List of usage examples for javafx.scene.effect GaussianBlur radiusProperty
public final DoubleProperty radiusProperty()
From source file:com.github.vatbub.tictactoe.view.Main.java
private void blurNode(Node node, double toValue, @SuppressWarnings("SameParameterValue") Runnable onFinish) { guiAnimationQueue.submit(() -> {/*w w w.j a v a 2 s .com*/ GaussianBlur blur = (GaussianBlur) node.getEffect(); if (blur == null) { blur = new GaussianBlur(0); node.setEffect(blur); } node.setEffect(blur); Timeline timeline = new Timeline(); KeyValue keyValue = new KeyValue(blur.radiusProperty(), toValue); KeyFrame keyFrame = new KeyFrame(Duration.seconds(animationSpeed), keyValue); timeline.getKeyFrames().add(keyFrame); timeline.setOnFinished((event) -> { if (toValue == 0) { node.setEffect(null); } if (onFinish != null) { onFinish.run(); } }); timeline.play(); }); }
From source file:com.github.vatbub.tictactoe.view.Main.java
public void updateCurrentPlayerLabel(boolean noAnimation, boolean setBlockedValueAfterAnimation) { Platform.runLater(() -> stage.setTitle(getWindowTitle())); if (board.getCurrentPlayer() != null) { if (!board.getCurrentPlayer().getLetter().equals(currentPlayerLabel.getText())) { if (noAnimation) { setCurrentPlayerValue(); } else { guiAnimationQueue.submitWaitForUnlock(() -> { guiAnimationQueue.setBlocked(true); GaussianBlur blur = (GaussianBlur) currentPlayerLabel.getEffect(); if (blur == null) { blur = new GaussianBlur(0); }//from ww w .j a va 2 s.c o m Calendar changeLabelTextDate = Calendar.getInstance(); changeLabelTextDate.add(Calendar.MILLISECOND, (int) (animationSpeed * 1000)); runLaterTimer.schedule(new TimerTask() { @Override public void run() { Platform.runLater(() -> setCurrentPlayerValue()); } }, changeLabelTextDate.getTime()); currentPlayerLabel.setEffect(blur); Timeline timeline = new Timeline(); KeyValue keyValue1 = new KeyValue(blur.radiusProperty(), 20); KeyFrame keyFrame1 = new KeyFrame(Duration.seconds(animationSpeed), keyValue1); KeyValue keyValue2 = new KeyValue(blur.radiusProperty(), 0); KeyFrame keyFrame2 = new KeyFrame(Duration.seconds(2 * animationSpeed), keyValue2); timeline.getKeyFrames().addAll(keyFrame1, keyFrame2); timeline.setOnFinished((event) -> { currentPlayerLabel.setEffect(null); guiAnimationQueue.setBlocked(false); setBlockedForInput(setBlockedValueAfterAnimation); }); timeline.play(); }); return; } } } guiAnimationQueue.setBlocked(false); setBlockedForInput(setBlockedValueAfterAnimation); }