List of usage examples for com.badlogic.gdx.scenes.scene2d.ui ScrollPane setScrollbarsOnTop
public void setScrollbarsOnTop(boolean scrollbarsOnTop)
From source file:de.longri.cachebox3.develop.tools.skin_editor.actors.OptionsPane.java
License:Apache License
/** * *//* w w w.j ava 2s. c o m*/ public OptionsPane(final SkinEditorGame game, PreviewPane previewPane) { super(); //this.setDebug(true); this.game = game; this.previewPane = previewPane; left(); top(); setBackground(game.skin.getDrawable("default-pane")); styleLabelCell = add(new Label("Styles", game.skin, "title")).pad(5); styleLabelCell.row(); styleLabelCellPrefHeight = styleLabelCell.getPrefHeight(); listStyles = new List<String>(game.skin, "dimmed"); listStyles.setItems(listItems); ScrollPane styleScrollPane = new ScrollPane(listStyles, game.skin); styleScrollPane.setFlickScroll(false); styleScrollPane.setFadeScrollBars(false); styleScrollPane.setScrollbarsOnTop(true); styleScrollPane.setScrollBarPositions(false, true); styleScrollPane.setScrollingDisabled(true, false); styleCell = add(styleScrollPane).height(200).expandX().fillX().pad(5); styleCell.row(); // Add buttons Table tableStylesButtons = new Table(); TextButton buttonNewStyle = new TextButton("New Style", game.skin); TextButton buttonDeleteStyle = new TextButton("Delete Style", game.skin); tableStylesButtons.add(buttonNewStyle).pad(5); tableStylesButtons.add(buttonDeleteStyle).pad(5); styleButtonCell = add(tableStylesButtons); styleButtonCell.row(); styleButtonCellPrefHeight = styleButtonCell.getPrefHeight(); // Callbacks listStyles.addListener(new ChangeListener() { @Override public void changed(ChangeEvent event, Actor actor) { String key = (String) listStyles.getSelected(); if (key != null) { Gdx.app.log("OptionsPane", "Selected style: " + key); currentStyle = styles.get(key); updateTableFields(key); } } }); buttonNewStyle.addListener(new ChangeListener() { @Override public void changed(ChangeEvent event, Actor actor) { createNewStyle(); } }); buttonDeleteStyle.addListener(new ChangeListener() { @Override public void changed(ChangeEvent event, Actor actor) { showDeleteDialog(); } }); // Initialize table add(new Label("Fields", game.skin, "title")).pad(5).padTop(10).row(); tableFields = new Table(game.skin); tableFields.setBackground(game.skin.getDrawable("dialogDim")); tableFields.left().top(); ScrollPane scroll2 = new ScrollPane(tableFields, game.skin); scroll2.setFlickScroll(false); scroll2.setFadeScrollBars(false); scroll2.setScrollbarsOnTop(true); scroll2.setScrollBarPositions(false, true); scroll2.setScrollingDisabled(true, false); add(scroll2).pad(5).expand().fill(); this.layout(); }
From source file:de.longri.cachebox3.develop.tools.skin_editor.ColorPickerDialog.java
License:Apache License
/** * *///from w w w. j a v a 2 s. c om public ColorPickerDialog(final SkinEditorGame game, final Field field) { super("Color Picker", game.skin); this.game = game; this.field = field; tableColors = new Table(game.skin); tableColors.left().top().pad(5); tableColors.defaults().pad(5); colors = game.skinProject.getAll(SkinColor.class); updateTable(); TextButton buttonNewColor = new TextButton("New Color", game.skin); buttonNewColor.addListener(new ChangeListener() { @Override public void changed(ChangeEvent event, Actor actor) { // Need to steal focus first with this hack (Thanks to Z-Man) Frame frame = new Frame(); frame.setUndecorated(true); frame.setOpacity(0); frame.setLocationRelativeTo(null); frame.setVisible(true); frame.toFront(); frame.setVisible(false); frame.dispose(); // Call swing color picker java.awt.Color color = JColorChooser.showDialog(null, "Pick your color", java.awt.Color.WHITE); if (color != null) { String colorName = JOptionPane.showInputDialog("Name your color"); if ((colorName != null) && (colorName.isEmpty() == false)) { // Verify if the color name is already in use if (colors.containsKey(colorName) == true) { game.showMsgDlg("Error", "Color name already in use!", game.screenMain.stage); } else { // Add the color (asuming RGBA) float[] components = color.getComponents(null); SkinColor newColor = new SkinColor(components[0], components[1], components[2], components[3]); newColor.skinName = colorName; colors.put(colorName, newColor); game.screenMain.saveToSkin(); // update table updateTable(); } } } } }); TextButton buttonNoColor = new TextButton("Empty Color", game.skin); buttonNoColor.addListener(new ChangeListener() { @Override public void changed(ChangeEvent event, Actor actor) { try { field.set(game.screenMain.paneOptions.currentStyle, null); } catch (Exception e) { e.printStackTrace(); } game.screenMain.saveToSkin(); hide(); game.screenMain.panePreview.refresh(); game.screenMain.paneOptions.updateSelectedTableFields(); } }); ScrollPane scrollPane = new ScrollPane(tableColors, game.skin); scrollPane.setFlickScroll(false); scrollPane.setFadeScrollBars(false); scrollPane.setScrollbarsOnTop(true); getContentTable().add(scrollPane).width(540).height(320).pad(20); getButtonTable().add(buttonNewColor); if (field != null) { getButtonTable().add(buttonNoColor); } getButtonTable().padBottom(15); button("Cancel", false); key(com.badlogic.gdx.Input.Keys.ESCAPE, false); }
From source file:de.longri.cachebox3.develop.tools.skin_editor.FontPickerDialog.java
License:Apache License
/** * /*from www .j av a 2 s . co m*/ */ public FontPickerDialog(final SkinEditorGame game, Field field) { super("Bitmap Font Picker", game.skin); this.game = game; this.field = field; tableFonts = new Table(game.skin); tableFonts.left().top().pad(5); tableFonts.defaults().pad(5); fonts = game.skinProject.getAll(BitmapFont.class); updateTable(); TextButton buttonNewFont = new TextButton("New Font", game.skin); buttonNewFont.addListener(new ChangeListener() { @Override public void changed(ChangeEvent event, Actor actor) { showNewFontDialog(); } }); ScrollPane scrollPane = new ScrollPane(tableFonts, game.skin); scrollPane.setFlickScroll(false); scrollPane.setFadeScrollBars(false); scrollPane.setScrollbarsOnTop(true); getContentTable().add(scrollPane).width(720).height(420).pad(20); getButtonTable().add(buttonNewFont); getButtonTable().padBottom(15); button("Cancel", false); key(com.badlogic.gdx.Input.Keys.ESCAPE, false); }
From source file:org.gearvrf.widgetViewer.MyGdxWidget.java
License:Apache License
@SuppressWarnings("unchecked") public void create() { mStage = new Stage(); Skin skin = new Skin(Gdx.files.internal("data/uiskin.json")); Gdx.input.setInputProcessor(mStage); mContainer = new Table(); mStage.addActor(mContainer);/*from ww w .ja v a 2 s . c o m*/ mContainer.setFillParent(true); Table table = new Table(); final ScrollPane scroll = new ScrollPane(table, skin); InputListener stopTouchDown = new InputListener() { public boolean touchDown(InputEvent event, float x, float y, int pointer, int button) { event.stop(); return false; } }; table.pad(0).defaults().expandX().space(10); for (int i = 0; i < 4; i++) { table.row(); table.add(new Label("", skin)).expandX().fillX(); TextButton button = null; if (i == 0) { button = new TextButton(" Next ", skin); button.getLabel().setFontScale(mFontScale); mNextButton = button; button.addListener(new ClickListener() { public void clicked(InputEvent event, float x, float y) { System.out.println("click " + x + ", " + y); mMain.ThumbnailSelected = (mMain.ThumbnailSelected + 1) % 5; mNextButton.setChecked(false); } }); } else if (i == 1) { button = new TextButton("Previous", skin); button.getLabel().setFontScale(mFontScale); mPreviousButton = button; button.addListener(new ClickListener() { public void clicked(InputEvent event, float x, float y) { System.out.println("click " + x + ", " + y); mMain.ThumbnailSelected = (mMain.ThumbnailSelected + 4) % 5; mPreviousButton.setChecked(false); } }); } else if (i == 2) { BitmapFont f = skin.getFont("default-font"); f.getData().setScale(mFontScale - 1.0f); SelectBoxStyle style = new SelectBoxStyle(f, Color.WHITE, skin.getDrawable("default-select"), skin.get(ScrollPaneStyle.class), skin.get(ListStyle.class)); final SelectBox selectBox = new SelectBox(style); selectBox.addListener(new ChangeListener() { public void changed(ChangeEvent event, Actor actor) { mMain.mTexColor = selectBox.getSelectedIndex() + 1; } }); selectBox.setItems("Maroon", "Black", "Blue", "Green", "Silver"); selectBox.setSelected("Maroon"); selectBox.setVisible(false); selectBox.setName("colorbutton"); table.add(selectBox).height(120.0f).width(600.0f); } else { final CheckBox box = new CheckBox("Reset", skin); mCheckBox = box; box.setChecked(true); box.addListener(new ChangeListener() { public void changed(ChangeEvent event, Actor actor) { ((Slider) xSlider).setValue(0.0f); mResetSlider = box.isChecked(); } }); box.getLabel().setFontScale(mFontScale); box.getCells().get(0).size(80.0f, 80.0f); table.add(box); } table.add(button).height(120).width(450); Slider slider = null; if (i < 3) { slider = new Slider(0, 100, 1, false, skin); if (i == 0) { slider.setName("X"); slider.setVisible(false); } if (i == 1) { slider.setName("Y"); slider.setVisible(false); } if (i == 2) { slider.setName("Z"); slider.setVisible(false); } ; slider.addListener(stopTouchDown); // Stops touchDown events // from propagating to the // FlickScrollPane. if (i == 0) { Label l = new Label("Rotate X", skin); table.add(l); l.setVisible(false); } if (i == 1) { Label l = new Label("Rotate Y", skin); l.setVisible(false); table.add(l); } if (i == 2) { Label l2 = new Label("Rotate Z", skin); table.add(l2); l2.setVisible(false); } table.add(slider).height(120).width(500); } } table.row(); table.add(new Label("", skin)).expandX().fillX(); TextButton button = new TextButton("Look Inside", skin); button.getLabel().setFontScale(mFontScale); mLookInsideButton = button; button.addListener(new ClickListener() { public void clicked(InputEvent event, float x, float y) { mMain.mLookInside = true; mLookInsideButton.setChecked(false); mLookInsideButton.toggle(); } }); button.setVisible(false); button.setName("lookinsidebutton"); table.add(button).height(120).width(450); table.row(); Slider slider = null; slider = new Slider(0, 100, 1, false, skin); slider.setName("Zoom"); slider.addListener(stopTouchDown); Label zoom = new Label(" Zoom ", skin); zoom.setFontScale(mFontScale); table.pad(10).add(zoom); table.add(slider).height(150.0f).width(800); final TextButton flickButton = new TextButton("Flick Scroll", skin.get("toggle", TextButtonStyle.class)); flickButton.setChecked(true); flickButton.addListener(new ChangeListener() { public void changed(ChangeEvent event, Actor actor) { scroll.setFlickScroll(flickButton.isChecked()); } }); final TextButton fadeButton = new TextButton("Fade Scrollbars", skin.get("toggle", TextButtonStyle.class)); fadeButton.setChecked(true); fadeButton.addListener(new ChangeListener() { public void changed(ChangeEvent event, Actor actor) { scroll.setFadeScrollBars(fadeButton.isChecked()); } }); final TextButton smoothButton = new TextButton("Smooth Scrolling", skin.get("toggle", TextButtonStyle.class)); smoothButton.setChecked(true); smoothButton.addListener(new ChangeListener() { public void changed(ChangeEvent event, Actor actor) { scroll.setSmoothScrolling(smoothButton.isChecked()); } }); final TextButton onTopButton = new TextButton("Scrollbars On Top", skin.get("toggle", TextButtonStyle.class)); onTopButton.addListener(new ChangeListener() { public void changed(ChangeEvent event, Actor actor) { scroll.setScrollbarsOnTop(onTopButton.isChecked()); } }); mContainer.add(scroll).expand().fill().colspan(4); mContainer.row().space(10).padBottom(10); }
From source file:org.shadebob.skineditor.actors.OptionsPane.java
License:Apache License
/** * /* w w w. j a va 2 s . c om*/ */ public OptionsPane(final SkinEditorGame game) { super(); this.game = game; left(); top(); setBackground(game.skin.getDrawable("default-pane")); add(new Label("Styles", game.skin, "title")).pad(5).row(); listStyles = new List<String>(game.skin, "dimmed"); listStyles.setItems(listItems); ScrollPane scroll = new ScrollPane(listStyles, game.skin); scroll.setFlickScroll(false); scroll.setFadeScrollBars(false); scroll.setScrollbarsOnTop(true); scroll.setScrollBarPositions(false, true); scroll.setScrollingDisabled(true, false); add(scroll).height(200).expandX().fillX().pad(5).row(); // Add buttons Table tableStylesButtons = new Table(); TextButton buttonNewStyle = new TextButton("New Style", game.skin); TextButton buttonDeleteStyle = new TextButton("Delete Style", game.skin); tableStylesButtons.add(buttonNewStyle).pad(5); tableStylesButtons.add(buttonDeleteStyle).pad(5); add(tableStylesButtons).row(); // Callbacks listStyles.addListener(new ChangeListener() { @Override public void changed(ChangeEvent event, Actor actor) { String key = (String) listStyles.getSelected(); if (key != null) { Gdx.app.log("OptionsPane", "Selected style: " + key); currentStyle = styles.get(key); updateTableFields(key); } } }); buttonNewStyle.addListener(new ChangeListener() { @Override public void changed(ChangeEvent event, Actor actor) { createNewStyle(); } }); buttonDeleteStyle.addListener(new ChangeListener() { @Override public void changed(ChangeEvent event, Actor actor) { showDeleteDialog(); } }); // Initialize table add(new Label("Fields", game.skin, "title")).pad(5).padTop(10).row(); tableFields = new Table(game.skin); tableFields.setBackground(game.skin.getDrawable("dialogDim")); tableFields.left().top(); ScrollPane scroll2 = new ScrollPane(tableFields, game.skin); scroll2.setFlickScroll(false); scroll2.setFadeScrollBars(false); scroll2.setScrollbarsOnTop(true); scroll2.setScrollBarPositions(false, true); scroll2.setScrollingDisabled(true, false); add(scroll2).pad(5).expand().fill(); }
From source file:org.shadebob.skineditor.ColorPickerDialog.java
License:Apache License
/** * //from w w w.j a v a 2s .co m */ public ColorPickerDialog(final SkinEditorGame game, final Field field) { super("Color Picker", game.skin); this.game = game; this.field = field; tableColors = new Table(game.skin); tableColors.left().top().pad(5); tableColors.defaults().pad(5); colors = game.skinProject.getAll(Color.class); updateTable(); TextButton buttonNewColor = new TextButton("New Color", game.skin); buttonNewColor.addListener(new ChangeListener() { @Override public void changed(ChangeEvent event, Actor actor) { // Need to steal focus first with this hack (Thanks to Z-Man) Frame frame = new Frame(); frame.setUndecorated(true); // TODO fix falls frame.setOpacity(0); frame.setLocationRelativeTo(null); frame.setVisible(true); frame.toFront(); frame.setVisible(false); frame.dispose(); // Call swing color picker java.awt.Color color = JColorChooser.showDialog(null, "Pick your color", java.awt.Color.WHITE); if (color != null) { String colorName = JOptionPane.showInputDialog("Name your color"); if ((colorName != null) && (colorName.isEmpty() == false)) { // Verify if the color name is already in use if (colors.containsKey(colorName) == true) { game.showNotice("Error", "Color name already in use!", game.screenMain.stage); } else { // Add the color (asuming RGBA) float[] components = color.getComponents(null); Color newColor = new Color(components[0], components[1], components[2], components[3]); if (isColorInUse(newColor)) { game.showNotice("Error", "Same color value (" + newColor.toString() + ") is already defined with a different name!", game.screenMain.stage); return; } colors.put(colorName, newColor); game.screenMain.saveToSkin(); // update table updateTable(); } } } } }); TextButton buttonNoColor = new TextButton("Empty Color", game.skin); buttonNoColor.addListener(new ChangeListener() { @Override public void changed(ChangeEvent event, Actor actor) { try { field.set(game.screenMain.paneOptions.currentStyle, null); } catch (Exception e) { e.printStackTrace(); } game.screenMain.saveToSkin(); hide(); game.screenMain.panePreview.refresh(); game.screenMain.paneOptions.updateSelectedTableFields(); } }); ScrollPane scrollPane = new ScrollPane(tableColors, game.skin); scrollPane.setFlickScroll(false); scrollPane.setFadeScrollBars(false); scrollPane.setScrollbarsOnTop(true); getContentTable().add(scrollPane).width(540).height(320).pad(20); getButtonTable().add(buttonNewColor); if (field != null) { getButtonTable().add(buttonNoColor); } getButtonTable().padBottom(15); button("Cancel", false); key(com.badlogic.gdx.Input.Keys.ESCAPE, false); }
From source file:org.shadebob.skineditor.dialog.ColorPickerDialog.java
License:Apache License
public ColorPickerDialog(final SkinEditorGame game, final Field field) { super("Color Picker", game.skin); this.game = game; this.field = field; tableColors = new Table(game.skin); tableColors.left().top().pad(5);//from ww w .ja v a 2 s .co m tableColors.defaults().pad(5); updateTable(); ScrollPane scrollPane = new ScrollPane(tableColors, game.skin); scrollPane.setFlickScroll(false); scrollPane.setFadeScrollBars(false); scrollPane.setScrollbarsOnTop(true); getContentTable().add(scrollPane).width(540).height(320).pad(20); getButtonTable().add(new TextButton("New Color", game.skin)).getActor().addListener(new ChangeListener() { @Override public void changed(ChangeEvent event, Actor actor) { SwingUtils.forceFocus(); // Call swing color picker java.awt.Color color = JColorChooser.showDialog(null, "Pick your color", java.awt.Color.WHITE); if (color != null) { String colorName = JOptionPane.showInputDialog("Name your color"); if ((colorName != null) && (colorName.isEmpty() == false)) { // Verify if the color name is already in use if (colors.containsKey(colorName) == true) { game.showNotice("Error", "Color name already in use!", game.screenMain.stage); } else { // Add the color (asuming RGBA) float[] components = color.getComponents(null); Color newColor = new Color(components[0], components[1], components[2], components[3]); if (CustomSkin.isResInUse(game.skinProject, newColor)) { game.showNotice("Error", "Same color value (" + newColor.toString() + ") is already defined with a different name!", game.screenMain.stage); return; } colors.put(colorName, newColor); game.screenMain.changeSkin(); // update table updateTable(); } } } } }); ; if (field != null) { getButtonTable().add(new TextButton("Empty Color", game.skin)).getActor() .addListener(new ChangeListener() { @Override public void changed(ChangeEvent event, Actor actor) { try { field.set(game.screenMain.paneOptions.currentStyleObj, null); } catch (Exception e) { e.printStackTrace(); } game.screenMain.changeSkin(); hide(); game.screenMain.panePreview.refresh(); game.screenMain.paneOptions.updateSelectedTableFields(); } }); } button("Cancel", false).key(Keys.ESCAPE, false).getButtonTable().padBottom(15); }
From source file:org.shadebob.skineditor.dialog.FontPickerDialog.java
License:Apache License
public FontPickerDialog(final SkinEditorGame game, Field field) { super("Bitmap Font Picker", game.skin); this.game = game; this.field = field; tableFonts = new Table(game.skin); tableFonts.left().top().pad(5);//from ww w .ja v a 2s . c om tableFonts.defaults().pad(5); updateTable(); ScrollPane scrollPane = new ScrollPane(tableFonts, game.skin); scrollPane.setFlickScroll(false); scrollPane.setFadeScrollBars(false); scrollPane.setScrollbarsOnTop(true); getContentTable().add(scrollPane).width(720).height(420).pad(20); button("Cancel", false).key(Keys.ESCAPE, false).getButtonTable().padBottom(15); }