List of usage examples for javafx.animation PauseTransition play
public void play()
From source file:com.github.vatbub.tictactoe.view.Main.java
private void showLooser(Board.WinnerInfo winnerInfo) { String looserName = board.getOpponent(winnerInfo.winningPlayer).getName(); guiAnimationQueue.submitWaitForUnlock(() -> { ShakeTransition anim = new ShakeTransition(gamePane, null); anim.playFromStart();/* w ww. j a v a 2 s . c o m*/ Timeline timeline = new Timeline(); Circle c1 = new Circle((452 / 600.0) * looserPane.getWidth(), (323 / 640.0) * looserPane.getHeight(), 0); GaussianBlur circleBlur = new GaussianBlur(30); c1.setEffect(circleBlur); looseImage.setClip(c1); addWinLineOnLoose(winnerInfo); KeyValue keyValue1 = new KeyValue(c1.radiusProperty(), 0); KeyFrame keyFrame1 = new KeyFrame(Duration.millis(800), keyValue1); KeyValue keyValue2 = new KeyValue(c1.radiusProperty(), (500 / 640.0) * looserPane.getHeight()); KeyFrame keyFrame2 = new KeyFrame(Duration.millis(900), keyValue2); timeline.getKeyFrames().addAll(keyFrame1, keyFrame2); looseMessage.setOpacity(0); looserText.setText(looserName + " lost :("); looserPane.setVisible(true); looserPane.setOpacity(1); timeline.setOnFinished((event) -> { looseImage.setClip(null); winLineGroup.setClip(null); blurGamePane(); PauseTransition wait = new PauseTransition(); wait.setDuration(Duration.seconds(1)); wait.setOnFinished((event2) -> { FadeTransition looseMessageTransition = new FadeTransition(); looseMessageTransition.setNode(looseMessage); looseMessageTransition.setFromValue(0); looseMessageTransition.setToValue(1); looseMessageTransition.setDuration(Duration.millis(500)); looseMessageTransition.setAutoReverse(false); looseMessageTransition.play(); }); wait.play(); }); timeline.play(); }); }