List of usage examples for java.awt.image BufferedImage BufferedImage
public BufferedImage(int width, int height, int imageType)
From source file:ImageUtil.java
/** * Creates and returns a buffered version of the specified image. * * @param image the image to create a buffered image for * @return a buffered image based on the specified image *///from w w w . j a v a 2 s .c om public static BufferedImage getBufferedImage(Image image) { BufferedImage bufferedImage = new BufferedImage(image.getWidth(null), image.getHeight(null), BufferedImage.TYPE_INT_ARGB); Graphics g = bufferedImage.getGraphics(); g.drawImage(image, 0, 0, null); return bufferedImage; }
From source file:Main.java
private static int[] makeGradientPallet() { BufferedImage image = new BufferedImage(100, 1, BufferedImage.TYPE_INT_RGB); Graphics2D g2 = image.createGraphics(); Point2D start = new Point2D.Float(0f, 0f); Point2D end = new Point2D.Float(99f, 0f); float[] dist = { 0.0f, 0.5f, 1.0f }; Color[] colors = { Color.RED, Color.YELLOW, Color.GREEN }; g2.setPaint(new LinearGradientPaint(start, end, dist, colors)); g2.fillRect(0, 0, 100, 1);/*from w w w . j av a 2 s . c o m*/ g2.dispose(); int width = image.getWidth(null); int[] pallet = new int[width]; PixelGrabber pg = new PixelGrabber(image, 0, 0, width, 1, pallet, 0, width); try { pg.grabPixels(); } catch (Exception e) { e.printStackTrace(); } return pallet; }
From source file:Main.java
/** * Creates a shadow mask//from w ww . jav a 2 s .c om * @param image * @param shadowColor * @param shadowOpacity * @return */ private static BufferedImage createShadowMask(BufferedImage image, Color shadowColor, float shadowOpacity) { BufferedImage mask = new BufferedImage(image.getWidth(), image.getHeight(), BufferedImage.TYPE_INT_ARGB); Graphics2D g2d = mask.createGraphics(); g2d.drawImage(image, 0, 0, null); g2d.setComposite(AlphaComposite.getInstance(AlphaComposite.SRC_IN, shadowOpacity)); g2d.setColor(shadowColor); g2d.fillRect(0, 0, image.getWidth(), image.getHeight()); g2d.dispose(); return mask; }
From source file:Main.java
public static BufferedImage createImage(JTable table) { JTableHeader tableHeaderComp = table.getTableHeader(); int totalWidth = tableHeaderComp.getWidth() + table.getWidth(); int totalHeight = tableHeaderComp.getHeight() + table.getHeight(); BufferedImage tableImage = new BufferedImage(totalWidth, totalHeight, BufferedImage.TYPE_INT_RGB); Graphics2D g2D = (Graphics2D) tableImage.getGraphics(); tableHeaderComp.paint(g2D);// w w w .jav a 2 s .c o m g2D.translate(0, tableHeaderComp.getHeight()); table.paint(g2D); return tableImage; }
From source file:Main.java
public static BufferedImage getFlippedImage(BufferedImage bi) { BufferedImage flipped = new BufferedImage(bi.getWidth(), bi.getHeight(), bi.getType()); AffineTransform tran = AffineTransform.getTranslateInstance(0, bi.getHeight()); AffineTransform flip = AffineTransform.getScaleInstance(1d, -1d); tran.concatenate(flip);/* w w w. j av a2 s. c o m*/ Graphics2D g = flipped.createGraphics(); g.setTransform(tran); g.drawImage(bi, 0, 0, null); g.dispose(); return flipped; }
From source file:ImageUtils.java
/** * Creates a transparent image. These can be used for aligning menu items. * * @param width the width./*from ww w . jav a2s . com*/ * @param height the height. * @return the created transparent image. */ public static BufferedImage createTransparentImage(final int width, final int height) { return new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB); }
From source file:Main.java
public static BufferedImage resize(int targetWidth, int targetHeight, BufferedImage src) { double scaleW = (double) targetWidth / (double) src.getWidth(); double scaleH = (double) targetHeight / (double) src.getHeight(); double scale = scaleW < scaleH ? scaleW : scaleH; BufferedImage result = new BufferedImage((int) (src.getWidth() * scale), (int) (src.getHeight() * scale), BufferedImage.TYPE_INT_ARGB); Graphics2D g2d = result.createGraphics(); g2d.drawImage(src, 0, 0, result.getWidth(), result.getHeight(), null); g2d.dispose();/*ww w . ja va2s . c o m*/ return result; }
From source file:Main.java
/** * Creates a nifty looking inner shadow for the window. * @param width The width of the shadow. * @param height The height of the shadow. * @return The translucent shadow that was created. *//*from w ww . jav a 2 s . c o m*/ public static BufferedImage genInnerShadow(int width, int height) { BufferedImage shadowOuter = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB); Graphics g = shadowOuter.getGraphics(); Graphics2D g2 = (Graphics2D) g; Point2D center = new Point2D.Float(width / 2, height / 2); float radius = width; Point2D focus = new Point2D.Float(width / 2, height / 2); float[] dist = { 0.0f, 1.0f }; Color[] colors = { new Color(0, 0, 0, 0), new Color(0, 0, 0, 220) }; RadialGradientPaint p = new RadialGradientPaint(center, radius, focus, dist, colors, CycleMethod.NO_CYCLE); g2.setPaint(p); g2.fillRect(0, 0, width, height); return shadowOuter; }
From source file:Main.java
public static BufferedImage scaleImage(BufferedImage img, int width, int height, Color background) { int imgWidth = img.getWidth(); int imgHeight = img.getHeight(); if (imgWidth * height < imgHeight * width) { width = imgWidth * height / imgHeight; } else {//www . j a v a2s . c om height = imgHeight * width / imgWidth; } BufferedImage newImage = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB); Graphics2D g = newImage.createGraphics(); try { g.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BICUBIC); g.setBackground(background); g.clearRect(0, 0, width, height); g.drawImage(img, 0, 0, width, height, null); } finally { g.dispose(); } return newImage; }
From source file:Main.java
public static BufferedImage getStrokedImage(BufferedImage bi, Shape shape, int strokeWidth) { int w = bi.getWidth(); int h = bi.getHeight(); BufferedImage bib = new BufferedImage(w, h, bi.getType()); Graphics2D g = bib.createGraphics(); BasicStroke bs = new BasicStroke(strokeWidth); g.setStroke(bs);/* ww w . ja v a 2s. c om*/ Rectangle rect = new Rectangle(0, 0, w, h); TexturePaint tp = new TexturePaint(bi, rect); g.setPaint(tp); g.draw(shape); g.dispose(); return bib; }