List of usage examples for android.graphics Paint ascent
public float ascent()
From source file:de.tum.in.tumcampus.auxiliary.calendar.DayView.java
@Override protected void onSizeChanged(int width, int height, int oldw, int oldh) { mViewWidth = width;/*from ww w. j a va 2 s .c o m*/ mViewHeight = height; mEdgeEffectTop.setSize(mViewWidth, mViewHeight); mEdgeEffectBottom.setSize(mViewWidth, mViewHeight); int gridAreaWidth = width - mHoursWidth; mCellWidth = (gridAreaWidth - (mNumDays * DAY_GAP)) / mNumDays; // This would be about 1 day worth in a 7 day view mHorizontalSnapBackThreshold = width / 7; Paint p = new Paint(); p.setTextSize(HOURS_TEXT_SIZE); mHoursTextHeight = (int) Math.abs(p.ascent()); remeasure(width, height); }
From source file:com.android.mail.ui.FolderDisplayer.java
public static void drawFolder(Canvas canvas, float x, float y, int width, int height, String name, int fgColor, int bgColor, FolderDisplayer.FolderDrawableResources res, BidiFormatter formatter, Paint paint) { canvas.save();/*from w ww. j a v a 2 s . co m*/ canvas.translate(x, y + res.folderVerticalOffset); // Draw the box. paint.setColor(bgColor); paint.setStyle(Paint.Style.FILL); final RectF rect = new RectF(0, 0, width, height); canvas.drawRoundRect(rect, res.folderRoundedCornerRadius, res.folderRoundedCornerRadius, paint); // Draw the text based on the language locale and layout direction. paint.setColor(fgColor); paint.setStyle(Paint.Style.FILL); // Compute the text/gradient indices final int textLength = (int) paint.measureText(name); final int gradientX0; final int gradientX1; final int textX; /*************************************************************************************************** * width - the actual folder chip rectangle. * * textLength - the length of the folder's full name (can be longer than * * the actual chip, which is what overflow gradient is for). * * innerPadding - the padding between the text and the chip edge. * * overflowPadding - the padding between start of overflow and the chip edge. * * * * * * text is in a RTL language * * * * index-0 * * |<---------------------------- width ---------------------------->| * * |<-------------------------textLength------------------>| | * * | |<----- overflowPadding ----->| | * * | |<- innerPadding ->|<-------->|<--------->|<- horizontalPadding ->| * * textX gX1 gX0 * * * * * * text is in a LTR language. * * * * index-0 * * |<------------------------------ width ------------------------------->| * * | |<-------------------------textLength-------------------->| * * | |<-------- overflowPadding ------->| * * |<- horizontalPadding ->|<--------->|<-------->|<- horizontalPadding ->| * * textX gX0 gX1 * * * **************************************************************************************************/ if (formatter.isRtl(name)) { gradientX0 = res.overflowGradientPadding; gradientX1 = res.folderHorizontalPadding; textX = width - res.folderHorizontalPadding - textLength; } else { gradientX0 = width - res.overflowGradientPadding; gradientX1 = width - res.folderHorizontalPadding; textX = res.folderHorizontalPadding; } // Draw the text and the possible overflow gradient // Overflow happens when the text is longer than the chip width minus side paddings. if (textLength > width - 2 * res.folderHorizontalPadding) { final Shader shader = new LinearGradient(gradientX0, 0, gradientX1, 0, fgColor, Utils.getTransparentColor(fgColor), Shader.TileMode.CLAMP); paint.setShader(shader); } final int textY = height / 2 - (int) (paint.descent() + paint.ascent()) / 2; canvas.drawText(name, textX, textY, paint); paint.setShader(null); canvas.restore(); }