List of usage examples for android.view Gravity RIGHT
int RIGHT
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From source file:Main.java
public static void toast(Activity activity, String txt) { Toast toast = Toast.makeText(activity, txt, Toast.LENGTH_SHORT); int xoffset = 30, yoffset = 30; toast.setGravity(Gravity.RIGHT, xoffset, yoffset); toast.show();//from w ww.jav a 2s . c o m }
From source file:Main.java
@TargetApi(Build.VERSION_CODES.ICE_CREAM_SANDWICH) @SuppressLint("RtlHardcoded") public static int getGravityEnd() { if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.ICE_CREAM_SANDWICH) { return Gravity.END; }//from w w w .j a v a2 s. c om return Gravity.RIGHT; }
From source file:Main.java
public final static int[] getPopupPosition(View anchor, int gravity) { int[] position = new int[2]; int windowWidth = anchor.getRootView().getMeasuredWidth(); int windowHeight = anchor.getRootView().getMeasuredHeight(); int anchorWidth = anchor.getMeasuredWidth(); int anchorHeight = anchor.getMeasuredHeight(); int[] location = new int[2]; anchor.getLocationInWindow(location); if (Gravity.LEFT == (gravity & Gravity.LEFT)) { position[0] = location[0];/*from w w w .j a v a2s. co m*/ } else if (Gravity.RIGHT == (gravity & Gravity.RIGHT)) { position[0] = windowWidth - location[0] - anchorWidth; } if (Gravity.TOP == (gravity & Gravity.TOP)) { position[1] = location[1] + anchorHeight; } else if (Gravity.BOTTOM == (gravity & Gravity.BOTTOM)) { position[1] = windowHeight - location[1]; } return position; }
From source file:Main.java
public static void preDraw(TextView view, Canvas canvas) { Drawable[] drawables = view.getCompoundDrawables(); if (drawables != null) { if (drawables[0] != null) { view.setGravity(Gravity.CENTER_VERTICAL | Gravity.LEFT); onCenterDraw(view, canvas, drawables[0], Gravity.LEFT); } else if (drawables[1] != null) { view.setGravity(Gravity.CENTER_HORIZONTAL | Gravity.TOP); onCenterDraw(view, canvas, drawables[1], Gravity.TOP); } else if (drawables[2] != null) { view.setGravity(Gravity.CENTER_VERTICAL | Gravity.RIGHT); onCenterDraw(view, canvas, drawables[2], Gravity.RIGHT); } else if (drawables[3] != null) { view.setGravity(Gravity.CENTER_HORIZONTAL | Gravity.BOTTOM); onCenterDraw(view, canvas, drawables[3], Gravity.BOTTOM); }// ww w.j av a 2 s . c o m } }
From source file:Main.java
protected static WindowManager.LayoutParams updateLayoutParams(boolean left, int y, WindowManager.LayoutParams params) { if (left) {//from www.j a v a 2s . c o m params.gravity = Gravity.LEFT | Gravity.TOP; } else { params.gravity = Gravity.RIGHT | Gravity.TOP; } params.y = y; return params; }
From source file:com.jakewharton.behavior.drawer.DrawerBehavior.java
private static void validateGravity(int gravity) { if (gravity != Gravity.LEFT && gravity != Gravity.RIGHT && gravity != GravityCompat.START && gravity != GravityCompat.END) { throw new IllegalArgumentException("Only START, END, LEFT, or RIGHT gravity is supported."); }/*from w w w .j a v a 2 s . c om*/ }
From source file:Main.java
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1) public static Layout.Alignment getLayoutAlignment(TextView textView) { if (Build.VERSION.SDK_INT < Build.VERSION_CODES.JELLY_BEAN_MR1) { return Layout.Alignment.ALIGN_NORMAL; }// w w w. ja va2 s.c o m Layout.Alignment alignment; switch (textView.getTextAlignment()) { case TextView.TEXT_ALIGNMENT_GRAVITY: switch (textView.getGravity() & Gravity.RELATIVE_HORIZONTAL_GRAVITY_MASK) { case Gravity.START: alignment = Layout.Alignment.ALIGN_NORMAL; break; case Gravity.END: alignment = Layout.Alignment.ALIGN_OPPOSITE; break; case Gravity.LEFT: alignment = (textView.getLayoutDirection() == TextView.LAYOUT_DIRECTION_RTL) ? Layout.Alignment.ALIGN_OPPOSITE : Layout.Alignment.ALIGN_NORMAL; break; case Gravity.RIGHT: alignment = (textView.getLayoutDirection() == TextView.LAYOUT_DIRECTION_RTL) ? Layout.Alignment.ALIGN_NORMAL : Layout.Alignment.ALIGN_OPPOSITE; break; case Gravity.CENTER_HORIZONTAL: alignment = Layout.Alignment.ALIGN_CENTER; break; default: alignment = Layout.Alignment.ALIGN_NORMAL; break; } break; case TextView.TEXT_ALIGNMENT_TEXT_START: alignment = Layout.Alignment.ALIGN_NORMAL; break; case TextView.TEXT_ALIGNMENT_TEXT_END: alignment = Layout.Alignment.ALIGN_OPPOSITE; break; case TextView.TEXT_ALIGNMENT_CENTER: alignment = Layout.Alignment.ALIGN_CENTER; break; case TextView.TEXT_ALIGNMENT_VIEW_START: alignment = Layout.Alignment.ALIGN_NORMAL; break; case TextView.TEXT_ALIGNMENT_VIEW_END: alignment = Layout.Alignment.ALIGN_OPPOSITE; break; case TextView.TEXT_ALIGNMENT_INHERIT: // default: alignment = Layout.Alignment.ALIGN_NORMAL; break; } return alignment; }
From source file:Main.java
private static void onCenterDraw(TextView view, Canvas canvas, Drawable drawable, int gravity) { int drawablePadding = view.getCompoundDrawablePadding(); int ratio = 1; float total;// w w w .j a v a2 s.c om switch (gravity) { case Gravity.RIGHT: ratio = -1; case Gravity.LEFT: total = view.getPaint().measureText(view.getText().toString()) + drawable.getIntrinsicWidth() + drawablePadding + view.getPaddingLeft() + view.getPaddingRight(); canvas.translate(ratio * (view.getWidth() - total) / 2, 0); break; case Gravity.BOTTOM: ratio = -1; case Gravity.TOP: Paint.FontMetrics fontMetrics0 = view.getPaint().getFontMetrics(); total = fontMetrics0.descent - fontMetrics0.ascent + drawable.getIntrinsicHeight() + drawablePadding + view.getPaddingTop() + view.getPaddingBottom(); canvas.translate(0, ratio * (view.getHeight() - total) / 2); break; } }
From source file:Main.java
/** * Creates an approximated cubic gradient using a multi-stop linear gradient. See * <a href="https://plus.google.com/+RomanNurik/posts/2QvHVFWrHZf">this post</a> for more * details./*from ww w. j a va2 s . c o m*/ */ public static Drawable makeCubicGradientScrimDrawable(int baseColor, int numStops, int gravity) { // Generate a cache key by hashing together the inputs, based on the method described in the Effective Java book int cacheKeyHash = baseColor; cacheKeyHash = 31 * cacheKeyHash + numStops; cacheKeyHash = 31 * cacheKeyHash + gravity; Drawable cachedGradient = cubicGradientScrimCache.get(cacheKeyHash); if (cachedGradient != null) { return cachedGradient; } numStops = Math.max(numStops, 2); PaintDrawable paintDrawable = new PaintDrawable(); paintDrawable.setShape(new RectShape()); final int[] stopColors = new int[numStops]; int red = Color.red(baseColor); int green = Color.green(baseColor); int blue = Color.blue(baseColor); int alpha = Color.alpha(baseColor); for (int i = 0; i < numStops; i++) { float x = i * 1f / (numStops - 1); /* float opacity = MathUtil.constrain(0, 1, (float) Math.pow(x, 3)); stopColors[i] = Color.argb((int) (alpha * opacity), red, green, blue);*/ } final float x0, x1, y0, y1; switch (gravity & Gravity.HORIZONTAL_GRAVITY_MASK) { case Gravity.LEFT: x0 = 1; x1 = 0; break; case Gravity.RIGHT: x0 = 0; x1 = 1; break; default: x0 = 0; x1 = 0; break; } switch (gravity & Gravity.VERTICAL_GRAVITY_MASK) { case Gravity.TOP: y0 = 1; y1 = 0; break; case Gravity.BOTTOM: y0 = 0; y1 = 1; break; default: y0 = 0; y1 = 0; break; } paintDrawable.setShaderFactory(new ShapeDrawable.ShaderFactory() { @Override public Shader resize(int width, int height) { LinearGradient linearGradient = new LinearGradient(width * x0, height * y0, width * x1, height * y1, stopColors, null, Shader.TileMode.CLAMP); return linearGradient; } }); cubicGradientScrimCache.put(cacheKeyHash, paintDrawable); return paintDrawable; }
From source file:Main.java
/** * This helper method creates a 'nice' scrim or background protection for layering text over * an image. This non-linear scrim is less noticable than a linear or constant one. * * Borrowed from github.com/romannurik/muzei * * Creates an approximated cubic gradient using a multi-stop linear gradient. See * <a href="https://plus.google.com/+RomanNurik/posts/2QvHVFWrHZf">this post</a> for more * details./*from w ww.ja v a 2 s.c o m*/ */ public static Drawable makeCubicGradientScrimDrawable(int baseColor, int numStops, int gravity) { numStops = Math.max(numStops, 2); PaintDrawable paintDrawable = new PaintDrawable(); paintDrawable.setShape(new RectShape()); final int[] stopColors = new int[numStops]; int alpha = Color.alpha(baseColor); for (int i = 0; i < numStops; i++) { double x = i * 1f / (numStops - 1); double opacity = Math.max(0, Math.min(1, Math.pow(x, 3))); stopColors[i] = (baseColor & 0x00ffffff) | ((int) (alpha * opacity) << 24); } final float x0, x1, y0, y1; switch (gravity & Gravity.HORIZONTAL_GRAVITY_MASK) { case Gravity.LEFT: x0 = 1; x1 = 0; break; case Gravity.RIGHT: x0 = 0; x1 = 1; break; default: x0 = 0; x1 = 0; break; } switch (gravity & Gravity.VERTICAL_GRAVITY_MASK) { case Gravity.TOP: y0 = 1; y1 = 0; break; case Gravity.BOTTOM: y0 = 0; y1 = 1; break; default: y0 = 0; y1 = 0; break; } paintDrawable.setShaderFactory(new ShapeDrawable.ShaderFactory() { @Override public Shader resize(int width, int height) { LinearGradient linearGradient = new LinearGradient(width * x0, height * y0, width * x1, height * y1, stopColors, null, Shader.TileMode.CLAMP); return linearGradient; } }); return paintDrawable; }