List of usage examples for android.opengl GLSurfaceView.Renderer interface-usage
From source file helloopengles.example.com.MyGLRenderer.java
/**
* Provides drawing instructions for a GLSurfaceView object. This class
* must override the OpenGL ES drawing lifecycle methods:
* <ul>
* <li>{@link android.opengl.GLSurfaceView.Renderer#onSurfaceCreated}</li>
* <li>{@link android.opengl.GLSurfaceView.Renderer#onDrawFrame}</li>
From source file com.adobe.plugins.FastCanvasRenderer.java
public class FastCanvasRenderer implements GLSurfaceView.Renderer { // ========================================================================== public FastCanvasRenderer(FastCanvasView view) { super(); mView = view; // Frame limiter
From source file com.example.android.mediaeffects.MediaEffectsFragment.java
public class MediaEffectsFragment extends Fragment implements GLSurfaceView.Renderer { private static final String STATE_CURRENT_EFFECT = "current_effect"; private GLSurfaceView mEffectView; private int[] mTextures = new int[2];
From source file com.example.vendrisample.HelloEffects.java
@SuppressLint({ "NewApi", "SetJavaScriptEnabled" }) public class HelloEffects extends Activity implements GLSurfaceView.Renderer, VendriListener { private GLSurfaceView mEffectView; private final int[] mTextures = new int[2]; private EffectContext mEffectContext;
From source file org.cocos2dx.lib.Cocos2dxRenderer.java
public class Cocos2dxRenderer implements GLSurfaceView.Renderer { private final static long NANOSECONDSPERSECOND = 1000000000L; private final static long NANOSECONDSPERMINISECOND = 1000000; private static long animationInterval = (long) (1.0 / 60 * NANOSECONDSPERSECOND); private long last; private int screenWidth;
From source file com.wlanjie.streaming.camera.CameraView.java
public class CameraView extends FrameLayout implements GLSurfaceView.Renderer { /** The camera device faces the opposite direction as the device's screen. */ public static final int FACING_BACK = Constants.FACING_BACK; /** The camera device faces the same direction as the device's screen. */
From source file com.watabou.noosa.Game.java
public class Game extends Activity implements GLSurfaceView.Renderer, View.OnTouchListener, ActivityCompat.OnRequestPermissionsResultCallback { private static Game instance; // Actual size of the screen
From source file openscience.crowdsource.video.experiments.MainActivity.java
/** * Main screen with main feature: run recognition process * * @author Daniil Efremov */ public class MainActivity extends android.app.Activity implements GLSurfaceView.Renderer {
From source file openscience.crowdsource.experiments.MainActivity.java
public class MainActivity extends AppCompatActivity implements GLSurfaceView.Renderer { String welcome = "We would like to thank you for participating in experiment crowdsourcing " + "to collaboratively solve complex problems!\n\n" + "One of the available scenarios is collaborative optimization of computer systems: " + "computers become very inefficient and it is not uncommon to get 10x speedups, "
From source file com.aimfire.demo.CamcorderActivity.java
class CameraSurfaceRenderer implements GLSurfaceView.Renderer { private static final String TAG = "CameraSurfaceRenderer"; private static final boolean VERBOSE = false; private static final int FILTER_NONE = 0; private static final int FILTER_BLACK_WHITE = 1;