List of usage examples for android.graphics Path quadTo
public void quadTo(float x1, float y1, float x2, float y2)
From source file:com.sinyuk.jianyimaterial.widgets.FloatingToolbar.java
@TargetApi(21) private void hideLollipopImpl() { int rootWidth = mRoot.getWidth(); float controlX; if (mFabOriginalX > rootWidth / 2f) { controlX = mFabOriginalX * 0.98f; } else {//from www . j a v a2s . c o m controlX = mFabOriginalX * 1.02f; } final Path path = new Path(); path.moveTo(mFab.getX(), mFab.getY()); final float x2 = controlX; final float y2 = getY(); path.quadTo(x2, y2, mFabOriginalX, mFabOriginalY + getTranslationY()); ObjectAnimator anim = ObjectAnimator.ofFloat(mFab, View.X, View.Y, path); anim.setInterpolator(new AccelerateDecelerateInterpolator()); anim.setDuration(FAB_UNMORPH_DURATION); anim.setStartDelay(FAB_UNMORPH_DELAY); anim.start(); /** * Animate FAB elevation back to 6dp */ anim = ObjectAnimator.ofFloat(mFab, View.TRANSLATION_Z, 0); anim.setInterpolator(new AccelerateDecelerateInterpolator()); anim.setDuration(FAB_UNMORPH_DURATION); anim.setStartDelay(FAB_UNMORPH_DELAY); anim.start(); /** * Restore alpha of FAB drawable */ Drawable drawable = mFab.getDrawable(); if (drawable != null) { anim = ObjectAnimator.ofPropertyValuesHolder(drawable, PropertyValuesHolder.ofInt("alpha", 255)); anim.setInterpolator(new AccelerateDecelerateInterpolator()); anim.setDuration(FAB_UNMORPH_DURATION); anim.setStartDelay(FAB_UNMORPH_DELAY); anim.start(); } Animator toolbarReveal = ViewAnimationUtils.createCircularReveal(this, getWidth() / 2, getHeight() / 2, (float) (Math.hypot(getWidth() / 2, getHeight() / 2)), (float) mFab.getWidth() / 2f); toolbarReveal.setTarget(this); toolbarReveal.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { super.onAnimationEnd(animation); setVisibility(View.INVISIBLE); mFab.setVisibility(View.VISIBLE); mMorphing = false; } }); toolbarReveal.setDuration(CIRCULAR_UNREVEAL_DURATION); toolbarReveal.setInterpolator(new AccelerateInterpolator()); toolbarReveal.setStartDelay(CIRCULAR_UNREVEAL_DELAY); toolbarReveal.start(); /** * Animate FloatingToolbar animation back to 6dp */ anim = ObjectAnimator.ofFloat(this, View.TRANSLATION_Z, 0); anim.setDuration(CIRCULAR_UNREVEAL_DURATION); anim.setStartDelay(CIRCULAR_UNREVEAL_DELAY); anim.start(); }
From source file:com.sinyuk.jianyimaterial.widgets.FloatingToolbar.java
@TargetApi(21) private void showLollipopImpl() { int rootWidth = mRoot.getWidth(); float endFabX; float controlX; if (mFabOriginalX > rootWidth / 2f) { endFabX = rootWidth / 2f + (mFabOriginalX - rootWidth / 2f) / 4f; controlX = mFabOriginalX * 0.98f; } else {//w w w. jav a2 s.co m endFabX = rootWidth / 2f - (mFabOriginalX - rootWidth / 2f) / 4f; controlX = mFabOriginalX * 1.02f; } /** * Animate FAB movement */ final Path path = new Path(); path.moveTo(mFab.getX(), mFab.getY()); final float x2 = controlX; final float y2 = getY(); path.quadTo(x2, y2, endFabX, getY()); ObjectAnimator anim = ObjectAnimator.ofFloat(mFab, View.X, View.Y, path); anim.setInterpolator(new AccelerateDecelerateInterpolator()); anim.setDuration(FAB_MORPH_DURATION); anim.start(); /** * Fade FAB drawable */ Drawable drawable = mFab.getDrawable(); if (drawable != null) { anim = ObjectAnimator.ofPropertyValuesHolder(drawable, PropertyValuesHolder.ofInt("alpha", 0)); anim.setInterpolator(new AccelerateDecelerateInterpolator()); anim.setDuration((long) (FAB_MORPH_DURATION / 3f)); anim.start(); } /** * Animate FAB elevation to 8dp */ anim = ObjectAnimator.ofFloat(mFab, View.TRANSLATION_Z, dpToPixels(2)); anim.setInterpolator(new AccelerateDecelerateInterpolator()); anim.setDuration(FAB_MORPH_DURATION); anim.start(); /** * Create circular reveal */ Animator toolbarReveal = ViewAnimationUtils.createCircularReveal(this, getWidth() / 2, getHeight() / 2, (float) mFab.getWidth() / 2f, (float) (Math.hypot(getWidth() / 2, getHeight() / 2))); toolbarReveal.setDuration(CIRCULAR_REVEAL_DURATION); toolbarReveal.setTarget(this); toolbarReveal.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationStart(Animator animation) { super.onAnimationStart(animation); mFab.setVisibility(View.INVISIBLE); setVisibility(View.VISIBLE); } @Override public void onAnimationEnd(Animator animation) { super.onAnimationEnd(animation); mMorphing = false; } }); toolbarReveal.setInterpolator(new AccelerateInterpolator()); toolbarReveal.setStartDelay(CIRCULAR_REVEAL_DELAY); toolbarReveal.start(); /** * Animate FloatingToolbar elevation to 8dp */ anim = ObjectAnimator.ofFloat(this, View.TRANSLATION_Z, dpToPixels(2)); anim.setDuration(CIRCULAR_REVEAL_DURATION); anim.setStartDelay(CIRCULAR_REVEAL_DELAY); anim.start(); }
From source file:cw.kop.autobackground.settings.WearSettingsFragment.java
private void drawAnalog() { if (!AppSettings.getTimeType().equals(AppSettings.ANALOG)) { return;/* ww w .ja v a 2 s. c om*/ } canvas = surfaceView.getHolder().lockCanvas(); if (canvas == null) { return; } setPaints(); if (imageBitmap != null) { canvas.drawBitmap(imageBitmap, 0, 0, bitmapPaint); } // Time time = new Time(); // time.setToNow(); // time.set(time.toMillis(false) + AppSettings.getTimeOffset()); // // float hour = time.hour + time.minute / 60f; // float minute = time.minute + time.second / 60f; // float second = time.second; float centerX = watchContainer.getWidth() * 0.222f; float centerY = watchContainer.getHeight() * 0.222f; float radius = centerX; // Draw tick marks for (int i = 0; i < 12; i++) { canvas.drawLine((float) (centerX + (radius * tickRadius / 100f) * Math.cos(Math.toRadians(i * 30f))), (float) (centerY + (radius * tickRadius / 100f) * Math.sin(Math.toRadians(i * 30f))), (float) (centerX + (radius) * Math.cos(Math.toRadians(i * 30f))), (float) (centerY + (radius) * Math.sin(Math.toRadians(i * 30f))), tickPaint); } // Draw clock hands // Draw shadows first to prevent outline overlapping other hands Path hourShadowPath = new Path(); hourShadowPath.moveTo((float) (centerX + hourWidth / 1.5f * Math.cos(Math.toRadians(90f))), (float) (centerY + hourWidth / 1.5f * Math.sin(Math.toRadians(90f)))); hourShadowPath.quadTo((float) (centerX - (hourWidth / 1.5f) * Math.cos(Math.toRadians(0f))), (float) (centerY - (hourWidth / 1.5f) * Math.sin(Math.toRadians(0f))), (float) (centerX + hourWidth / 1.5f * Math.cos(Math.toRadians(270f))), (float) (centerY + hourWidth / 1.5f * Math.sin(Math.toRadians(270f)))); hourShadowPath.lineTo( (float) (centerX + (radius * hourRadius / 100f + 2.0f) * Math.cos(Math.toRadians(0f))), (float) (centerY + (radius * hourRadius / 100f + 2.0f) * Math.sin(Math.toRadians(0f)))); hourShadowPath.close(); canvas.drawPath(hourShadowPath, hourShadowPaint); Path minuteShadowPath = new Path(); minuteShadowPath.moveTo((float) (centerX + minuteWidth / 1.5f * Math.cos(Math.toRadians(0f))), (float) (centerY + minuteWidth / 1.5f * Math.sin(Math.toRadians(0f)))); minuteShadowPath.quadTo((float) (centerX - (minuteWidth / 1.5f) * Math.cos(Math.toRadians(-180f))), (float) (centerY - (minuteWidth / 1.5f) * Math.sin(Math.toRadians(-180f))), (float) (centerX + minuteWidth / 1.5f * Math.cos(Math.toRadians(90f))), (float) (centerY + minuteWidth / 1.5f * Math.sin(Math.toRadians(90f)))); minuteShadowPath.lineTo( (float) (centerX + (radius * minuteRadius / 100f + 2.0f) * Math.cos(Math.toRadians(-90f))), (float) (centerY + (radius * minuteRadius / 100f + 2.0f) * Math.sin(Math.toRadians(-90f)))); minuteShadowPath.close(); canvas.drawPath(minuteShadowPath, minuteShadowPaint); Path secondShadowPath = new Path(); secondShadowPath.moveTo((float) (centerX + secondWidth / 1.5f * Math.cos(Math.toRadians(225f))), (float) (centerY + secondWidth / 1.5f * Math.sin(Math.toRadians(225f)))); secondShadowPath.quadTo((float) (centerX - (secondWidth / 1.5f) * Math.cos(Math.toRadians(45f))), (float) (centerY - (secondWidth / 1.5f) * Math.sin(Math.toRadians(45f))), (float) (centerX + secondWidth / 1.5f * Math.cos(Math.toRadians(315f))), (float) (centerY + secondWidth / 1.5f * Math.sin(Math.toRadians(315f)))); secondShadowPath.lineTo( (float) (centerX + (radius * secondRadius / 100f + 2f) * Math.cos(Math.toRadians(135f))), (float) (centerY + (radius * secondRadius / 100f + 2.0f) * Math.sin(Math.toRadians(135f)))); secondShadowPath.close(); canvas.drawPath(secondShadowPath, secondShadowPaint); // Now draw actual hands Path hourPath = new Path(); hourPath.moveTo((float) (centerX + hourWidth / 2f * Math.cos(Math.toRadians(90f))), (float) (centerY + hourWidth / 2f * Math.sin(Math.toRadians(90f)))); hourPath.quadTo((float) (centerX - (hourWidth / 2f) * Math.cos(Math.toRadians(0f))), (float) (centerY - (hourWidth / 2f) * Math.sin(Math.toRadians(0f))), (float) (centerX + hourWidth / 2f * Math.cos(Math.toRadians(270f))), (float) (centerY + hourWidth / 2f * Math.sin(Math.toRadians(270f)))); hourPath.lineTo((float) (centerX + (radius * hourRadius / 100f) * Math.cos(Math.toRadians(0f))), (float) (centerY + (radius * hourRadius / 100f) * Math.sin(Math.toRadians(0f)))); hourPath.close(); canvas.drawPath(hourPath, hourPaint); Path minutePath = new Path(); minutePath.moveTo((float) (centerX + minuteWidth / 2f * Math.cos(Math.toRadians(0f))), (float) (centerY + minuteWidth / 2f * Math.sin(Math.toRadians(0f)))); minutePath.quadTo((float) (centerX - (minuteWidth / 2f) * Math.cos(Math.toRadians(-180f))), (float) (centerY - (minuteWidth / 2f) * Math.sin(Math.toRadians(-180f))), (float) (centerX + minuteWidth / 2f * Math.cos(Math.toRadians(90f))), (float) (centerY + minuteWidth / 2f * Math.sin(Math.toRadians(90f)))); minutePath.lineTo((float) (centerX + (radius * minuteRadius / 100f) * Math.cos(Math.toRadians(-90f))), (float) (centerY + (radius * minuteRadius / 100f) * Math.sin(Math.toRadians(-90f)))); minutePath.close(); canvas.drawPath(minutePath, minutePaint); Path secondPath = new Path(); secondPath.moveTo((float) (centerX + secondWidth / 2f * Math.cos(Math.toRadians(225f))), (float) (centerY + secondWidth / 2f * Math.sin(Math.toRadians(225f)))); secondPath.quadTo((float) (centerX - (secondWidth / 2f) * Math.cos(Math.toRadians(45f))), (float) (centerY - (secondWidth / 2f) * Math.sin(Math.toRadians(45f))), (float) (centerX + secondWidth / 2f * Math.cos(Math.toRadians(315f))), (float) (centerY + secondWidth / 2f * Math.sin(Math.toRadians(315f)))); secondPath.lineTo((float) (centerX + (radius * secondRadius / 100f) * Math.cos(Math.toRadians(135f))), (float) (centerY + (radius * secondRadius / 100f) * Math.sin(Math.toRadians(135f)))); secondPath.close(); canvas.drawPath(secondPath, secondPaint); surfaceView.getHolder().unlockCanvasAndPost(canvas); }
From source file:net.droidsolutions.droidcharts.core.renderer.category.LineAndShapeRenderer.java
private Path convertAwtPathToAndroid(PathIterator pi) { Path path = new Path(); float[] coords = new float[6]; while (!pi.isDone()) { int windingRule = pi.getWindingRule(); if (windingRule == PathIterator.WIND_EVEN_ODD) { path.setFillType(Path.FillType.EVEN_ODD); } else {/*w w w .ja v a 2 s.c om*/ path.setFillType(Path.FillType.INVERSE_EVEN_ODD); } int pathType = pi.currentSegment(coords); switch (pathType) { case PathIterator.SEG_CLOSE: path.close(); break; case PathIterator.SEG_CUBICTO: path.cubicTo(coords[0], coords[1], coords[2], coords[3], coords[4], coords[5]); break; case PathIterator.SEG_LINETO: path.lineTo(coords[0], coords[1]); break; case PathIterator.SEG_MOVETO: path.moveTo(coords[0], coords[1]); break; case PathIterator.SEG_QUADTO: path.quadTo(coords[0], coords[1], coords[2], coords[3]); break; } pi.next(); } return path; }
From source file:com.codename1.impl.android.AndroidImplementation.java
static Path cn1ShapeToAndroidPath(com.codename1.ui.geom.Shape shape, Path p) { //Path p = new Path(); p.rewind();/*from w ww. ja v a 2 s . co m*/ com.codename1.ui.geom.PathIterator it = shape.getPathIterator(); //p.setWindingRule(it.getWindingRule() == com.codename1.ui.geom.PathIterator.WIND_EVEN_ODD ? GeneralPath.WIND_EVEN_ODD : GeneralPath.WIND_NON_ZERO); float[] buf = new float[6]; while (!it.isDone()) { int type = it.currentSegment(buf); switch (type) { case com.codename1.ui.geom.PathIterator.SEG_MOVETO: p.moveTo(buf[0], buf[1]); break; case com.codename1.ui.geom.PathIterator.SEG_LINETO: p.lineTo(buf[0], buf[1]); break; case com.codename1.ui.geom.PathIterator.SEG_QUADTO: p.quadTo(buf[0], buf[1], buf[2], buf[3]); break; case com.codename1.ui.geom.PathIterator.SEG_CUBICTO: p.cubicTo(buf[0], buf[1], buf[2], buf[3], buf[4], buf[5]); break; case com.codename1.ui.geom.PathIterator.SEG_CLOSE: p.close(); break; } it.next(); } return p; }