Example usage for android.graphics Canvas MATRIX_SAVE_FLAG

List of usage examples for android.graphics Canvas MATRIX_SAVE_FLAG

Introduction

In this page you can find the example usage for android.graphics Canvas MATRIX_SAVE_FLAG.

Prototype

int MATRIX_SAVE_FLAG

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Document

Restore the current matrix when restore() is called.

Usage

From source file:com.android.launcher3.Utilities.java

/**
 * @param scale the scale to apply before drawing {@param icon} on the canvas
 *///  w  w  w  .  ja v a2s  . c  om
public static Bitmap createIconBitmap(Drawable icon, Context context, float scale) {
    synchronized (sCanvas) {
        final int iconBitmapSize = getIconBitmapSize();

        int width = iconBitmapSize;
        int height = iconBitmapSize;

        if (icon instanceof PaintDrawable) {
            PaintDrawable painter = (PaintDrawable) icon;
            painter.setIntrinsicWidth(width);
            painter.setIntrinsicHeight(height);
        } else if (icon instanceof BitmapDrawable) {
            // Ensure the bitmap has a density.
            BitmapDrawable bitmapDrawable = (BitmapDrawable) icon;
            Bitmap bitmap = bitmapDrawable.getBitmap();
            if (bitmap != null && bitmap.getDensity() == Bitmap.DENSITY_NONE) {
                bitmapDrawable.setTargetDensity(context.getResources().getDisplayMetrics());
            }
        }
        int sourceWidth = icon.getIntrinsicWidth();
        int sourceHeight = icon.getIntrinsicHeight();
        if (sourceWidth > 0 && sourceHeight > 0) {
            // Scale the icon proportionally to the icon dimensions
            final float ratio = (float) sourceWidth / sourceHeight;
            if (sourceWidth > sourceHeight) {
                height = (int) (width / ratio);
            } else if (sourceHeight > sourceWidth) {
                width = (int) (height * ratio);
            }
        }

        // no intrinsic size --> use default size
        int textureWidth = iconBitmapSize;
        int textureHeight = iconBitmapSize;

        final Bitmap bitmap = Bitmap.createBitmap(textureWidth, textureHeight, Bitmap.Config.ARGB_8888);
        final Canvas canvas = sCanvas;
        canvas.setBitmap(bitmap);

        final int left = (textureWidth - width) / 2;
        final int top = (textureHeight - height) / 2;

        @SuppressWarnings("all") // suppress dead code warning
        final boolean debug = false;
        if (debug) {
            // draw a big box for the icon for debugging
            canvas.drawColor(sColors[sColorIndex]);
            if (++sColorIndex >= sColors.length)
                sColorIndex = 0;
            Paint debugPaint = new Paint();
            debugPaint.setColor(0xffcccc00);
            canvas.drawRect(left, top, left + width, top + height, debugPaint);
        }

        sOldBounds.set(icon.getBounds());
        icon.setBounds(left, top, left + width, top + height);
        canvas.save(Canvas.MATRIX_SAVE_FLAG);
        canvas.scale(scale, scale, textureWidth / 2, textureHeight / 2);
        icon.draw(canvas);
        canvas.restore();
        icon.setBounds(sOldBounds);
        canvas.setBitmap(null);

        return bitmap;
    }
}