List of usage examples for javafx.scene.input TouchEvent consume
public void consume()
From source file:Main.java
@Override public void start(Stage primaryStage) { Group root = new Group(); Scene scene = new Scene(root, 300, 250); final Rectangle rect = new Rectangle(); rect.setWidth(100);/*from w w w . j av a 2s. c o m*/ rect.setHeight(100); root.getChildren().add(rect); rect.setOnTouchPressed(new EventHandler<TouchEvent>() { @Override public void handle(TouchEvent event) { if (touchId == -1) { touchId = event.getTouchPoint().getId(); touchx = event.getTouchPoint().getSceneX() - rect.getTranslateX(); touchy = event.getTouchPoint().getSceneY() - rect.getTranslateY(); } event.consume(); } }); rect.setOnTouchReleased(new EventHandler<TouchEvent>() { @Override public void handle(TouchEvent event) { if (event.getTouchPoint().getId() == touchId) { touchId = -1; } event.consume(); } }); rect.setOnTouchMoved(new EventHandler<TouchEvent>() { @Override public void handle(TouchEvent event) { if (event.getTouchPoint().getId() == touchId) { rect.setTranslateX(event.getTouchPoint().getSceneX() - touchx); rect.setTranslateY(event.getTouchPoint().getSceneY() - touchy); } event.consume(); } }); primaryStage.setScene(scene); primaryStage.show(); }