List of usage examples for android.view MotionEvent recycle
@Override public final void recycle()
From source file:com.lanou.mirror.tool.VerticalViewPager.java
/** * Start a fake drag of the pager.//from ww w . j a v a 2s.c o m * * <p>A fake drag can be useful if you want to synchronize the motion of the ViewPager * with the touch scrolling of another view, while still letting the ViewPager * control the snapping motion and fling behavior. (e.g. parallax-scrolling tabs.) * Call {@link #fakeDragBy(float)} to simulate the actual drag motion. Call * {@link #endFakeDrag()} to complete the fake drag and fling as necessary. * * <p>During a fake drag the ViewPager will ignore all touch events. If a real drag * is already in progress, this method will return false. * * @return true if the fake drag began successfully, false if it could not be started. * * @see #fakeDragBy(float) * @see #endFakeDrag() */ public boolean beginFakeDrag() { if (mIsBeingDragged) { return false; } /* end of if */ mFakeDragging = true; setScrollState(SCROLL_STATE_DRAGGING); // XXX mInitialMotionY = mLastMotionY = 0; if (mVelocityTracker == null) { mVelocityTracker = VelocityTracker.obtain(); } else { mVelocityTracker.clear(); } /* end of if */ final long time = SystemClock.uptimeMillis(); final MotionEvent ev = MotionEvent.obtain(time, time, MotionEvent.ACTION_DOWN, 0, 0, 0); mVelocityTracker.addMovement(ev); ev.recycle(); mFakeDragBeginTime = time; return true; }
From source file:administrator.example.com.myscrollview.VerticalViewPager.java
/** * Fake drag by an offset in pixels. You must have called {@link #beginFakeDrag()} first. * * @param yOffset Offset in pixels to drag by. * @see #beginFakeDrag()/*from w w w . j a v a 2 s. c om*/ * @see #endFakeDrag() */ public void fakeDragBy(float yOffset) { if (!mFakeDragging) { throw new IllegalStateException("No fake drag in progress. Call beginFakeDrag first."); } /* end of if */ mLastMotionY += yOffset; float scrollY = getScrollY() - yOffset; final int height = getHeight(); final int heightWithMargin = height + mPageMargin; final float topBound = Math.max(0, (mCurItem - 1) * heightWithMargin); final float bottomBound = Math.min(mCurItem + 1, mAdapter.getCount() - 1) * heightWithMargin; if (scrollY < topBound) { scrollY = topBound; } else if (scrollY > bottomBound) { scrollY = bottomBound; } /* end of if */ // Don't lose the rounded component mLastMotionY += scrollY - (int) scrollY; scrollTo(getScrollX(), (int) scrollY); pageScrolled((int) scrollY); // Synthesize an event for the VelocityTracker. final long time = SystemClock.uptimeMillis(); final MotionEvent ev = MotionEvent.obtain(mFakeDragBeginTime, time, MotionEvent.ACTION_MOVE, 0, mLastMotionY, 0); mVelocityTracker.addMovement(ev); ev.recycle(); }
From source file:interactive.view.pagereader.VerticalViewPager.java
/** * Start a fake drag of the pager./*from w ww . j a v a2 s . c om*/ * * <p> * A fake drag can be useful if you want to synchronize the motion of the * ViewPager with the touch scrolling of another view, while still letting * the ViewPager control the snapping motion and fling behavior. (e.g. * parallax-scrolling tabs.) Call {@link #fakeDragBy(float)} to simulate the * actual drag motion. Call {@link #endFakeDrag()} to complete the fake drag * and fling as necessary. * * <p> * During a fake drag the ViewPager will ignore all touch events. If a real * drag is already in progress, this method will return false. * * @return true if the fake drag began successfully, false if it could not * be started. * * @see #fakeDragBy(float) * @see #endFakeDrag() */ public boolean beginFakeDrag() { if (mIsBeingDragged) { return false; } /* end of if */ mFakeDragging = true; setScrollState(SCROLL_STATE_DRAGGING); // XXX mInitialMotionY = mLastMotionY = 0; if (mVelocityTracker == null) { mVelocityTracker = VelocityTracker.obtain(); } else { mVelocityTracker.clear(); } /* end of if */ final long time = SystemClock.uptimeMillis(); final MotionEvent ev = MotionEvent.obtain(time, time, MotionEvent.ACTION_DOWN, 0, 0, 0); mVelocityTracker.addMovement(ev); ev.recycle(); mFakeDragBeginTime = time; return true; }
From source file:com.example.view.VerticalViewPager.java
/** * Start a fake drag of the pager.// www .ja va 2 s . co m * * <p> * A fake drag can be useful if you want to synchronize the motion of the * ViewPager with the touch scrolling of another view, while still letting * the ViewPager control the snapping motion and fling behavior. (e.g. * parallax-scrolling tabs.) Call {@link #fakeDragBy(float)} to simulate the * actual drag motion. Call {@link #endFakeDrag()} to complete the fake drag * and fling as necessary. * * <p> * During a fake drag the ViewPager will ignore all touch events. If a real * drag is already in progress, this method will return false. * * @return true if the fake drag began successfully, false if it could not * be started. * * @see #fakeDragBy(float) * @see #endFakeDrag() */ public boolean beginFakeDrag() { if (mIsBeingDragged) { return false; } /* end of if */ mFakeDragging = true; setScrollState(SCROLL_STATE_DRAGGING); // XXX mInitialMotionY = mLastMotionY = 0; if (mVelocityTracker == null) { mVelocityTracker = VelocityTracker.obtain(); } else { mVelocityTracker.clear(); } /* end of if */ final long time = SystemClock.uptimeMillis(); final MotionEvent ev = MotionEvent.obtain(time, time, MotionEvent.ACTION_DOWN, 0, 0, 0); mVelocityTracker.addMovement(ev); ev.recycle(); mFakeDragBeginTime = time; return true; }
From source file:org.bangbang.support.v4.widget.VerticalViewPager.java
/** * Start a fake drag of the pager.//from www . j a v a 2s . c om * * <p>A fake drag can be useful if you want to synchronize the motion of the ViewPager * with the touch scrolling of another view, while still letting the ViewPager * control the snapping motion and fling behavior. (e.g. parallax-scrolling tabs.) * Call {@link #fakeDragBy(float)} to simulate the actual drag motion. Call * {@link #endFakeDrag()} to complete the fake drag and fling as necessary. * * <p>During a fake drag the ViewPager will ignore all touch events. If a real drag * is already in progress, this method will return false. * * @return true if the fake drag began successfully, false if it could not be started. * * @see #fakeDragBy(float) * @see #endFakeDrag() */ public boolean beginFakeDrag() { if (mIsBeingDragged) { return false; } mFakeDragging = true; setScrollState(SCROLL_STATE_DRAGGING); // bangbang.S // mInitialMotionX = mLastMotionX = 0; mInitialMotionY = mLastMotionY = 0; if (mVelocityTracker == null) { mVelocityTracker = VelocityTracker.obtain(); } else { mVelocityTracker.clear(); } final long time = SystemClock.uptimeMillis(); final MotionEvent ev = MotionEvent.obtain(time, time, MotionEvent.ACTION_DOWN, 0, 0, 0); mVelocityTracker.addMovement(ev); ev.recycle(); mFakeDragBeginTime = time; return true; }
From source file:com.anysoftkeyboard.keyboards.views.AnyKeyboardBaseView.java
@Override public boolean onTouchEvent(MotionEvent nativeMotionEvent) { if (mKeyboard == null)//I mean, if there isn't any keyboard I'm handling, what's the point? return false; final int action = MotionEventCompat.getActionMasked(nativeMotionEvent); final int pointerCount = MotionEventCompat.getPointerCount(nativeMotionEvent); final int oldPointerCount = mOldPointerCount; mOldPointerCount = pointerCount;//from ww w . jav a 2 s. c o m if (pointerCount > 1) mLastTimeHadTwoFingers = SystemClock.elapsedRealtime();//marking the time. Read isAtTwoFingersState() if (mTouchesAreDisabledTillLastFingerIsUp) { if (mOldPointerCount == 1 && (action == MotionEvent.ACTION_CANCEL || action == MotionEvent.ACTION_UP)) { mTouchesAreDisabledTillLastFingerIsUp = false; } return true; } // TODO: cleanup this code into a multi-touch to single-touch event // converter class? // If the device does not have distinct multi-touch support panel, // ignore all multi-touch // events except a transition from/to single-touch. if (!mHasDistinctMultitouch && pointerCount > 1 && oldPointerCount > 1) { return true; } // Gesture detector must be enabled only when mini-keyboard is not // on the screen. if (!mMiniKeyboardVisible && mGestureDetector != null && (mGestureDetector.onTouchEvent(nativeMotionEvent))) { Log.d(TAG, "Gesture detected!"); mHandler.cancelKeyTimers(); dismissKeyPreview(); return true; } final long eventTime = nativeMotionEvent.getEventTime(); final int index = MotionEventCompat.getActionIndex(nativeMotionEvent); final int id = nativeMotionEvent.getPointerId(index); final int x = (int) nativeMotionEvent.getX(index); final int y = (int) nativeMotionEvent.getY(index); // Needs to be called after the gesture detector gets a turn, as it // may have // displayed the mini keyboard if (mMiniKeyboard != null && mMiniKeyboardVisible) { final int miniKeyboardPointerIndex = nativeMotionEvent.findPointerIndex(mMiniKeyboardTrackerId); if (miniKeyboardPointerIndex >= 0 && miniKeyboardPointerIndex < pointerCount) { final int miniKeyboardX = (int) nativeMotionEvent.getX(miniKeyboardPointerIndex); final int miniKeyboardY = (int) nativeMotionEvent.getY(miniKeyboardPointerIndex); MotionEvent translated = generateMiniKeyboardMotionEvent(action, miniKeyboardX, miniKeyboardY, eventTime); mMiniKeyboard.onTouchEvent(translated); translated.recycle(); } return true; } if (mHandler.isInKeyRepeat()) { // It will keep being in the key repeating mode while the key is // being pressed. if (action == MotionEvent.ACTION_MOVE) { return true; } final PointerTracker tracker = getPointerTracker(id); // Key repeating timer will be canceled if 2 or more keys are in // action, and current // event (UP or DOWN) is non-modifier key. if (pointerCount > 1 && !tracker.isModifier()) { mHandler.cancelKeyRepeatTimer(); } // Up event will pass through. } // TODO: cleanup this code into a multi-touch to single-touch event // converter class? // Translate mutli-touch event to single-touch events on the device // that has no distinct // multi-touch panel. if (!mHasDistinctMultitouch) { // Use only main (id=0) pointer tracker. PointerTracker tracker = getPointerTracker(0); if (pointerCount == 1 && oldPointerCount == 2) { // Multi-touch to single touch transition. // Send a down event for the latest pointer. tracker.onDownEvent(x, y, eventTime); } else if (pointerCount == 2 && oldPointerCount == 1) { // Single-touch to multi-touch transition. // Send an up event for the last pointer. tracker.onUpEvent(tracker.getLastX(), tracker.getLastY(), eventTime); } else if (pointerCount == 1 && oldPointerCount == 1) { tracker.onTouchEvent(action, x, y, eventTime); } else { Log.w(TAG, "Unknown touch panel behavior: pointer count is " + pointerCount + " (old " + oldPointerCount + ")"); } return true; } if (action == MotionEvent.ACTION_MOVE) { for (int i = 0; i < pointerCount; i++) { PointerTracker tracker = getPointerTracker(nativeMotionEvent.getPointerId(i)); tracker.onMoveEvent((int) nativeMotionEvent.getX(i), (int) nativeMotionEvent.getY(i), eventTime); } } else { PointerTracker tracker = getPointerTracker(id); sendOnXEvent(action, eventTime, x, y, tracker); } return true; }
From source file:com.anysoftkeyboard.keyboards.views.AnyKeyboardBaseView.java
/** * Called when a key is long pressed. By default this will open any popup * keyboard associated with this key through the attributes popupLayout and * popupCharacters./* ww w.j av a2 s . c o m*/ * * @param popupKey the key that was long pressed * @return true if the long press is handled, false otherwise. Subclasses * should call the method on the base class if the subclass doesn't * wish to handle the call. */ protected boolean onLongPress(Context packageContext, Key popupKey, boolean isSticky, boolean requireSlideInto) { if (popupKey.popupResId == 0) return false; if (mMiniKeyboard == null) { createMiniKeyboard(); } AnyPopupKeyboard popupKeyboard = setupMiniKeyboardContainer(packageContext, popupKey, isSticky); mMiniKeyboardVisible = true; if (mWindowOffset == null) { mWindowOffset = new int[2]; getLocationInWindow(mWindowOffset); } int popupX = popupKey.x + mWindowOffset[0]; popupX -= mMiniKeyboard.getPaddingLeft(); int popupY = popupKey.y + mWindowOffset[1]; popupY += getPaddingTop(); popupY -= mMiniKeyboard.getMeasuredHeight(); popupY -= mMiniKeyboard.getPaddingBottom(); final int x = popupX; final int y = mShowPreview && mOldPreviewKeyIndex != NOT_A_KEY && isOneRowKeys(mMiniKeyboard.getKeyboard().getKeys()) ? mPopupPreviewDisplayedY : popupY; int adjustedX = x; boolean shouldMirrorKeys = false; //now we need to see the the popup is positioned correctly: //1) if the right edge is off the screen, then we'll try to put the right edge over the popup key if (adjustedX > (getMeasuredWidth() - mMiniKeyboard.getMeasuredWidth())) { adjustedX = popupKey.x + mWindowOffset[0] - mMiniKeyboard.getMeasuredWidth(); //adding the width of the key - now the right most popup key is above the finger adjustedX += popupKey.width; adjustedX += mMiniKeyboard.getPaddingRight(); shouldMirrorKeys = true; } //2) if it is still negative, then let's put it at the beginning (shouldn't happen) if (adjustedX < 0) { adjustedX = 0; shouldMirrorKeys = false; } if (shouldMirrorKeys) popupKeyboard.mirrorKeys(); mMiniKeyboardOriginX = adjustedX + mMiniKeyboard.getPaddingLeft() - mWindowOffset[0]; mMiniKeyboardOriginY = y + mMiniKeyboard.getPaddingTop() - mWindowOffset[1]; //I'm not sure I need to do this, but in any case - this is to sync the popup window //to align to the mini-keyboard position mMiniKeyboard.setPopupOffset(adjustedX, y); // NOTE:I'm checking the main keyboard shift state directly! // Not anything else. mMiniKeyboard.setShifted(mKeyboard != null && mKeyboard.isShifted()); // Mini keyboard needs no pop-up key preview displayed. mMiniKeyboard.setPreviewEnabled(false); // animation switching required? mMiniKeyboardPopup.setContentView(mMiniKeyboard); mMiniKeyboardPopup.setWidth(mMiniKeyboard.getMeasuredWidth()); mMiniKeyboardPopup.setHeight(mMiniKeyboard.getMeasuredHeight()); mMiniKeyboardPopup.showAtLocation(this, Gravity.NO_GRAVITY, adjustedX, y); if (requireSlideInto) { // Inject down event on the key to mini keyboard. long eventTime = SystemClock.uptimeMillis(); mMiniKeyboardPopupTime = eventTime; MotionEvent downEvent = generateMiniKeyboardMotionEvent(MotionEvent.ACTION_DOWN, popupKey.x + popupKey.width / 2, popupKey.y + popupKey.height / 2, eventTime); mMiniKeyboard.onTouchEvent(downEvent); downEvent.recycle(); } invalidateAllKeys(); return true; }
From source file:com.brantapps.viewpagerindicator.vertical.VerticalViewPager.java
/** * Start a fake drag of the pager.// w w w. j av a 2s . co m * * <p>A fake drag can be useful if you want to synchronize the motion of the ViewPager * with the touch scrolling of another view, while still letting the ViewPager * control the snapping motion and fling behavior. (e.g. parallax-scrolling tabs.) * Call {@link #fakeDragBy(float)} to simulate the actual drag motion. Call * {@link #endFakeDrag()} to complete the fake drag and fling as necessary. * * <p>During a fake drag the ViewPager will ignore all touch events. If a real drag * is already in progress, this method will return false. * * @return true if the fake drag began successfully, false if it could not be started. * * @see #fakeDragBy(float) * @see #endFakeDrag() */ public boolean beginFakeDrag() { if (mIsBeingDragged) { return false; } mFakeDragging = true; setScrollState(SCROLL_STATE_DRAGGING); // BrantApps Change: Changed setting of mLastMotionX to mLastMotionY mInitialMotionY = mLastMotionY = 0; if (mVelocityTracker == null) { mVelocityTracker = VelocityTracker.obtain(); } else { mVelocityTracker.clear(); } final long time = SystemClock.uptimeMillis(); final MotionEvent ev = MotionEvent.obtain(time, time, MotionEvent.ACTION_DOWN, 0, 0, 0); mVelocityTracker.addMovement(ev); ev.recycle(); mFakeDragBeginTime = time; return true; }
From source file:org.bangbang.support.v4.widget.VerticalViewPager.java
/** * Fake drag by an offset in pixels. You must have called {@link #beginFakeDrag()} first. * * @param yOffset Offset in pixels to drag by. * @see #beginFakeDrag()//from ww w . j a v a2s . c o m * @see #endFakeDrag() */ public void fakeDragBy(float yOffset) { if (!mFakeDragging) { throw new IllegalStateException("No fake drag in progress. Call beginFakeDrag first."); } mLastMotionY += yOffset; float oldScrollY = getScrollY(); float scrollY = oldScrollY - yOffset; final int height = getHeight(); float bottomBound = height * mFirstOffset; float topBound = height * mLastOffset; final ItemInfo firstItem = mItems.get(0); final ItemInfo lastItem = mItems.get(mItems.size() - 1); if (firstItem.position != 0) { bottomBound = firstItem.offset * height; } if (lastItem.position != mAdapter.getCount() - 1) { topBound = lastItem.offset * height; } if (scrollY < bottomBound) { scrollY = bottomBound; } else if (scrollY > topBound) { scrollY = topBound; } // Don't lose the rounded component // bangbang.S // mLastMotionX += scrollX - (int) scrollX; mLastMotionY += scrollY - (int) scrollY; scrollTo(getScrollX(), (int) scrollY); pageScrolled((int) scrollY); // Synthesize an event for the VelocityTracker. final long time = SystemClock.uptimeMillis(); final MotionEvent ev = MotionEvent.obtain(mFakeDragBeginTime, time, MotionEvent.ACTION_MOVE, 0, mLastMotionY, 0); mVelocityTracker.addMovement(ev); ev.recycle(); }
From source file:com.gome.ecmall.custom.VerticalViewPager.java
/** * Fake drag by an offset in pixels. You must have called {@link #beginFakeDrag()} first. * // w ww. j av a 2 s . co m * @param xOffset * Offset in pixels to drag by. * @see #beginFakeDrag() * @see #endFakeDrag() */ public void fakeDragBy(float yOffset) { if (!mFakeDragging) { throw new IllegalStateException("No fake drag in progress. Call beginFakeDrag first."); } mLastMotionY += yOffset; float oldScrollY = getScrollY(); float scrollY = oldScrollY - yOffset; final int height = getHeight(); float topBound = height * mFirstOffset; float bottomBound = height * mLastOffset; final ItemInfo firstItem = mItems.get(0); final ItemInfo lastItem = mItems.get(mItems.size() - 1); if (firstItem.position != 0) { topBound = firstItem.offset * height; } if (lastItem.position != mAdapter.getCount() - 1) { bottomBound = lastItem.offset * topBound; } if (scrollY < topBound) { scrollY = topBound; } else if (scrollY > bottomBound) { scrollY = bottomBound; } // Don't lose the rounded component mLastMotionY += scrollY - (int) scrollY; scrollTo(getScrollX(), (int) scrollY); pageScrolled((int) scrollY); // Synthesize an event for the VelocityTracker. final long time = SystemClock.uptimeMillis(); final MotionEvent ev = MotionEvent.obtain(mFakeDragBeginTime, time, MotionEvent.ACTION_MOVE, 0, mLastMotionY, 0); mVelocityTracker.addMovement(ev); ev.recycle(); }