List of usage examples for java.awt.geom Rectangle2D.Float setRect
public abstract void setRect(double x, double y, double w, double h);
From source file:GradientPane.java
public void paint(Graphics g) { Graphics2D g2D = (Graphics2D) g; Point2D.Float p1 = new Point2D.Float(150.f, 75.f); // Gradient line start Point2D.Float p2 = new Point2D.Float(250.f, 75.f); // Gradient line end float width = 300; float height = 50; Rectangle2D.Float rect1 = new Rectangle2D.Float(p1.x - 100, p1.y - 25, width, height); GradientPaint g2 = new GradientPaint(p1, Color.WHITE, p2, Color.DARK_GRAY, false); // Acyclic // gradient rect1.setRect(p1.x - 100, p1.y - 25, width, height); g2D.setPaint(g2); // Gradient color fill g2D.fill(rect1); // Fill the rectangle g2D.setPaint(Color.BLACK); // Outline in black g2D.draw(rect1); // Fill the rectangle g2D.draw(new Line2D.Float(p1, p2)); }
From source file:Main.java
public void paint(Graphics g) { Graphics2D g2D = (Graphics2D) g; Point2D.Float p1 = new Point2D.Float(150.f, 75.f); Point2D.Float p2 = new Point2D.Float(250.f, 75.f); float width = 300; float height = 50; GradientPaint g1 = new GradientPaint(p1, Color.WHITE, p2, Color.DARK_GRAY); Rectangle2D.Float rect1 = new Rectangle2D.Float(p1.x - 100, p1.y - 25, width, height); g2D.setPaint(g1);/*from ww w. j av a2 s . c o m*/ g2D.fill(rect1); g2D.setPaint(Color.BLACK); g2D.draw(rect1); g2D.draw(new Line2D.Float(p1, p2)); g2D.drawString("Cyclic Gradient Paint", p1.x - 100, p1.y - 50); g2D.drawString("p1", p1.x - 20, p1.y); g2D.drawString("p2", p2.x + 10, p2.y); p1.setLocation(150, 200); p2.setLocation(250, 200); GradientPaint g2 = new GradientPaint(p1, Color.WHITE, p2, Color.DARK_GRAY, false); rect1.setRect(p1.x - 100, p1.y - 25, width, height); g2D.setPaint(g2); g2D.fill(rect1); g2D.setPaint(Color.BLACK); g2D.draw(rect1); g2D.draw(new Line2D.Float(p1, p2)); g2D.drawString("Acyclic Gradient Paint", p1.x - 100, p1.y - 50); g2D.drawString("p1", p1.x - 20, p1.y); g2D.drawString("p2", p2.x + 10, p2.y); }
From source file:MainClass.java
public void paint(Graphics g) { Graphics2D g2D = (Graphics2D) g; Point2D.Float p1 = new Point2D.Float(150.f, 75.f); Point2D.Float p2 = new Point2D.Float(250.f, 75.f); float width = 300; float height = 50; GradientPaint g1 = new GradientPaint(p1, Color.WHITE, p2, Color.DARK_GRAY, true); Rectangle2D.Float rect1 = new Rectangle2D.Float(p1.x - 100, p1.y - 25, width, height); g2D.setPaint(g1);/*from w w w.jav a 2 s . co m*/ g2D.fill(rect1); g2D.setPaint(Color.BLACK); g2D.draw(rect1); g2D.draw(new Line2D.Float(p1, p2)); g2D.drawString("Cyclic Gradient Paint", p1.x - 100, p1.y - 50); g2D.drawString("p1", p1.x - 20, p1.y); g2D.drawString("p2", p2.x + 10, p2.y); p1.setLocation(150, 200); p2.setLocation(250, 200); GradientPaint g2 = new GradientPaint(p1, Color.WHITE, p2, Color.DARK_GRAY, false); rect1.setRect(p1.x - 100, p1.y - 25, width, height); g2D.setPaint(g2); g2D.fill(rect1); g2D.setPaint(Color.BLACK); g2D.draw(rect1); g2D.draw(new Line2D.Float(p1, p2)); g2D.drawString("Acyclic Gradient Paint", p1.x - 100, p1.y - 50); g2D.drawString("p1", p1.x - 20, p1.y); g2D.drawString("p2", p2.x + 10, p2.y); }