Example usage for io.netty.buffer ByteBuf writeFloat

List of usage examples for io.netty.buffer ByteBuf writeFloat

Introduction

In this page you can find the example usage for io.netty.buffer ByteBuf writeFloat.

Prototype

public abstract ByteBuf writeFloat(float value);

Source Link

Document

Sets the specified 32-bit floating point number at the current writerIndex and increases the writerIndex by 4 in this buffer.

Usage

From source file:pneumaticCraft.common.network.PacketPlaySound.java

License:LGPL

@Override
public void toBytes(ByteBuf buffer) {
    super.toBytes(buffer);
    ByteBufUtils.writeUTF8String(buffer, sound);
    buffer.writeFloat(volume);
    buffer.writeFloat(pitch);//from  w  w  w. ja  v a2s  .  co  m
    buffer.writeBoolean(bool);
}

From source file:steamcraft.common.packets.CopperPipeFluidPacket.java

License:Minecraft Mod Public

@Override
public void toBytes(ByteBuf buf) {
    buf.writeInt(this.x);
    buf.writeInt(this.y);
    buf.writeInt(this.z);
    buf.writeFloat(this.fluidScaled);
    ByteBufUtils.writeUTF8String(buf, this.fluidName);
}

From source file:valkyrienwarfare.api.Vector.java

License:Open Source License

public static void writeToBuffer(Vector vector, ByteBuf buffer) {
    buffer.writeFloat((float) vector.X);
    buffer.writeFloat((float) vector.Y);
    buffer.writeFloat((float) vector.Z);
}

From source file:zeldaswordskills.entity.projectile.EntityMagicSpell.java

License:Open Source License

@Override
public void writeSpawnData(ByteBuf buffer) {
    super.writeSpawnData(buffer);
    buffer.writeInt(type.ordinal());//  w ww.j a v  a2  s .  c o m
    buffer.writeFloat(radius);
    buffer.writeBoolean(spawnParticles);
}

From source file:zeldaswordskills.entity.projectile.EntityMobThrowable.java

License:Open Source License

@Override
public void writeSpawnData(ByteBuf buffer) {
    buffer.writeFloat(gravity);
}