List of usage examples for android.view MotionEvent getActionIndex
public final int getActionIndex()
From source file:com.wunderlist.slidinglayer.SlidingLayer.java
private void onSecondaryPointerUp(MotionEvent ev) { final int pointerIndex = ev.getActionIndex(); final int pointerId = ev.getPointerId(pointerIndex); if (pointerId == mActivePointerId) { // This was our active pointer going up. Choose a new // active pointer and adjust accordingly. final int newPointerIndex = pointerIndex == 0 ? 1 : 0; mLastX = ev.getX(newPointerIndex); mActivePointerId = ev.getPointerId(newPointerIndex); if (mVelocityTracker != null) { mVelocityTracker.clear();// ww w . j ava 2 s . c om } } }
From source file:com.android.incallui.widget.multiwaveview.GlowPadView.java
private void handleUp(MotionEvent event) { if (DEBUG && mDragging) Log.v(TAG, "** Handle RELEASE"); int actionIndex = event.getActionIndex(); if (event.getPointerId(actionIndex) == mPointerId) { switchToState(STATE_FINISH, event.getX(actionIndex), event.getY(actionIndex)); }/*from ww w. j a v a 2 s . c om*/ }
From source file:jackson.com.slidingmenulib.MyViewDragHelper.java
/** * Check if this event as provided to the parent view's onInterceptTouchEvent should * cause the parent to intercept the touch event stream. * * @param ev MotionEvent provided to onInterceptTouchEvent * @return true if the parent view should return true from onInterceptTouchEvent *//*from www .j a v a 2 s . c om*/ public boolean shouldInterceptTouchEvent(MotionEvent ev) { final int action = ev.getActionMasked(); final int actionIndex = ev.getActionIndex(); if (action == MotionEvent.ACTION_DOWN) { // Reset things for a new event stream, just in case we didn't get // the whole previous stream. cancel(); } if (mVelocityTracker == null) { mVelocityTracker = VelocityTracker.obtain(); } mVelocityTracker.addMovement(ev); switch (action) { case MotionEvent.ACTION_DOWN: { final float x = ev.getX(); final float y = ev.getY(); final int pointerId = ev.getPointerId(0); saveInitialMotion(x, y, pointerId); final View toCapture = findTopChildUnder((int) x, (int) y); // Catch a settling view if possible. if (toCapture == mCapturedView && mDragState == STATE_SETTLING) { tryCaptureViewForDrag(toCapture, pointerId); } final int edgesTouched = mInitialEdgesTouched[pointerId]; if ((edgesTouched & mTrackingEdges) != 0) { mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId); } break; } case MotionEvent.ACTION_POINTER_DOWN: { final int pointerId = ev.getPointerId(actionIndex); final float x = ev.getX(actionIndex); final float y = ev.getY(actionIndex); saveInitialMotion(x, y, pointerId); // A ViewDragHelper can only manipulate one view at a time. if (mDragState == STATE_IDLE) { final int edgesTouched = mInitialEdgesTouched[pointerId]; if ((edgesTouched & mTrackingEdges) != 0) { mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId); } } else if (mDragState == STATE_SETTLING) { // Catch a settling view if possible. final View toCapture = findTopChildUnder((int) x, (int) y); if (toCapture == mCapturedView) { tryCaptureViewForDrag(toCapture, pointerId); } } break; } case MotionEvent.ACTION_MOVE: { if (mInitialMotionX == null || mInitialMotionY == null) break; // First to cross a touch slop over a draggable view wins. Also report edge drags. final int pointerCount = ev.getPointerCount(); for (int i = 0; i < pointerCount; i++) { final int pointerId = ev.getPointerId(i); // If pointer is invalid then skip the ACTION_MOVE. if (!isValidPointerForActionMove(pointerId)) continue; final float x = ev.getX(i); final float y = ev.getY(i); final float dx = x - mInitialMotionX[pointerId]; final float dy = y - mInitialMotionY[pointerId]; final View toCapture = findTopChildUnder((int) x, (int) y); final boolean pastSlop = toCapture != null && checkTouchSlop(toCapture, dx, dy); if (pastSlop) { // check the callback's // getView[Horizontal|Vertical]DragRange methods to know // if you can move at all along an axis, then see if it // would clamp to the same value. If you can't move at // all in every dimension with a nonzero range, bail. final int oldLeft = toCapture.getLeft(); final int targetLeft = oldLeft + (int) dx; final int newLeft = mCallback.clampViewPositionHorizontal(toCapture, targetLeft, (int) dx); final int oldTop = toCapture.getTop(); final int targetTop = oldTop + (int) dy; final int newTop = mCallback.clampViewPositionVertical(toCapture, targetTop, (int) dy); final int horizontalDragRange = mCallback.getViewHorizontalDragRange(toCapture); final int verticalDragRange = mCallback.getViewVerticalDragRange(toCapture); if ((horizontalDragRange == 0 || horizontalDragRange > 0 && newLeft == oldLeft) && (verticalDragRange == 0 || verticalDragRange > 0 && newTop == oldTop)) { break; } } reportNewEdgeDrags(dx, dy, pointerId); if (mDragState == STATE_DRAGGING) { // Callback might have started an edge drag break; } if (pastSlop && tryCaptureViewForDrag(toCapture, pointerId)) { break; } } saveLastMotion(ev); break; } case MotionEvent.ACTION_POINTER_UP: { final int pointerId = ev.getPointerId(actionIndex); clearMotionHistory(pointerId); break; } case MotionEvent.ACTION_UP: case MotionEvent.ACTION_CANCEL: { cancel(); break; } } return mDragState == STATE_DRAGGING; }
From source file:jackson.com.slidingmenulib.MyViewDragHelper.java
/** * Process a touch event received by the parent view. This method will dispatch callback events * as needed before returning. The parent view's onTouchEvent implementation should call this. * * @param ev The touch event received by the parent view *///from w w w . j ava 2s . co m public void processTouchEvent(MotionEvent ev) { final int action = ev.getActionMasked(); final int actionIndex = ev.getActionIndex(); if (action == MotionEvent.ACTION_DOWN) { // Reset things for a new event stream, just in case we didn't get // the whole previous stream. cancel(); } if (mVelocityTracker == null) { mVelocityTracker = VelocityTracker.obtain(); } mVelocityTracker.addMovement(ev); switch (action) { case MotionEvent.ACTION_DOWN: { final float x = ev.getX(); final float y = ev.getY(); final int pointerId = ev.getPointerId(0); final View toCapture = findTopChildUnder((int) x, (int) y); saveInitialMotion(x, y, pointerId); // Since the parent is already directly processing this touch event, // there is no reason to delay for a slop before dragging. // Start immediately if possible. tryCaptureViewForDrag(toCapture, pointerId); final int edgesTouched = mInitialEdgesTouched[pointerId]; if ((edgesTouched & mTrackingEdges) != 0) { mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId); } break; } case MotionEvent.ACTION_POINTER_DOWN: { final int pointerId = ev.getPointerId(actionIndex); final float x = ev.getX(actionIndex); final float y = ev.getY(actionIndex); saveInitialMotion(x, y, pointerId); // A ViewDragHelper can only manipulate one view at a time. if (mDragState == STATE_IDLE) { // If we're idle we can do anything! Treat it like a normal down event. final View toCapture = findTopChildUnder((int) x, (int) y); tryCaptureViewForDrag(toCapture, pointerId); final int edgesTouched = mInitialEdgesTouched[pointerId]; if ((edgesTouched & mTrackingEdges) != 0) { mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId); } } else if (isCapturedViewUnder((int) x, (int) y)) { // We're still tracking a captured view. If the same view is under this // point, we'll swap to controlling it with this pointer instead. // (This will still work if we're "catching" a settling view.) tryCaptureViewForDrag(mCapturedView, pointerId); } break; } case MotionEvent.ACTION_MOVE: { if (mDragState == STATE_DRAGGING) { // If pointer is invalid then skip the ACTION_MOVE. if (!isValidPointerForActionMove(mActivePointerId)) break; final int index = ev.findPointerIndex(mActivePointerId); final float x = ev.getX(index); final float y = ev.getY(index); final int idx = (int) (x - mLastMotionX[mActivePointerId]); final int idy = (int) (y - mLastMotionY[mActivePointerId]); dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy); saveLastMotion(ev); } else { // Check to see if any pointer is now over a draggable view. final int pointerCount = ev.getPointerCount(); for (int i = 0; i < pointerCount; i++) { final int pointerId = ev.getPointerId(i); // If pointer is invalid then skip the ACTION_MOVE. if (!isValidPointerForActionMove(pointerId)) continue; final float x = ev.getX(i); final float y = ev.getY(i); final float dx = x - mInitialMotionX[pointerId]; final float dy = y - mInitialMotionY[pointerId]; reportNewEdgeDrags(dx, dy, pointerId); if (mDragState == STATE_DRAGGING) { // Callback might have started an edge drag. break; } final View toCapture = findTopChildUnder((int) x, (int) y); if (checkTouchSlop(toCapture, dx, dy) && tryCaptureViewForDrag(toCapture, pointerId)) { break; } } saveLastMotion(ev); } break; } case MotionEvent.ACTION_POINTER_UP: { final int pointerId = ev.getPointerId(actionIndex); if (mDragState == STATE_DRAGGING && pointerId == mActivePointerId) { // Try to find another pointer that's still holding on to the captured view. int newActivePointer = INVALID_POINTER; final int pointerCount = ev.getPointerCount(); for (int i = 0; i < pointerCount; i++) { final int id = ev.getPointerId(i); if (id == mActivePointerId) { // This one's going away, skip. continue; } final float x = ev.getX(i); final float y = ev.getY(i); if (findTopChildUnder((int) x, (int) y) == mCapturedView && tryCaptureViewForDrag(mCapturedView, id)) { newActivePointer = mActivePointerId; break; } } if (newActivePointer == INVALID_POINTER) { // We didn't find another pointer still touching the view, release it. releaseViewForPointerUp(); } } clearMotionHistory(pointerId); break; } case MotionEvent.ACTION_UP: { if (mDragState == STATE_DRAGGING) { releaseViewForPointerUp(); } cancel(); break; } case MotionEvent.ACTION_CANCEL: { if (mDragState == STATE_DRAGGING) { dispatchViewReleased(0, 0); } cancel(); break; } } }
From source file:com.cyanogenmod.filemanager.ui.widgets.ViewDragHelper.java
/** * Check if this event as provided to the parent view's onInterceptTouchEvent should * cause the parent to intercept the touch event stream. * * @param ev MotionEvent provided to onInterceptTouchEvent * @return true if the parent view should return true from onInterceptTouchEvent *//*from ww w.ja va2 s. c o m*/ public boolean shouldInterceptTouchEvent(MotionEvent ev) { final int action = ev.getActionMasked(); final int actionIndex = ev.getActionIndex(); if (action == MotionEvent.ACTION_DOWN) { // Reset things for a new event stream, just in case we didn't get // the whole previous stream. cancel(); } if (mVelocityTracker == null) { mVelocityTracker = VelocityTracker.obtain(); } mVelocityTracker.addMovement(ev); switch (action) { case MotionEvent.ACTION_DOWN: { final float x = ev.getX(); final float y = ev.getY(); final int pointerId = ev.getPointerId(0); saveInitialMotion(x, y, pointerId); final View toCapture = findTopChildUnder((int) x, (int) y); // Catch a settling view if possible. if (toCapture == mCapturedView && mDragState == STATE_SETTLING) { tryCaptureViewForDrag(toCapture, pointerId); } final int edgesTouched = mInitialEdgesTouched[pointerId]; if ((edgesTouched & mTrackingEdges) != 0) { mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId); } break; } case MotionEvent.ACTION_POINTER_DOWN: { final int pointerId = ev.getPointerId(actionIndex); final float x = ev.getX(actionIndex); final float y = ev.getY(actionIndex); saveInitialMotion(x, y, pointerId); // A ViewDragHelper can only manipulate one view at a time. if (mDragState == STATE_IDLE) { final int edgesTouched = mInitialEdgesTouched[pointerId]; if ((edgesTouched & mTrackingEdges) != 0) { mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId); } } else if (mDragState == STATE_SETTLING) { // Catch a settling view if possible. final View toCapture = findTopChildUnder((int) x, (int) y); if (toCapture == mCapturedView) { tryCaptureViewForDrag(toCapture, pointerId); } } break; } case MotionEvent.ACTION_MOVE: { // First to cross a touch slop over a draggable view wins. Also report edge drags. final int pointerCount = ev.getPointerCount(); for (int i = 0; i < pointerCount; i++) { final int pointerId = ev.getPointerId(i); final float x = ev.getX(i); final float y = ev.getY(i); final float dx = x - mInitialMotionX[pointerId]; final float dy = y - mInitialMotionY[pointerId]; reportNewEdgeDrags(dx, dy, pointerId); if (mDragState == STATE_DRAGGING) { // Callback might have started an edge drag break; } final View toCapture = findTopChildUnder((int) x, (int) y); if (toCapture != null && checkTouchSlop(toCapture, dx, dy) && tryCaptureViewForDrag(toCapture, pointerId)) { break; } } saveLastMotion(ev); break; } case MotionEvent.ACTION_POINTER_UP: { final int pointerId = ev.getPointerId(actionIndex); clearMotionHistory(pointerId); break; } case MotionEvent.ACTION_UP: case MotionEvent.ACTION_CANCEL: { cancel(); break; } } return mDragState == STATE_DRAGGING; }
From source file:org.godotengine.godot.Godot.java
public boolean gotTouchEvent(final MotionEvent event) { final int evcount = event.getPointerCount(); if (evcount == 0) return true; if (mView != null) { final int[] arr = new int[event.getPointerCount() * 3]; for (int i = 0; i < event.getPointerCount(); i++) { arr[i * 3 + 0] = (int) event.getPointerId(i); arr[i * 3 + 1] = (int) event.getX(i); arr[i * 3 + 2] = (int) event.getY(i); }// w ww . j a v a 2s . c o m final int pointer_idx = event.getPointerId(event.getActionIndex()); //System.out.printf("gaction: %d\n",event.getAction()); final int action = event.getAction() & MotionEvent.ACTION_MASK; mView.queueEvent(new Runnable() { @Override public void run() { switch (action) { case MotionEvent.ACTION_DOWN: { GodotLib.touch(0, 0, evcount, arr); //System.out.printf("action down at: %f,%f\n", event.getX(),event.getY()); } break; case MotionEvent.ACTION_MOVE: { GodotLib.touch(1, 0, evcount, arr); /* for(int i=0;i<event.getPointerCount();i++) { System.out.printf("%d - moved to: %f,%f\n",i, event.getX(i),event.getY(i)); } */ } break; case MotionEvent.ACTION_POINTER_UP: { GodotLib.touch(4, pointer_idx, evcount, arr); //System.out.printf("%d - s.up at: %f,%f\n",pointer_idx, event.getX(pointer_idx),event.getY(pointer_idx)); } break; case MotionEvent.ACTION_POINTER_DOWN: { GodotLib.touch(3, pointer_idx, evcount, arr); //System.out.printf("%d - s.down at: %f,%f\n",pointer_idx, event.getX(pointer_idx),event.getY(pointer_idx)); } break; case MotionEvent.ACTION_CANCEL: case MotionEvent.ACTION_UP: { GodotLib.touch(2, 0, evcount, arr); /* for(int i=0;i<event.getPointerCount();i++) { System.out.printf("%d - up! %f,%f\n",i, event.getX(i),event.getY(i)); } */ } break; } } }); } return true; }
From source file:com.cyanogenmod.filemanager.ui.widgets.ViewDragHelper.java
/** * Process a touch event received by the parent view. This method will dispatch callback events * as needed before returning. The parent view's onTouchEvent implementation should call this. * * @param ev The touch event received by the parent view */// w w w . j a v a2 s .c om public void processTouchEvent(MotionEvent ev) { final int action = ev.getActionMasked(); final int actionIndex = ev.getActionIndex(); if (action == MotionEvent.ACTION_DOWN) { // Reset things for a new event stream, just in case we didn't get // the whole previous stream. cancel(); } if (mVelocityTracker == null) { mVelocityTracker = VelocityTracker.obtain(); } mVelocityTracker.addMovement(ev); switch (action) { case MotionEvent.ACTION_DOWN: { final float x = ev.getX(); final float y = ev.getY(); final int pointerId = ev.getPointerId(0); final View toCapture = findTopChildUnder((int) x, (int) y); saveInitialMotion(x, y, pointerId); // Since the parent is already directly processing this touch event, // there is no reason to delay for a slop before dragging. // Start immediately if possible. tryCaptureViewForDrag(toCapture, pointerId); final int edgesTouched = mInitialEdgesTouched[pointerId]; if ((edgesTouched & mTrackingEdges) != 0) { mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId); } break; } case MotionEvent.ACTION_POINTER_DOWN: { final int pointerId = ev.getPointerId(actionIndex); final float x = ev.getX(actionIndex); final float y = ev.getY(actionIndex); saveInitialMotion(x, y, pointerId); // A ViewDragHelper can only manipulate one view at a time. if (mDragState == STATE_IDLE) { // If we're idle we can do anything! Treat it like a normal down event. final View toCapture = findTopChildUnder((int) x, (int) y); tryCaptureViewForDrag(toCapture, pointerId); final int edgesTouched = mInitialEdgesTouched[pointerId]; if ((edgesTouched & mTrackingEdges) != 0) { mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId); } } else if (isCapturedViewUnder((int) x, (int) y)) { // We're still tracking a captured view. If the same view is under this // point, we'll swap to controlling it with this pointer instead. // (This will still work if we're "catching" a settling view.) tryCaptureViewForDrag(mCapturedView, pointerId); } break; } case MotionEvent.ACTION_MOVE: { if (mDragState == STATE_DRAGGING) { final int index = ev.findPointerIndex(mActivePointerId); final float x = ev.getX(index); final float y = ev.getY(index); final int idx = (int) (x - mLastMotionX[mActivePointerId]); final int idy = (int) (y - mLastMotionY[mActivePointerId]); dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy); saveLastMotion(ev); } else { // Check to see if any pointer is now over a draggable view. final int pointerCount = ev.getPointerCount(); for (int i = 0; i < pointerCount; i++) { final int pointerId = ev.getPointerId(i); final float x = ev.getX(i); final float y = ev.getY(i); final float dx = x - mInitialMotionX[pointerId]; final float dy = y - mInitialMotionY[pointerId]; reportNewEdgeDrags(dx, dy, pointerId); if (mDragState == STATE_DRAGGING) { // Callback might have started an edge drag. break; } final View toCapture = findTopChildUnder((int) x, (int) y); if (checkTouchSlop(toCapture, dx, dy) && tryCaptureViewForDrag(toCapture, pointerId)) { break; } } saveLastMotion(ev); } break; } case MotionEvent.ACTION_POINTER_UP: { final int pointerId = ev.getPointerId(actionIndex); if (mDragState == STATE_DRAGGING && pointerId == mActivePointerId) { // Try to find another pointer that's still holding on to the captured view. int newActivePointer = INVALID_POINTER; final int pointerCount = ev.getPointerCount(); for (int i = 0; i < pointerCount; i++) { final int id = ev.getPointerId(i); if (id == mActivePointerId) { // This one's going away, skip. continue; } final float x = ev.getX(i); final float y = ev.getY(i); if (findTopChildUnder((int) x, (int) y) == mCapturedView && tryCaptureViewForDrag(mCapturedView, id)) { newActivePointer = mActivePointerId; break; } } if (newActivePointer == INVALID_POINTER) { // We didn't find another pointer still touching the view, release it. releaseViewForPointerUp(); } } clearMotionHistory(pointerId); break; } case MotionEvent.ACTION_UP: { if (mDragState == STATE_DRAGGING) { releaseViewForPointerUp(); } cancel(); break; } case MotionEvent.ACTION_CANCEL: { if (mDragState == STATE_DRAGGING) { dispatchViewReleased(0, 0); } cancel(); break; } } }
From source file:android.support.designox.widget.BottomSheetBehavior.java
@Override public boolean onTouchEvent(CoordinatorLayout parent, V child, MotionEvent event) { if (!child.isShown()) { return false; }//from w ww.ja v a2 s. c o m int action = MotionEventCompat.getActionMasked(event); if (mState == STATE_DRAGGING && action == MotionEvent.ACTION_DOWN) { return true; } mViewDragHelper.processTouchEvent(event); // Record the velocity if (action == MotionEvent.ACTION_DOWN) { reset(); } if (mVelocityTracker == null) { mVelocityTracker = VelocityTracker.obtain(); } mVelocityTracker.addMovement(event); // The ViewDragHelper tries to capture only the top-most View. We have to explicitly tell it // to capture the bottom sheet in case it is not captured and the touch slop is passed. if (action == MotionEvent.ACTION_MOVE) { if (Math.abs(mInitialY - event.getY()) > mViewDragHelper.getTouchSlop()) { mViewDragHelper.captureChildView(child, event.getPointerId(event.getActionIndex())); } } return true; }
From source file:io.apptik.widget.MultiSlider.java
@Override public boolean onTouchEvent(MotionEvent event) { if (!mIsUserSeekable || !isEnabled()) { return false; }// w w w . j a va 2s .co m int pointerIdx = event.getActionIndex(); Thumb currThumb = null; if (mDraggingThumbs.size() > pointerIdx) { currThumb = mDraggingThumbs.get(pointerIdx); } else { LinkedList<Thumb> closestOnes = getClosestThumb((int) event.getX(event.getActionIndex())); if (closestOnes != null && !closestOnes.isEmpty()) { if (event.getActionMasked() == MotionEvent.ACTION_DOWN || event.getActionMasked() == MotionEvent.ACTION_POINTER_DOWN) { if (closestOnes.size() == 1) { currThumb = closestOnes.getFirst(); onStartTrackingTouch(currThumb); drawableStateChanged(); } else { //we have more than one thumb at the same place and we touched there exactTouched = closestOnes; } } else if (exactTouched != null && !exactTouched.isEmpty() && event.getActionMasked() == MotionEvent.ACTION_MOVE) { //we have thumbs waiting to be selected to move currThumb = getMostMovable(exactTouched, event); //check if move actually changed value if (currThumb == null) return false; exactTouched = null; onStartTrackingTouch(currThumb); drawableStateChanged(); } else { currThumb = closestOnes.getFirst(); onStartTrackingTouch(currThumb); drawableStateChanged(); } } } switch (event.getActionMasked()) { case MotionEvent.ACTION_DOWN: if (isInScrollingContainer()) { mTouchDownX = event.getX(); } else { //currThumb = getClosestThumb(newValue); //onStartTrackingTouch(currThumb); setPressed(true); if (currThumb != null && currThumb.getThumb() != null) { invalidate(currThumb.getThumb().getBounds()); // This may be within the padding region } int value = getValue(event, currThumb); setThumbValue(currThumb, value, true); attemptClaimDrag(); } break; case MotionEvent.ACTION_POINTER_DOWN: if (isInScrollingContainer()) { mTouchDownX = event.getX(); } else { //currThumb = getClosestThumb(newValue); //onStartTrackingTouch(currThumb); setPressed(true); if (currThumb != null && currThumb.getThumb() != null) { invalidate(currThumb.getThumb().getBounds()); // This may be within the padding region } setThumbValue(currThumb, getValue(event, currThumb), true); attemptClaimDrag(); } invalidate(); break; //with move we dont have pointer action so set them all case MotionEvent.ACTION_MOVE: if (!mDraggingThumbs.isEmpty()) { //need the index for (int i = 0; i < mDraggingThumbs.size(); i++) { setPressed(true); if (mDraggingThumbs.get(i) != null && mDraggingThumbs.get(i).getThumb() != null) { invalidate(mDraggingThumbs.get(i).getThumb().getBounds()); // This may be within the padding region } setThumbValue(mDraggingThumbs.get(i), getValue(event, i, mDraggingThumbs.get(i)), true); attemptClaimDrag(); } } else { final float x = event.getX(); if (Math.abs(x - mTouchDownX) > mScaledTouchSlop) { //currThumb = getClosestThumb(newValue); //onStartTrackingTouch(currThumb); setPressed(true); if (currThumb != null && currThumb.getThumb() != null) { invalidate(currThumb.getThumb().getBounds()); // This may be within the padding region } setThumbValue(currThumb, getValue(event, currThumb), true); attemptClaimDrag(); } } break; //there are other pointers left case MotionEvent.ACTION_POINTER_UP: if (currThumb != null) { setThumbValue(currThumb, getValue(event, currThumb), true); onStopTrackingTouch(currThumb); } else { // currThumb = getClosestThumb(newValue); // // Touch up when we never crossed the touch slop threshold should // // be interpreted as a tap-seek to that location. // onStartTrackingTouch(currThumb); // setThumbValue(currThumb, newValue, true); // onStopTrackingTouch(currThumb); } // ProgressBar doesn't know to repaint the thumb drawable // in its inactive state when the touch stops (because the // value has not apparently changed) invalidate(); break; //we normally have one single pointer here and its gone now case MotionEvent.ACTION_UP: if (currThumb != null) { int value = getValue(event, currThumb); setThumbValue(currThumb, value, true); onStopTrackingTouch(currThumb); } else { // currThumb = getClosestThumb(newValue); // // Touch up when we never crossed the touch slop threshold should // // be interpreted as a tap-seek to that location. // onStartTrackingTouch(currThumb); // setThumbValue(currThumb, newValue, true); // onStopTrackingTouch(); } setPressed(false); // ProgressBar doesn't know to repaint the thumb drawable // in its inactive state when the touch stops (because the // value has not apparently changed) invalidate(); break; case MotionEvent.ACTION_CANCEL: if (mDraggingThumbs != null) { onStopTrackingTouch(); setPressed(false); } invalidate(); // see above explanation break; } return true; }
From source file:com.hardsoftstudio.anchorbottomsheet.AnchorSheetBehavior.java
@Override public boolean onTouchEvent(CoordinatorLayout parent, V child, MotionEvent event) { if (!child.isShown()) { return false; }/* w w w . j a v a 2 s . co m*/ int action = MotionEventCompat.getActionMasked(event); if (mState == STATE_DRAGGING && action == MotionEvent.ACTION_DOWN) { return true; } mViewDragHelper.processTouchEvent(event); // Record the velocity if (action == MotionEvent.ACTION_DOWN) { reset(); } if (mVelocityTracker == null) { mVelocityTracker = VelocityTracker.obtain(); } mVelocityTracker.addMovement(event); // The ViewDragHelper tries to capture only the top-most View. We have to explicitly tell it // to capture the bottom sheet in case it is not captured and the touch slop is passed. if (action == MotionEvent.ACTION_MOVE && !mIgnoreEvents) { if (Math.abs(mInitialY - event.getY()) > mViewDragHelper.getTouchSlop()) { mViewDragHelper.captureChildView(child, event.getPointerId(event.getActionIndex())); } } return true; }