List of usage examples for java.awt.geom Point2D.Float setLocation
public abstract void setLocation(double x, double y);
From source file:Main.java
public void paint(Graphics g) { Graphics2D g2D = (Graphics2D) g; Point2D.Float p1 = new Point2D.Float(150.f, 75.f); Point2D.Float p2 = new Point2D.Float(250.f, 75.f); float width = 300; float height = 50; GradientPaint g1 = new GradientPaint(p1, Color.WHITE, p2, Color.DARK_GRAY); Rectangle2D.Float rect1 = new Rectangle2D.Float(p1.x - 100, p1.y - 25, width, height); g2D.setPaint(g1);/*from w ww .j av a 2 s . c o m*/ g2D.fill(rect1); g2D.setPaint(Color.BLACK); g2D.draw(rect1); g2D.draw(new Line2D.Float(p1, p2)); g2D.drawString("Cyclic Gradient Paint", p1.x - 100, p1.y - 50); g2D.drawString("p1", p1.x - 20, p1.y); g2D.drawString("p2", p2.x + 10, p2.y); p1.setLocation(150, 200); p2.setLocation(250, 200); GradientPaint g2 = new GradientPaint(p1, Color.WHITE, p2, Color.DARK_GRAY, false); rect1.setRect(p1.x - 100, p1.y - 25, width, height); g2D.setPaint(g2); g2D.fill(rect1); g2D.setPaint(Color.BLACK); g2D.draw(rect1); g2D.draw(new Line2D.Float(p1, p2)); g2D.drawString("Acyclic Gradient Paint", p1.x - 100, p1.y - 50); g2D.drawString("p1", p1.x - 20, p1.y); g2D.drawString("p2", p2.x + 10, p2.y); }
From source file:MainClass.java
public void paint(Graphics g) { Graphics2D g2D = (Graphics2D) g; Point2D.Float p1 = new Point2D.Float(150.f, 75.f); Point2D.Float p2 = new Point2D.Float(250.f, 75.f); float width = 300; float height = 50; GradientPaint g1 = new GradientPaint(p1, Color.WHITE, p2, Color.DARK_GRAY, true); Rectangle2D.Float rect1 = new Rectangle2D.Float(p1.x - 100, p1.y - 25, width, height); g2D.setPaint(g1);//from w ww. j a v a2s. com g2D.fill(rect1); g2D.setPaint(Color.BLACK); g2D.draw(rect1); g2D.draw(new Line2D.Float(p1, p2)); g2D.drawString("Cyclic Gradient Paint", p1.x - 100, p1.y - 50); g2D.drawString("p1", p1.x - 20, p1.y); g2D.drawString("p2", p2.x + 10, p2.y); p1.setLocation(150, 200); p2.setLocation(250, 200); GradientPaint g2 = new GradientPaint(p1, Color.WHITE, p2, Color.DARK_GRAY, false); rect1.setRect(p1.x - 100, p1.y - 25, width, height); g2D.setPaint(g2); g2D.fill(rect1); g2D.setPaint(Color.BLACK); g2D.draw(rect1); g2D.draw(new Line2D.Float(p1, p2)); g2D.drawString("Acyclic Gradient Paint", p1.x - 100, p1.y - 50); g2D.drawString("p1", p1.x - 20, p1.y); g2D.drawString("p2", p2.x + 10, p2.y); }