List of usage examples for java.awt.geom Rectangle2D.Float getY
public abstract double getY();
From source file:tufts.vue.LWComponent.java
/** * Useful for drawing drag images into an existing graphics buffer, or drawing exportable images. * * @param alpha 0.0 (invisible) to 1.0 (no alpha -- completely opaque) * @param maxSize max dimensions for image. May be null. Image may be smaller than maxSize. * @param fillColor -- if non-null, will be rendered as background for image. * @param zoomRequest -- desired zoom; ignored if maxSize is non-null * also set, background fill will have transparency of alpha^3 to enhance contrast. *//*w w w. ja va 2 s . com*/ public void drawImage(Graphics2D g, double alpha, Dimension maxSize, Color fillColor, double zoomRequest) { //if (DEBUG.IMAGE) out("drawImage; size " + maxSize); final boolean drawBorder = false;// this instanceof LWMap; // hack for dragged images of LWMaps final Rectangle2D.Float bounds = getImageBounds(); final Rectangle clip = g.getClipBounds(); final Size fillSize = new Size(bounds); final double zoom = computeZoomAndSize(bounds, maxSize, zoomRequest, fillSize); if (DEBUG.IMAGE) out(TERM_GREEN + "drawImage:" + "\n\t mapBounds: " + fmt(bounds) + "\n\t fill: " + fillColor + "\n\t maxSize: " + maxSize + "\n\t zoomRequest: " + zoomRequest + "\n\t fitZoom: " + zoom + "\n\t fillSize: " + fillSize + "\n\t gc: " + g + "\n\t clip: " + fmt(clip) + "\n\t alpha: " + alpha + TERM_CLEAR); final int width = fillSize.pixelWidth(); final int height = fillSize.pixelHeight(); final DrawContext dc = new DrawContext(g, this); dc.setInteractive(false); if (alpha == OPAQUE) { dc.setPrintQuality(); } else { // if alpha, assume drag image (todo: better specified as an argument) dc.setDraftQuality(); } dc.setBackgroundFill(getRenderFillColor(null)); // sure we want null here? dc.setClipOptimized(false); // always draw all children -- don't bother to check bounds if (DEBUG.IMAGE) out(TERM_GREEN + "drawImage: " + dc + TERM_CLEAR); if (fillColor != null) { // if (false && alpha != OPAQUE) { // Color c = fillColor; // // if we have an alpha and a fill, amplify the alpha on the background fill // // by changing the fill to one that has alpha*alpha, for a total of // // alpha*alpha*alpha given our GC already has an alpha set. // fillColor = new Color(c.getRed(), c.getGreen(), c.getBlue(), (int) (alpha*alpha*255+0.5)); // } if (alpha != OPAQUE) dc.setAlpha(alpha, AlphaComposite.SRC); // erase any underlying in cache if (DEBUG.IMAGE) out("drawImage: fill=" + fillColor); g.setColor(fillColor); g.fillRect(0, 0, width, height); } else { //if (alpha != OPAQUE) { // we didn't have a fill, but we have an alpha: make sure any cached data is cleared // todo?: if fill is null, we need to clear as well -- it means we have implied alpha on any non-drawn bits // TODO: if this is a selection drag, we usually want to fill with the map color (or ideally, the color // of the common parent, e.g., a slide, if there's one common parent) dc.g.setComposite(AlphaComposite.Clear); g.fillRect(0, 0, width, height); } //if (alpha != OPAQUE) dc.setAlpha(alpha, AlphaComposite.SRC); if (DEBUG.IMAGE && DEBUG.META) { // Fill the entire imageable area g.setColor(Color.green); g.fillRect(0, 0, Short.MAX_VALUE, Short.MAX_VALUE); } final AffineTransform rawTransform = g.getTransform(); if (zoom != 1.0) dc.g.scale(zoom, zoom); // translate so that the upper left corner of the map region // we're drawing is at 0,0 on the underlying image g.translate(-bounds.getX(), -bounds.getY()); // GC *must* have a bounds set or we get NPE's in JComponent (textBox) rendering dc.setMasterClip(bounds); if (DEBUG.IMAGE && DEBUG.META) { // fill the clipped area so we can check our clip bounds dc.g.setColor(Color.red); dc.g.fillRect(-Short.MAX_VALUE / 2, -Short.MAX_VALUE / 2, // larger values than this can blow out internal GC code and we get nothing Short.MAX_VALUE, Short.MAX_VALUE); } if (this instanceof LWImage) { // for some reason, raw images don't seem to want to draw unless we fill first dc.g.setColor(Color.white); dc.g.fill(bounds); } // render to the image through the DrawContext/GC pointing to it draw(dc); if (drawBorder) { g.setTransform(rawTransform); //g.setColor(Color.red); //g.fillRect(0,0, Short.MAX_VALUE, Short.MAX_VALUE); if (DEBUG.IMAGE) { g.setColor(Color.black); dc.setAntiAlias(false); } else g.setColor(Color.darkGray); g.drawRect(0, 0, width - 1, height - 1); } if (DEBUG.IMAGE) out(TERM_GREEN + "drawImage: completed\n" + TERM_CLEAR); }