List of usage examples for android.graphics Color HSVToColor
@ColorInt public static int HSVToColor(@Size(3) float hsv[])
From source file:Main.java
public static int generateRandomColour(long seed) { Random random = new Random(seed); int color = Color.argb(random.nextInt(), random.nextInt(), random.nextInt(), random.nextInt()); float[] hsv = new float[3]; Color.colorToHSV(color, hsv); //Adjust the saturation value, less than 1 is darker, greater than 1 is brighter hsv[2] *= 0.8;/* w w w . j a v a2 s. c o m*/ return Color.HSVToColor(hsv); }
From source file:Main.java
/** * Gets a darker color.//from w w w .java 2 s . c om * @param color the color to darken * @return the newly darkened color. */ public static int getDarkerColor(int color) { float[] hsv = new float[3]; Color.colorToHSV(color, hsv); hsv[2] *= 0.80f * hsv[2]; if (hsv[2] > 1) { hsv[2] = 1.0f; } else if (hsv[2] < 0) { hsv[2] = 0.0f; } return Color.HSVToColor(hsv); }
From source file:Main.java
public static int interpolate(int a, int b, float x) { float[] hsvA = new float[3]; float[] hsvB = new float[3]; Color.colorToHSV(a, hsvA);/* www . j a v a 2 s.c om*/ Color.colorToHSV(b, hsvB); for (int i = 0; i < 3; i++) { hsvB[i] = interpolate(hsvA[i], hsvB[i], x); } return Color.HSVToColor(hsvB); }
From source file:Main.java
public static int randomColor() { // http://developer.android.com/reference/android/graphics/Color.html#HSVToColor%28float%5B%5D%29 float hue = new Random().nextInt(360); // 0 - 360 float saturation = randomInRange(0.5f, 0.8f); // 0.5 to 0.8, away from white. but not too intense float brightness = randomInRange(0.5f, 0.8f); // 0.5 to 0.8, away from black, but not too light return Color.HSVToColor(new float[] { hue, saturation, brightness }); }
From source file:Main.java
/** * Gets a lighter color.//from w w w . j a va 2 s . com * @param color the color to lighten. * @return the newly lightened color. */ public static int getLigherColor(int color) { float[] hsv = new float[3]; Color.colorToHSV(color, hsv); float value = 1.0f - 0.6f * (1.0f - hsv[2]); if (value > 1) { hsv[2] = 1.0f; } else if (value < 0) { hsv[2] = 0.0f; } else { hsv[2] = value; } return Color.HSVToColor(hsv); }
From source file:Main.java
/** * Darkens the given color to use on the status bar. * @param color Brand color of the website. * @return Color that should be used for Android status bar. *//*from w w w. j av a2 s . c om*/ public static int computeStatusBarColor(int color) { float[] hsv = new float[3]; Color.colorToHSV(color, hsv); hsv[2] *= DARKEN_COLOR_FRACTION; return Color.HSVToColor(hsv); }
From source file:Main.java
/** * Darkens the given color to use on the status bar. * @param color Color which should be darkened. * @return Color that should be used for Android status bar. *///from ww w. java2 s . c o m public static int getDarkenedColorForStatusBar(int color) { float[] hsv = new float[3]; Color.colorToHSV(color, hsv); hsv[2] *= DARKEN_COLOR_FRACTION; return Color.HSVToColor(hsv); }
From source file:Main.java
/** * Change light value of a color.//from w w w. j a v a 2s . co m * <p> * <b>Warning:</b> Removes alpha channel. Only pass colors with alpha = {@code 0xFF}. * </p> * * @param color The {@link Color} {@code int} to use. * @param multiplier The {@code float} multiplier to apply to the light value. * @return A modified {@link Color} {@code int}. */ public static int enlightColor(int color, float multiplier) { float[] hsv = new float[3]; Color.RGBToHSV(Color.red(color), Color.green(color), Color.blue(color), hsv); hsv[2] = hsv[2] * multiplier; return Color.HSVToColor(hsv); }
From source file:Main.java
public static int getTempColor(Double temp) { float hue;//w w w . ja v a2s . c om if (temp >= TEMP_UPPER) { hue = BAD; } else if (temp <= TEMP_LOWER) { hue = GOOD; } else { hue = GOOD - (temp.floatValue() - TEMP_LOWER) / (TEMP_UPPER - TEMP_LOWER) * (GOOD - BAD) + BAD; } return Color.HSVToColor(new float[] { hue, SATURATION, VALUE }); }
From source file:Main.java
/** * @param pHue [0 .. 360)/* w w w. j a va 2s. co m*/ * @param pSaturation [0...1] * @param pValue [0...1] */ public static int HSVToColor(final float pHue, final float pSaturation, final float pValue) { HSV_TO_COLOR[HSV_TO_COLOR_HUE_INDEX] = pHue; HSV_TO_COLOR[HSV_TO_COLOR_SATURATION_INDEX] = pSaturation; HSV_TO_COLOR[HSV_TO_COLOR_VALUE_INDEX] = pValue; return Color.HSVToColor(HSV_TO_COLOR); }