List of usage examples for android.graphics Canvas drawText
public void drawText(@NonNull CharSequence text, int start, int end, float x, float y, @NonNull Paint paint)
From source file:com.icloud.listenbook.base.view.viewpagerindicator.TitlePageIndicator.java
@Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); if (mViewPager == null) { return;/* w w w .ja va2s .co m*/ } final int count = mViewPager.getAdapter().getCount(); if (count == 0) { return; } // mCurrentPage is -1 on first start and after orientation changed. If // so, retrieve the correct index from viewpager. if (mCurrentPage == -1 && mViewPager != null) { mCurrentPage = mViewPager.getCurrentItem(); } // Calculate views bounds ArrayList<Rect> bounds = calculateAllBounds(mPaintText); final int boundsSize = bounds.size(); // Make sure we're on a page that still exists if (mCurrentPage >= boundsSize) { setCurrentItem(boundsSize - 1); return; } final int countMinusOne = count - 1; final float halfWidth = getWidth() / 2f; final int left = getLeft(); final float leftClip = left + mClipPadding; final int width = getWidth(); int height = getHeight(); final int right = left + width; final float rightClip = right - mClipPadding; int page = mCurrentPage; float offsetPercent; if (mPageOffset <= 0.5) { offsetPercent = mPageOffset; } else { page += 1; offsetPercent = 1 - mPageOffset; } final boolean currentSelected = (offsetPercent <= SELECTION_FADE_PERCENTAGE); final boolean currentBold = (offsetPercent <= BOLD_FADE_PERCENTAGE); final float selectedPercent = (SELECTION_FADE_PERCENTAGE - offsetPercent) / SELECTION_FADE_PERCENTAGE; // Verify if the current view must be clipped to the screen Rect curPageBound = bounds.get(mCurrentPage); float curPageWidth = curPageBound.right - curPageBound.left; if (curPageBound.left < leftClip) { // Try to clip to the screen (left side) clipViewOnTheLeft(curPageBound, curPageWidth, left); } if (curPageBound.right > rightClip) { // Try to clip to the screen (right side) clipViewOnTheRight(curPageBound, curPageWidth, right); } // Left views starting from the current position if (mCurrentPage > 0) { for (int i = mCurrentPage - 1; i >= 0; i--) { Rect bound = bounds.get(i); // Is left side is outside the screen if (bound.left < leftClip) { int w = bound.right - bound.left; // Try to clip to the screen (left side) clipViewOnTheLeft(bound, w, left); // Except if there's an intersection with the right view Rect rightBound = bounds.get(i + 1); if (mTitlePadding == TITLEPADDINGMAX && (i == (mCurrentPage - 1))) { bound.left -= width * mPageOffset; bound.right = bound.left + w; } else if (bound.right + mTitlePadding > rightBound.left) { bound.left = (int) (rightBound.left - w - mTitlePadding); bound.right = bound.left + w; } } } } // Right views starting from the current position if (mCurrentPage < countMinusOne) { for (int i = mCurrentPage + 1; i < count; i++) { Rect bound = bounds.get(i); // If right side is outside the screen if (bound.right > rightClip) { int w = bound.right - bound.left; // Try to clip to the screen (right side) clipViewOnTheRight(bound, w, right); // Except if there's an intersection with the left view Rect leftBound = bounds.get(i - 1); // Intersection if (mTitlePadding == TITLEPADDINGMAX && (i == (page + 1) || i == (mCurrentPage + 1))) { if (mCurrentPage != page) { bound.left += width * (1 - mPageOffset); bound.right = bound.left + w; } } else if (bound.left - mTitlePadding < leftBound.right) { bound.left = (int) (leftBound.right + mTitlePadding); bound.right = bound.left + w; } } } } // Now draw views int colorTextAlpha = mColorText >>> 24; for (int i = 0; i < count; i++) { // Get the title Rect bound = bounds.get(i); // Only if one side is visible if ((bound.left > left && bound.left < right) || (bound.right > left && bound.right < right)) { final boolean currentPage = (i == page); final CharSequence pageTitle = getTitle(i); // Only set bold if we are within bounds mPaintText.setFakeBoldText(currentPage && currentBold && mBoldText); // Draw text as unselected mPaintText.setColor(mColorText); if (currentPage && currentSelected) { // Fade out/in unselected text as the selected text fades // in/out mPaintText.setAlpha(colorTextAlpha - (int) (colorTextAlpha * selectedPercent)); } // Except if there's an intersection with the right view if (i < boundsSize - 1) { Rect rightBound = bounds.get(i + 1); // Intersection if (mTitlePadding != TITLEPADDINGMAX && bound.right + mTitlePadding > rightBound.left) { int w = bound.right - bound.left; bound.left = (int) (rightBound.left - w - mTitlePadding); bound.right = bound.left + w; } } canvas.drawText(pageTitle, 0, pageTitle.length(), bound.left, bound.bottom + mTopPadding, mPaintText); // If we are within the selected bounds draw the selected text if (currentPage && currentSelected) { mPaintText.setColor(mColorSelected); mPaintText.setAlpha((int) ((mColorSelected >>> 24) * selectedPercent)); canvas.drawText(pageTitle, 0, pageTitle.length(), bound.left, bound.bottom + mTopPadding, mPaintText); } } } // If we want the line on the top change height to zero and invert the // line height to trick the drawing code float footerLineHeight = mFooterLineHeight; float footerIndicatorLineHeight = mFooterIndicatorHeight; if (mLinePosition == LinePosition.Top) { height = 0; footerLineHeight = -footerLineHeight; footerIndicatorLineHeight = -footerIndicatorLineHeight; } // Draw the footer line mPath.reset(); mPath.moveTo(0, height - footerLineHeight / 2f); mPath.lineTo(width, height - footerLineHeight / 2f); mPath.close(); canvas.drawPath(mPath, mPaintFooterLine); float heightMinusLine = height - footerLineHeight; switch (mFooterIndicatorStyle) { case Triangle: mPath.reset(); mPath.moveTo(halfWidth, heightMinusLine - footerIndicatorLineHeight); mPath.lineTo(halfWidth + footerIndicatorLineHeight, heightMinusLine); mPath.lineTo(halfWidth - footerIndicatorLineHeight, heightMinusLine); mPath.close(); canvas.drawPath(mPath, mPaintFooterIndicator); break; case Underline: if (!currentSelected || page >= boundsSize) { break; } Rect underlineBounds = bounds.get(page); final float rightPlusPadding = underlineBounds.right + mFooterIndicatorUnderlinePadding; final float leftMinusPadding = underlineBounds.left - mFooterIndicatorUnderlinePadding; final float heightMinusLineMinusIndicator = heightMinusLine - footerIndicatorLineHeight; mPath.reset(); mPath.moveTo(leftMinusPadding, heightMinusLine); mPath.lineTo(rightPlusPadding, heightMinusLine); mPath.lineTo(rightPlusPadding, heightMinusLineMinusIndicator); mPath.lineTo(leftMinusPadding, heightMinusLineMinusIndicator); mPath.close(); mPaintFooterIndicator.setAlpha((int) (0xFF * selectedPercent)); canvas.drawPath(mPath, mPaintFooterIndicator); mPaintFooterIndicator.setAlpha(0xFF); break; } }
From source file:com.yek.keyboard.keyboards.views.AnyKeyboardViewBase.java
@CallSuper protected void onBufferDraw(Canvas canvas, final Paint paint) { if (mKeyboardChanged) { invalidateAllKeys();/*from w ww .j a v a 2s .c o m*/ mKeyboardChanged = false; } canvas.getClipBounds(mDirtyRect); if (mKeyboard == null) return; final boolean drawKeyboardNameText = (mKeyboardNameTextSize > 1f) && AnyApplication.getConfig().getShowKeyboardNameText(); final boolean drawHintText = (mHintTextSize > 1) && AnyApplication.getConfig().getShowHintTextOnKeys(); final boolean useCustomKeyTextColor = false; // TODO: final boolean useCustomKeyTextColor = // AnyApplication.getConfig().getUseCustomTextColorOnKeys(); final ColorStateList keyTextColor = useCustomKeyTextColor ? new ColorStateList(new int[][] { { 0 } }, new int[] { 0xFF6666FF }) : mKeyTextColor; final boolean useCustomHintColor = drawHintText && false; // TODO: final boolean useCustomHintColor = drawHintText && final ColorStateList hintColor = useCustomHintColor ? new ColorStateList(new int[][] { { 0 } }, new int[] { 0xFFFF6666 }) : mHintTextColor; // allow preferences to override theme settings for hint text position final boolean useCustomHintAlign = drawHintText && AnyApplication.getConfig().getUseCustomHintAlign(); final int hintAlign = useCustomHintAlign ? AnyApplication.getConfig().getCustomHintAlign() : mHintLabelAlign; final int hintVAlign = useCustomHintAlign ? AnyApplication.getConfig().getCustomHintVAlign() : mHintLabelVAlign; final Drawable keyBackground = mKeyBackground; final Rect clipRegion = mClipRegion; final int kbdPaddingLeft = getPaddingLeft(); final int kbdPaddingTop = getPaddingTop(); final Keyboard.Key[] keys = mKeys; final Keyboard.Key invalidKey = mInvalidatedKey; boolean drawSingleKey = false; if (invalidKey != null && canvas.getClipBounds(clipRegion)) { // TODO we should use Rect.inset and Rect.contains here. // Is clipRegion completely contained within the invalidated key? if (invalidKey.x + kbdPaddingLeft - 1 <= clipRegion.left && invalidKey.y + kbdPaddingTop - 1 <= clipRegion.top && invalidKey.x + invalidKey.width + kbdPaddingLeft + 1 >= clipRegion.right && invalidKey.y + invalidKey.height + kbdPaddingTop + 1 >= clipRegion.bottom) { drawSingleKey = true; } } for (Keyboard.Key keyBase : keys) { final AnyKeyboard.AnyKey key = (AnyKeyboard.AnyKey) keyBase; final boolean keyIsSpace = isSpaceKey(key); if (drawSingleKey && (invalidKey != key)) { continue; } if (!mDirtyRect.intersects(key.x + kbdPaddingLeft, key.y + kbdPaddingTop, key.x + key.width + kbdPaddingLeft, key.y + key.height + kbdPaddingTop)) { continue; } int[] drawableState = key.getCurrentDrawableState(mDrawableStatesProvider); if (keyIsSpace) paint.setColor(mKeyboardNameTextColor); else paint.setColor(keyTextColor.getColorForState(drawableState, 0xFF000000)); keyBackground.setState(drawableState); // Switch the character to uppercase if shift is pressed CharSequence label = key.label == null ? null : adjustLabelToShiftState(key); final Rect bounds = keyBackground.getBounds(); if ((key.width != bounds.right) || (key.height != bounds.bottom)) { keyBackground.setBounds(0, 0, key.width, key.height); } canvas.translate(key.x + kbdPaddingLeft, key.y + kbdPaddingTop); keyBackground.draw(canvas); if (TextUtils.isEmpty(label)) { Drawable iconToDraw = getIconToDrawForKey(key, false); if (iconToDraw != null/* && shouldDrawIcon */) { //http://developer.android.com/reference/android/graphics/drawable/Drawable.html#getCurrent() //http://stackoverflow.com/a/103600/1324235 final boolean is9Patch = iconToDraw.getCurrent() instanceof NinePatchDrawable; // Special handing for the upper-right number hint icons final int drawableWidth; final int drawableHeight; final int drawableX; final int drawableY; drawableWidth = is9Patch ? key.width : iconToDraw.getIntrinsicWidth(); drawableHeight = is9Patch ? key.height : iconToDraw.getIntrinsicHeight(); drawableX = (key.width + mKeyBackgroundPadding.left - mKeyBackgroundPadding.right - drawableWidth) / 2; drawableY = (key.height + mKeyBackgroundPadding.top - mKeyBackgroundPadding.bottom - drawableHeight) / 2; canvas.translate(drawableX, drawableY); iconToDraw.setBounds(0, 0, drawableWidth, drawableHeight); iconToDraw.draw(canvas); canvas.translate(-drawableX, -drawableY); if (keyIsSpace && drawKeyboardNameText) { // now a little hack, I'll set the label now, so it get // drawn. label = mKeyboardName; } } else { // ho... no icon. // I'll try to guess the text label = guessLabelForKey(key.getPrimaryCode()); } } if (label != null) { // For characters, use large font. For labels like "Done", use // small font. final FontMetrics fm; if (keyIsSpace) { paint.setTextSize(mKeyboardNameTextSize); paint.setTypeface(Typeface.DEFAULT_BOLD); if (mKeyboardNameFM == null) mKeyboardNameFM = paint.getFontMetrics(); fm = mKeyboardNameFM; } else if (label.length() > 1 && key.getCodesCount() < 2) { setPaintForLabelText(paint); if (mLabelFM == null) mLabelFM = paint.getFontMetrics(); fm = mLabelFM; } else { setPaintToKeyText(paint); if (mTextFM == null) mTextFM = paint.getFontMetrics(); fm = mTextFM; } if (isLabelOfPictographic(label)) { paint.setTextSize(2f * paint.getTextSize()); } final float labelHeight = -fm.top; // Draw a drop shadow for the text paint.setShadowLayer(mShadowRadius, mShadowOffsetX, mShadowOffsetY, mShadowColor); final float textWidth = adjustTextSizeForLabel(paint, label, key.width); // the center of the drawable space, which is value used // previously for vertically // positioning the key label final float centerY = mKeyBackgroundPadding.top + ((key.height - mKeyBackgroundPadding.top - mKeyBackgroundPadding.bottom) / (keyIsSpace ? 3 : 2));// the label on the space is a bit higher // the X coordinate for the center of the main label text is // unaffected by the hints final float textX = mKeyBackgroundPadding.left + (key.width - mKeyBackgroundPadding.left - mKeyBackgroundPadding.right) / 2; final float textY; // Some devices (mostly pre-Honeycomb, have issues with RTL text // drawing. // Of course, there is no issue with a single character :) // so, we'll use the RTL secured drawing (via StaticLayout) for // labels. if (label.length() > 1 && !AnyApplication.getConfig().workaround_alwaysUseDrawText()) { // calculate Y coordinate of top of text based on center // location textY = centerY - ((labelHeight - paint.descent()) / 2); canvas.translate(textX, textY); // RTL fix. But it costs, let do it when in need (more than // 1 character) StaticLayout labelText = new StaticLayout(label, new TextPaint(paint), (int) textWidth, Alignment.ALIGN_NORMAL, 1.0f, 0.0f, false); labelText.draw(canvas); } else { // to get Y coordinate of baseline from center of text, // first add half the height (to get to // bottom of text), then subtract the part below the // baseline. Note that fm.top is negative. textY = centerY + ((labelHeight - paint.descent()) / 2); canvas.translate(textX, textY); canvas.drawText(label, 0, label.length(), 0, 0, paint); } canvas.translate(-textX, -textY); // (-) // Turn off drop shadow paint.setShadowLayer(0, 0, 0, 0); } if (drawHintText) { if ((key.popupCharacters != null && key.popupCharacters.length() > 0) || (key.popupResId != 0) || (key.longPressCode != 0)) { Align oldAlign = paint.getTextAlign(); String hintText = null; if (key.hintLabel != null && key.hintLabel.length() > 0) { hintText = key.hintLabel.toString(); // it is the responsibility of the keyboard layout // designer to ensure that they do // not put too many characters in the hint label... } else if (key.longPressCode != 0) { if (Character.isLetterOrDigit(key.longPressCode)) hintText = Character.toString((char) key.longPressCode); } else if (key.popupCharacters != null) { final String hintString = key.popupCharacters.toString(); final int hintLength = hintString.length(); if (hintLength <= 3) hintText = hintString; } // if hintText is still null, it means it didn't fit one of // the above // cases, so we should provide the hint using the default if (hintText == null) { if (mHintOverflowLabel != null) hintText = mHintOverflowLabel; else { // theme does not provide a defaultHintLabel // use if hints are above, ... if hints are // below // (to avoid being too close to main label/icon) if (hintVAlign == Gravity.TOP) hintText = ""; else hintText = "..."; } } if (mKeyboard.isShifted()) hintText = hintText.toUpperCase(getKeyboard().getLocale()); // now draw hint paint.setTypeface(Typeface.DEFAULT); paint.setColor(hintColor.getColorForState(drawableState, 0xFF000000)); paint.setTextSize(mHintTextSize); // get the hint text font metrics so that we know the size // of the hint when // we try to position the main label (to try to make sure // they don't overlap) if (mHintTextFM == null) { mHintTextFM = paint.getFontMetrics(); } final float hintX; final float hintY; // the (float) 0.5 value is added or subtracted to just give // a little more room // in case the theme designer didn't account for the hint // label location if (hintAlign == Gravity.START) { // left paint.setTextAlign(Align.LEFT); hintX = mKeyBackgroundPadding.left + 0.5f; } else if (hintAlign == Gravity.CENTER) { // center paint.setTextAlign(Align.CENTER); hintX = mKeyBackgroundPadding.left + (key.width - mKeyBackgroundPadding.left - mKeyBackgroundPadding.right) / 2; } else { // right paint.setTextAlign(Align.RIGHT); hintX = key.width - mKeyBackgroundPadding.right - 0.5f; } if (hintVAlign == Gravity.TOP) { // above hintY = mKeyBackgroundPadding.top - mHintTextFM.top + 0.5f; } else { // below hintY = key.height - mKeyBackgroundPadding.bottom - mHintTextFM.bottom - 0.5f; } canvas.drawText(hintText, hintX, hintY, paint); paint.setTextAlign(oldAlign); } } canvas.translate(-key.x - kbdPaddingLeft, -key.y - kbdPaddingTop); } mInvalidatedKey = null; mDirtyRect.setEmpty(); }
From source file:com.anysoftkeyboard.keyboards.views.AnyKeyboardViewBase.java
@CallSuper protected void onBufferDraw(Canvas canvas, final Paint paint) { if (mKeyboardChanged) { invalidateAllKeys();/* w w w. j av a 2 s . co m*/ mKeyboardChanged = false; } canvas.getClipBounds(mDirtyRect); if (mKeyboard == null) return; final boolean drawKeyboardNameText = (mKeyboardNameTextSize > 1f) && AnyApplication.getConfig().getShowKeyboardNameText(); final boolean drawHintText = (mHintTextSize > 1) && AnyApplication.getConfig().getShowHintTextOnKeys(); final boolean useCustomKeyTextColor = false; // TODO: final boolean useCustomKeyTextColor = // AnyApplication.getConfig().getUseCustomTextColorOnKeys(); final ColorStateList keyTextColor = useCustomKeyTextColor ? new ColorStateList(new int[][] { { 0 } }, new int[] { 0xFF6666FF }) : mKeyTextColor; final boolean useCustomHintColor = drawHintText && false; // TODO: final boolean useCustomHintColor = drawHintText && final ColorStateList hintColor = useCustomHintColor ? new ColorStateList(new int[][] { { 0 } }, new int[] { 0xFFFF6666 }) : mHintTextColor; // allow preferences to override theme settings for hint text position final boolean useCustomHintAlign = drawHintText && AnyApplication.getConfig().getUseCustomHintAlign(); final int hintAlign = useCustomHintAlign ? AnyApplication.getConfig().getCustomHintAlign() : mHintLabelAlign; final int hintVAlign = useCustomHintAlign ? AnyApplication.getConfig().getCustomHintVAlign() : mHintLabelVAlign; final Drawable keyBackground = mKeyBackground; final Rect clipRegion = mClipRegion; final int kbdPaddingLeft = getPaddingLeft(); final int kbdPaddingTop = getPaddingTop(); final Key[] keys = mKeys; final Key invalidKey = mInvalidatedKey; boolean drawSingleKey = false; if (invalidKey != null && canvas.getClipBounds(clipRegion)) { // TODO we should use Rect.inset and Rect.contains here. // Is clipRegion completely contained within the invalidated key? if (invalidKey.x + kbdPaddingLeft - 1 <= clipRegion.left && invalidKey.y + kbdPaddingTop - 1 <= clipRegion.top && invalidKey.x + invalidKey.width + kbdPaddingLeft + 1 >= clipRegion.right && invalidKey.y + invalidKey.height + kbdPaddingTop + 1 >= clipRegion.bottom) { drawSingleKey = true; } } for (Key keyBase : keys) { final AnyKey key = (AnyKey) keyBase; final boolean keyIsSpace = isSpaceKey(key); if (drawSingleKey && (invalidKey != key)) { continue; } if (!mDirtyRect.intersects(key.x + kbdPaddingLeft, key.y + kbdPaddingTop, key.x + key.width + kbdPaddingLeft, key.y + key.height + kbdPaddingTop)) { continue; } int[] drawableState = key.getCurrentDrawableState(mDrawableStatesProvider); if (keyIsSpace) paint.setColor(mKeyboardNameTextColor); else paint.setColor(keyTextColor.getColorForState(drawableState, 0xFF000000)); keyBackground.setState(drawableState); // Switch the character to uppercase if shift is pressed CharSequence label = key.label == null ? null : adjustLabelToShiftState(key); final Rect bounds = keyBackground.getBounds(); if ((key.width != bounds.right) || (key.height != bounds.bottom)) { keyBackground.setBounds(0, 0, key.width, key.height); } canvas.translate(key.x + kbdPaddingLeft, key.y + kbdPaddingTop); keyBackground.draw(canvas); if (TextUtils.isEmpty(label)) { Drawable iconToDraw = getIconToDrawForKey(key, false); if (iconToDraw != null/* && shouldDrawIcon */) { //http://developer.android.com/reference/android/graphics/drawable/Drawable.html#getCurrent() //http://stackoverflow.com/a/103600/1324235 final boolean is9Patch = iconToDraw.getCurrent() instanceof NinePatchDrawable; // Special handing for the upper-right number hint icons final int drawableWidth; final int drawableHeight; final int drawableX; final int drawableY; drawableWidth = is9Patch ? key.width : iconToDraw.getIntrinsicWidth(); drawableHeight = is9Patch ? key.height : iconToDraw.getIntrinsicHeight(); drawableX = (key.width + mKeyBackgroundPadding.left - mKeyBackgroundPadding.right - drawableWidth) / 2; drawableY = (key.height + mKeyBackgroundPadding.top - mKeyBackgroundPadding.bottom - drawableHeight) / 2; canvas.translate(drawableX, drawableY); iconToDraw.setBounds(0, 0, drawableWidth, drawableHeight); iconToDraw.draw(canvas); canvas.translate(-drawableX, -drawableY); if (keyIsSpace && drawKeyboardNameText) { // now a little hack, I'll set the label now, so it get // drawn. label = mKeyboardName; } } else { // ho... no icon. // I'll try to guess the text label = guessLabelForKey(key.getPrimaryCode()); } } if (label != null) { // For characters, use large font. For labels like "Done", use // small font. final FontMetrics fm; if (keyIsSpace) { paint.setTextSize(mKeyboardNameTextSize); paint.setTypeface(Typeface.DEFAULT_BOLD); if (mKeyboardNameFontMetrics == null) mKeyboardNameFontMetrics = paint.getFontMetrics(); fm = mKeyboardNameFontMetrics; } else if (label.length() > 1 && key.getCodesCount() < 2) { setPaintForLabelText(paint); if (mLabelFontMetrics == null) mLabelFontMetrics = paint.getFontMetrics(); fm = mLabelFontMetrics; } else { setPaintToKeyText(paint); if (mTextFontMetrics == null) mTextFontMetrics = paint.getFontMetrics(); fm = mTextFontMetrics; } if (isLabelOfPictographic(label)) { paint.setTextSize(2f * paint.getTextSize()); } final float labelHeight = -fm.top; // Draw a drop shadow for the text paint.setShadowLayer(mShadowRadius, mShadowOffsetX, mShadowOffsetY, mShadowColor); final float textWidth = adjustTextSizeForLabel(paint, label, key.width); // the center of the drawable space, which is value used // previously for vertically // positioning the key label final float centerY = mKeyBackgroundPadding.top + ((key.height - mKeyBackgroundPadding.top - mKeyBackgroundPadding.bottom) / (keyIsSpace ? 3 : 2));// the label on the space is a bit higher // the X coordinate for the center of the main label text is // unaffected by the hints final float textX = mKeyBackgroundPadding.left + (key.width - mKeyBackgroundPadding.left - mKeyBackgroundPadding.right) / 2; final float textY; // Some devices (mostly pre-Honeycomb, have issues with RTL text // drawing. // Of course, there is no issue with a single character :) // so, we'll use the RTL secured drawing (via StaticLayout) for // labels. if (label.length() > 1 && !AnyApplication.getConfig().workaround_alwaysUseDrawText()) { // calculate Y coordinate of top of text based on center // location textY = centerY - ((labelHeight - paint.descent()) / 2); canvas.translate(textX, textY); // RTL fix. But it costs, let do it when in need (more than // 1 character) StaticLayout labelText = new StaticLayout(label, new TextPaint(paint), (int) textWidth, Alignment.ALIGN_NORMAL, 1.0f, 0.0f, false); labelText.draw(canvas); } else { // to get Y coordinate of baseline from center of text, // first add half the height (to get to // bottom of text), then subtract the part below the // baseline. Note that fm.top is negative. textY = centerY + ((labelHeight - paint.descent()) / 2); canvas.translate(textX, textY); canvas.drawText(label, 0, label.length(), 0, 0, paint); } canvas.translate(-textX, -textY); // (-) // Turn off drop shadow paint.setShadowLayer(0, 0, 0, 0); } if (drawHintText) { if ((key.popupCharacters != null && key.popupCharacters.length() > 0) || (key.popupResId != 0) || (key.longPressCode != 0)) { Align oldAlign = paint.getTextAlign(); String hintText = null; if (key.hintLabel != null && key.hintLabel.length() > 0) { hintText = key.hintLabel.toString(); // it is the responsibility of the keyboard layout // designer to ensure that they do // not put too many characters in the hint label... } else if (key.longPressCode != 0) { if (Character.isLetterOrDigit(key.longPressCode)) hintText = Character.toString((char) key.longPressCode); } else if (key.popupCharacters != null) { final String hintString = key.popupCharacters.toString(); final int hintLength = hintString.length(); if (hintLength <= 3) hintText = hintString; } // if hintText is still null, it means it didn't fit one of // the above // cases, so we should provide the hint using the default if (hintText == null) { if (mHintOverflowLabel != null) hintText = mHintOverflowLabel; else { // theme does not provide a defaultHintLabel // use if hints are above, ... if hints are // below // (to avoid being too close to main label/icon) if (hintVAlign == Gravity.TOP) hintText = ""; else hintText = "..."; } } if (mKeyboard.isShifted()) hintText = hintText.toUpperCase(getKeyboard().getLocale()); // now draw hint paint.setTypeface(Typeface.DEFAULT); paint.setColor(hintColor.getColorForState(drawableState, 0xFF000000)); paint.setTextSize(mHintTextSize); // get the hint text font metrics so that we know the size // of the hint when // we try to position the main label (to try to make sure // they don't overlap) if (mHintTextFontMetrics == null) { mHintTextFontMetrics = paint.getFontMetrics(); } final float hintX; final float hintY; // the (float) 0.5 value is added or subtracted to just give // a little more room // in case the theme designer didn't account for the hint // label location if (hintAlign == Gravity.START) { // left paint.setTextAlign(Align.LEFT); hintX = mKeyBackgroundPadding.left + 0.5f; } else if (hintAlign == Gravity.CENTER) { // center paint.setTextAlign(Align.CENTER); hintX = mKeyBackgroundPadding.left + (key.width - mKeyBackgroundPadding.left - mKeyBackgroundPadding.right) / 2; } else { // right paint.setTextAlign(Align.RIGHT); hintX = key.width - mKeyBackgroundPadding.right - 0.5f; } if (hintVAlign == Gravity.TOP) { // above hintY = mKeyBackgroundPadding.top - mHintTextFontMetrics.top + 0.5f; } else { // below hintY = key.height - mKeyBackgroundPadding.bottom - mHintTextFontMetrics.bottom - 0.5f; } canvas.drawText(hintText, hintX, hintY, paint); paint.setTextAlign(oldAlign); } } canvas.translate(-key.x - kbdPaddingLeft, -key.y - kbdPaddingTop); } mInvalidatedKey = null; mDirtyRect.setEmpty(); }
From source file:com.anysoftkeyboard.keyboards.views.AnyKeyboardBaseView.java
private void onBufferDraw(Canvas canvas) { if (mKeyboardChanged) { invalidateAllKeys();/*w w w . j av a2s .c o m*/ mKeyboardChanged = false; } canvas.getClipBounds(mDirtyRect); if (mKeyboard == null) return; final boolean drawKeyboardNameText = (mKeyboardNameTextSize > 1f) && AnyApplication.getConfig().getShowKeyboardNameText(); final boolean drawHintText = (mHintTextSize > 1) && AnyApplication.getConfig().getShowHintTextOnKeys(); // TODO: calls to AnyApplication.getConfig().getXXXXX() functions are // not yet implemented, // but need to when allowing preferences to override theme settings of // these values // right now just using what should be the default values for these // unimplemented preferences final boolean useCustomKeyTextColor = false; // TODO: final boolean useCustomKeyTextColor = // AnyApplication.getConfig().getUseCustomTextColorOnKeys(); final ColorStateList keyTextColor = useCustomKeyTextColor ? new ColorStateList(new int[][] { { 0 } }, new int[] { 0xFF6666FF }) : mKeyTextColor; // TODO: ? AnyApplication.getConfig().getCustomKeyTextColorOnKeys() : // mKeyTextColor; final boolean useCustomHintColor = drawHintText && false; // TODO: final boolean useCustomHintColor = drawHintText && // AnyApplication.getConfig().getUseCustomHintColorOnKeys(); final ColorStateList hintColor = useCustomHintColor ? new ColorStateList(new int[][] { { 0 } }, new int[] { 0xFFFF6666 }) : mHintTextColor; // TODO: ? AnyApplication.getConfig().getCustomHintColorOnKeys() : // mHintTextColor; // allow preferences to override theme settings for hint text position final boolean useCustomHintAlign = drawHintText && AnyApplication.getConfig().getUseCustomHintAlign(); final int hintAlign = useCustomHintAlign ? AnyApplication.getConfig().getCustomHintAlign() : mHintLabelAlign; final int hintVAlign = useCustomHintAlign ? AnyApplication.getConfig().getCustomHintVAlign() : mHintLabelVAlign; final Paint paint = mPaint; final Drawable keyBackground = mKeyBackground; final Rect clipRegion = mClipRegion; final int kbdPaddingLeft = getPaddingLeft(); final int kbdPaddingTop = getPaddingTop(); final Key[] keys = mKeys; final Key invalidKey = mInvalidatedKey; boolean drawSingleKey = false; if (invalidKey != null && canvas.getClipBounds(clipRegion)) { // TODO we should use Rect.inset and Rect.contains here. // Is clipRegion completely contained within the invalidated key? if (invalidKey.x + kbdPaddingLeft - 1 <= clipRegion.left && invalidKey.y + kbdPaddingTop - 1 <= clipRegion.top && invalidKey.x + invalidKey.width + kbdPaddingLeft + 1 >= clipRegion.right && invalidKey.y + invalidKey.height + kbdPaddingTop + 1 >= clipRegion.bottom) { drawSingleKey = true; } } final int keyCount = keys.length; for (int i = 0; i < keyCount; i++) { final AnyKey key = (AnyKey) keys[i]; final boolean keyIsSpace = isSpaceKey(key); if (drawSingleKey && (invalidKey != key)) { continue; } if (!mDirtyRect.intersects(key.x + kbdPaddingLeft, key.y + kbdPaddingTop, key.x + key.width + kbdPaddingLeft, key.y + key.height + kbdPaddingTop)) { continue; } int[] drawableState = key.getCurrentDrawableState(mDrawableStatesProvider); if (keyIsSpace) paint.setColor(mKeyboardNameTextColor.getColorForState(drawableState, 0xFF000000)); else paint.setColor(keyTextColor.getColorForState(drawableState, 0xFF000000)); keyBackground.setState(drawableState); // Switch the character to uppercase if shift is pressed CharSequence label = key.label == null ? null : adjustCase(key).toString(); final Rect bounds = keyBackground.getBounds(); if ((key.width != bounds.right) || (key.height != bounds.bottom)) { keyBackground.setBounds(0, 0, key.width, key.height); } canvas.translate(key.x + kbdPaddingLeft, key.y + kbdPaddingTop); keyBackground.draw(canvas); if (TextUtils.isEmpty(label)) { Drawable iconToDraw = getIconToDrawForKey(key, false); if (iconToDraw != null/* && shouldDrawIcon */) { //http://developer.android.com/reference/android/graphics/drawable/Drawable.html#getCurrent() //http://stackoverflow.com/a/103600/1324235 final boolean is9Patch = iconToDraw.getCurrent() instanceof NinePatchDrawable; // Special handing for the upper-right number hint icons final int drawableWidth; final int drawableHeight; final int drawableX; final int drawableY; drawableWidth = is9Patch ? key.width : iconToDraw.getIntrinsicWidth(); drawableHeight = is9Patch ? key.height : iconToDraw.getIntrinsicHeight(); drawableX = (key.width + mKeyBackgroundPadding.left - mKeyBackgroundPadding.right - drawableWidth) / 2; drawableY = (key.height + mKeyBackgroundPadding.top - mKeyBackgroundPadding.bottom - drawableHeight) / 2; canvas.translate(drawableX, drawableY); iconToDraw.setBounds(0, 0, drawableWidth, drawableHeight); iconToDraw.draw(canvas); canvas.translate(-drawableX, -drawableY); if (keyIsSpace && drawKeyboardNameText) { // now a little hack, I'll set the label now, so it get // drawn. label = mKeyboardName; } } else { // ho... no icon. // I'll try to guess the text label = guessLabelForKey(key.codes[0]); if (TextUtils.isEmpty(label)) { Log.w(TAG, "That's unfortunate, for key " + key.codes[0] + " at (" + key.x + ", " + key.y + ") there is no icon nor label. Action ID is " + mKeyboardActionType); } } } if (label != null) { // For characters, use large font. For labels like "Done", use // small font. final FontMetrics fm; if (keyIsSpace) { paint.setTextSize(mKeyboardNameTextSize); paint.setTypeface(Typeface.DEFAULT_BOLD); if (mKeyboardNameFM == null) mKeyboardNameFM = paint.getFontMetrics(); fm = mKeyboardNameFM; } else if (label.length() > 1 && key.codes.length < 2) { paint.setTextSize(mLabelTextSize); paint.setTypeface(Typeface.DEFAULT_BOLD); if (mLabelFM == null) mLabelFM = paint.getFontMetrics(); fm = mLabelFM; } else { fm = setPaintToKeyText(paint); } final float labelHeight = -fm.top; // Draw a drop shadow for the text paint.setShadowLayer(mShadowRadius, mShadowOffsetX, mShadowOffsetY, mShadowColor); // (+)This is the trick to get RTL/LTR text correct // no matter what: StaticLayout // this should be in the top left corner of the key float textWidth = paint.measureText(label, 0, label.length()); // I'm going to try something if the key is too small for the // text: // 1) divide the text size by 1.5 // 2) if still too large, divide by 2.5 // 3) show no text if (textWidth > key.width) { Log.d(TAG, "Label '" + label + "' is too large for the key. Reducing by 1.5."); paint.setTextSize(mKeyTextSize / 1.5f); textWidth = paint.measureText(label, 0, label.length()); if (textWidth > key.width) { Log.d(TAG, "Label '" + label + "' is too large for the key. Reducing by 2.5."); paint.setTextSize(mKeyTextSize / 2.5f); textWidth = paint.measureText(label, 0, label.length()); if (textWidth > key.width) { Log.d(TAG, "Label '" + label + "' is too large for the key. Showing no text."); paint.setTextSize(0f); textWidth = paint.measureText(label, 0, label.length()); } } } // the center of the drawable space, which is value used // previously for vertically // positioning the key label final float centerY = mKeyBackgroundPadding.top + ((key.height - mKeyBackgroundPadding.top - mKeyBackgroundPadding.bottom) / (keyIsSpace ? 3 : 2));// the label on the space is a bit higher // the X coordinate for the center of the main label text is // unaffected by the hints final float centerX = mKeyBackgroundPadding.left + (key.width - mKeyBackgroundPadding.left - mKeyBackgroundPadding.right) / 2; final float textX = centerX; final float textY; // Some devices (mostly pre-Honeycomb, have issues with RTL text // drawing. // Of course, there is no issue with a single character :) // so, we'll use the RTL secured drawing (via StaticLayout) for // labels. if (label.length() > 1 && !AnyApplication.getConfig().workaround_alwaysUseDrawText()) { // calculate Y coordinate of top of text based on center // location textY = centerY - ((labelHeight - paint.descent()) / 2); canvas.translate(textX, textY); Log.d(TAG, "Using RTL fix for key draw '" + label + "'"); // RTL fix. But it costs, let do it when in need (more than // 1 character) StaticLayout labelText = new StaticLayout(label, new TextPaint(paint), (int) textWidth, Alignment.ALIGN_NORMAL, 1.0f, 0.0f, false); labelText.draw(canvas); } else { // to get Y coordinate of baseline from center of text, // first add half the height (to get to // bottom of text), then subtract the part below the // baseline. Note that fm.top is negative. textY = centerY + ((labelHeight - paint.descent()) / 2); canvas.translate(textX, textY); canvas.drawText(label, 0, label.length(), 0, 0, paint); } canvas.translate(-textX, -textY); // (-) // Turn off drop shadow paint.setShadowLayer(0, 0, 0, 0); } if (drawHintText) { if ((key.popupCharacters != null && key.popupCharacters.length() > 0) || (key.popupResId != 0) || (key.longPressCode != 0)) { Paint.Align oldAlign = paint.getTextAlign(); String hintText = null; if (key.hintLabel != null && key.hintLabel.length() > 0) { hintText = key.hintLabel.toString(); // it is the responsibility of the keyboard layout // designer to ensure that they do // not put too many characters in the hint label... } else if (key.longPressCode != 0) { if (Character.isLetterOrDigit(key.longPressCode)) hintText = Character.toString((char) key.longPressCode); } else if (key.popupCharacters != null) { final String hintString = key.popupCharacters.toString(); final int hintLength = hintString.length(); if (hintLength <= 3) hintText = hintString; } // if hintText is still null, it means it didn't fit one of // the above // cases, so we should provide the hint using the default if (hintText == null) { if (mHintOverflowLabel != null) hintText = mHintOverflowLabel.toString(); else { // theme does not provide a defaultHintLabel // use if hints are above, ... if hints are // below // (to avoid being too close to main label/icon) if (hintVAlign == Gravity.TOP) hintText = ""; else hintText = "..."; } } if (mKeyboard.isShifted()) hintText = hintText.toUpperCase(); // now draw hint paint.setTypeface(Typeface.DEFAULT); paint.setColor(hintColor.getColorForState(drawableState, 0xFF000000)); paint.setTextSize(mHintTextSize); // get the hint text font metrics so that we know the size // of the hint when // we try to position the main label (to try to make sure // they don't overlap) if (mHintTextFM == null) { mHintTextFM = paint.getFontMetrics(); } final float hintX; final float hintY; // the (float) 0.5 value is added or subtracted to just give // a little more room // in case the theme designer didn't account for the hint // label location if (hintAlign == Gravity.LEFT) { // left paint.setTextAlign(Paint.Align.LEFT); hintX = mKeyBackgroundPadding.left + (float) 0.5; } else if (hintAlign == Gravity.CENTER) { // center paint.setTextAlign(Paint.Align.CENTER); hintX = mKeyBackgroundPadding.left + (key.width - mKeyBackgroundPadding.left - mKeyBackgroundPadding.right) / 2; } else { // right paint.setTextAlign(Paint.Align.RIGHT); hintX = key.width - mKeyBackgroundPadding.right - (float) 0.5; } if (hintVAlign == Gravity.TOP) { // above hintY = mKeyBackgroundPadding.top - mHintTextFM.top + (float) 0.5; } else { // below hintY = key.height - mKeyBackgroundPadding.bottom - mHintTextFM.bottom - (float) 0.5; } canvas.drawText(hintText, hintX, hintY, paint); paint.setTextAlign(oldAlign); } } canvas.translate(-key.x - kbdPaddingLeft, -key.y - kbdPaddingTop); } mInvalidatedKey = null; // Overlay a dark rectangle to dim the keyboard if (mMiniKeyboard != null && mMiniKeyboardVisible) { paint.setColor((int) (mBackgroundDimAmount * 0xFF) << 24); canvas.drawRect(0, 0, getWidth(), getHeight(), paint); } if (FeaturesSet.DEBUG_LOG) { if (mShowTouchPoints) { for (PointerTracker tracker : mPointerTrackers) { int startX = tracker.getStartX(); int startY = tracker.getStartY(); int lastX = tracker.getLastX(); int lastY = tracker.getLastY(); paint.setAlpha(128); paint.setColor(0xFFFF0000); canvas.drawCircle(startX, startY, 3, paint); canvas.drawLine(startX, startY, lastX, lastY, paint); paint.setColor(0xFF0000FF); canvas.drawCircle(lastX, lastY, 3, paint); paint.setColor(0xFF00FF00); canvas.drawCircle((startX + lastX) / 2, (startY + lastY) / 2, 2, paint); } } } mDrawPending = false; mDirtyRect.setEmpty(); }