Example usage for android.view MotionEvent ACTION_MOVE

List of usage examples for android.view MotionEvent ACTION_MOVE

Introduction

In this page you can find the example usage for android.view MotionEvent ACTION_MOVE.

Prototype

int ACTION_MOVE

To view the source code for android.view MotionEvent ACTION_MOVE.

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Document

Constant for #getActionMasked : A change has happened during a press gesture (between #ACTION_DOWN and #ACTION_UP ).

Usage

From source file:com.aliasapps.seq.scroller.TwoWayView.java

@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
    if (!mIsAttached) {
        return false;
    }/* www. j  a  va  2  s  .c o  m*/

    final int action = ev.getAction() & MotionEventCompat.ACTION_MASK;
    switch (action) {
    case MotionEvent.ACTION_DOWN:
        initOrResetVelocityTracker();
        mVelocityTracker.addMovement(ev);

        mScroller.abortAnimation();

        final float x = ev.getX();
        final float y = ev.getY();

        mLastTouchPos = (mIsVertical ? y : x);

        final int motionPosition = findMotionRowOrColumn((int) mLastTouchPos);

        mActivePointerId = MotionEventCompat.getPointerId(ev, 0);
        mTouchRemainderPos = 0;

        if (mTouchMode == TOUCH_MODE_FLINGING) {
            return true;
        } else if (motionPosition >= 0) {
            mMotionPosition = motionPosition;
            mTouchMode = TOUCH_MODE_DOWN;
        }

        break;

    case MotionEvent.ACTION_MOVE: {
        if (mTouchMode != TOUCH_MODE_DOWN) {
            break;
        }

        initVelocityTrackerIfNotExists();
        mVelocityTracker.addMovement(ev);

        final int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
        if (index < 0) {
            Log.e(LOGTAG, "onInterceptTouchEvent could not find pointer with id " + mActivePointerId
                    + " - did TwoWayView receive an inconsistent " + "event stream?");
            return false;
        }

        final float pos;
        if (mIsVertical) {
            pos = MotionEventCompat.getY(ev, index);
        } else {
            pos = MotionEventCompat.getX(ev, index);
        }

        final float diff = pos - mLastTouchPos + mTouchRemainderPos;
        final int delta = (int) diff;
        mTouchRemainderPos = diff - delta;

        if (maybeStartScrolling(delta)) {
            return true;
        }

        break;
    }

    case MotionEvent.ACTION_CANCEL:
    case MotionEvent.ACTION_UP:
        mActivePointerId = INVALID_POINTER;
        mTouchMode = TOUCH_MODE_REST;
        recycleVelocityTracker();
        reportScrollStateChange(OnScrollListener.SCROLL_STATE_IDLE);

        break;
    }

    return false;
}

From source file:com.android.launcher2.PagedView.java

@Override
public boolean onTouchEvent(MotionEvent ev) {
    // Skip touch handling if there are no pages to swipe
    if (getChildCount() <= 0)
        return super.onTouchEvent(ev);

    acquireVelocityTrackerAndAddMovement(ev);

    final int action = ev.getAction();

    switch (action & MotionEvent.ACTION_MASK) {
    case MotionEvent.ACTION_DOWN:
        /*//from w ww  . ja v  a 2s . c o  m
         * If being flinged and user touches, stop the fling. isFinished
         * will be false if being flinged.
         */
        if (!mScroller.isFinished()) {
            mScroller.abortAnimation();
        }

        // Remember where the motion event started
        mDownMotionX = mLastMotionX = ev.getX();
        mLastMotionXRemainder = 0;
        mTotalMotionX = 0;
        mActivePointerId = ev.getPointerId(0);
        if (mTouchState == TOUCH_STATE_SCROLLING) {
            pageBeginMoving();
        }
        break;

    case MotionEvent.ACTION_MOVE:
        if (mTouchState == TOUCH_STATE_SCROLLING) {
            // Scroll to follow the motion event
            final int pointerIndex = ev.findPointerIndex(mActivePointerId);
            final float x = ev.getX(pointerIndex);
            final float deltaX = mLastMotionX + mLastMotionXRemainder - x;

            mTotalMotionX += Math.abs(deltaX);

            // Only scroll and update mLastMotionX if we have moved some discrete amount.  We
            // keep the remainder because we are actually testing if we've moved from the last
            // scrolled position (which is discrete).
            if (Math.abs(deltaX) >= 1.0f) {
                mTouchX += deltaX;
                mSmoothingTime = System.nanoTime() / NANOTIME_DIV;
                if (!mDeferScrollUpdate) {
                    scrollBy((int) deltaX, 0);
                    if (DEBUG)
                        Log.d(TAG, "onTouchEvent().Scrolling: " + deltaX);
                } else {
                    invalidate();
                }
                mLastMotionX = x;
                mLastMotionXRemainder = deltaX - (int) deltaX;
            } else {
                awakenScrollBars();
            }
        } else {
            determineScrollingStart(ev);
        }
        break;

    case MotionEvent.ACTION_UP:
        if (mTouchState == TOUCH_STATE_SCROLLING) {
            final int activePointerId = mActivePointerId;
            final int pointerIndex = ev.findPointerIndex(activePointerId);
            final float x = ev.getX(pointerIndex);
            final VelocityTracker velocityTracker = mVelocityTracker;
            velocityTracker.computeCurrentVelocity(1000, mMaximumVelocity);
            int velocityX = (int) velocityTracker.getXVelocity(activePointerId);
            final int deltaX = (int) (x - mDownMotionX);
            final int pageWidth = getScaledMeasuredWidth(getPageAt(mCurrentPage));
            boolean isSignificantMove = Math.abs(deltaX) > pageWidth * SIGNIFICANT_MOVE_THRESHOLD;

            mTotalMotionX += Math.abs(mLastMotionX + mLastMotionXRemainder - x);

            boolean isFling = mTotalMotionX > MIN_LENGTH_FOR_FLING
                    && Math.abs(velocityX) > mFlingThresholdVelocity;

            // In the case that the page is moved far to one direction and then is flung
            // in the opposite direction, we use a threshold to determine whether we should
            // just return to the starting page, or if we should skip one further.
            boolean returnToOriginalPage = false;
            if (Math.abs(deltaX) > pageWidth * RETURN_TO_ORIGINAL_PAGE_THRESHOLD
                    && Math.signum(velocityX) != Math.signum(deltaX) && isFling) {
                returnToOriginalPage = true;
            }

            int finalPage;
            // We give flings precedence over large moves, which is why we short-circuit our
            // test for a large move if a fling has been registered. That is, a large
            // move to the left and fling to the right will register as a fling to the right.
            if (((isSignificantMove && deltaX > 0 && !isFling) || (isFling && velocityX > 0))
                    && mCurrentPage > 0) {
                finalPage = returnToOriginalPage ? mCurrentPage : mCurrentPage - 1;
                snapToPageWithVelocity(finalPage, velocityX);
            } else if (((isSignificantMove && deltaX < 0 && !isFling) || (isFling && velocityX < 0))
                    && mCurrentPage < getChildCount() - 1) {
                finalPage = returnToOriginalPage ? mCurrentPage : mCurrentPage + 1;
                snapToPageWithVelocity(finalPage, velocityX);
            } else {
                snapToDestination();
            }
        } else if (mTouchState == TOUCH_STATE_PREV_PAGE) {
            // at this point we have not moved beyond the touch slop
            // (otherwise mTouchState would be TOUCH_STATE_SCROLLING), so
            // we can just page
            int nextPage = Math.max(0, mCurrentPage - 1);
            if (nextPage != mCurrentPage) {
                snapToPage(nextPage);
            } else {
                snapToDestination();
            }
        } else if (mTouchState == TOUCH_STATE_NEXT_PAGE) {
            // at this point we have not moved beyond the touch slop
            // (otherwise mTouchState would be TOUCH_STATE_SCROLLING), so
            // we can just page
            int nextPage = Math.min(getChildCount() - 1, mCurrentPage + 1);
            if (nextPage != mCurrentPage) {
                snapToPage(nextPage);
            } else {
                snapToDestination();
            }
        } else {
            onUnhandledTap(ev);
        }
        mTouchState = TOUCH_STATE_REST;
        mActivePointerId = INVALID_POINTER;
        releaseVelocityTracker();
        break;

    case MotionEvent.ACTION_CANCEL:
        if (mTouchState == TOUCH_STATE_SCROLLING) {
            snapToDestination();
        }
        mTouchState = TOUCH_STATE_REST;
        mActivePointerId = INVALID_POINTER;
        releaseVelocityTracker();
        break;

    case MotionEvent.ACTION_POINTER_UP:
        onSecondaryPointerUp(ev);
        break;
    }

    return true;
}

From source file:cn.edu.bjtu.svnteen.nourriture.uilib.ViewDragHelper.java

/**
 * Process a touch event received by the parent view. This method will
 * dispatch callback events as needed before returning. The parent view's
 * onTouchEvent implementation should call this.
 * /*from   w  w w . j a v a2s .  c o m*/
 * @param ev The touch event received by the parent view
 */
public void processTouchEvent(MotionEvent ev) {
    final int action = MotionEventCompat.getActionMasked(ev);
    final int actionIndex = MotionEventCompat.getActionIndex(ev);

    if (action == MotionEvent.ACTION_DOWN) {
        // Reset things for a new event stream, just in case we didn't get
        // the whole previous stream.
        cancel();
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        final int pointerId = MotionEventCompat.getPointerId(ev, 0);
        final View toCapture = findTopChildUnder((int) x, (int) y);

        saveInitialMotion(x, y, pointerId);

        // Since the parent is already directly processing this touch
        // event,
        // there is no reason to delay for a slop before dragging.
        // Start immediately if possible.
        tryCaptureViewForDrag(toCapture, pointerId);

        final int edgesTouched = mInitialEdgesTouched[pointerId];
        if ((edgesTouched & mTrackingEdges) != 0) {
            mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        final float x = MotionEventCompat.getX(ev, actionIndex);
        final float y = MotionEventCompat.getY(ev, actionIndex);

        saveInitialMotion(x, y, pointerId);

        // A ViewDragHelper can only manipulate one view at a time.
        if (mDragState == STATE_IDLE) {
            // If we're idle we can do anything! Treat it like a normal
            // down event.

            final View toCapture = findTopChildUnder((int) x, (int) y);
            tryCaptureViewForDrag(toCapture, pointerId);

            final int edgesTouched = mInitialEdgesTouched[pointerId];
            if ((edgesTouched & mTrackingEdges) != 0) {
                mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
            }
        } else if (isCapturedViewUnder((int) x, (int) y)) {
            // We're still tracking a captured view. If the same view is
            // under this
            // point, we'll swap to controlling it with this pointer
            // instead.
            // (This will still work if we're "catching" a settling
            // view.)

            tryCaptureViewForDrag(mCapturedView, pointerId);
        }
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        if (mDragState == STATE_DRAGGING) {
            final int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, index);
            final int idx = (int) (x - mLastMotionX[mActivePointerId]);
            final int idy = 0;

            dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy);

            saveLastMotion(ev);
        } else {
            // Check to see if any pointer is now over a draggable view.
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int pointerId = MotionEventCompat.getPointerId(ev, i);
                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                final float dx = x - mInitialMotionX[pointerId];
                //final float dy = y - mInitialMotionY[pointerId];
                final int dy = 0; // ???bug????                        // ??????   by huqian

                reportNewEdgeDrags(dx, dy, pointerId);
                if (mDragState == STATE_DRAGGING) {
                    // Callback might have started an edge drag.
                    break;
                }

                final View toCapture = findTopChildUnder((int) x, (int) y);
                if (checkTouchSlop(toCapture, dx, dy) && tryCaptureViewForDrag(toCapture, pointerId)) {
                    break;
                }
            }
            saveLastMotion(ev);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        if (mDragState == STATE_DRAGGING && pointerId == mActivePointerId) {
            // Try to find another pointer that's still holding on to
            // the captured view.
            int newActivePointer = INVALID_POINTER;
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int id = MotionEventCompat.getPointerId(ev, i);
                if (id == mActivePointerId) {
                    // This one's going away, skip.
                    continue;
                }

                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                if (findTopChildUnder((int) x, (int) y) == mCapturedView
                        && tryCaptureViewForDrag(mCapturedView, id)) {
                    newActivePointer = mActivePointerId;
                    break;
                }
            }

            if (newActivePointer == INVALID_POINTER) {
                // We didn't find another pointer still touching the
                // view, release it.
                releaseViewForPointerUp(ev);
            }
        }
        clearMotionHistory(pointerId);
        break;
    }

    case MotionEvent.ACTION_UP: {
        if (mDragState == STATE_DRAGGING) {
            releaseViewForPointerUp(ev);
        }
        cancel();
        break;
    }

    case MotionEvent.ACTION_CANCEL: {
        if (mDragState == STATE_DRAGGING) {
            dispatchViewReleased(0, 0);
        }
        cancel();
        break;
    }
    }
}

From source file:cnedu.ustcjd.widget.MultiSlider.java

@Override
public boolean onTouchEvent(MotionEvent event) {
    if (!mIsUserSeekable || !isEnabled()) {
        return false;
    }//from w w  w. jav a2  s . c o m
    final int xx = Math.round(event.getX());
    final int yy = Math.round(event.getY());

    int pointerIdx = event.getActionIndex();

    Thumb currThumb = null;
    if (event.getActionMasked() == MotionEvent.ACTION_DOWN
            || event.getActionMasked() == MotionEvent.ACTION_POINTER_DOWN) {
        LinkedList<Thumb> closestOnes = getClosestThumb((int) event.getX(pointerIdx));

        if (isInScrollingContainer() && mDraggingThumbs.size() == 0 && exactTouched != null && pointerIdx > 0) {
            //we have been here before => we want to use the bar
            Thumb prevThumb = exactTouched.getFirst();
            onStartTrackingTouch(prevThumb);
            exactTouched = null;
        }

        if (closestOnes != null && !closestOnes.isEmpty()) {
            if (closestOnes.size() == 1) {
                currThumb = closestOnes.getFirst();
                if (isInScrollingContainer() && mDraggingThumbs.size() == 0) {
                    exactTouched = closestOnes;
                }
            } else {
                //we have more than one thumb at the same place and we touched there
                exactTouched = closestOnes;
            }
        }
    } else if (event.getActionMasked() == MotionEvent.ACTION_MOVE) {
        if (exactTouched != null && !exactTouched.isEmpty()) {
            currThumb = getMostMovableThumb(event);
            //check if move actually changed value
            // if (currThumb == null) return false;
        } else if (mDraggingThumbs.size() > pointerIdx) {
            currThumb = mDraggingThumbs.get(pointerIdx);
        }
    } else if (event.getActionMasked() == MotionEvent.ACTION_UP
            || event.getActionMasked() == MotionEvent.ACTION_POINTER_UP) {
        if (mDraggingThumbs.size() > pointerIdx) {
            currThumb = mDraggingThumbs.get(pointerIdx);
        } //else we had a candidate but was never tracked
        else if (exactTouched != null && exactTouched.size() > 0) {
            currThumb = getMostMovableThumb(event);
            exactTouched = null;
        }
    }
    //        else {
    //            LinkedList<Thumb> closestOnes = getClosestThumb((int) event.getX());
    //            currThumb = closestOnes.getFirst();
    //        }

    switch (event.getActionMasked()) {
    case MotionEvent.ACTION_DOWN:
    case MotionEvent.ACTION_POINTER_DOWN:
        if (isInScrollingContainer() && mDraggingThumbs.size() == 0) {
            mTouchDownX = event.getX(pointerIdx);
        } else {
            onStartTrackingTouch(currThumb);
            setThumbValue(currThumb, getValue(event, currThumb), true);
            setHotspot(xx, yy, currThumb);
        }
        break;
    //with move we dont have pointer action so set them all
    case MotionEvent.ACTION_MOVE:
        if (mDraggingThumbs.contains(currThumb)) {
            //need the index
            for (int i = 0; i < mDraggingThumbs.size(); i++) {
                if (mDraggingThumbs.get(i) != null && mDraggingThumbs.get(i).getThumb() != null) {
                    invalidate(mDraggingThumbs.get(i).getThumb().getBounds());
                }
                setThumbValue(mDraggingThumbs.get(i), getValue(event, i, mDraggingThumbs.get(i)), true);

            }
            setHotspot(xx, yy, currThumb);
        } else {
            final float x = event.getX(pointerIdx);
            if (Math.abs(x - mTouchDownX) > mScaledTouchSlop) {
                onStartTrackingTouch(currThumb);
                exactTouched = null;
                setThumbValue(currThumb, getValue(event, currThumb), true);
                setHotspot(xx, yy, currThumb);
            }
        }

        break;

    case MotionEvent.ACTION_UP:
        setPressed(false);
        //there are other pointers left
    case MotionEvent.ACTION_POINTER_UP:
        if (currThumb != null) {
            boolean toUnPress = false;
            if (!isPressed()) {
                setPressed(true);
                toUnPress = true;
            }
            setThumbValue(currThumb, getValue(event, currThumb), true);
            setHotspot(xx, yy, currThumb);
            onStopTrackingTouch(currThumb);
            if (toUnPress) {
                setPressed(false);
            }
        } else {
            //                    currThumb = getClosestThumb(newValue);
            //                    // Touch up when we never crossed the touch slop threshold should
            //                    // be interpreted as a tap-seek to that location.
            //                    onStartTrackingTouch(currThumb);
            //                    setThumbValue(currThumb, newValue, true);
            //                    onStopTrackingTouch(currThumb);
        }
        // ProgressBar doesn't know to repaint the thumb drawable
        // in its inactive state when the touch stops (because the
        // value has not apparently changed)
        invalidate();
        break;
    case MotionEvent.ACTION_CANCEL:
        if (mDraggingThumbs != null) {
            onStopTrackingTouch();
            setPressed(false);
        }
        invalidate(); // see above explanation
        break;
    }
    return true;
}

From source file:co.codecrunch.musicplayerlite.slidinguppanelhelper.ViewDragHelper.java

/**
 * Process a touch event received by the parent view. This method will
 * dispatch callback events as needed before returning. The parent view's
 * onTouchEvent implementation should call this.
 *
 * @param ev//from  w  w w  .  java2s  .c  o m
 *            The touch event received by the parent view
 */
public void processTouchEvent(MotionEvent ev) {
    final int action = MotionEventCompat.getActionMasked(ev);
    final int actionIndex = MotionEventCompat.getActionIndex(ev);

    if (action == MotionEvent.ACTION_DOWN) {
        // Reset things for a new event stream, just in case we didn't get
        // the whole previous stream.
        cancel();
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        final int pointerId = MotionEventCompat.getPointerId(ev, 0);
        final View toCapture = findTopChildUnder((int) x, (int) y);

        saveInitialMotion(x, y, pointerId);

        // Since the parent is already directly processing this touch event,
        // there is no reason to delay for a slop before dragging.
        // Start immediately if possible.
        tryCaptureViewForDrag(toCapture, pointerId);

        final int edgesTouched = mInitialEdgesTouched[pointerId];
        if ((edgesTouched & mTrackingEdges) != 0) {
            mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        final float x = MotionEventCompat.getX(ev, actionIndex);
        final float y = MotionEventCompat.getY(ev, actionIndex);

        saveInitialMotion(x, y, pointerId);

        // A ViewDragHelper can only manipulate one view at a time.
        if (mDragState == STATE_IDLE) {
            // If we're idle we can do anything! Treat it like a normal down
            // event.

            final View toCapture = findTopChildUnder((int) x, (int) y);
            tryCaptureViewForDrag(toCapture, pointerId);

            final int edgesTouched = mInitialEdgesTouched[pointerId];
            if ((edgesTouched & mTrackingEdges) != 0) {
                mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
            }
        } else if (isCapturedViewUnder((int) x, (int) y)) {
            // We're still tracking a captured view. If the same view is
            // under this
            // point, we'll swap to controlling it with this pointer
            // instead.
            // (This will still work if we're "catching" a settling view.)

            tryCaptureViewForDrag(mCapturedView, pointerId);
        }
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        if (mDragState == STATE_DRAGGING) {
            final int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, index);
            final float y = MotionEventCompat.getY(ev, index);
            final int idx = (int) (x - mLastMotionX[mActivePointerId]);
            final int idy = (int) (y - mLastMotionY[mActivePointerId]);

            dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy);

            saveLastMotion(ev);
        } else {
            // Check to see if any pointer is now over a draggable view.
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int pointerId = MotionEventCompat.getPointerId(ev, i);
                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                final float dx = x - mInitialMotionX[pointerId];
                final float dy = y - mInitialMotionY[pointerId];

                reportNewEdgeDrags(dx, dy, pointerId);
                if (mDragState == STATE_DRAGGING) {
                    // Callback might have started an edge drag.
                    break;
                }

                final View toCapture = findTopChildUnder((int) x, (int) y);
                if (checkTouchSlop(toCapture, dx, dy) && tryCaptureViewForDrag(toCapture, pointerId)) {
                    break;
                }
            }
            saveLastMotion(ev);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        if (mDragState == STATE_DRAGGING && pointerId == mActivePointerId) {
            // Try to find another pointer that's still holding on to the
            // captured view.
            int newActivePointer = INVALID_POINTER;
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int id = MotionEventCompat.getPointerId(ev, i);
                if (id == mActivePointerId) {
                    // This one's going away, skip.
                    continue;
                }

                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                if (findTopChildUnder((int) x, (int) y) == mCapturedView
                        && tryCaptureViewForDrag(mCapturedView, id)) {
                    newActivePointer = mActivePointerId;
                    break;
                }
            }

            if (newActivePointer == INVALID_POINTER) {
                // We didn't find another pointer still touching the view,
                // release it.
                releaseViewForPointerUp();
            }
        }
        clearMotionHistory(pointerId);
        break;
    }

    case MotionEvent.ACTION_UP: {
        if (mDragState == STATE_DRAGGING) {
            releaseViewForPointerUp();
        }
        cancel();
        break;
    }

    case MotionEvent.ACTION_CANCEL: {
        if (mDragState == STATE_DRAGGING) {
            dispatchViewReleased(0, 0);
        }
        cancel();
        break;
    }
    }
}

From source file:com.chauthai.swipereveallayout.ViewDragHelper.java

/**
 * Process a touch event received by the parent view. This method will dispatch callback events
 * as needed before returning. The parent view's onTouchEvent implementation should call this.
 *
 * @param ev The touch event received by the parent view
 *///from  w ww .j  a  va  2s . c om
public void processTouchEvent(MotionEvent ev) {
    final int action = MotionEventCompat.getActionMasked(ev);
    final int actionIndex = MotionEventCompat.getActionIndex(ev);
    if (action == MotionEvent.ACTION_DOWN) {
        // Reset things for a new event stream, just in case we didn't get
        // the whole previous stream.
        cancel();
    }
    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);
    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        final int pointerId = MotionEventCompat.getPointerId(ev, 0);
        final View toCapture = findTopChildUnder((int) x, (int) y);
        saveInitialMotion(x, y, pointerId);
        // Since the parent is already directly processing this touch event,
        // there is no reason to delay for a slop before dragging.
        // Start immediately if possible.
        tryCaptureViewForDrag(toCapture, pointerId);
        final int edgesTouched = mInitialEdgesTouched[pointerId];
        if ((edgesTouched & mTrackingEdges) != 0) {
            mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
        }
        break;
    }
    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        final float x = MotionEventCompat.getX(ev, actionIndex);
        final float y = MotionEventCompat.getY(ev, actionIndex);
        saveInitialMotion(x, y, pointerId);
        // A ViewDragHelper can only manipulate one view at a time.
        if (mDragState == STATE_IDLE) {
            // If we're idle we can do anything! Treat it like a normal down event.
            final View toCapture = findTopChildUnder((int) x, (int) y);
            tryCaptureViewForDrag(toCapture, pointerId);
            final int edgesTouched = mInitialEdgesTouched[pointerId];
            if ((edgesTouched & mTrackingEdges) != 0) {
                mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
            }
        } else if (isCapturedViewUnder((int) x, (int) y)) {
            // We're still tracking a captured view. If the same view is under this
            // point, we'll swap to controlling it with this pointer instead.
            // (This will still work if we're "catching" a settling view.)
            tryCaptureViewForDrag(mCapturedView, pointerId);
        }
        break;
    }
    case MotionEvent.ACTION_MOVE: {
        if (mDragState == STATE_DRAGGING) {
            // If pointer is invalid then skip the ACTION_MOVE.
            if (!isValidPointerForActionMove(mActivePointerId))
                break;
            final int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, index);
            final float y = MotionEventCompat.getY(ev, index);
            final int idx = (int) (x - mLastMotionX[mActivePointerId]);
            final int idy = (int) (y - mLastMotionY[mActivePointerId]);
            dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy);
            saveLastMotion(ev);
        } else {
            // Check to see if any pointer is now over a draggable view.
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int pointerId = MotionEventCompat.getPointerId(ev, i);
                // If pointer is invalid then skip the ACTION_MOVE.
                if (!isValidPointerForActionMove(pointerId))
                    continue;
                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                final float dx = x - mInitialMotionX[pointerId];
                final float dy = y - mInitialMotionY[pointerId];
                reportNewEdgeDrags(dx, dy, pointerId);
                if (mDragState == STATE_DRAGGING) {
                    // Callback might have started an edge drag.
                    break;
                }
                final View toCapture = findTopChildUnder((int) x, (int) y);
                if (checkTouchSlop(toCapture, dx, dy) && tryCaptureViewForDrag(toCapture, pointerId)) {
                    break;
                }
            }
            saveLastMotion(ev);
        }
        break;
    }
    case MotionEventCompat.ACTION_POINTER_UP: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        if (mDragState == STATE_DRAGGING && pointerId == mActivePointerId) {
            // Try to find another pointer that's still holding on to the captured view.
            int newActivePointer = INVALID_POINTER;
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int id = MotionEventCompat.getPointerId(ev, i);
                if (id == mActivePointerId) {
                    // This one's going away, skip.
                    continue;
                }
                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                if (findTopChildUnder((int) x, (int) y) == mCapturedView
                        && tryCaptureViewForDrag(mCapturedView, id)) {
                    newActivePointer = mActivePointerId;
                    break;
                }
            }
            if (newActivePointer == INVALID_POINTER) {
                // We didn't find another pointer still touching the view, release it.
                releaseViewForPointerUp();
            }
        }
        clearMotionHistory(pointerId);
        break;
    }
    case MotionEvent.ACTION_UP: {
        if (mDragState == STATE_DRAGGING) {
            releaseViewForPointerUp();
        }
        cancel();
        break;
    }
    case MotionEvent.ACTION_CANCEL: {
        if (mDragState == STATE_DRAGGING) {
            dispatchViewReleased(0, 0);
        }
        cancel();
        break;
    }
    }
}

From source file:com.example.SmartBoard.DrawingView.java

public boolean onTouchDragEvent(MotionEvent event) {

    boolean handled = false;

    JSONObject mObjectTouched;//from www  .  j a v a  2  s  .c  o m
    int X;
    int Y;
    int pointerId;
    int actionIndex = event.getActionIndex();

    //get coordinates and make object transparent
    switch (event.getActionMasked()) {
    case MotionEvent.ACTION_DOWN:
        dragFinished = false;

        //it's the first pointer, so clear all existing pointers data
        mObjectPointers.clear();
        X = (int) event.getX(actionIndex);
        Y = (int) event.getY(actionIndex);
        dragX = X;
        dragY = Y;
        String objectType = "";
        //check if we've touched inside some object
        mObjectTouched = getTouchedObject(X, Y);

        if (mObjectTouched == null) {
            return true;
        } else {
            objectType = getObjectType(mObjectTouched);
        }

        if (objectType.compareTo("Circle") == 0) {
            try {
                mObjectTouched.put("x", X);
                mObjectTouched.put("y", Y);

            } catch (JSONException e) {
                e.printStackTrace();

            }
        } else if (objectType.compareTo("Rectangle") == 0) {
            Rect tempRect = Rect.unflattenFromString(mObjectTouched.optString("dimens"));
            tempRect.set(X, Y, X + tempRect.width(), Y + tempRect.height());
            try {
                mObjectTouched.put("dimens", tempRect.flattenToString());
            } catch (JSONException e) {

            }

        } else if (objectType.compareTo("Line") == 0) {

            if (lengthOfLine(X, Y, mObjectTouched.optInt("startx"),
                    mObjectTouched.optInt("starty")) < lengthOfLine(X, Y, mObjectTouched.optInt("stopx"),
                            mObjectTouched.optInt("stopy"))) {

                try {
                    mObjectTouched.put("startx", X);
                    mObjectTouched.put("starty", Y);
                    mObjectTouched.put("length",
                            lengthOfLine(X, Y, mObjectTouched.optInt("stopx"), mObjectTouched.optInt("stopy")));

                } catch (JSONException e) {
                    e.printStackTrace();
                }
                dragLineStart = true;
            } else {
                try {
                    mObjectTouched.put("stopx", X);
                    mObjectTouched.put("stopy", Y);
                    mObjectTouched.put("length", lengthOfLine(X, Y, mObjectTouched.optInt("startx"),
                            mObjectTouched.optInt("starty")));

                } catch (JSONException e) {
                    e.printStackTrace();
                }
                dragLineStart = false;
            }

        } else if (objectType.compareTo("Text") == 0) {
            try {
                mObjectTouched.put("x", X);
                mObjectTouched.put("y", Y);
                Rect tempRect = Rect.unflattenFromString(mObjectTouched.getString("region"));
                tempRect.set(X, Y, tempRect.width() + X, tempRect.height() + Y);
                mObjectTouched.put("region", tempRect.flattenToString());
            } catch (JSONException e) {
                e.printStackTrace();
            }
        }

        mObjectPointers.put(event.getPointerId(0), mObjectTouched);
        if (mObjectTouched != null) {
            mqtt.publishObject(mObjectTouched);
        }
        invalidate();
        handled = true;
        break;

    case MotionEvent.ACTION_POINTER_DOWN:
        break;
    case MotionEvent.ACTION_MOVE:
        dragFinished = false;

        final int pointerCount = event.getPointerCount();

        for (actionIndex = 0; actionIndex < pointerCount; actionIndex++) {
            //some pointer has moved, search it by pointer id
            pointerId = event.getPointerId(actionIndex);
            X = (int) event.getX(actionIndex);
            Y = (int) event.getY(actionIndex);

            dragX = X;
            dragY = Y;

            mObjectTouched = mObjectPointers.get(pointerId);
            if (mObjectTouched == null)
                continue; // if null no object was touched so skip

            if (mObjectTouched.optString("type").compareTo("Circle") == 0) {
                try {
                    mObjectTouched.put("x", X);
                    mObjectTouched.put("y", Y);
                } catch (JSONException e) {
                }
            } else if (mObjectTouched.optString("type").compareTo("Rectangle") == 0) {

                Rect tempRect = Rect.unflattenFromString(mObjectTouched.optString("dimens"));
                tempRect.set(X, Y, X + tempRect.width(), Y + tempRect.height());
                try {
                    mObjectTouched.put("dimens", tempRect.flattenToString());
                } catch (JSONException e) {

                }

            } else if (mObjectTouched.optString("type").compareTo("Text") == 0) {
                try {
                    mObjectTouched.put("x", X);
                    mObjectTouched.put("y", Y);
                    Rect tempRect = Rect.unflattenFromString(mObjectTouched.getString("region"));
                    tempRect.set(X, Y, tempRect.width() + X, tempRect.height() + Y);
                    mObjectTouched.put("region", tempRect.flattenToString());
                } catch (JSONException e) {

                    e.printStackTrace();
                }
            }

            else if (mObjectTouched.optString("type").compareTo("Line") == 0) {

                if (dragLineStart) {
                    try {
                        mObjectTouched.put("startx", X);
                        mObjectTouched.put("starty", Y);
                        mObjectTouched.put("length", lengthOfLine(X, Y, mObjectTouched.optInt("stopx"),
                                mObjectTouched.optInt("stopy")));

                        //mObjectTouched.put("stopx", tempStopX);
                        // mObjectTouched.put("stopy", tempStopY);
                    } catch (JSONException e) {
                        e.printStackTrace();
                    }
                } else {
                    try {
                        mObjectTouched.put("stopx", X);
                        mObjectTouched.put("stopy", Y);
                        mObjectTouched.put("length", lengthOfLine(X, Y, mObjectTouched.optInt("startx"),
                                mObjectTouched.optInt("starty")));

                        //mObjectTouched.put("stopx", tempStopX);
                        // mObjectTouched.put("stopy", tempStopY);
                    } catch (JSONException e) {
                        e.printStackTrace();
                    }

                }

            }

            if (mObjectTouched != null) {
                mqtt.publishObject(mObjectTouched);
            }
        }

        invalidate();
        handled = true;
        break;
    case MotionEvent.ACTION_UP:
        dragFinished = true;

        mObjectPointers.clear();
        invalidate();
        handled = true;
        break;
    case MotionEvent.ACTION_CANCEL:
        handled = true;
        break;

    default:
        // do nothing
        break;
    }

    return super.onTouchEvent(event) || handled;
}

From source file:android.wuliqing.com.lendphonesystemapp.swipeBack.ViewDragHelper.java

/**
 * Process a touch event received by the parent view. This method will
 * dispatch callback events as needed before returning. The parent view's
 * onTouchEvent implementation should call this.
 *
 * @param ev The touch event received by the parent view
 */// w  w  w  .  ja v a2s. c o  m
public void processTouchEvent(MotionEvent ev) {
    final int action = MotionEventCompat.getActionMasked(ev);
    final int actionIndex = MotionEventCompat.getActionIndex(ev);

    if (action == MotionEvent.ACTION_DOWN) {
        // Reset things for a new event stream, just in case we didn't get
        // the whole previous stream.
        cancel();
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        final int pointerId = MotionEventCompat.getPointerId(ev, 0);
        final View toCapture = findTopChildUnder((int) x, (int) y);

        saveInitialMotion(x, y, pointerId);

        // Since the parent is already directly processing this touch
        // event,
        // there is no reason to delay for a slop before dragging.
        // Start immediately if possible.
        tryCaptureViewForDrag(toCapture, pointerId);

        final int edgesTouched = mInitialEdgeTouched[pointerId];
        if ((edgesTouched & mTrackingEdges) != 0) {
            mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        final float x = MotionEventCompat.getX(ev, actionIndex);
        final float y = MotionEventCompat.getY(ev, actionIndex);

        saveInitialMotion(x, y, pointerId);

        // A ViewDragHelper can only manipulate one view at a time.
        if (mDragState == STATE_IDLE) {
            // If we're idle we can do anything! Treat it like a normal
            // down event.

            final View toCapture = findTopChildUnder((int) x, (int) y);
            tryCaptureViewForDrag(toCapture, pointerId);

            final int edgesTouched = mInitialEdgeTouched[pointerId];
            if ((edgesTouched & mTrackingEdges) != 0) {
                mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
            }
        } else if (isCapturedViewUnder((int) x, (int) y)) {
            // We're still tracking a captured view. If the same view is
            // under this
            // point, we'll swap to controlling it with this pointer
            // instead.
            // (This will still work if we're "catching" a settling
            // view.)

            tryCaptureViewForDrag(mCapturedView, pointerId);
        }
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        if (mDragState == STATE_DRAGGING) {
            final int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, index);
            final float y = MotionEventCompat.getY(ev, index);
            final int idx = (int) (x - mLastMotionX[mActivePointerId]);
            final int idy = (int) (y - mLastMotionY[mActivePointerId]);

            dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy);

            saveLastMotion(ev);
        } else {
            // Check to see if any pointer is now over a draggable view.
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int pointerId = MotionEventCompat.getPointerId(ev, i);
                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                final float dx = x - mInitialMotionX[pointerId];
                final float dy = y - mInitialMotionY[pointerId];

                reportNewEdgeDrags(dx, dy, pointerId);
                if (mDragState == STATE_DRAGGING) {
                    // Callback might have started an edge drag.
                    break;
                }

                final View toCapture = findTopChildUnder((int) x, (int) y);
                if (checkTouchSlop(toCapture, dx, dy) && tryCaptureViewForDrag(toCapture, pointerId)) {
                    break;
                }
            }
            saveLastMotion(ev);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        if (mDragState == STATE_DRAGGING && pointerId == mActivePointerId) {
            // Try to find another pointer that's still holding on to
            // the captured view.
            int newActivePointer = INVALID_POINTER;
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int id = MotionEventCompat.getPointerId(ev, i);
                if (id == mActivePointerId) {
                    // This one's going away, skip.
                    continue;
                }

                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                if (findTopChildUnder((int) x, (int) y) == mCapturedView
                        && tryCaptureViewForDrag(mCapturedView, id)) {
                    newActivePointer = mActivePointerId;
                    break;
                }
            }

            if (newActivePointer == INVALID_POINTER) {
                // We didn't find another pointer still touching the
                // view, release it.
                releaseViewForPointerUp();
            }
        }
        clearMotionHistory(pointerId);
        break;
    }

    case MotionEvent.ACTION_UP: {
        if (mDragState == STATE_DRAGGING) {
            releaseViewForPointerUp();
        }
        cancel();
        break;
    }

    case MotionEvent.ACTION_CANCEL: {
        if (mDragState == STATE_DRAGGING) {
            dispatchViewReleased(0, 0);
        }
        cancel();
        break;
    }
    }
}

From source file:ayushi.view.customview.ViewDragHelper.java

/**
 * Process a touch event received by the parent view. This method will dispatch callback events
 * as needed before returning. The parent view's onTouchEvent implementation should call this.
 *
 * @param ev The touch event received by the parent view
 *///from w w  w. ja v  a  2 s  .c o  m
public void processTouchEvent(MotionEvent ev) {
    final int action = MotionEventCompat.getActionMasked(ev);
    final int actionIndex = MotionEventCompat.getActionIndex(ev);

    if (action == MotionEvent.ACTION_DOWN) {
        // Reset things for a new event stream, just in case we didn't get
        // the whole previous stream.
        cancel();
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        final int pointerId = MotionEventCompat.getPointerId(ev, 0);
        final View toCapture = findTopChildUnder((int) x, (int) y);

        saveInitialMotion(x, y, pointerId);

        // Since the parent is already directly processing this touch event,
        // there is no reason to delay for a slop before dragging.
        // Start immediately if possible.
        tryCaptureViewForDrag(toCapture, pointerId);

        final int edgesTouched = mInitialEdgesTouched[pointerId];
        if ((edgesTouched & mTrackingEdges) != 0) {
            mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        final float x = MotionEventCompat.getX(ev, actionIndex);
        final float y = MotionEventCompat.getY(ev, actionIndex);

        saveInitialMotion(x, y, pointerId);

        // A ViewDragHelper can only manipulate one view at a time.
        if (mDragState == STATE_IDLE) {
            // If we're idle we can do anything! Treat it like a normal down event.

            final View toCapture = findTopChildUnder((int) x, (int) y);
            tryCaptureViewForDrag(toCapture, pointerId);

            final int edgesTouched = mInitialEdgesTouched[pointerId];
            if ((edgesTouched & mTrackingEdges) != 0) {
                mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
            }
        } else if (isCapturedViewUnder((int) x, (int) y)) {
            // We're still tracking a captured view. If the same view is under this
            // point, we'll swap to controlling it with this pointer instead.
            // (This will still work if we're "catching" a settling view.)

            tryCaptureViewForDrag(mCapturedView, pointerId);
        }
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        if (mDragState == STATE_DRAGGING) {
            final int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, index);
            final float y = MotionEventCompat.getY(ev, index);
            final int idx = (int) (x - mLastMotionX[mActivePointerId]);
            final int idy = (int) (y - mLastMotionY[mActivePointerId]);

            dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy);

            saveLastMotion(ev);
        } else {
            // Check to see if any pointer is now over a draggable view.
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int pointerId = MotionEventCompat.getPointerId(ev, i);
                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                final float dx = x - mInitialMotionX[pointerId];
                final float dy = y - mInitialMotionY[pointerId];

                reportNewEdgeDrags(dx, dy, pointerId);
                if (mDragState == STATE_DRAGGING) {
                    // Callback might have started an edge drag.
                    break;
                }

                final View toCapture = findTopChildUnder((int) mInitialMotionX[pointerId],
                        (int) mInitialMotionY[pointerId]);
                if (checkTouchSlop(toCapture, dx, dy) && tryCaptureViewForDrag(toCapture, pointerId)) {
                    break;
                }
            }
            saveLastMotion(ev);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        if (mDragState == STATE_DRAGGING && pointerId == mActivePointerId) {
            // Try to find another pointer that's still holding on to the captured view.
            int newActivePointer = INVALID_POINTER;
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int id = MotionEventCompat.getPointerId(ev, i);
                if (id == mActivePointerId) {
                    // This one's going away, skip.
                    continue;
                }

                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                if (findTopChildUnder((int) x, (int) y) == mCapturedView
                        && tryCaptureViewForDrag(mCapturedView, id)) {
                    newActivePointer = mActivePointerId;
                    break;
                }
            }

            if (newActivePointer == INVALID_POINTER) {
                // We didn't find another pointer still touching the view, release it.
                releaseViewForPointerUp();
            }
        }
        clearMotionHistory(pointerId);
        break;
    }

    case MotionEvent.ACTION_UP: {
        if (mDragState == STATE_DRAGGING) {
            releaseViewForPointerUp();
        }
        cancel();
        break;
    }

    case MotionEvent.ACTION_CANCEL: {
        if (mDragState == STATE_DRAGGING) {
            dispatchViewReleased(0, 0);
        }
        cancel();
        break;
    }
    }
}

From source file:android.improving.utils.views.swipeback.ViewDragHelper.java

/**
 * Process a touch event received by the parent view. This method will
 * dispatch callback events as needed before returning. The parent view's
 * onTouchEvent implementation should call this.
 * /*from  w w w  .  j  a  v  a2 s  .c om*/
 * @param ev
 *            The touch event received by the parent view
 */
public void processTouchEvent(MotionEvent ev) {
    final int action = MotionEventCompat.getActionMasked(ev);
    final int actionIndex = MotionEventCompat.getActionIndex(ev);

    if (action == MotionEvent.ACTION_DOWN) {
        // Reset things for a new event stream, just in case we didn't get
        // the whole previous stream.
        cancel();
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        final int pointerId = MotionEventCompat.getPointerId(ev, 0);
        final View toCapture = findTopChildUnder((int) x, (int) y);

        saveInitialMotion(x, y, pointerId);

        // Since the parent is already directly processing this touch
        // event,
        // there is no reason to delay for a slop before dragging.
        // Start immediately if possible.
        tryCaptureViewForDrag(toCapture, pointerId);

        final int edgesTouched = mInitialEdgesTouched[pointerId];
        if ((edgesTouched & mTrackingEdges) != 0) {
            mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        final float x = MotionEventCompat.getX(ev, actionIndex);
        final float y = MotionEventCompat.getY(ev, actionIndex);

        saveInitialMotion(x, y, pointerId);

        // A ViewDragHelper can only manipulate one view at a time.
        if (mDragState == STATE_IDLE) {
            // If we're idle we can do anything! Treat it like a normal
            // down event.

            final View toCapture = findTopChildUnder((int) x, (int) y);
            tryCaptureViewForDrag(toCapture, pointerId);

            final int edgesTouched = mInitialEdgesTouched[pointerId];
            if ((edgesTouched & mTrackingEdges) != 0) {
                mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
            }
        } else if (isCapturedViewUnder((int) x, (int) y)) {
            // We're still tracking a captured view. If the same view is
            // under this
            // point, we'll swap to controlling it with this pointer
            // instead.
            // (This will still work if we're "catching" a settling
            // view.)

            tryCaptureViewForDrag(mCapturedView, pointerId);
        }
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        if (mDragState == STATE_DRAGGING) {
            final int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, index);
            final float y = MotionEventCompat.getY(ev, index);
            final int idx = (int) (x - mLastMotionX[mActivePointerId]);
            final int idy = (int) (y - mLastMotionY[mActivePointerId]);

            dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy);

            saveLastMotion(ev);
        } else {
            // Check to see if any pointer is now over a draggable view.
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int pointerId = MotionEventCompat.getPointerId(ev, i);
                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                final float dx = x - mInitialMotionX[pointerId];
                final float dy = y - mInitialMotionY[pointerId];

                reportNewEdgeDrags(dx, dy, pointerId);
                if (mDragState == STATE_DRAGGING) {
                    // Callback might have started an edge drag.
                    break;
                }

                final View toCapture = findTopChildUnder((int) x, (int) y);
                if (checkTouchSlop(toCapture, dx, dy) && tryCaptureViewForDrag(toCapture, pointerId)) {
                    break;
                }
            }
            saveLastMotion(ev);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        if (mDragState == STATE_DRAGGING && pointerId == mActivePointerId) {
            // Try to find another pointer that's still holding on to
            // the captured view.
            int newActivePointer = INVALID_POINTER;
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int id = MotionEventCompat.getPointerId(ev, i);
                if (id == mActivePointerId) {
                    // This one's going away, skip.
                    continue;
                }

                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                if (findTopChildUnder((int) x, (int) y) == mCapturedView
                        && tryCaptureViewForDrag(mCapturedView, id)) {
                    newActivePointer = mActivePointerId;
                    break;
                }
            }

            if (newActivePointer == INVALID_POINTER) {
                // We didn't find another pointer still touching the
                // view, release it.
                releaseViewForPointerUp();
            }
        }
        clearMotionHistory(pointerId);
        break;
    }

    case MotionEvent.ACTION_UP: {
        if (mDragState == STATE_DRAGGING) {
            releaseViewForPointerUp();
        }
        cancel();
        break;
    }

    case MotionEvent.ACTION_CANCEL: {
        if (mDragState == STATE_DRAGGING) {
            dispatchViewReleased(0, 0);
        }
        cancel();
        break;
    }
    }
}