List of usage examples for android.graphics Color argb
@ColorInt public static int argb(float alpha, float red, float green, float blue)
From source file:Main.java
/** * Blend between two ARGB colors using the given ratio. * * <p>A blend ratio of 0.0 will result in {@code color1}, 0.5 will give an even blend, * 1.0 will result in {@code color2}.</p> * * @param color1 the first ARGB color//from ww w.j av a 2 s . co m * @param color2 the second ARGB color * @param ratio the blend ratio of {@code color1} to {@code color2} */ public static int blendARGB(int color1, int color2, float ratio) { final float inverseRatio = 1 - ratio; float a = Color.alpha(color1) * inverseRatio + Color.alpha(color2) * ratio; float r = Color.red(color1) * inverseRatio + Color.red(color2) * ratio; float g = Color.green(color1) * inverseRatio + Color.green(color2) * ratio; float b = Color.blue(color1) * inverseRatio + Color.blue(color2) * ratio; return Color.argb((int) a, (int) r, (int) g, (int) b); }
From source file:Main.java
/** * Darken a color by percent.//from w w w .ja v a 2 s. co m * * @param color * @param percent 0.0 - 1.0 * @return A new, darker color. */ public static int darkenByPercent(int color, float percent) { // TODO We may try an HSV approach... // float[] hsv = new float[3]; // Color.colorToHSV(color, hsv); // hsv[2] *= percent; // return Color.HSVToColor(hsv); float r = Color.red(color) * percent; float g = Color.green(color) * percent; float b = Color.blue(color) * percent; int ir = Math.min(255, (int) r); int ig = Math.min(255, (int) g); int ib = Math.min(255, (int) b); int ia = Color.alpha(color); return (Color.argb(ia, ir, ig, ib)); }
From source file:Main.java
public static int lighten(int color, float fraction) { int red = Color.red(color); int green = Color.green(color); int blue = Color.blue(color); red = lightenColor(red, fraction);/*w w w. j a v a2 s. co m*/ green = lightenColor(green, fraction); blue = lightenColor(blue, fraction); int alpha = Color.alpha(color); return Color.argb(alpha, red, green, blue); }
From source file:Main.java
public static int darken(int color, float fraction) { int red = Color.red(color); int green = Color.green(color); int blue = Color.blue(color); red = darkenColor(red, fraction);/*from w w w. j av a2 s . c o m*/ green = darkenColor(green, fraction); blue = darkenColor(blue, fraction); int alpha = Color.alpha(color); return Color.argb(alpha, red, green, blue); }
From source file:Main.java
/** * Lighten a color by percent./* w ww .ja v a 2 s.c om*/ * * @param color * @param percent 0.0 - 1.0 * @return A new, lighter color. */ public static int lightterByPercent(int color, float percent) { // TODO We may try an HSV approach... // float[] hsv = new float[3]; // Color.colorToHSV(color, hsv); // hsv[2] *= (1 + percent); // return Color.HSVToColor(hsv); float r = Color.red(color) * (1 + percent); float g = Color.green(color) * (1 + percent); float b = Color.blue(color) * (1 + percent); int ir = Math.min(255, (int) r); int ig = Math.min(255, (int) g); int ib = Math.min(255, (int) b); int ia = Color.alpha(color); return (Color.argb(ia, ir, ig, ib)); }
From source file:Main.java
/** * This method calculates the suitable contrasting color that is viewable. * * @param color A color value.//from www .ja va 2 s . c o m * @return The calculated contrasting color that is viewable. */ public static int calculateContrastingColor(final int color) { final boolean isLightColor = isLightColor(color); final int alpha = isLightColor ? OPAQUE_ALPHA : TRANSPARENT_ALPHA; final int rgbColor = isLightColor ? COLOR_PARTIALLY_BLACK : COLOR_FULLY_WHITE; return Color.argb(alpha, rgbColor, rgbColor, rgbColor); }
From source file:Main.java
/** * Returns a color from a color-hex string and an alpha value. * //from w w w. ja va 2 s. c o m * @param hex * @param alpha * @return A color. */ public static int colorFromHexString(String hex, float alpha) { if (hex == null || hex.length() == 0) { throw new IllegalArgumentException("Hex color was null or empty"); } int color = 0; if (hex.charAt(0) != '#') { color = Color.parseColor('#' + hex); } else { color = Color.parseColor(hex); } return Color.argb((int) (alpha * 255), Color.red(color), Color.green(color), Color.blue(color)); }
From source file:com.grottworkshop.gwsmaterialviewpagerreg.Utils.java
public static int colorWithAlpha(int color, float percent) { int r = Color.red(color); int g = Color.green(color); int b = Color.blue(color); int alpha = Math.round(percent * 255); return Color.argb(alpha, r, g, b); }
From source file:Main.java
/** * Creates a copy of the bitmap by replacing the color of every pixel * by tintColor while keeping the alpha value. * @param bitmap The original bitmap.//from ww w . j a v a 2 s. c o m * @param tintColor The color to apply to every pixel. * @return A copy of the given bitmap with the tint color applied. */ public static Bitmap applyColor(Bitmap bitmap, int tintColor) { int r = Color.red(tintColor); int g = Color.green(tintColor); int b = Color.blue(tintColor); int width = bitmap.getWidth(); int height = bitmap.getHeight(); int[] pixels = new int[width * height]; bitmap.getPixels(pixels, 0, width, 0, 0, width, height); for (int i = 0; i < pixels.length; i++) { int color = pixels[i]; int alpha = Color.alpha(color); pixels[i] = Color.argb(alpha, r, g, b); } return Bitmap.createBitmap(pixels, width, height, Bitmap.Config.ARGB_8888); }
From source file:Main.java
/** * Creates a copy of the bitmap by replacing the color of every pixel * by accentColor while keeping the alpha value. * @param bitmap The original bitmap./*ww w . j a va2s . c om*/ * @param accentColor The color to apply to every pixel. * @return A copy of the given bitmap with the accent color applied. */ public static Bitmap applyColor(Bitmap bitmap, int accentColor) { int r = Color.red(accentColor); int g = Color.green(accentColor); int b = Color.blue(accentColor); int width = bitmap.getWidth(); int height = bitmap.getHeight(); int[] pixels = new int[width * height]; bitmap.getPixels(pixels, 0, width, 0, 0, width, height); for (int i = 0; i < pixels.length; i++) { int color = pixels[i]; int alpha = Color.alpha(color); pixels[i] = Color.argb(alpha, r, g, b); } return Bitmap.createBitmap(pixels, width, height, Bitmap.Config.ARGB_8888); }