Example usage for android.graphics Paint measureText

List of usage examples for android.graphics Paint measureText

Introduction

In this page you can find the example usage for android.graphics Paint measureText.

Prototype

public float measureText(CharSequence text, int start, int end) 

Source Link

Document

Return the width of the text.

Usage

From source file:cn.eoe.app.indicator.TitlePageIndicator.java

/**
 * Calculate the bounds for a view's title
 *
 * @param index//from   w  w w.  java 2 s .co  m
 * @param paint
 * @return
 */
private Rect calcBounds(int index, Paint paint) {
    //Calculate the text bounds
    Rect bounds = new Rect();
    CharSequence title = getTitle(index);
    bounds.right = (int) paint.measureText(title, 0, title.length()) + TextMaginLeftAndRight;
    bounds.bottom = (int) (paint.descent() - paint.ascent());
    return bounds;
}

From source file:com.along.altmcssd.pda.widget.viewpagerindicator.TitlePageIndicator.java

/**
 * Calculate the bounds for a view's title
 * //  w ww  .jav  a  2s.  c  o m
 * @param index
 * @param paint
 * @return
 */
private Rect calcBounds(int index, Paint paint) {
    // Calculate the text bounds
    Rect bounds = new Rect();
    CharSequence title = getTitle(index);
    bounds.right = (int) paint.measureText(title, 0, title.length());
    bounds.bottom = (int) (paint.descent() - paint.ascent());
    return bounds;
}

From source file:android.hqs.view.pager.indicator.TitlePageIndicator.java

/**
 * Calculate the bounds for a view's title
 *
 * @param index/*from  w  w  w  .j  a v  a 2 s. co m*/
 * @param paint
 * @return
 */
private Rect calcBounds(int index, Paint paint) {
    //Calculate the text bounds
    Rect bounds = new Rect();
    CharSequence title = getTitle(index);
    bounds.right = (int) paint.measureText(title, 0, title.length());
    bounds.bottom = (int) (paint.descent() - paint.ascent());
    return bounds;
}

From source file:com.focustech.common.widget.TitlePageIndicator.java

/**
 * Calculate the bounds for a view's title
 * //  w ww  .j  a  va2  s .co  m
 * @param index
 * @param paint
 * @return
 */
private Rect calcBounds(int index, Paint paint) {
    // Calculate the text bounds
    Rect bounds = new Rect();
    CharSequence title = getTitle(index);
    if (index == 0 && mIsShowPoint) {
        bounds.right = (int) paint.measureText(title, 0, title.length()) + 15;
        bounds.bottom = (int) (paint.descent() - paint.ascent());
    } else {
        bounds.right = (int) paint.measureText(title, 0, title.length());
        bounds.bottom = (int) (paint.descent() - paint.ascent());
    }
    return bounds;
}

From source file:com.anysoftkeyboard.keyboards.views.CandidateView.java

/**
 * If the canvas is null, then only touch calculations are performed to pick
 * the target candidate.//from www  .ja  v a 2s  .  co  m
 */
@Override
protected void onDraw(Canvas canvas) {
    if (canvas != null) {
        super.onDraw(canvas);
    }
    mTotalWidth = 0;

    final int height = getHeight();
    if (mBgPadding == null) {
        mBgPadding = new Rect(0, 0, 0, 0);
        if (getBackground() != null) {
            getBackground().getPadding(mBgPadding);
        }
        mDivider.setBounds(0, 0, mDivider.getIntrinsicWidth(), mDivider.getIntrinsicHeight());
    }

    final int dividerYOffset = (height - mDivider.getMinimumHeight()) / 2;
    final int count = mSuggestions.size();
    final Rect bgPadding = mBgPadding;
    final Paint paint = mPaint;
    final int touchX = mTouchX;
    final int scrollX = getScrollX();
    final boolean scrolled = mScrolled;
    final boolean typedWordValid = mTypedWordValid;

    int x = 0;
    for (int i = 0; i < count; i++) {
        CharSequence suggestion = mSuggestions.get(i);
        if (suggestion == null)
            continue;
        final int wordLength = suggestion.length();

        paint.setColor(mColorNormal);
        if (mHaveMinimalSuggestion && ((i == 1 && !typedWordValid) || (i == 0 && typedWordValid))) {
            paint.setTypeface(Typeface.DEFAULT_BOLD);
            paint.setColor(mColorRecommended);
            // existsAutoCompletion = true;
        } else if (i != 0 || (wordLength == 1 && count > 1)) {
            // HACK: even if i == 0, we use mColorOther when this
            // suggestion's length is 1 and
            // there are multiple suggestions, such as the default
            // punctuation list.
            paint.setColor(mColorOther);
        }

        // now that we set the typeFace, we can measure
        int wordWidth;
        if ((wordWidth = mWordWidth[i]) == 0) {
            float textWidth = paint.measureText(suggestion, 0, wordLength);
            // wordWidth = Math.max(0, (int) textWidth + X_GAP * 2);
            wordWidth = (int) (textWidth + mHorizontalGap * 2);
            mWordWidth[i] = wordWidth;
        }

        mWordX[i] = x;

        if (touchX != OUT_OF_BOUNDS_X_CORD && !scrolled && touchX + scrollX >= x
                && touchX + scrollX < x + wordWidth) {
            if (canvas != null && !mShowingAddToDictionary) {
                canvas.translate(x, 0);
                mSelectionHighlight.setBounds(0, bgPadding.top, wordWidth, height);
                mSelectionHighlight.draw(canvas);
                canvas.translate(-x, 0);
            }
            mSelectedString = suggestion;
            mSelectedIndex = i;
        }

        if (canvas != null) {
            // (+)This is the trick to get RTL/LTR text correct
            if (AnyApplication.getConfig().workaround_alwaysUseDrawText()) {
                final int y = (int) (height + paint.getTextSize() - paint.descent()) / 2;
                canvas.drawText(suggestion, 0, wordLength, x + wordWidth / 2, y, paint);
            } else {
                final int y = (int) (height - paint.getTextSize() + paint.descent()) / 2;
                // no matter what: StaticLayout
                float textX = x + (wordWidth / 2) - mHorizontalGap;
                float textY = y - bgPadding.bottom - bgPadding.top;

                canvas.translate(textX, textY);
                mTextPaint.setTypeface(paint.getTypeface());
                mTextPaint.setColor(paint.getColor());

                StaticLayout suggestionText = new StaticLayout(suggestion, mTextPaint, wordWidth,
                        Alignment.ALIGN_CENTER, 1.0f, 0.0f, false);
                suggestionText.draw(canvas);

                canvas.translate(-textX, -textY);
            }
            // (-)
            paint.setColor(mColorOther);
            canvas.translate(x + wordWidth, 0);
            // Draw a divider unless it's after the hint
            //or the last suggested word
            if (count > 1 && (!mShowingAddToDictionary) && i != (count - 1)) {
                canvas.translate(0, dividerYOffset);
                mDivider.draw(canvas);
                canvas.translate(0, -dividerYOffset);
            }
            canvas.translate(-x - wordWidth, 0);
        }
        paint.setTypeface(Typeface.DEFAULT);
        x += wordWidth;
    }
    mTotalWidth = x;
    if (mTargetScrollX != scrollX) {
        scrollToTarget();
    }
}

From source file:com.yek.keyboard.keyboards.views.CandidateView.java

/**
 * If the canvas is null, then only touch calculations are performed to pick
 * the target candidate.//w ww  .j  av  a 2s  .c om
 */
@Override
protected void onDraw(Canvas canvas) {
    if (canvas != null) {
        super.onDraw(canvas);
    }
    mTotalWidth = 0;

    final int height = getHeight();
    if (mBgPadding == null) {
        mBgPadding = new Rect(0, 0, 0, 0);
        if (getBackground() != null) {
            getBackground().getPadding(mBgPadding);
        }
        mDivider.setBounds(0, 0, mDivider.getIntrinsicWidth(), mDivider.getIntrinsicHeight());
    }

    final int dividerYOffset = (height - mDivider.getMinimumHeight()) / 2;
    final int count = mSuggestions.size();
    final Rect bgPadding = mBgPadding;
    final Paint paint = mPaint;
    final int touchX = mTouchX;
    final int scrollX = getScrollX();
    final boolean scrolled = mScrolled;
    final boolean typedWordValid = mTypedWordValid;

    int x = 0;
    for (int i = 0; i < count; i++) {
        CharSequence suggestion = mSuggestions.get(i);
        if (suggestion == null)
            continue;
        final int wordLength = suggestion.length();

        paint.setColor(mColorNormal);
        if (mHaveMinimalSuggestion && ((i == 1 && !typedWordValid) || (i == 0 && typedWordValid))) {
            paint.setTypeface(Typeface.DEFAULT_BOLD);
            paint.setColor(mColorRecommended);
            // existsAutoCompletion = true;
        } else if (i != 0 || (wordLength == 1 && count > 1)) {
            // HACK: even if i == 0, we use mColorOther when this
            // suggestion's length is 1 and
            // there are multiple suggestions, such as the default
            // punctuation list.
            paint.setColor(mColorOther);
        }

        // now that we set the typeFace, we can measure
        int wordWidth;
        if ((wordWidth = mWordWidth[i]) == 0) {
            float textWidth = paint.measureText(suggestion, 0, wordLength);
            // wordWidth = Math.max(0, (int) textWidth + X_GAP * 2);
            wordWidth = (int) (textWidth + mXGap * 2);
            mWordWidth[i] = wordWidth;
        }

        mWordX[i] = x;

        if (touchX != OUT_OF_BOUNDS_X_CORD && !scrolled && touchX + scrollX >= x
                && touchX + scrollX < x + wordWidth) {
            if (canvas != null && !mShowingAddToDictionary) {
                canvas.translate(x, 0);
                mSelectionHighlight.setBounds(0, bgPadding.top, wordWidth, height);
                mSelectionHighlight.draw(canvas);
                canvas.translate(-x, 0);
            }
            mSelectedString = suggestion;
            mSelectedIndex = i;
        }

        if (canvas != null) {
            // (+)This is the trick to get RTL/LTR text correct
            if (AnyApplication.getConfig().workaround_alwaysUseDrawText()) {
                final int y = (int) (height + paint.getTextSize() - paint.descent()) / 2;
                canvas.drawText(suggestion, 0, wordLength, x + wordWidth / 2, y, paint);
            } else {
                final int y = (int) (height - paint.getTextSize() + paint.descent()) / 2;
                // no matter what: StaticLayout
                float textX = x + (wordWidth / 2) - mXGap;
                float textY = y - bgPadding.bottom - bgPadding.top;

                canvas.translate(textX, textY);
                mTextPaint.setTypeface(paint.getTypeface());
                mTextPaint.setColor(paint.getColor());

                StaticLayout suggestionText = new StaticLayout(suggestion, mTextPaint, wordWidth,
                        Alignment.ALIGN_CENTER, 1.0f, 0.0f, false);
                suggestionText.draw(canvas);

                canvas.translate(-textX, -textY);
            }
            // (-)
            paint.setColor(mColorOther);
            canvas.translate(x + wordWidth, 0);
            // Draw a divider unless it's after the hint
            //or the last suggested word
            if (count > 1 && (!mShowingAddToDictionary) && i != (count - 1)) {
                canvas.translate(0, dividerYOffset);
                mDivider.draw(canvas);
                canvas.translate(0, -dividerYOffset);
            }
            canvas.translate(-x - wordWidth, 0);
        }
        paint.setTypeface(Typeface.DEFAULT);
        x += wordWidth;
    }
    mTotalWidth = x;
    if (mTargetScrollX != scrollX) {
        scrollToTarget();
    }
}

From source file:com.anysoftkeyboard.keyboards.views.AnyKeyboardViewBase.java

private float adjustTextSizeForLabel(final Paint paint, final CharSequence label, final int width) {
    TextWidthCacheKey cacheKey = new TextWidthCacheKey(label, width);
    if (mTextWidthCache.containsKey(cacheKey)) {
        return mTextWidthCache.get(cacheKey).setCachedValues(paint);
    }/*  ww  w .j  av a2  s . c  om*/
    float textSize = paint.getTextSize();
    float textWidth = paint.measureText(label, 0, label.length());
    // I'm going to try something if the key is too small for the
    // text:
    // 1) divide the text size by 1.5
    // 2) if still too large, divide by 2.5
    // 3) show no text
    if (textWidth > width) {
        textSize = mKeyTextSize / 1.5f;
        paint.setTextSize(textSize);
        textWidth = paint.measureText(label, 0, label.length());
        if (textWidth > width) {
            textSize = mKeyTextSize / 2.5f;
            paint.setTextSize(textSize);
            textWidth = paint.measureText(label, 0, label.length());
            if (textWidth > width) {
                textSize = 0f;
                paint.setTextSize(textSize);
                textWidth = paint.measureText(label, 0, label.length());
            }
        }
    }

    mTextWidthCache.put(cacheKey, new TextWidthCacheValue(textSize, textWidth));
    return textWidth;
}

From source file:com.anysoftkeyboard.keyboards.views.AnyKeyboardBaseView.java

private void onBufferDraw(Canvas canvas) {
    if (mKeyboardChanged) {
        invalidateAllKeys();//w  w w .j  ava  2 s  .c  o  m
        mKeyboardChanged = false;
    }

    canvas.getClipBounds(mDirtyRect);

    if (mKeyboard == null)
        return;

    final boolean drawKeyboardNameText = (mKeyboardNameTextSize > 1f)
            && AnyApplication.getConfig().getShowKeyboardNameText();

    final boolean drawHintText = (mHintTextSize > 1) && AnyApplication.getConfig().getShowHintTextOnKeys();
    // TODO: calls to AnyApplication.getConfig().getXXXXX() functions are
    // not yet implemented,
    // but need to when allowing preferences to override theme settings of
    // these values
    // right now just using what should be the default values for these
    // unimplemented preferences

    final boolean useCustomKeyTextColor = false;
    // TODO: final boolean useCustomKeyTextColor =
    // AnyApplication.getConfig().getUseCustomTextColorOnKeys();
    final ColorStateList keyTextColor = useCustomKeyTextColor
            ? new ColorStateList(new int[][] { { 0 } }, new int[] { 0xFF6666FF })
            : mKeyTextColor;
    // TODO: ? AnyApplication.getConfig().getCustomKeyTextColorOnKeys() :
    // mKeyTextColor;

    final boolean useCustomHintColor = drawHintText && false;
    // TODO: final boolean useCustomHintColor = drawHintText &&
    // AnyApplication.getConfig().getUseCustomHintColorOnKeys();
    final ColorStateList hintColor = useCustomHintColor
            ? new ColorStateList(new int[][] { { 0 } }, new int[] { 0xFFFF6666 })
            : mHintTextColor;
    // TODO: ? AnyApplication.getConfig().getCustomHintColorOnKeys() :
    // mHintTextColor;

    // allow preferences to override theme settings for hint text position
    final boolean useCustomHintAlign = drawHintText && AnyApplication.getConfig().getUseCustomHintAlign();
    final int hintAlign = useCustomHintAlign ? AnyApplication.getConfig().getCustomHintAlign()
            : mHintLabelAlign;
    final int hintVAlign = useCustomHintAlign ? AnyApplication.getConfig().getCustomHintVAlign()
            : mHintLabelVAlign;

    final Paint paint = mPaint;
    final Drawable keyBackground = mKeyBackground;
    final Rect clipRegion = mClipRegion;
    final int kbdPaddingLeft = getPaddingLeft();
    final int kbdPaddingTop = getPaddingTop();
    final Key[] keys = mKeys;
    final Key invalidKey = mInvalidatedKey;

    boolean drawSingleKey = false;
    if (invalidKey != null && canvas.getClipBounds(clipRegion)) {
        // TODO we should use Rect.inset and Rect.contains here.
        // Is clipRegion completely contained within the invalidated key?
        if (invalidKey.x + kbdPaddingLeft - 1 <= clipRegion.left
                && invalidKey.y + kbdPaddingTop - 1 <= clipRegion.top
                && invalidKey.x + invalidKey.width + kbdPaddingLeft + 1 >= clipRegion.right
                && invalidKey.y + invalidKey.height + kbdPaddingTop + 1 >= clipRegion.bottom) {
            drawSingleKey = true;
        }
    }
    final int keyCount = keys.length;
    for (int i = 0; i < keyCount; i++) {
        final AnyKey key = (AnyKey) keys[i];
        final boolean keyIsSpace = isSpaceKey(key);

        if (drawSingleKey && (invalidKey != key)) {
            continue;
        }
        if (!mDirtyRect.intersects(key.x + kbdPaddingLeft, key.y + kbdPaddingTop,
                key.x + key.width + kbdPaddingLeft, key.y + key.height + kbdPaddingTop)) {
            continue;
        }
        int[] drawableState = key.getCurrentDrawableState(mDrawableStatesProvider);

        if (keyIsSpace)
            paint.setColor(mKeyboardNameTextColor.getColorForState(drawableState, 0xFF000000));
        else
            paint.setColor(keyTextColor.getColorForState(drawableState, 0xFF000000));
        keyBackground.setState(drawableState);

        // Switch the character to uppercase if shift is pressed
        CharSequence label = key.label == null ? null : adjustCase(key).toString();

        final Rect bounds = keyBackground.getBounds();
        if ((key.width != bounds.right) || (key.height != bounds.bottom)) {
            keyBackground.setBounds(0, 0, key.width, key.height);
        }
        canvas.translate(key.x + kbdPaddingLeft, key.y + kbdPaddingTop);
        keyBackground.draw(canvas);

        if (TextUtils.isEmpty(label)) {
            Drawable iconToDraw = getIconToDrawForKey(key, false);
            if (iconToDraw != null/* && shouldDrawIcon */) {
                //http://developer.android.com/reference/android/graphics/drawable/Drawable.html#getCurrent()
                //http://stackoverflow.com/a/103600/1324235
                final boolean is9Patch = iconToDraw.getCurrent() instanceof NinePatchDrawable;

                // Special handing for the upper-right number hint icons
                final int drawableWidth;
                final int drawableHeight;
                final int drawableX;
                final int drawableY;

                drawableWidth = is9Patch ? key.width : iconToDraw.getIntrinsicWidth();
                drawableHeight = is9Patch ? key.height : iconToDraw.getIntrinsicHeight();
                drawableX = (key.width + mKeyBackgroundPadding.left - mKeyBackgroundPadding.right
                        - drawableWidth) / 2;
                drawableY = (key.height + mKeyBackgroundPadding.top - mKeyBackgroundPadding.bottom
                        - drawableHeight) / 2;

                canvas.translate(drawableX, drawableY);
                iconToDraw.setBounds(0, 0, drawableWidth, drawableHeight);
                iconToDraw.draw(canvas);
                canvas.translate(-drawableX, -drawableY);
                if (keyIsSpace && drawKeyboardNameText) {
                    // now a little hack, I'll set the label now, so it get
                    // drawn.
                    label = mKeyboardName;
                }
            } else {
                // ho... no icon.
                // I'll try to guess the text
                label = guessLabelForKey(key.codes[0]);
                if (TextUtils.isEmpty(label)) {
                    Log.w(TAG, "That's unfortunate, for key " + key.codes[0] + " at (" + key.x + ", " + key.y
                            + ") there is no icon nor label. Action ID is " + mKeyboardActionType);
                }
            }
        }

        if (label != null) {
            // For characters, use large font. For labels like "Done", use
            // small font.
            final FontMetrics fm;
            if (keyIsSpace) {
                paint.setTextSize(mKeyboardNameTextSize);
                paint.setTypeface(Typeface.DEFAULT_BOLD);
                if (mKeyboardNameFM == null)
                    mKeyboardNameFM = paint.getFontMetrics();
                fm = mKeyboardNameFM;
            } else if (label.length() > 1 && key.codes.length < 2) {
                paint.setTextSize(mLabelTextSize);
                paint.setTypeface(Typeface.DEFAULT_BOLD);
                if (mLabelFM == null)
                    mLabelFM = paint.getFontMetrics();
                fm = mLabelFM;
            } else {
                fm = setPaintToKeyText(paint);
            }

            final float labelHeight = -fm.top;
            // Draw a drop shadow for the text
            paint.setShadowLayer(mShadowRadius, mShadowOffsetX, mShadowOffsetY, mShadowColor);

            // (+)This is the trick to get RTL/LTR text correct
            // no matter what: StaticLayout
            // this should be in the top left corner of the key
            float textWidth = paint.measureText(label, 0, label.length());
            // I'm going to try something if the key is too small for the
            // text:
            // 1) divide the text size by 1.5
            // 2) if still too large, divide by 2.5
            // 3) show no text
            if (textWidth > key.width) {
                Log.d(TAG, "Label '" + label + "' is too large for the key. Reducing by 1.5.");
                paint.setTextSize(mKeyTextSize / 1.5f);
                textWidth = paint.measureText(label, 0, label.length());
                if (textWidth > key.width) {
                    Log.d(TAG, "Label '" + label + "' is too large for the key. Reducing by 2.5.");
                    paint.setTextSize(mKeyTextSize / 2.5f);
                    textWidth = paint.measureText(label, 0, label.length());
                    if (textWidth > key.width) {
                        Log.d(TAG, "Label '" + label + "' is too large for the key. Showing no text.");
                        paint.setTextSize(0f);
                        textWidth = paint.measureText(label, 0, label.length());
                    }
                }
            }

            // the center of the drawable space, which is value used
            // previously for vertically
            // positioning the key label
            final float centerY = mKeyBackgroundPadding.top
                    + ((key.height - mKeyBackgroundPadding.top - mKeyBackgroundPadding.bottom)
                            / (keyIsSpace ? 3 : 2));// the label on the space is a bit higher

            // the X coordinate for the center of the main label text is
            // unaffected by the hints
            final float centerX = mKeyBackgroundPadding.left
                    + (key.width - mKeyBackgroundPadding.left - mKeyBackgroundPadding.right) / 2;

            final float textX = centerX;
            final float textY;
            // Some devices (mostly pre-Honeycomb, have issues with RTL text
            // drawing.
            // Of course, there is no issue with a single character :)
            // so, we'll use the RTL secured drawing (via StaticLayout) for
            // labels.
            if (label.length() > 1 && !AnyApplication.getConfig().workaround_alwaysUseDrawText()) {
                // calculate Y coordinate of top of text based on center
                // location
                textY = centerY - ((labelHeight - paint.descent()) / 2);
                canvas.translate(textX, textY);
                Log.d(TAG, "Using RTL fix for key draw '" + label + "'");
                // RTL fix. But it costs, let do it when in need (more than
                // 1 character)
                StaticLayout labelText = new StaticLayout(label, new TextPaint(paint), (int) textWidth,
                        Alignment.ALIGN_NORMAL, 1.0f, 0.0f, false);
                labelText.draw(canvas);
            } else {
                // to get Y coordinate of baseline from center of text,
                // first add half the height (to get to
                // bottom of text), then subtract the part below the
                // baseline. Note that fm.top is negative.
                textY = centerY + ((labelHeight - paint.descent()) / 2);
                canvas.translate(textX, textY);
                canvas.drawText(label, 0, label.length(), 0, 0, paint);
            }
            canvas.translate(-textX, -textY);
            // (-)

            // Turn off drop shadow
            paint.setShadowLayer(0, 0, 0, 0);
        }

        if (drawHintText) {
            if ((key.popupCharacters != null && key.popupCharacters.length() > 0) || (key.popupResId != 0)
                    || (key.longPressCode != 0)) {
                Paint.Align oldAlign = paint.getTextAlign();

                String hintText = null;

                if (key.hintLabel != null && key.hintLabel.length() > 0) {
                    hintText = key.hintLabel.toString();
                    // it is the responsibility of the keyboard layout
                    // designer to ensure that they do
                    // not put too many characters in the hint label...
                } else if (key.longPressCode != 0) {
                    if (Character.isLetterOrDigit(key.longPressCode))
                        hintText = Character.toString((char) key.longPressCode);
                } else if (key.popupCharacters != null) {
                    final String hintString = key.popupCharacters.toString();
                    final int hintLength = hintString.length();
                    if (hintLength <= 3)
                        hintText = hintString;
                }

                // if hintText is still null, it means it didn't fit one of
                // the above
                // cases, so we should provide the hint using the default
                if (hintText == null) {
                    if (mHintOverflowLabel != null)
                        hintText = mHintOverflowLabel.toString();
                    else {
                        // theme does not provide a defaultHintLabel
                        // use  if hints are above, ... if hints are
                        // below
                        // (to avoid being too close to main label/icon)
                        if (hintVAlign == Gravity.TOP)
                            hintText = "";
                        else
                            hintText = "...";
                    }
                }

                if (mKeyboard.isShifted())
                    hintText = hintText.toUpperCase();

                // now draw hint
                paint.setTypeface(Typeface.DEFAULT);
                paint.setColor(hintColor.getColorForState(drawableState, 0xFF000000));
                paint.setTextSize(mHintTextSize);
                // get the hint text font metrics so that we know the size
                // of the hint when
                // we try to position the main label (to try to make sure
                // they don't overlap)
                if (mHintTextFM == null) {
                    mHintTextFM = paint.getFontMetrics();
                }

                final float hintX;
                final float hintY;

                // the (float) 0.5 value is added or subtracted to just give
                // a little more room
                // in case the theme designer didn't account for the hint
                // label location
                if (hintAlign == Gravity.LEFT) {
                    // left
                    paint.setTextAlign(Paint.Align.LEFT);
                    hintX = mKeyBackgroundPadding.left + (float) 0.5;
                } else if (hintAlign == Gravity.CENTER) {
                    // center
                    paint.setTextAlign(Paint.Align.CENTER);
                    hintX = mKeyBackgroundPadding.left
                            + (key.width - mKeyBackgroundPadding.left - mKeyBackgroundPadding.right) / 2;
                } else {
                    // right
                    paint.setTextAlign(Paint.Align.RIGHT);
                    hintX = key.width - mKeyBackgroundPadding.right - (float) 0.5;
                }

                if (hintVAlign == Gravity.TOP) {
                    // above
                    hintY = mKeyBackgroundPadding.top - mHintTextFM.top + (float) 0.5;
                } else {
                    // below
                    hintY = key.height - mKeyBackgroundPadding.bottom - mHintTextFM.bottom - (float) 0.5;
                }

                canvas.drawText(hintText, hintX, hintY, paint);
                paint.setTextAlign(oldAlign);
            }
        }

        canvas.translate(-key.x - kbdPaddingLeft, -key.y - kbdPaddingTop);
    }
    mInvalidatedKey = null;
    // Overlay a dark rectangle to dim the keyboard
    if (mMiniKeyboard != null && mMiniKeyboardVisible) {
        paint.setColor((int) (mBackgroundDimAmount * 0xFF) << 24);
        canvas.drawRect(0, 0, getWidth(), getHeight(), paint);
    }

    if (FeaturesSet.DEBUG_LOG) {
        if (mShowTouchPoints) {
            for (PointerTracker tracker : mPointerTrackers) {
                int startX = tracker.getStartX();
                int startY = tracker.getStartY();
                int lastX = tracker.getLastX();
                int lastY = tracker.getLastY();
                paint.setAlpha(128);
                paint.setColor(0xFFFF0000);
                canvas.drawCircle(startX, startY, 3, paint);
                canvas.drawLine(startX, startY, lastX, lastY, paint);
                paint.setColor(0xFF0000FF);
                canvas.drawCircle(lastX, lastY, 3, paint);
                paint.setColor(0xFF00FF00);
                canvas.drawCircle((startX + lastX) / 2, (startY + lastY) / 2, 2, paint);
            }
        }
    }

    mDrawPending = false;
    mDirtyRect.setEmpty();
}