List of usage examples for com.badlogic.gdx.scenes.scene2d.ui ScrollPane setScrollX
public void setScrollX(float pixels)
From source file:com.ridiculousRPG.ui.ActorsOnStageService.java
License:Apache License
@Override public boolean keyDown(int keycode) { // unfocus if actor is removed if (focusedActor != null && !ActorFocusUtil.isActorOnStage(focusedActor, getRoot())) { setKeyboardFocus(null);// ww w . j av a 2 s.c o m focusedActor = null; awaitingKeyUp = false; } // consume tab key down if (keycode == Keys.TAB) { if (Gdx.input.isKeyPressed(Keys.SHIFT_LEFT) || Gdx.input.isKeyPressed(Keys.SHIFT_RIGHT)) { return checkScroll(ActorFocusUtil.focusPrev(focusedActor, getRoot(), false, false, this) || ActorFocusUtil.focusLastChild(getRoot(), this)); } return checkScroll(ActorFocusUtil.focusNext(focusedActor, getRoot(), false, false, this) || ActorFocusUtil.focusFirstChild(getRoot(), this)); } // alowed childs to consume key down boolean consumed = super.keyDown(keycode); if (!consumed && !awaitingKeyUp) { switch (keycode) { case Keys.SPACE: if (focusedActor != null) break; // else fall through case Keys.ENTER: return (awaitingKeyUp = actionKeyPressed(true)); case Keys.ESCAPE: if (focusedActor != null) { setKeyboardFocus(null); } return false; case Keys.UP: if (!checkScroll(ActorFocusUtil.focusPrev(focusedActor, getRoot(), true, false, this)) && getScrollFocus() instanceof ScrollPane) { ScrollPane s = (ScrollPane) getScrollFocus(); s.setScrollY(s.getScrollY() - SCROLL_PIXEL_AMOUNT); } return true; case Keys.DOWN: if (!checkScroll(ActorFocusUtil.focusNext(focusedActor, getRoot(), true, false, this)) && getScrollFocus() instanceof ScrollPane) { ScrollPane s = (ScrollPane) getScrollFocus(); s.setScrollY(s.getScrollY() + SCROLL_PIXEL_AMOUNT); } return true; case Keys.LEFT: if (!checkScroll(ActorFocusUtil.focusPrev(focusedActor, getRoot(), false, true, this)) && getScrollFocus() instanceof ScrollPane) { ScrollPane s = (ScrollPane) getScrollFocus(); s.setScrollX(s.getScrollX() - SCROLL_PIXEL_AMOUNT); } return true; case Keys.RIGHT: if (!checkScroll(ActorFocusUtil.focusNext(focusedActor, getRoot(), false, true, this)) && getScrollFocus() instanceof ScrollPane) { ScrollPane s = (ScrollPane) getScrollFocus(); s.setScrollX(s.getScrollX() + SCROLL_PIXEL_AMOUNT); } return true; case Keys.PAGE_UP: if (getScrollFocus() instanceof ScrollPane) { ScrollPane s = (ScrollPane) getScrollFocus(); s.setScrollY(s.getScrollY() - s.getHeight() * .7f); } return true; case Keys.PAGE_DOWN: if (getScrollFocus() instanceof ScrollPane) { ScrollPane s = (ScrollPane) getScrollFocus(); s.setScrollY(s.getScrollY() + s.getHeight() * .7f); } return true; } } return consumed; }