List of usage examples for com.badlogic.gdx.scenes.scene2d.ui ScrollPane subclass-usage
From source file com.agateau.ui.menu.MenuScrollPane.java
/** * A ScrollPane which can track the current item of a menu */ public class MenuScrollPane extends ScrollPane { private Menu mMenu; private final Vector2 mTmp = new Vector2();
From source file com.bladecoder.engine.ui.DialogUI.java
public class DialogUI extends ScrollPane { public static final String DIALOG_END_COMMAND = "dialog_end"; private DialogUIStyle style; private Recorder recorder;
From source file com.kotcrab.vis.ui.widget.VisScrollPane.java
/** * Compatible with {@link ScrollPane}. Does not provide additional features. * @author Kotcrab * @see ScrollPane */ public class VisScrollPane extends ScrollPane {
From source file es.eucm.ead.editor.view.builders.scene.components.ComponentEditor.java
public abstract class ComponentEditor<T extends ModelComponent> extends ScrollPane implements ModelView { public static final float AREA_CM = 1.0f; protected Controller controller;
From source file es.eucm.ead.editor.view.widgets.ContextMenu.java
/** * A panel with a scale animation. */ public class ContextMenu extends ScrollPane implements Modal { protected static final float FADE = .5F;
From source file es.eucm.ead.editor.view.widgets.dragndrop.DraggableScrollPane.java
/**
* A {@link ScrollPane} that has drag'n drop functionality. Has a
* {@link DragAndDrop} object where you can add {@link Target targets} and
* {@link Source sources}. When an item is being dragged and the mouse position
* is near the edges the pane will automatically scroll in that direction.
*/
From source file es.eucm.ead.editor.view.widgets.layouts.LinearGallery.java
/**
* A scrollable horizontal linear gallery of items.
* <p>
* {@link ChangeEvent} is fired when the main page changes.
* <p>
*/