List of usage examples for android.graphics Paint Paint
public Paint()
From source file:Main.java
public static Bitmap getRoundBitmap(Bitmap bitmap) { int width = bitmap.getWidth(); int height = bitmap.getHeight(); float roundPx; float left, top, right, bottom, dst_left, dst_top, dst_right, dst_bottom; if (width <= height) { roundPx = width / 2;//from w w w. j a v a 2 s.c om top = 0; bottom = width; left = 0; right = width; height = width; dst_left = 0; dst_top = 0; dst_right = width; dst_bottom = width; } else { roundPx = height / 2; float clip = (width - height) / 2; left = clip; right = width - clip; top = 0; bottom = height; width = height; dst_left = 0; dst_top = 0; dst_right = height; dst_bottom = height; } Bitmap output = Bitmap.createBitmap(width, height, Config.ARGB_8888); Canvas canvas = new Canvas(output); final int color = 0xff424242; final Paint paint = new Paint(); final Rect src = new Rect((int) left, (int) top, (int) right, (int) bottom); final Rect dst = new Rect((int) dst_left, (int) dst_top, (int) dst_right, (int) dst_bottom); final RectF rectF = new RectF(dst); paint.setAntiAlias(true); canvas.drawARGB(0, 0, 0, 0); paint.setColor(color); canvas.drawRoundRect(rectF, roundPx, roundPx, paint); paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN)); canvas.drawBitmap(bitmap, src, dst, paint); return output; }
From source file:Main.java
public static Bitmap toRoundBitmap(Bitmap bitmap) { if (bitmap == null) { return null; }/*from ww w . j av a 2s . c om*/ int width = bitmap.getWidth(); int height = bitmap.getHeight(); float roundPx; float left, top, right, bottom, dst_left, dst_top, dst_right, dst_bottom; if (width <= height) { roundPx = width / 2; top = 0; bottom = width; left = 0; right = width; height = width; dst_left = 0; dst_top = 0; dst_right = width; dst_bottom = width; } else { roundPx = height / 2; float clip = (width - height) / 2; left = clip; right = width - clip; top = 0; bottom = height; width = height; dst_left = 0; dst_top = 0; dst_right = height; dst_bottom = height; } Bitmap output = Bitmap.createBitmap(width, height, Config.ARGB_8888); Canvas canvas = new Canvas(output); final int color = 0xff424242; final Paint paint = new Paint(); final Rect src = new Rect((int) left, (int) top, (int) right, (int) bottom); final Rect dst = new Rect((int) dst_left, (int) dst_top, (int) dst_right, (int) dst_bottom); final RectF rectF = new RectF(dst); paint.setAntiAlias(true); canvas.drawARGB(0, 0, 0, 0); paint.setColor(color); canvas.drawRoundRect(rectF, roundPx, roundPx, paint); paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN)); canvas.drawBitmap(bitmap, src, dst, paint); return output; }
From source file:Main.java
public static Bitmap toReflectionBitmap(Bitmap bitmap) { if (bitmap == null) { return null; }// ww w . j a va 2s. c o m try { int reflectionGap = 1; int width = bitmap.getWidth(); int height = bitmap.getHeight(); // This will not scale but will flip on the Y axis Matrix matrix = new Matrix(); matrix.preScale(1, -1); // Create a Bitmap with the flip matrix applied to it. // We only want the bottom half of the image Bitmap reflectionImage = Bitmap.createBitmap(bitmap, 0, height / 2, width, height / 2, matrix, false); // Create a new bitmap with same width but taller to fit // reflection Bitmap bitmapWithReflection = Bitmap.createBitmap(width, (height + height / 2), Config.ARGB_8888); // Create a new Canvas with the bitmap that's big enough for // the image plus gap plus reflection Canvas canvas = new Canvas(bitmapWithReflection); // Draw in the original image canvas.drawBitmap(bitmap, 0, 0, null); // Draw in the gap Paint deafaultPaint = new Paint(); canvas.drawRect(0, height, width, height + reflectionGap, deafaultPaint); // Draw in the reflection canvas.drawBitmap(reflectionImage, 0, height + reflectionGap, null); // Create a shader that is a linear gradient that covers the // reflection Paint paint = new Paint(); LinearGradient shader = new LinearGradient(0, bitmap.getHeight(), 0, bitmapWithReflection.getHeight() + reflectionGap, 0x70ffffff, 0x00ffffff, TileMode.CLAMP); // Set the paint to use this shader (linear gradient) paint.setShader(shader); // Set the Transfer mode to be porter duff and destination in paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN)); // Draw a rectangle using the paint with our linear gradient canvas.drawRect(0, height, width, bitmapWithReflection.getHeight() + reflectionGap, paint); bitmap = bitmapWithReflection; } catch (Exception e) { e.printStackTrace(); } return bitmap; }
From source file:Main.java
public static Bitmap getColorPreviewBitmap(final Context context, final int color, final boolean border) { if (context == null) return null; final float density = context.getResources().getDisplayMetrics().density; final int width = (int) (32 * density), height = (int) (32 * density); final Bitmap bm = Bitmap.createBitmap(width, height, Config.ARGB_8888); final Canvas canvas = new Canvas(bm); final int rectangleSize = (int) (density * 5); final int numRectanglesHorizontal = (int) Math.ceil(width / rectangleSize); final int numRectanglesVertical = (int) Math.ceil(height / rectangleSize); final Rect r = new Rect(); boolean verticalStartWhite = true; for (int i = 0; i <= numRectanglesVertical; i++) { boolean isWhite = verticalStartWhite; for (int j = 0; j <= numRectanglesHorizontal; j++) { r.top = i * rectangleSize;// ww w . j av a 2 s . c om r.left = j * rectangleSize; r.bottom = r.top + rectangleSize; r.right = r.left + rectangleSize; final Paint paint = new Paint(); paint.setColor(isWhite ? Color.WHITE : Color.GRAY); canvas.drawRect(r, paint); isWhite = !isWhite; } verticalStartWhite = !verticalStartWhite; } canvas.drawColor(color); if (border) { final Paint paint = new Paint(); paint.setColor(Color.WHITE); paint.setStrokeWidth(1f * density); final float[] points = new float[] { 0, 0, width, 0, 0, 0, 0, height, width, 0, width, height, 0, height, width, height }; canvas.drawLines(points, paint); } return bm; }
From source file:Main.java
public static Bitmap getColorPreviewBitmap(final Context context, final int color, final boolean border) { if (context == null) return null; final float density = context.getResources().getDisplayMetrics().density; final int width = (int) (32 * density), height = (int) (32 * density); final Bitmap bm = Bitmap.createBitmap(width, height, Config.ARGB_8888); final Canvas canvas = new Canvas(bm); final int rectrangleSize = (int) (density * 5); final int numRectanglesHorizontal = (int) Math.ceil(width / rectrangleSize); final int numRectanglesVertical = (int) Math.ceil(height / rectrangleSize); final Rect r = new Rect(); boolean verticalStartWhite = true; for (int i = 0; i <= numRectanglesVertical; i++) { boolean isWhite = verticalStartWhite; for (int j = 0; j <= numRectanglesHorizontal; j++) { r.top = i * rectrangleSize;// w ww.j a v a2 s . c o m r.left = j * rectrangleSize; r.bottom = r.top + rectrangleSize; r.right = r.left + rectrangleSize; final Paint paint = new Paint(); paint.setColor(isWhite ? Color.WHITE : Color.GRAY); canvas.drawRect(r, paint); isWhite = !isWhite; } verticalStartWhite = !verticalStartWhite; } canvas.drawColor(color); if (border) { final Paint paint = new Paint(); paint.setColor(Color.WHITE); paint.setStrokeWidth(1f * density); final float[] points = new float[] { 0, 0, width, 0, 0, 0, 0, height, width, 0, width, height, 0, height, width, height }; canvas.drawLines(points, paint); } return bm; }
From source file:Main.java
@SuppressWarnings("deprecation") private static Drawable getSelectedDrawable(BitmapDrawable mDrawable) { Bitmap srcBitmap = mDrawable.getBitmap(); Bitmap bmp = Bitmap.createBitmap(srcBitmap.getWidth(), srcBitmap.getHeight(), Config.ARGB_8888); ColorMatrix cMatrix = new ColorMatrix(); cMatrix.set(new float[] { 1, 0, 0, 0, -DRAW_DEEP, 0, 1, 0, 0, -DRAW_DEEP, 0, 0, 1, 0, -DRAW_DEEP, 0, 0, 0, 1, 0 });//w ww . j ava 2 s . c om Paint paint = new Paint(); paint.setColorFilter(new ColorMatrixColorFilter(cMatrix)); Canvas canvas = new Canvas(bmp); canvas.drawBitmap(srcBitmap, 0, 0, paint); return new BitmapDrawable(bmp); }
From source file:Main.java
/** * Create a Bitmap that will be used as a mask to create the preview window in the background. * The Bitmap will be the given width and height. The Bitmap will be transparent except for a * gradient on the left and bottom sides. * * @param width Width of the mask./*from w w w . ja va 2 s.co m*/ * @param height Height of the mask. * @param gradientSize Size of the gradient. * @return Bitmap mask that will be used to create a preview window. */ private static Bitmap createPreviewWindowMask(int width, int height, int gradientSize) { // Do nothing if the size is invalid if (width <= 0 || height <= 0) { return null; } // Initialize the mask Bitmap mask = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888); Canvas canvas = new Canvas(mask); canvas.drawColor(Color.TRANSPARENT); // If the gradient size is zero, don't draw the gradients if (gradientSize <= 0) { return mask; } // Calculate gradient rects Rect leftGradientRect = new Rect(0, 0, gradientSize, height - gradientSize); Rect bottomGradientRect = new Rect(leftGradientRect.right, height - gradientSize, width, height); Rect cornerGradientRect = new Rect(leftGradientRect.left, leftGradientRect.bottom, bottomGradientRect.left, bottomGradientRect.bottom); // Create left gradient Paint leftGradientPaint = new Paint(); leftGradientPaint.setDither(true); leftGradientPaint.setShader(new LinearGradient(leftGradientRect.left, 0, leftGradientRect.right, 0, Color.BLACK, Color.TRANSPARENT, Shader.TileMode.CLAMP)); // Create right gradient Paint bottomGradientPaint = new Paint(); bottomGradientPaint.setDither(true); bottomGradientPaint.setShader( new LinearGradient(leftGradientRect.right, bottomGradientRect.bottom, leftGradientRect.right, bottomGradientRect.top, Color.BLACK, Color.TRANSPARENT, Shader.TileMode.CLAMP)); // Create corner gradient Paint cornerGradientPaint = new Paint(); cornerGradientPaint.setDither(true); cornerGradientPaint.setShader(new RadialGradient(cornerGradientRect.right, cornerGradientRect.top, gradientSize, Color.TRANSPARENT, Color.BLACK, Shader.TileMode.CLAMP)); // Draw the gradients canvas.drawRect(leftGradientRect, leftGradientPaint); canvas.drawRect(bottomGradientRect, bottomGradientPaint); canvas.drawRect(cornerGradientRect, cornerGradientPaint); return mask; }
From source file:Main.java
/** * Method to overlay a color on a gray scale Bitmap, passed as a resource id {@code id}. * If you want to call this method from a Fragment/Activity call it in this way: * overlayColorOnGrayScale(getResources(), R.drawable.your_image, Color.RED) * * @param res A reference to Resources. * @param id The id of a drawable image. * @param color Color to overlay./*from w w w .j a v a 2 s. com*/ * @return A colored gray scale Bitmap. * @throws IOException */ public static Bitmap overlayColorOnGrayScale(Resources res, int id, int color) throws IOException { Bitmap mutableBitmap = getMutableBitmap(res, id); Canvas canvas = new Canvas(mutableBitmap); canvas.drawBitmap(mutableBitmap, 0, 0, getGrayScalePaint()); Paint paint = new Paint(); paint.setAntiAlias(true); ColorFilter filter = new LightingColorFilter(color, 1); paint.setColorFilter(filter); canvas.drawBitmap(mutableBitmap, 0, 0, paint); return mutableBitmap; }
From source file:com.nextgis.maplib.display.SimpleLineStyle.java
@Override public void onDraw(GeoGeometry geoGeometry, GISDisplay display) { GeoLineString line = (GeoLineString) geoGeometry; Paint lnPaint = new Paint(); lnPaint.setColor(mColor);//w ww . ja va 2 s . c om lnPaint.setStrokeWidth((float) (mWidth / display.getScale())); lnPaint.setStrokeCap(Paint.Cap.ROUND); lnPaint.setAntiAlias(true); List<GeoPoint> points = line.getPoints(); float[] pts = new float[points.size() * 2]; int counter = 0; for (GeoPoint pt : points) { pts[counter++] = (float) pt.getX(); pts[counter++] = (float) pt.getY(); } display.drawLines(pts, lnPaint); }
From source file:foam.jellyfish.StarwispCanvas.java
public Paint getPaint(Canvas canvas, JSONArray prim) { try {// www.j a v a 2 s . c om Paint myPaint = new Paint(); JSONArray c = prim.getJSONArray(1); myPaint.setColor(Color.rgb(c.getInt(0), c.getInt(1), c.getInt(2))); myPaint.setStrokeWidth(prim.getInt(2)); return myPaint; } catch (JSONException e) { Log.e("starwisp", "Error parsing data " + e.toString()); return null; } }