dx = dx * -1; } if (yMin < 0 || yMax > scene.getHeight()) { dy = dy * -1; } ball.setTranslateX(ball.getTranslateX() + dx); ball.setTranslateY(ball.getTranslateY() + dy); } }); tl.getKeyFrames().add(moveBall); tl.play(); }