List of usage examples for java.awt Frame getBufferStrategy
public BufferStrategy getBufferStrategy()
From source file:FullScreen.java
public static void main(String args[]) { GraphicsEnvironment graphicsEnvironment = GraphicsEnvironment.getLocalGraphicsEnvironment(); GraphicsDevice graphicsDevice = graphicsEnvironment.getDefaultScreenDevice(); DisplayMode originalDisplayMode = graphicsDevice.getDisplayMode(); try {// w ww .j a va 2 s .c o m Frame frame = new Frame(); frame.setUndecorated(true); frame.setIgnoreRepaint(true); graphicsDevice.setFullScreenWindow(frame); if (graphicsDevice.isDisplayChangeSupported()) { graphicsDevice.setDisplayMode(getBestDisplayMode(graphicsDevice)); } frame.createBufferStrategy(2); // 2 buffers Rectangle bounds = frame.getBounds(); BufferStrategy bufferStrategy = frame.getBufferStrategy(); while (!done()) { Graphics g = null; try { g = bufferStrategy.getDrawGraphics(); if ((counter <= 2)) { // 2 buffers g.setColor(Color.CYAN); g.fillRect(0, 0, bounds.width, bounds.height); } g.setColor(Color.RED); // redraw prior line, too, since 2 buffers if (counter != 1) { g.drawLine(counter - 1, (counter - 1) * 5, bounds.width, bounds.height); } g.drawLine(counter, counter * 5, bounds.width, bounds.height); bufferStrategy.show(); } finally { if (g != null) { g.dispose(); } } try { Thread.sleep(250); } catch (InterruptedException ignored) { } } } finally { graphicsDevice.setDisplayMode(originalDisplayMode); graphicsDevice.setFullScreenWindow(null); } System.exit(0); }