List of usage examples for android.graphics Shader setLocalMatrix
public void setLocalMatrix(@Nullable Matrix localM)
From source file:com.android.gallery3d.filtershow.imageshow.ImageShow.java
public void drawImageAndAnimate(Canvas canvas, Bitmap image) { if (image == null) { return;//from w w w. ja v a2 s. co m } MasterImage master = MasterImage.getImage(); Matrix m = master.computeImageToScreen(image, 0, false); if (m == null) { return; } canvas.save(); RectF d = new RectF(0, 0, image.getWidth(), image.getHeight()); m.mapRect(d); d.roundOut(mImageBounds); boolean showAnimatedImage = master.onGoingNewLookAnimation(); if (!showAnimatedImage && mDidStartAnimation) { // animation ended, but do we have the correct image to show? if (master.getPreset().equals(master.getCurrentPreset())) { // we do, let's stop showing the animated image mDidStartAnimation = false; MasterImage.getImage().resetAnimBitmap(); } else { showAnimatedImage = true; } } else if (showAnimatedImage) { mDidStartAnimation = true; } if (showAnimatedImage) { canvas.save(); // Animation uses the image before the change Bitmap previousImage = master.getPreviousImage(); Matrix mp = master.computeImageToScreen(previousImage, 0, false); RectF dp = new RectF(0, 0, previousImage.getWidth(), previousImage.getHeight()); mp.mapRect(dp); Rect previousBounds = new Rect(); dp.roundOut(previousBounds); float centerX = dp.centerX(); float centerY = dp.centerY(); boolean needsToDrawImage = true; if (master.getCurrentLookAnimation() == MasterImage.CIRCLE_ANIMATION) { float maskScale = MasterImage.getImage().getMaskScale(); if (maskScale >= 0.0f) { float maskW = sMask.getWidth() / 2.0f; float maskH = sMask.getHeight() / 2.0f; Point point = mActivity.hintTouchPoint(this); float maxMaskScale = 2 * Math.max(getWidth(), getHeight()) / Math.min(maskW, maskH); maskScale = maskScale * maxMaskScale; float x = point.x - maskW * maskScale; float y = point.y - maskH * maskScale; // Prepare the shader mShaderMatrix.reset(); mShaderMatrix.setScale(1.0f / maskScale, 1.0f / maskScale); mShaderMatrix.preTranslate(-x + mImageBounds.left, -y + mImageBounds.top); float scaleImageX = mImageBounds.width() / (float) image.getWidth(); float scaleImageY = mImageBounds.height() / (float) image.getHeight(); mShaderMatrix.preScale(scaleImageX, scaleImageY); mMaskPaint.reset(); Shader maskShader = createShader(image); maskShader.setLocalMatrix(mShaderMatrix); mMaskPaint.setShader(maskShader); drawShadow(canvas, mImageBounds); // as needed canvas.drawBitmap(previousImage, m, mPaint); canvas.clipRect(mImageBounds); canvas.translate(x, y); canvas.scale(maskScale, maskScale); canvas.drawBitmap(sMask, 0, 0, mMaskPaint); needsToDrawImage = false; } } else if (master.getCurrentLookAnimation() == MasterImage.ROTATE_ANIMATION) { Rect d1 = computeImageBounds(master.getPreviousImage().getHeight(), master.getPreviousImage().getWidth()); Rect d2 = computeImageBounds(master.getPreviousImage().getWidth(), master.getPreviousImage().getHeight()); float finalScale = d1.width() / (float) d2.height(); finalScale = (1.0f * (1.0f - master.getAnimFraction())) + (finalScale * master.getAnimFraction()); canvas.rotate(master.getAnimRotationValue(), centerX, centerY); canvas.scale(finalScale, finalScale, centerX, centerY); } else if (master.getCurrentLookAnimation() == MasterImage.MIRROR_ANIMATION) { if (master.getCurrentFilterRepresentation() instanceof FilterMirrorRepresentation) { FilterMirrorRepresentation rep = (FilterMirrorRepresentation) master .getCurrentFilterRepresentation(); ImagePreset preset = master.getPreset(); ArrayList<FilterRepresentation> geometry = (ArrayList<FilterRepresentation>) preset .getGeometryFilters(); GeometryMathUtils.GeometryHolder holder = null; holder = GeometryMathUtils.unpackGeometry(geometry); if (holder.rotation.value() == 90 || holder.rotation.value() == 270) { if (rep.isHorizontal() && !rep.isVertical()) { canvas.scale(1, master.getAnimRotationValue(), centerX, centerY); } else if (rep.isVertical() && !rep.isHorizontal()) { canvas.scale(1, master.getAnimRotationValue(), centerX, centerY); } else if (rep.isHorizontal() && rep.isVertical()) { canvas.scale(master.getAnimRotationValue(), 1, centerX, centerY); } else { canvas.scale(master.getAnimRotationValue(), 1, centerX, centerY); } } else { if (rep.isHorizontal() && !rep.isVertical()) { canvas.scale(master.getAnimRotationValue(), 1, centerX, centerY); } else if (rep.isVertical() && !rep.isHorizontal()) { canvas.scale(master.getAnimRotationValue(), 1, centerX, centerY); } else if (rep.isHorizontal() && rep.isVertical()) { canvas.scale(1, master.getAnimRotationValue(), centerX, centerY); } else { canvas.scale(1, master.getAnimRotationValue(), centerX, centerY); } } } } if (needsToDrawImage) { drawShadow(canvas, previousBounds); // as needed canvas.drawBitmap(previousImage, mp, mPaint); } canvas.restore(); } else { drawShadow(canvas, mImageBounds); // as needed canvas.drawBitmap(image, m, mPaint); } canvas.restore(); }