Example usage for java.awt Graphics2D transform

List of usage examples for java.awt Graphics2D transform

Introduction

In this page you can find the example usage for java.awt Graphics2D transform.

Prototype

public abstract void transform(AffineTransform Tx);

Source Link

Document

Composes an AffineTransform object with the Transform in this Graphics2D according to the rule last-specified-first-applied.

Usage

From source file:ClipImage.java

public void drawDemo(Graphics2D g2) {
    if (newBufferedImage) {
        x = Math.random() * w;//from www .  ja  v a 2s .  co  m
        y = Math.random() * h;
        ew = (Math.random() * w) / 2;
        eh = (Math.random() * h) / 2;
    }
    x += ix;
    y += iy;
    ew += iw;
    eh += ih;
    if (ew > w / 2) {
        ew = w / 2;
        iw = Math.random() * -w / 16 - 1;
    }
    if (ew < w / 8) {
        ew = w / 8;
        iw = Math.random() * w / 16 + 1;
    }
    if (eh > h / 2) {
        eh = h / 2;
        ih = Math.random() * -h / 16 - 1;
    }
    if (eh < h / 8) {
        eh = h / 8;
        ih = Math.random() * h / 16 + 1;
    }
    if ((x + ew) > w) {
        x = (w - ew) - 1;
        ix = Math.random() * -w / 32 - 1;
    }
    if (x < 0) {
        x = 2;
        ix = Math.random() * w / 32 + 1;
    }
    if ((y + eh) > h) {
        y = (h - eh) - 2;
        iy = Math.random() * -h / 32 - 1;
    }
    if (y < 0) {
        y = 2;
        iy = Math.random() * h / 32 + 1;
    }

    ellipse.setFrame(x, y, ew, eh);
    g2.setClip(ellipse);

    rect.setRect(x + 5, y + 5, ew - 10, eh - 10);
    g2.clip(rect);

    g2.drawImage(img, 0, 0, w, h, this);

    p.reset();
    p.moveTo(-w / 2.0f, -h / 8.0f);
    p.lineTo(+w / 2.0f, -h / 8.0f);
    p.lineTo(-w / 4.0f, +h / 2.0f);
    p.lineTo(+0.0f, -h / 2.0f);
    p.lineTo(+w / 4.0f, +h / 2.0f);
    p.closePath();

    at.setToIdentity();
    at.translate(w * .5f, h * .5f);
    g2.transform(at);
    g2.setStroke(bs);
    g2.setPaint(redBlend);
    g2.draw(p);

    at.setToIdentity();
    g2.setTransform(at);

    g2.setPaint(greenBlend);

    for (int yy = 0; yy < h; yy += 50) {
        for (int xx = 0, i = 0; xx < w; i++, xx += 50) {
            switch (i) {
            case 0:
                arc.setArc(xx, yy, 25, 25, 45, 270, Arc2D.PIE);
                g2.fill(arc);
                break;
            case 1:
                ellipse.setFrame(xx, yy, 25, 25);
                g2.fill(ellipse);
                break;
            case 2:
                roundRect.setRoundRect(xx, yy, 25, 25, 4, 4);
                g2.fill(roundRect);
                break;
            case 3:
                rect.setRect(xx, yy, 25, 25);
                g2.fill(rect);
                i = -1;
            }

        }
    }
}

From source file:neg.JRViewer.java

protected Image getPageErrorImage() {
    Image image = new BufferedImage((int) (jasperPrint.getPageWidth() * realZoom) + 1,
            (int) (jasperPrint.getPageHeight() * realZoom) + 1, BufferedImage.TYPE_INT_RGB);

    Graphics2D grx = (Graphics2D) image.getGraphics();
    AffineTransform transform = new AffineTransform();
    transform.scale(realZoom, realZoom);
    grx.transform(transform);

    drawPageError((Graphics2D) grx);

    return image;
}

From source file:cn.pholance.datamanager.common.components.JRViewer.java

protected Image getPageErrorImage() {
    Image image = new BufferedImage((int) (jasperPrint.getPageWidth() * realZoom) + 1,
            (int) (jasperPrint.getPageHeight() * realZoom) + 1, BufferedImage.TYPE_INT_RGB);

    Graphics2D grx = (Graphics2D) image.getGraphics();
    AffineTransform transform = new AffineTransform();
    transform.scale(realZoom, realZoom);
    grx.transform(transform);

    drawPageError(grx);/*w ww  .  j  av  a 2  s  .c o m*/

    return image;
}

From source file:cn.pholance.datamanager.common.components.JRViewer.java

protected void paintPageError(Graphics2D grx) {
    AffineTransform origTransform = grx.getTransform();

    AffineTransform transform = new AffineTransform();
    transform.translate(1, 1);//from w w  w  .j  a  v  a  2s . c om
    transform.scale(realZoom, realZoom);
    grx.transform(transform);

    try {
        drawPageError(grx);
    } finally {
        grx.setTransform(origTransform);
    }
}

From source file:com.openbravo.pos.util.JRViewer400.java

protected Image getPageErrorImage() {
    PrintPageFormat pageFormat = getPageFormat();
    Image image = new BufferedImage((int) (pageFormat.getPageWidth() * realZoom) + 1,
            (int) (pageFormat.getPageHeight() * realZoom) + 1, BufferedImage.TYPE_INT_RGB);

    Graphics2D grx = (Graphics2D) image.getGraphics();
    AffineTransform transform = new AffineTransform();
    transform.scale(realZoom, realZoom);
    grx.transform(transform);

    drawPageError(grx);/*from w w w.j  av a2  s. co  m*/

    return image;
}

From source file:com.isti.traceview.common.TraceViewChartPanel.java

/**
 * Paints the component by drawing the chart to fill the entire component, but allowing for the
 * insets (which will be non-zero if a border has been set for this component). To increase
 * performance (at the expense of memory), an off-screen buffer image can be used.
 * /*  www . j  av  a 2s.  c  o m*/
 * @param g
 *            the graphics device for drawing on.
 */
public void paintComponent(Graphics g) {
    super.paintComponent(g);
    if (this.chart == null) {
        return;
    }
    Graphics2D g2 = (Graphics2D) g.create();

    // first determine the size of the chart rendering area...
    Dimension size = getSize();
    Insets insets = getInsets();
    Rectangle2D available = new Rectangle2D.Double(insets.left, insets.top,
            size.getWidth() - insets.left - insets.right, size.getHeight() - insets.top - insets.bottom);

    // work out if scaling is required...
    boolean scale = false;
    double drawWidth = available.getWidth();
    double drawHeight = available.getHeight();
    this.scaleX = 1.0;
    this.scaleY = 1.0;

    if (drawWidth < this.minimumDrawWidth) {
        this.scaleX = drawWidth / this.minimumDrawWidth;
        drawWidth = this.minimumDrawWidth;
        scale = true;
    } else if (drawWidth > this.maximumDrawWidth) {
        this.scaleX = drawWidth / this.maximumDrawWidth;
        drawWidth = this.maximumDrawWidth;
        scale = true;
    }

    if (drawHeight < this.minimumDrawHeight) {
        this.scaleY = drawHeight / this.minimumDrawHeight;
        drawHeight = this.minimumDrawHeight;
        scale = true;
    } else if (drawHeight > this.maximumDrawHeight) {
        this.scaleY = drawHeight / this.maximumDrawHeight;
        drawHeight = this.maximumDrawHeight;
        scale = true;
    }

    Rectangle2D chartArea = new Rectangle2D.Double(0.0, 0.0, drawWidth, drawHeight);

    // are we using the chart buffer?
    if (this.useBuffer) {
        // do we need to resize the buffer?
        if ((this.chartBuffer == null) || (this.chartBufferWidth != available.getWidth())
                || (this.chartBufferHeight != available.getHeight())) {
            this.chartBufferWidth = (int) available.getWidth();
            this.chartBufferHeight = (int) available.getHeight();
            this.chartBuffer = new BufferedImage(this.chartBufferWidth, this.chartBufferHeight,
                    BufferedImage.TYPE_INT_RGB);
            //this.chartBuffer = createImage(this.chartBufferWidth, this.chartBufferHeight);  -by Max
            // GraphicsConfiguration gc = g2.getDeviceConfiguration();
            // this.chartBuffer = gc.createCompatibleImage(
            // this.chartBufferWidth, this.chartBufferHeight,
            // Transparency.TRANSLUCENT);
            this.refreshBuffer = true;
        }

        // do we need to redraw the buffer?
        if (this.refreshBuffer) {
            Rectangle2D bufferArea = new Rectangle2D.Double(0, 0, this.chartBufferWidth,
                    this.chartBufferHeight);
            Graphics2D bufferG2 = (Graphics2D) this.chartBuffer.getGraphics();
            if (scale) {
                AffineTransform saved = bufferG2.getTransform();
                AffineTransform st = AffineTransform.getScaleInstance(this.scaleX, this.scaleY);
                bufferG2.transform(st);
                this.chart.draw(bufferG2, chartArea, this.anchor, this.info);
                bufferG2.setTransform(saved);
            } else {
                this.chart.draw(bufferG2, bufferArea, this.anchor, this.info);
            }

            this.refreshBuffer = false;
        }

        // zap the buffer onto the panel...
        g2.drawImage(this.chartBuffer, insets.left, insets.top, this);

    }

    // or redrawing the chart every time...
    else {
        AffineTransform saved = g2.getTransform();
        g2.translate(insets.left, insets.top);
        if (scale) {
            AffineTransform st = AffineTransform.getScaleInstance(this.scaleX, this.scaleY);
            g2.transform(st);
        }
        this.chart.draw(g2, chartArea, this.anchor, this.info);
        g2.setTransform(saved);
    }

    // Redraw the zoom rectangle (if present)
    drawZoomRectangle(g2);

    g2.dispose();
    this.anchor = null;
    this.verticalTraceLine = null;
    this.horizontalTraceLine = null;
}

From source file:org.rdv.viz.chart.ChartPanel.java

/**
 * Paints the component by drawing the chart to fill the entire component,
 * but allowing for the insets (which will be non-zero if a border has been
 * set for this component).  To increase performance (at the expense of
 * memory), an off-screen buffer image can be used.
 *
 * @param g  the graphics device for drawing on.
 *///from w w w.j av a  2s .c om
public void paintComponent(Graphics g) {
    super.paintComponent(g);
    if (this.chart == null) {
        return;
    }
    Graphics2D g2 = (Graphics2D) g.create();

    // first determine the size of the chart rendering area...
    Dimension size = getSize();
    Insets insets = getInsets();
    Rectangle2D available = new Rectangle2D.Double(insets.left, insets.top,
            size.getWidth() - insets.left - insets.right, size.getHeight() - insets.top - insets.bottom);

    // work out if scaling is required...
    boolean scale = false;
    double drawWidth = available.getWidth();
    double drawHeight = available.getHeight();
    this.scaleX = 1.0;
    this.scaleY = 1.0;

    if (drawWidth < this.minimumDrawWidth) {
        this.scaleX = drawWidth / this.minimumDrawWidth;
        drawWidth = this.minimumDrawWidth;
        scale = true;
    } else if (drawWidth > this.maximumDrawWidth) {
        this.scaleX = drawWidth / this.maximumDrawWidth;
        drawWidth = this.maximumDrawWidth;
        scale = true;
    }

    if (drawHeight < this.minimumDrawHeight) {
        this.scaleY = drawHeight / this.minimumDrawHeight;
        drawHeight = this.minimumDrawHeight;
        scale = true;
    } else if (drawHeight > this.maximumDrawHeight) {
        this.scaleY = drawHeight / this.maximumDrawHeight;
        drawHeight = this.maximumDrawHeight;
        scale = true;
    }

    Rectangle2D chartArea = new Rectangle2D.Double(0.0, 0.0, drawWidth, drawHeight);

    // are we using the chart buffer?
    if (this.useBuffer) {

        // if buffer is being refreshed, it needs clearing unless it is
        // new - use the following flag to track this...
        boolean clearBuffer = true;

        // do we need to resize the buffer?
        if ((this.chartBuffer == null) || (this.chartBufferWidth != available.getWidth())
                || (this.chartBufferHeight != available.getHeight())) {
            this.chartBufferWidth = (int) available.getWidth();
            this.chartBufferHeight = (int) available.getHeight();
            this.chartBuffer = createImage(this.chartBufferWidth, this.chartBufferHeight);
            //                GraphicsConfiguration gc = g2.getDeviceConfiguration();
            //                this.chartBuffer = gc.createCompatibleImage(
            //                        this.chartBufferWidth, this.chartBufferHeight,
            //                        Transparency.TRANSLUCENT);
            this.refreshBuffer = true;
            clearBuffer = false; // buffer is new, no clearing required
        }

        // do we need to redraw the buffer?
        if (this.refreshBuffer) {

            this.refreshBuffer = false; // clear the flag

            Rectangle2D bufferArea = new Rectangle2D.Double(0, 0, this.chartBufferWidth,
                    this.chartBufferHeight);

            Graphics2D bufferG2 = (Graphics2D) this.chartBuffer.getGraphics();
            if (clearBuffer) {
                bufferG2.clearRect(0, 0, this.chartBufferWidth, this.chartBufferHeight);
            }
            if (scale) {
                AffineTransform saved = bufferG2.getTransform();
                AffineTransform st = AffineTransform.getScaleInstance(this.scaleX, this.scaleY);
                bufferG2.transform(st);
                this.chart.draw(bufferG2, chartArea, this.anchor, this.info);
                bufferG2.setTransform(saved);
            } else {
                this.chart.draw(bufferG2, bufferArea, this.anchor, this.info);
            }

        }

        // zap the buffer onto the panel...
        g2.drawImage(this.chartBuffer, insets.left, insets.top, this);

    }

    // or redrawing the chart every time...
    else {

        AffineTransform saved = g2.getTransform();
        g2.translate(insets.left, insets.top);
        if (scale) {
            AffineTransform st = AffineTransform.getScaleInstance(this.scaleX, this.scaleY);
            g2.transform(st);
        }
        this.chart.draw(g2, chartArea, this.anchor, this.info);
        g2.setTransform(saved);

    }

    // Redraw the zoom rectangle (if present)
    drawZoomRectangle(g2);

    g2.dispose();

    this.anchor = null;
    this.verticalTraceLine = null;
    this.horizontalTraceLine = null;

}

From source file:com.rapidminer.gui.plotter.charts.AbstractChartPanel.java

/**
 * Paints the component by drawing the chart to fill the entire component, but allowing for the
 * insets (which will be non-zero if a border has been set for this component). To increase
 * performance (at the expense of memory), an off-screen buffer image can be used.
 * //from   www  . j  a  v  a 2 s  . com
 * @param g
 *            the graphics device for drawing on.
 */

@Override
public void paintComponent(Graphics g) {
    if (this.chart == null) {
        return;
    }
    Graphics2D g2 = (Graphics2D) g.create();

    // first determine the size of the chart rendering area...
    Dimension size = getSize();
    Insets insets = getInsets();
    Rectangle2D available = new Rectangle2D.Double(insets.left, insets.top,
            size.getWidth() - insets.left - insets.right, size.getHeight() - insets.top - insets.bottom);

    // work out if scaling is required...
    boolean scale = false;
    double drawWidth = available.getWidth();
    double drawHeight = available.getHeight();
    this.scaleX = 1.0;
    this.scaleY = 1.0;

    if (drawWidth < this.minimumDrawWidth) {
        this.scaleX = drawWidth / this.minimumDrawWidth;
        drawWidth = this.minimumDrawWidth;
        scale = true;
    } else if (drawWidth > this.maximumDrawWidth) {
        this.scaleX = drawWidth / this.maximumDrawWidth;
        drawWidth = this.maximumDrawWidth;
        scale = true;
    }

    if (drawHeight < this.minimumDrawHeight) {
        this.scaleY = drawHeight / this.minimumDrawHeight;
        drawHeight = this.minimumDrawHeight;
        scale = true;
    } else if (drawHeight > this.maximumDrawHeight) {
        this.scaleY = drawHeight / this.maximumDrawHeight;
        drawHeight = this.maximumDrawHeight;
        scale = true;
    }

    Rectangle2D chartArea = new Rectangle2D.Double(0.0, 0.0, drawWidth, drawHeight);
    // redrawing the chart every time...

    AffineTransform saved = g2.getTransform();
    g2.translate(insets.left, insets.top);
    if (scale) {
        AffineTransform st = AffineTransform.getScaleInstance(this.scaleX, this.scaleY);
        g2.transform(st);
    }
    this.chart.draw(g2, chartArea, this.anchor, this.info);
    g2.setTransform(saved);

    Iterator<Overlay> iterator = this.overlays.iterator();
    while (iterator.hasNext()) {
        Overlay overlay = iterator.next();
        overlay.paintOverlay(g2, this);
    }

    // redraw the zoom rectangle (if present) - if useBuffer is false,
    // we use XOR so we can XOR the rectangle away again without redrawing
    // the chart
    drawSelectionRectangle(g2);

    g2.dispose();

    this.anchor = null;
    this.verticalTraceLine = null;
    this.horizontalTraceLine = null;

}

From source file:org.apache.ofbiz.common.CommonEvents.java

public static String getCaptcha(HttpServletRequest request, HttpServletResponse response) {
    try {//from ww w  . ja  va  2s.co m
        Delegator delegator = (Delegator) request.getAttribute("delegator");
        final String captchaSizeConfigName = StringUtils.defaultIfEmpty(request.getParameter("captchaSize"),
                "default");
        final String captchaSizeConfig = EntityUtilProperties.getPropertyValue("captcha",
                "captcha." + captchaSizeConfigName, delegator);
        final String[] captchaSizeConfigs = captchaSizeConfig.split("\\|");
        final String captchaCodeId = StringUtils.defaultIfEmpty(request.getParameter("captchaCodeId"), ""); // this is used to uniquely identify in the user session the attribute where the captcha code for the last captcha for the form is stored

        final int fontSize = Integer.parseInt(captchaSizeConfigs[0]);
        final int height = Integer.parseInt(captchaSizeConfigs[1]);
        final int width = Integer.parseInt(captchaSizeConfigs[2]);
        final int charsToPrint = UtilProperties.getPropertyAsInteger("captcha", "captcha.code_length", 6);
        final char[] availableChars = EntityUtilProperties
                .getPropertyValue("captcha", "captcha.characters", delegator).toCharArray();

        //It is possible to pass the font size, image width and height with the request as well
        Color backgroundColor = Color.gray;
        Color borderColor = Color.DARK_GRAY;
        Color textColor = Color.ORANGE;
        Color circleColor = new Color(160, 160, 160);
        Font textFont = new Font("Arial", Font.PLAIN, fontSize);
        int circlesToDraw = 6;
        float horizMargin = 20.0f;
        double rotationRange = 0.7; // in radians
        BufferedImage bufferedImage = new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB);

        Graphics2D g = (Graphics2D) bufferedImage.getGraphics();

        g.setColor(backgroundColor);
        g.fillRect(0, 0, width, height);

        //Generating some circles for background noise
        g.setColor(circleColor);
        for (int i = 0; i < circlesToDraw; i++) {
            int circleRadius = (int) (Math.random() * height / 2.0);
            int circleX = (int) (Math.random() * width - circleRadius);
            int circleY = (int) (Math.random() * height - circleRadius);
            g.drawOval(circleX, circleY, circleRadius * 2, circleRadius * 2);
        }
        g.setColor(textColor);
        g.setFont(textFont);

        FontMetrics fontMetrics = g.getFontMetrics();
        int maxAdvance = fontMetrics.getMaxAdvance();
        int fontHeight = fontMetrics.getHeight();

        String captchaCode = RandomStringUtils.random(6, availableChars);

        float spaceForLetters = -horizMargin * 2 + width;
        float spacePerChar = spaceForLetters / (charsToPrint - 1.0f);

        for (int i = 0; i < captchaCode.length(); i++) {

            // this is a separate canvas used for the character so that
            // we can rotate it independently
            int charWidth = fontMetrics.charWidth(captchaCode.charAt(i));
            int charDim = Math.max(maxAdvance, fontHeight);
            int halfCharDim = (charDim / 2);

            BufferedImage charImage = new BufferedImage(charDim, charDim, BufferedImage.TYPE_INT_ARGB);
            Graphics2D charGraphics = charImage.createGraphics();
            charGraphics.translate(halfCharDim, halfCharDim);
            double angle = (Math.random() - 0.5) * rotationRange;
            charGraphics.transform(AffineTransform.getRotateInstance(angle));
            charGraphics.translate(-halfCharDim, -halfCharDim);
            charGraphics.setColor(textColor);
            charGraphics.setFont(textFont);

            int charX = (int) (0.5 * charDim - 0.5 * charWidth);
            charGraphics.drawString("" + captchaCode.charAt(i), charX,
                    ((charDim - fontMetrics.getAscent()) / 2 + fontMetrics.getAscent()));

            float x = horizMargin + spacePerChar * (i) - charDim / 2.0f;
            int y = ((height - charDim) / 2);

            g.drawImage(charImage, (int) x, y, charDim, charDim, null, null);

            charGraphics.dispose();
        }
        // Drawing the image border
        g.setColor(borderColor);
        g.drawRect(0, 0, width - 1, height - 1);
        g.dispose();
        response.setContentType("image/jpeg");
        ImageIO.write(bufferedImage, "jpg", response.getOutputStream());
        HttpSession session = request.getSession();
        Map<String, String> captchaCodeMap = UtilGenerics.checkMap(session.getAttribute("_CAPTCHA_CODE_"));
        if (captchaCodeMap == null) {
            captchaCodeMap = new HashMap<String, String>();
            session.setAttribute("_CAPTCHA_CODE_", captchaCodeMap);
        }
        captchaCodeMap.put(captchaCodeId, captchaCode);
    } catch (Exception ioe) {
        Debug.logError(ioe.getMessage(), module);
    }
    return "success";
}

From source file:org.apache.pdfbox.pdmodel.font.PDSimpleFont.java

/**
 * This will draw a string on a canvas using the font.
 *
 * @param g2d The graphics to draw onto.
 * @param at The transformation matrix with all information for scaling and shearing of the font.
 * @param x The x coordinate to draw at.
 * @param y The y coordinate to draw at.
 * @param glyphs The GlyphVector containing the glyphs to be drawn.
 *
 *//*from   w w  w  .j a v  a 2  s  . c  om*/
protected void writeFont(final Graphics2D g2d, final AffineTransform at, final float x, final float y,
        final GlyphVector glyphs) {
    // check if we have a rotation
    if (!at.isIdentity()) {
        try {
            AffineTransform atInv = at.createInverse();
            // do only apply the size of the transform, rotation will be realized by rotating the graphics,
            // otherwise the hp printers will not render the font
            // apply the transformation to the graphics, which should be the same as applying the
            // transformation itself to the text
            g2d.transform(at);
            // translate the coordinates
            Point2D.Float newXy = new Point2D.Float(x, y);
            atInv.transform(new Point2D.Float(x, y), newXy);
            g2d.drawGlyphVector(glyphs, (float) newXy.getX(), (float) newXy.getY());
            // restore the original transformation
            g2d.transform(atInv);
        } catch (NoninvertibleTransformException e) {
            LOG.error("Error in " + getClass().getName() + ".writeFont", e);
        }
    } else {
        g2d.drawGlyphVector(glyphs, x, y);
    }
}