List of usage examples for java.awt.geom Point2D getX
public abstract double getX();
From source file:SWTUtils.java
/** * Returns an SWT point with the same coordinates as the specified AWT * point (rounded to integer values)./*from w w w . ja v a2s . co m*/ * * @param p the AWT point (<code>null</code> not permitted). * * @return An SWT point with the same coordinates as <code>p</code>. * * @see #toAwtPoint(Point) */ public static Point toSwtPoint(java.awt.geom.Point2D p) { return new Point((int) Math.round(p.getX()), (int) Math.round(p.getY())); }
From source file:Main.java
/** * Returns a point that is a google tile reference for the tile containing * the lat/lng and at the zoom level.//from www .j ava2 s.c o m */ public static Point toTileXY(double lat, double lng, int zoom) { Point2D normalised = toNormalisedPixelCoords(lat, lng); int scale = 1 << zoom; // can just truncate to integer, this looses the fractional "pixel offset" return new Point((int) (normalised.getX() * scale), (int) (normalised.getY() * scale)); }
From source file:com.griddynamics.jagger.diagnostics.visualization.GraphVisualizationHelper.java
private static <V, E> Layout<V, E> displacementLayout(Layout<V, E> layout, final int xOffset, final int yOffset) { return new LayoutDecorator<V, E>(layout) { @Override/*from ww w. ja v a2 s .c o m*/ public Point2D transform(V v) { Point2D point = delegate.transform(v); return new Point.Double(point.getX() + xOffset, point.getY() + yOffset); } }; }
From source file:Main.java
/** Computes the intersection between two lines. The calculated point is approximate, * since integers are used. If you need a more precise result, use doubles everywhere. * Modified from original version (by Alexander Hristov) by Eric Eaton. * (c) 2007 Alexander Hristov. Use Freely (LGPL license). http://www.ahristov.com * * @param lineA the first line/* w w w. ja v a 2 s . c o m*/ * @param lineB the second line * @return point where the segments intersect, or null if they don't */ public static Point2D intersection(Line2D lineA, Line2D lineB) { Point2D lineAPt1 = lineA.getP1(); Point2D lineAPt2 = lineA.getP2(); Point2D lineBPt1 = lineB.getP1(); Point2D lineBPt2 = lineB.getP2(); double x1 = lineAPt1.getX(); double y1 = lineAPt1.getY(); double x2 = lineAPt2.getX(); double y2 = lineAPt2.getY(); double x3 = lineBPt1.getX(); double y3 = lineBPt1.getY(); double x4 = lineBPt2.getX(); double y4 = lineBPt2.getY(); double d = (x1 - x2) * (y3 - y4) - (y1 - y2) * (x3 - x4); if (d == 0) return null; double xi = ((x3 - x4) * (x1 * y2 - y1 * x2) - (x1 - x2) * (x3 * y4 - y3 * x4)) / d; double yi = ((y3 - y4) * (x1 * y2 - y1 * x2) - (y1 - y2) * (x3 * y4 - y3 * x4)) / d; return new Point2D.Double(xi, yi); }
From source file:org.jcurl.core.impl.ColliderBase.java
/** * Compute the inverse speed transformation to the right handed, moving * coordinate-system with relative speed <code>v0</code> and positive * y-axis pointing from <code>a</code> to <code>b</code>. * /*from w ww .j av a2 s .c om*/ * TODO Maybe thios should operate on {@link Rock}s rather than * {@link Point2D}s? * * @param v0 * @param a * @param b * @param mat * @return the given matrix */ public static AffineTransform getInverseTrafo(final Point2D v0, final Point2D a, final Point2D b, final AffineTransform mat) { double dx = b.getX() - a.getX(); double dy = b.getY() - a.getY(); final double d = Math.sqrt(dx * dx + dy * dy); dx /= d; dy /= d; mat.setTransform(dy, -dx, dx, dy, 0, 0); mat.translate(-v0.getX(), -v0.getY()); return mat; }
From source file:org.jcurl.core.base.Collider.java
/** * Compute the trafo to the right handed coordinate-system with origin * <code>orig</code> and positive y-axis pointing from <code>a</code> to * <code>b</code>.//from w ww. j av a 2s . com * * @param orig * @param a * @param b * @param mat * @return the given matrix */ public static AffineTransform getInverseTrafo(final Point2D orig, final Point2D a, final Point2D b, final AffineTransform mat) { double dx = b.getX() - a.getX(); double dy = b.getY() - a.getY(); final double d = Math.sqrt(dx * dx + dy * dy); dx /= d; dy /= d; mat.setTransform(dy, -dx, dx, dy, 0, 0); mat.translate(-orig.getX(), -orig.getY()); return mat; }
From source file:GraphicsUtil.java
public static void drawCentered(Graphics g, BufferedImage img, Point2D location, double newWidth, double newHeight, ImageObserver observer) { Graphics2D g2 = (Graphics2D) g; g2.drawImage(img, // what to draw (int) (location.getX() - (newWidth / 2)), // dest left (int) (location.getY() - (newHeight / 2)), // dest top (int) (location.getX() + (newWidth / 2)), // dest right (int) (location.getY() + (newHeight / 2)), // dest bottom 0, // src left 0, // src top img.getWidth(), // src right img.getHeight(), // src bottom observer // to notify of image updates );//w w w .j a v a 2s. com }
From source file:MainWindowLogic.java
static void inputValuesIntoTableFromDataForwarder(Point2D[] pointsCollection, JTable jTabela) { DefaultTableModel tmp = (DefaultTableModel) jTabela.getModel(); for (Point2D point : pointsCollection) { tmp.addRow(new Object[] { (tmp.getRowCount() + 1) + ".", point.getX(), point.getY(), false }); }//from w ww . j a v a 2s. co m }
From source file:de.bund.bfr.knime.gis.GisUtils.java
public static Point2D latLonToViz(Point2D p) { return new Point2D.Double(new OsmMercator().lonToX(p.getY(), 0), new OsmMercator().latToY(p.getX(), 0)); }
From source file:jcurl.sim.core.SlideCurves.java
/** * Transform the trajectory from speed-coordinates (the y-axis points along * the direction of motion) to world coordinates and seed the * {@link Polynome}s <code>p[0]</code> and <code>p[1]</code>. * // www . ja v a2 s .c o m * @param x0 * initial location x(t0) * @param e * unit vector of speed * @param xt * trajectory x(t) in "speed-coordinates" * @param p * array of {@link Polynome}s of which <code>p[0]</code> and * <code>p[1]</code> get filled. */ protected static void transformRc2Wc(final Point2D x0, final Point2D e, final double[] xt, final Polynome[] p) { // x(t) = x0 + e * x(t) double[] tmp = MathVec.mult(e.getX(), xt, null); tmp[0] += x0.getX(); p[0] = new Polynome(tmp); tmp = MathVec.mult(e.getY(), xt, null); tmp[0] += x0.getY(); p[1] = new Polynome(tmp); }