List of usage examples for javafx.scene.canvas GraphicsContext restore
public void restore()
From source file:de.hs.mannheim.modUro.controller.diagram.fx.ChartCanvas.java
/** * Draws the content of the canvas and updates the * {@code renderingInfo} attribute with the latest rendering * information.//w w w . j av a2s . c o m */ public final void draw() { GraphicsContext ctx = getGraphicsContext2D(); ctx.save(); double width = getWidth(); double height = getHeight(); if (width > 0 && height > 0) { ctx.clearRect(0, 0, width, height); this.info = new ChartRenderingInfo(); this.chart.draw(this.g2, new Rectangle((int) width, (int) height), this.anchor, this.info); } ctx.restore(); this.anchor = null; }
From source file:qupath.lib.gui.plots.ScatterPlot.java
public void drawPlot(GraphicsContext g, Rectangle2D region, int maxPoints) { g.save();//from w w w .java2 s . co m g.beginPath(); g.moveTo(region.getMinX(), region.getMinY()); g.lineTo(region.getMaxX(), region.getMinY()); g.lineTo(region.getMaxX(), region.getMaxY()); g.lineTo(region.getMinX(), region.getMaxY()); g.closePath(); g.clip(); // int pad = 10; double scaleX = region.getWidth() / (maxX - minX); double scaleY = region.getHeight() / (maxY - minY); g.setLineWidth(1.5f); // g.setStroke(javafx.scene.paint.Color.GRAY); // g.strokeRect(region.getX(), region.getY(), region.getWidth(), region.getHeight()); g.translate(region.getMinX(), region.getMinY()); // g2d.drawLine(0, 0, 0, region.height); // g2d.drawLine(0, region.height, region.width, region.height); double increment; if (maxPoints < 0 || x.length <= maxPoints) increment = 1; else increment = (double) x.length / maxPoints; for (double i = 0; i < x.length; i += increment) { int ind = (int) i; double xx = x[ind]; double yy = y[ind]; // // Skip if out of range // if (xx < minX || xx > maxX || yy < minY || yy > maxY) // continue; double xo = (xx - minX) * scaleX - markerSize / 2; double yo = region.getHeight() - (yy - minY) * scaleY - markerSize / 2; Color cDraw = colorDraw == null ? null : colorDraw[ind]; if (fillMarkers) { Color cFill = colorFill[ind] == null ? cDraw : colorFill[ind]; if (cFill != null) { g.setFill(cFill); g.fillOval(xo, yo, markerSize, markerSize); // Don't need to draw if it would be the same color anyway if (cFill == cDraw) continue; } } if (cDraw != null) { g.setStroke(cDraw); g.strokeOval(xo, yo, markerSize, markerSize); } } g.restore(); }