Example usage for com.google.gwt.canvas.dom.client Context2d fill

List of usage examples for com.google.gwt.canvas.dom.client Context2d fill

Introduction

In this page you can find the example usage for com.google.gwt.canvas.dom.client Context2d fill.

Prototype

public final native void fill() ;

Source Link

Document

Fills the current path.

Usage

From source file:anagram.client.Ball.java

License:Apache License

public void draw(Context2d context) {
    context.setFillStyle(color);/*from   w w w .ja  va 2  s . com*/
    context.beginPath();
    context.arc(pos.x, pos.y, radius, 0, Math.PI * 2.0, true);
    context.closePath();
    context.fill();
}

From source file:com.google.gwt.maeglin89273.shared.test.volcanogame.component.FireBall.java

@Override
public void draw(Context2d context) {

    context.setFillStyle(ballColor);/*from   w w  w .ja v  a 2  s.c o m*/

    //context.setShadowColor(ballShadowColor.toString());
    context.beginPath();
    context.arc(position.getX(), position.getY(), radius, 0, 2 * Math.PI);
    context.closePath();
    context.fill();

}

From source file:com.google.gwt.sample.mobilewebapp.client.desktop.PieChart.java

License:Apache License

/**
 * Redraw the pie chart.//w ww . j  ava 2s  . c o m
 */
public void redraw() {
    if (!isAttached()) {
        return;
    }

    // Get the dimensions of the chart.
    int width = canvas.getCoordinateSpaceWidth();
    int height = canvas.getCoordinateSpaceHeight();
    double radius = Math.min(width, height) / 2.0;
    double cx = width / 2.0;
    double cy = height / 2.0;

    // Clear the context.
    Context2d context = canvas.getContext2d();
    context.clearRect(0, 0, width, height);

    // Get the total weight of all slices.
    double totalWeight = 0;
    for (Slice slice : slices) {
        totalWeight += slice.weight;
    }

    // Draw the slices.
    double startAngle = -0.5 * Math.PI;
    for (Slice slice : slices) {
        double weight = slice.weight / totalWeight;
        double endAngle = startAngle + (weight * RADIANS_IN_CIRCLE);
        context.setFillStyle(slice.fill);
        context.beginPath();
        context.moveTo(cx, cy);
        context.arc(cx, cy, radius, startAngle, endAngle);
        context.fill();
        startAngle = endAngle;
    }
}

From source file:com.philbeaudoin.quebec.client.scene.Arrow.java

License:Apache License

@Override
public void drawUntransformed(double time, Context2d context) {
    context.beginPath();//w  ww  .j a v a 2s  .  co  m
    context.moveTo(from.getX(), from.getY());
    context.bezierCurveTo(p1.getX(), p1.getY(), p2.getX(), p2.getY(), p3.getX(), p3.getY());
    context.lineTo(p4.getX(), p4.getY());
    context.lineTo(to.getX(), to.getY());
    context.lineTo(p5.getX(), p5.getY());
    context.lineTo(p6.getX(), p6.getY());
    context.bezierCurveTo(p2.getX(), p2.getY(), p1.getX(), p1.getY(), from.getX(), from.getY());
    context.setLineWidth(0.0045);
    context.setStrokeStyle("#aaa");
    context.stroke();
    context.setLineWidth(0.001);
    context.setStrokeStyle("#000");
    context.stroke();
    context.fill();
}

From source file:com.philbeaudoin.quebec.client.scene.Callout.java

License:Apache License

@Override
public void drawUntransformed(double time, Context2d context) {
    context.beginPath();/*from   w  ww . j  av a2s  .  co m*/
    context.moveTo(p1.getX(), p1.getY());
    context.lineTo(to.getX(), to.getY());
    context.lineTo(p3.getX(), p3.getY());
    context.lineTo(p1.getX(), p1.getY());
    context.setLineWidth(0.002);
    context.setStrokeStyle("#000");
    context.stroke();
    context.setFillStyle("#aaa");
    context.fill();
}

From source file:com.sencha.gxt.chart.client.draw.engine.Canvas2d.java

License:sencha.com license

/**
 * In the Canvas2d class, this method does more or less what renderSprite does in SVG and VML - it
 * actually renders the sprite to the dom.
 * @param sprite the sprite to draw/*w  ww.  j a  va2  s . c om*/
 */
protected void append(Sprite sprite) {
    if (sprite.isHidden() || sprite.getOpacity() == 0) {
        return;
    }
    Context2d ctx = getContext();
    ctx.save();
    //set global stuff, fill, stroke, clip, etc

    //clip - deal with translation or normal rectangle
    if (sprite.getClipRectangle() != null) {
        PreciseRectangle clip = sprite.getClipRectangle();
        if (sprite.getScaling() != null || sprite.getTranslation() != null || sprite.getRotation() != null) {
            PathSprite transPath = new PathSprite(new RectangleSprite(clip));
            transPath = transPath.map(sprite.transformMatrix());
            appendPath(ctx, transPath);
        } else {
            ctx.beginPath();
            ctx.rect(clip.getX(), clip.getY(), clip.getWidth(), clip.getHeight());
            ctx.closePath();
        }
        ctx.clip();
    }

    if (sprite.getScaling() != null || sprite.getTranslation() != null || sprite.getRotation() != null
            || (component.isViewBox() && viewbox != null)) {
        Matrix matrix = sprite.transformMatrix();
        if (matrix != null) {
            //TODO consider replacing this transform call with three distinct calls to translate/scale/rotate if cheaper
            ctx.transform(matrix.get(0, 0), matrix.get(1, 0), matrix.get(0, 1), matrix.get(1, 1),
                    matrix.get(0, 2), matrix.get(1, 2));
        }
        if (component.isViewBox() && viewbox != null) {
            double size = Math.min(getWidth() / viewbox.getWidth(), getHeight() / viewbox.getHeight());

            ctx.scale(size, size);
            ctx.translate(-viewbox.getX(), -viewbox.getY());
        }
    }

    //TODO see about caching colors via the dirty flag? If we don't use a color/gradient for a pass or three, dump it
    double opacity = Double.isNaN(sprite.getOpacity()) ? 1.0 : sprite.getOpacity();
    PreciseRectangle untransformedBbox = sprite.getPathSprite().dimensions();
    if (sprite.getStroke() != null && sprite.getStroke() != Color.NONE && sprite.getStrokeWidth() != 0) {
        ctx.setLineWidth(Double.isNaN(sprite.getStrokeWidth()) ? 1.0 : sprite.getStrokeWidth());
        ctx.setStrokeStyle(getColor(sprite.getStroke(), untransformedBbox));//TODO read bbox from cache
    }
    if (sprite.getFill() != null && sprite.getFill() != Color.NONE) {
        ctx.setFillStyle(getColor(sprite.getFill(), untransformedBbox));//TODO read bbox from cache
    }

    if (sprite instanceof PathSprite) {
        appendPath(ctx, (PathSprite) sprite);
    } else if (sprite instanceof TextSprite) {
        TextSprite text = (TextSprite) sprite;
        //TODO style and weight
        ctx.setFont(text.getFontSize() + "px " + text.getFont());
        ctx.setTextAlign(getTextAlign(text.getTextAnchor()));
        ctx.setTextBaseline(getTextBaseline(text.getTextBaseline()));
        ctx.fillText(text.getText(), text.getX(), text.getY());
    } else if (sprite instanceof RectangleSprite) {
        RectangleSprite rect = (RectangleSprite) sprite;
        if (Double.isNaN(rect.getRadius()) || rect.getRadius() == 0) {
            if (sprite.getFill() != null && sprite.getFill() != Color.NONE) {
                ctx.setGlobalAlpha(
                        Double.isNaN(sprite.getFillOpacity()) ? opacity : opacity * sprite.getFillOpacity());
                ctx.fillRect(rect.getX(), rect.getY(), rect.getWidth(), rect.getHeight());
            }
            if (sprite.getStroke() != null && sprite.getStroke() != Color.NONE
                    && sprite.getStrokeWidth() != 0) {
                ctx.setGlobalAlpha(Double.isNaN(sprite.getStrokeOpacity()) ? opacity
                        : opacity * sprite.getStrokeOpacity());
                ctx.strokeRect(rect.getX(), rect.getY(), rect.getWidth(), rect.getHeight());
            }
        } else {
            appendPath(ctx, rect.getPathSprite());
        }
    } else if (sprite instanceof CircleSprite) {
        CircleSprite circle = (CircleSprite) sprite;
        ctx.beginPath();
        ctx.arc(circle.getCenterX(), circle.getCenterY(), circle.getRadius(), 0, 2 * Math.PI);
        ctx.closePath();
        if (sprite.getFill() != null && sprite.getFill() != Color.NONE) {
            ctx.setGlobalAlpha(
                    Double.isNaN(sprite.getFillOpacity()) ? opacity : opacity * sprite.getFillOpacity());
            ctx.fill();
        }
        if (sprite.getStroke() != null && sprite.getStroke() != Color.NONE && sprite.getStrokeWidth() != 0) {
            ctx.setGlobalAlpha(
                    Double.isNaN(sprite.getStrokeOpacity()) ? opacity : opacity * sprite.getStrokeOpacity());
            ctx.stroke();
        }
    } else if (sprite instanceof EllipseSprite) {
        appendPath(ctx, sprite.getPathSprite());
    } else if (sprite instanceof ImageSprite) {
        ImageSprite image = (ImageSprite) sprite;
        ImageElement elt = Document.get().createImageElement();
        elt.setSrc(image.getResource().getSafeUri().asString());
        ctx.drawImage(elt, image.getX(), image.getY(), image.getWidth(), image.getHeight());
    }

    ctx.restore();

    if (!REDRAW_ALL) {
        renderedBbox.put(sprite, getBBox(sprite));
    }

    sprite.clearDirtyFlags();
}

From source file:com.sencha.gxt.chart.client.draw.engine.Canvas2d.java

License:sencha.com license

protected void appendPath(Context2d ctx, PathSprite sprite) {
    ctx.beginPath();//  ww w  .  j  a v a  2s. c  o m
    sprite.toAbsolute();
    //    sprite = sprite.copy().toCurve();

    PrecisePoint currentPoint = new PrecisePoint();
    PrecisePoint movePoint = new PrecisePoint();
    PrecisePoint curvePoint = new PrecisePoint();
    PrecisePoint quadraticPoint = new PrecisePoint();

    appendPathCommands(ctx, sprite.getCommands(), currentPoint, movePoint, curvePoint, quadraticPoint);

    double opacity = Double.isNaN(sprite.getOpacity()) ? 1.0 : sprite.getOpacity();
    if (sprite.getFill() != null && sprite.getFill() != Color.NONE) {
        ctx.setGlobalAlpha(Double.isNaN(sprite.getFillOpacity()) ? opacity : opacity * sprite.getFillOpacity());
        ctx.fill();
    }
    if (sprite.getStroke() != null && sprite.getStroke() != Color.NONE && sprite.getStrokeWidth() != 0) {
        ctx.setLineCap(sprite.getStrokeLineCap() == null ? LineCap.BUTT : sprite.getStrokeLineCap());
        ctx.setLineJoin(sprite.getStrokeLineJoin() == null ? LineJoin.MITER : sprite.getStrokeLineJoin());
        ctx.setMiterLimit(sprite.getMiterLimit() == Double.NaN ? 4 : sprite.getMiterLimit());
        ctx.setGlobalAlpha(
                Double.isNaN(sprite.getStrokeOpacity()) ? opacity : opacity * sprite.getStrokeOpacity());
        ctx.stroke();
    }
}

From source file:edu.umb.jsPedigrees.client.Pelican.PelicanPerson.java

License:Open Source License

public void drawSymbol() {

    Context2d ctx = canvas.getContext2d();

    // clear old symbol
    ctx.clearRect(0, 0, symbolSize + 1, symbolSize + 1);

    ctx.setStrokeStyle(CssColor.make("0,0,0"));
    ctx.setLineWidth(1.0f);/*  w w  w.  j a  v a 2 s .  co  m*/

    if (sex == male) {
        ctx.strokeRect(0, 0, symbolSize, symbolSize);
        if (affection == affected) {
            ctx.fillRect(0, 0, symbolSize, symbolSize);
        }
    }

    if (sex == female) {
        // g2.drawArc(0,0,symbolSize,symbolSize,0,360);
        ctx.beginPath();
        ctx.arc(symbolSize / 2, symbolSize / 2, (symbolSize / 2) - 1, 0, 360);

        if (affection == affected) {
            ctx.fill();
        } else {
            ctx.stroke();
        }
    }
}

From source file:examples.geometry.AbstractExample.java

License:Open Source License

@Override
public void draw() {
    Context2d context = canvas.getContext2d();
    // reset/*from  w ww . j ava2s  . c o  m*/
    context.clearRect(0, 0, canvas.getCoordinateSpaceWidth(), canvas.getCoordinateSpaceHeight());
    context.setFillStyle("black");
    context.setStrokeStyle("black");
    context.setLineWidth(1);

    for (ControllableShape shape : getControllableShapes()) {
        //         e.gc.setForeground(canvas.getDisplay().getSystemColor(shape.shapeColor));
        //         e.gc.setBackground(canvas.getDisplay().getSystemColor(shape.shapeColor));

        shape.onDraw(canvas);
    }

    for (ControllableShape shape : getControllableShapes()) {
        if (shape.isActive()) {
            FillStrokeStyle fillStyle = context.getFillStyle();

            for (ControlPoint cp : shape.controlPoints) {
                context.beginPath();
                context.arc(cp.getX(), cp.getY(), shape.controlRadius, 0, 180);
                context.setFillStyle(shape.controlColor);
                context.fill();
                context.closePath();
            }
            context.setFillStyle(fillStyle);
        }
    }
}

From source file:examples.geometry.containment.PolygonEllipseContainment.java

License:Open Source License

@Override
protected AbstractControllableShape createControllableShape2(final Canvas canvas) {
    return new AbstractControllableShape(canvas) {
        @Override/*from  w w w.  j  a  v  a2s  .  c  om*/
        public void createControlPoints() {
            ControlPoint center = addControlPoint(new Point(300, 300));
            ControlPoint a = addControlPoint(new Point(400, 300));
            ControlPoint b = addControlPoint(new Point(300, 200));
            a.setYLink(center);
            b.setXLink(center);
        }

        @Override
        public Ellipse createGeometry() {
            double a = Math.abs(points.get(0).getPoint().x - points.get(1).getPoint().x);
            double b = Math.abs(points.get(0).getPoint().y - points.get(2).getPoint().y);
            return new Ellipse(points.get(0).getPoint().x - a, points.get(0).getPoint().y - b, 2 * a, 2 * b);
        }

        @Override
        public void drawShape() {
            Ellipse ellipse = createGeometry();
            CanvasDrawer.drawOval(ellipse, canvas.getContext2d());
        }

        @Override
        public void fillShape(CssColor color) {
            Ellipse ellipse = createGeometry();
            Context2d context2d = canvas.getContext2d();
            FillStrokeStyle style = context2d.getFillStyle();

            CanvasDrawer.drawOval(ellipse, context2d);
            context2d.setFillStyle(color.value());
            context2d.fill();

            context2d.setFillStyle(style);
        }
    };
}