List of usage examples for android.opengl GLSurfaceView subclass-usage
From source file co.adrianblan.fastbrush.MyGLSurfaceView.java
/** * A view container where OpenGL ES graphics can be drawn on screen. * This view can also be used to capture touch events, such as a user * interacting with drawn objects. */ public class MyGLSurfaceView extends GLSurfaceView {
From source file chenyoufu.hciprojectes10.MyGLSurfaceView.java
/** * A view container where OpenGL ES graphics can be drawn on screen. * This view can also be used to capture touch events, such as a user * interacting with drawn objects. */ public class MyGLSurfaceView extends GLSurfaceView {
From source file com.example.ex_templete.TouchRotateFragment.java
/** * Implement a simple rotation control. * */ class TouchSurfaceView extends GLSurfaceView {
From source file com.example.piechart3d.PieChart3DView.java
/**
* <b>GLSurfaceView<br/>
* PieChart3DView</b> <br/>
* PieChart3DView is a custom 3D PiechartView , made to be independent of parent
* application. To add this custom component in your design you just need to
* drag and drop it in your layout. <br/>
From source file com.example.aaron.test.MyGLSurfaceView.java
/** * A view container where OpenGL ES graphics can be drawn on screen. * This view can also be used to capture touch events, such as a user * interacting with drawn objects. */ public class MyGLSurfaceView extends GLSurfaceView {
From source file com.fishstix.dosboxfree.DBGLSurfaceView.java
class DBGLSurfaceView extends GLSurfaceView implements SurfaceHolder.Callback { private final static int DEFAULT_WIDTH = 512;//800; private final static int DEFAULT_HEIGHT = 512;//600; public int mJoyCenterX = 0; public int mJoyCenterY = 0;
From source file org.cocos2dx.lib.TextInputWraper.java
public class Cocos2dxGLSurfaceView extends GLSurfaceView { static private Cocos2dxGLSurfaceView mainView; private static final String TAG = Cocos2dxGLSurfaceView.class.getCanonicalName(); private Cocos2dxRenderer mRenderer;
From source file com.pseudosurface.levels.template.SimulatorActivity.java
class MyGLSurfaceView extends GLSurfaceView { public double lastDoubleJump = System.nanoTime(); public double jumpDelay = 1.25; public int numJumps = 0; public int maxJumps = 1;
From source file com.example.appf.CS3570.java
class MyGLSurfaceView extends GLSurfaceView { public final MyGLRenderer mRenderer; private final CS3570 mother; @TargetApi(Build.VERSION_CODES.FROYO)