List of usage examples for android.graphics Paint getTextSize
public float getTextSize()
From source file:com.anysoftkeyboard.keyboards.views.AnyKeyboardViewBase.java
@CallSuper protected void onBufferDraw(Canvas canvas, final Paint paint) { if (mKeyboardChanged) { invalidateAllKeys();// w ww. j a v a 2 s.c o m mKeyboardChanged = false; } canvas.getClipBounds(mDirtyRect); if (mKeyboard == null) return; final boolean drawKeyboardNameText = (mKeyboardNameTextSize > 1f) && AnyApplication.getConfig().getShowKeyboardNameText(); final boolean drawHintText = (mHintTextSize > 1) && AnyApplication.getConfig().getShowHintTextOnKeys(); final boolean useCustomKeyTextColor = false; // TODO: final boolean useCustomKeyTextColor = // AnyApplication.getConfig().getUseCustomTextColorOnKeys(); final ColorStateList keyTextColor = useCustomKeyTextColor ? new ColorStateList(new int[][] { { 0 } }, new int[] { 0xFF6666FF }) : mKeyTextColor; final boolean useCustomHintColor = drawHintText && false; // TODO: final boolean useCustomHintColor = drawHintText && final ColorStateList hintColor = useCustomHintColor ? new ColorStateList(new int[][] { { 0 } }, new int[] { 0xFFFF6666 }) : mHintTextColor; // allow preferences to override theme settings for hint text position final boolean useCustomHintAlign = drawHintText && AnyApplication.getConfig().getUseCustomHintAlign(); final int hintAlign = useCustomHintAlign ? AnyApplication.getConfig().getCustomHintAlign() : mHintLabelAlign; final int hintVAlign = useCustomHintAlign ? AnyApplication.getConfig().getCustomHintVAlign() : mHintLabelVAlign; final Drawable keyBackground = mKeyBackground; final Rect clipRegion = mClipRegion; final int kbdPaddingLeft = getPaddingLeft(); final int kbdPaddingTop = getPaddingTop(); final Key[] keys = mKeys; final Key invalidKey = mInvalidatedKey; boolean drawSingleKey = false; if (invalidKey != null && canvas.getClipBounds(clipRegion)) { // TODO we should use Rect.inset and Rect.contains here. // Is clipRegion completely contained within the invalidated key? if (invalidKey.x + kbdPaddingLeft - 1 <= clipRegion.left && invalidKey.y + kbdPaddingTop - 1 <= clipRegion.top && invalidKey.x + invalidKey.width + kbdPaddingLeft + 1 >= clipRegion.right && invalidKey.y + invalidKey.height + kbdPaddingTop + 1 >= clipRegion.bottom) { drawSingleKey = true; } } for (Key keyBase : keys) { final AnyKey key = (AnyKey) keyBase; final boolean keyIsSpace = isSpaceKey(key); if (drawSingleKey && (invalidKey != key)) { continue; } if (!mDirtyRect.intersects(key.x + kbdPaddingLeft, key.y + kbdPaddingTop, key.x + key.width + kbdPaddingLeft, key.y + key.height + kbdPaddingTop)) { continue; } int[] drawableState = key.getCurrentDrawableState(mDrawableStatesProvider); if (keyIsSpace) paint.setColor(mKeyboardNameTextColor); else paint.setColor(keyTextColor.getColorForState(drawableState, 0xFF000000)); keyBackground.setState(drawableState); // Switch the character to uppercase if shift is pressed CharSequence label = key.label == null ? null : adjustLabelToShiftState(key); final Rect bounds = keyBackground.getBounds(); if ((key.width != bounds.right) || (key.height != bounds.bottom)) { keyBackground.setBounds(0, 0, key.width, key.height); } canvas.translate(key.x + kbdPaddingLeft, key.y + kbdPaddingTop); keyBackground.draw(canvas); if (TextUtils.isEmpty(label)) { Drawable iconToDraw = getIconToDrawForKey(key, false); if (iconToDraw != null/* && shouldDrawIcon */) { //http://developer.android.com/reference/android/graphics/drawable/Drawable.html#getCurrent() //http://stackoverflow.com/a/103600/1324235 final boolean is9Patch = iconToDraw.getCurrent() instanceof NinePatchDrawable; // Special handing for the upper-right number hint icons final int drawableWidth; final int drawableHeight; final int drawableX; final int drawableY; drawableWidth = is9Patch ? key.width : iconToDraw.getIntrinsicWidth(); drawableHeight = is9Patch ? key.height : iconToDraw.getIntrinsicHeight(); drawableX = (key.width + mKeyBackgroundPadding.left - mKeyBackgroundPadding.right - drawableWidth) / 2; drawableY = (key.height + mKeyBackgroundPadding.top - mKeyBackgroundPadding.bottom - drawableHeight) / 2; canvas.translate(drawableX, drawableY); iconToDraw.setBounds(0, 0, drawableWidth, drawableHeight); iconToDraw.draw(canvas); canvas.translate(-drawableX, -drawableY); if (keyIsSpace && drawKeyboardNameText) { // now a little hack, I'll set the label now, so it get // drawn. label = mKeyboardName; } } else { // ho... no icon. // I'll try to guess the text label = guessLabelForKey(key.getPrimaryCode()); } } if (label != null) { // For characters, use large font. For labels like "Done", use // small font. final FontMetrics fm; if (keyIsSpace) { paint.setTextSize(mKeyboardNameTextSize); paint.setTypeface(Typeface.DEFAULT_BOLD); if (mKeyboardNameFontMetrics == null) mKeyboardNameFontMetrics = paint.getFontMetrics(); fm = mKeyboardNameFontMetrics; } else if (label.length() > 1 && key.getCodesCount() < 2) { setPaintForLabelText(paint); if (mLabelFontMetrics == null) mLabelFontMetrics = paint.getFontMetrics(); fm = mLabelFontMetrics; } else { setPaintToKeyText(paint); if (mTextFontMetrics == null) mTextFontMetrics = paint.getFontMetrics(); fm = mTextFontMetrics; } if (isLabelOfPictographic(label)) { paint.setTextSize(2f * paint.getTextSize()); } final float labelHeight = -fm.top; // Draw a drop shadow for the text paint.setShadowLayer(mShadowRadius, mShadowOffsetX, mShadowOffsetY, mShadowColor); final float textWidth = adjustTextSizeForLabel(paint, label, key.width); // the center of the drawable space, which is value used // previously for vertically // positioning the key label final float centerY = mKeyBackgroundPadding.top + ((key.height - mKeyBackgroundPadding.top - mKeyBackgroundPadding.bottom) / (keyIsSpace ? 3 : 2));// the label on the space is a bit higher // the X coordinate for the center of the main label text is // unaffected by the hints final float textX = mKeyBackgroundPadding.left + (key.width - mKeyBackgroundPadding.left - mKeyBackgroundPadding.right) / 2; final float textY; // Some devices (mostly pre-Honeycomb, have issues with RTL text // drawing. // Of course, there is no issue with a single character :) // so, we'll use the RTL secured drawing (via StaticLayout) for // labels. if (label.length() > 1 && !AnyApplication.getConfig().workaround_alwaysUseDrawText()) { // calculate Y coordinate of top of text based on center // location textY = centerY - ((labelHeight - paint.descent()) / 2); canvas.translate(textX, textY); // RTL fix. But it costs, let do it when in need (more than // 1 character) StaticLayout labelText = new StaticLayout(label, new TextPaint(paint), (int) textWidth, Alignment.ALIGN_NORMAL, 1.0f, 0.0f, false); labelText.draw(canvas); } else { // to get Y coordinate of baseline from center of text, // first add half the height (to get to // bottom of text), then subtract the part below the // baseline. Note that fm.top is negative. textY = centerY + ((labelHeight - paint.descent()) / 2); canvas.translate(textX, textY); canvas.drawText(label, 0, label.length(), 0, 0, paint); } canvas.translate(-textX, -textY); // (-) // Turn off drop shadow paint.setShadowLayer(0, 0, 0, 0); } if (drawHintText) { if ((key.popupCharacters != null && key.popupCharacters.length() > 0) || (key.popupResId != 0) || (key.longPressCode != 0)) { Align oldAlign = paint.getTextAlign(); String hintText = null; if (key.hintLabel != null && key.hintLabel.length() > 0) { hintText = key.hintLabel.toString(); // it is the responsibility of the keyboard layout // designer to ensure that they do // not put too many characters in the hint label... } else if (key.longPressCode != 0) { if (Character.isLetterOrDigit(key.longPressCode)) hintText = Character.toString((char) key.longPressCode); } else if (key.popupCharacters != null) { final String hintString = key.popupCharacters.toString(); final int hintLength = hintString.length(); if (hintLength <= 3) hintText = hintString; } // if hintText is still null, it means it didn't fit one of // the above // cases, so we should provide the hint using the default if (hintText == null) { if (mHintOverflowLabel != null) hintText = mHintOverflowLabel; else { // theme does not provide a defaultHintLabel // use if hints are above, ... if hints are // below // (to avoid being too close to main label/icon) if (hintVAlign == Gravity.TOP) hintText = ""; else hintText = "..."; } } if (mKeyboard.isShifted()) hintText = hintText.toUpperCase(getKeyboard().getLocale()); // now draw hint paint.setTypeface(Typeface.DEFAULT); paint.setColor(hintColor.getColorForState(drawableState, 0xFF000000)); paint.setTextSize(mHintTextSize); // get the hint text font metrics so that we know the size // of the hint when // we try to position the main label (to try to make sure // they don't overlap) if (mHintTextFontMetrics == null) { mHintTextFontMetrics = paint.getFontMetrics(); } final float hintX; final float hintY; // the (float) 0.5 value is added or subtracted to just give // a little more room // in case the theme designer didn't account for the hint // label location if (hintAlign == Gravity.START) { // left paint.setTextAlign(Align.LEFT); hintX = mKeyBackgroundPadding.left + 0.5f; } else if (hintAlign == Gravity.CENTER) { // center paint.setTextAlign(Align.CENTER); hintX = mKeyBackgroundPadding.left + (key.width - mKeyBackgroundPadding.left - mKeyBackgroundPadding.right) / 2; } else { // right paint.setTextAlign(Align.RIGHT); hintX = key.width - mKeyBackgroundPadding.right - 0.5f; } if (hintVAlign == Gravity.TOP) { // above hintY = mKeyBackgroundPadding.top - mHintTextFontMetrics.top + 0.5f; } else { // below hintY = key.height - mKeyBackgroundPadding.bottom - mHintTextFontMetrics.bottom - 0.5f; } canvas.drawText(hintText, hintX, hintY, paint); paint.setTextAlign(oldAlign); } } canvas.translate(-key.x - kbdPaddingLeft, -key.y - kbdPaddingTop); } mInvalidatedKey = null; mDirtyRect.setEmpty(); }