List of usage examples for android.graphics Canvas drawCircle
public void drawCircle(float cx, float cy, float radius, @NonNull Paint paint)
From source file:com.gwm.view.ViewPagerIndicator.CirclePageIndicator.java
@Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); if (mViewPager == null) { return;/*from w w w . jav a 2 s. co m*/ } final int count = mViewPager.getAdapter().getCount(); if (count == 0) { return; } if (mCurrentPage >= count) { setCurrentItem(count - 1); return; } int longSize; int longPaddingBefore; int longPaddingAfter; int shortPaddingBefore; if (mOrientation == HORIZONTAL) { longSize = getWidth(); longPaddingBefore = getPaddingLeft(); longPaddingAfter = getPaddingRight(); shortPaddingBefore = getPaddingTop(); } else { longSize = getHeight(); longPaddingBefore = getPaddingTop(); longPaddingAfter = getPaddingBottom(); shortPaddingBefore = getPaddingLeft(); } final float threeRadius = mRadius * 3; final float shortOffset = shortPaddingBefore + mRadius; float longOffset = longPaddingBefore + mRadius; if (mCentered) { longOffset += ((longSize - longPaddingBefore - longPaddingAfter) / 2.0f) - ((count * threeRadius) / 2.0f); } float dX; float dY; float pageFillRadius = mRadius; if (mPaintStroke.getStrokeWidth() > 0) { pageFillRadius -= mPaintStroke.getStrokeWidth() / 2.0f; } //Draw stroked circles for (int iLoop = 0; iLoop < count; iLoop++) { float drawLong = longOffset + (iLoop * threeRadius); if (mOrientation == HORIZONTAL) { dX = drawLong; dY = shortOffset; } else { dX = shortOffset; dY = drawLong; } // Only paint fill if not completely transparent if (mPaintPageFill.getAlpha() > 0) { canvas.drawCircle(dX, dY, pageFillRadius, mPaintPageFill); } // Only paint stroke if a stroke width was non-zero if (pageFillRadius != mRadius) { canvas.drawCircle(dX, dY, mRadius, mPaintStroke); } } //Draw the filled circle according to the current scroll float cx = (mSnap ? mSnapPage : mCurrentPage) * threeRadius; if (!mSnap) { cx += mPageOffset * threeRadius; } if (mOrientation == HORIZONTAL) { dX = longOffset + cx; dY = shortOffset; } else { dX = shortOffset; dY = longOffset + cx; } canvas.drawCircle(dX, dY, mRadius, mPaintFill); }
From source file:jacketjie.common.libray.custom.view.viewpager.indicator.CirclePageIndicator.java
@Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); if (mViewPager == null) { return;//from w w w.j a v a 2 s. c o m } final int count = viewPagerCount; if (count == 0) { return; } if (mCurrentPage >= count) { setCurrentItem(count - 1); return; } int longSize; int longPaddingBefore; int longPaddingAfter; int shortPaddingBefore; if (mOrientation == HORIZONTAL) { longSize = getWidth(); longPaddingBefore = getPaddingLeft(); longPaddingAfter = getPaddingRight(); shortPaddingBefore = getPaddingTop(); } else { longSize = getHeight(); longPaddingBefore = getPaddingTop(); longPaddingAfter = getPaddingBottom(); shortPaddingBefore = getPaddingLeft(); } final float threeRadius = mRadius * 3; final float shortOffset = shortPaddingBefore + mRadius; float longOffset = longPaddingBefore + mRadius; if (mCentered) { longOffset += ((longSize - longPaddingBefore - longPaddingAfter) / 2.0f) - ((count * threeRadius) / 2.0f); } float dX; float dY; float pageFillRadius = mRadius; if (mPaintStroke.getStrokeWidth() > 0) { pageFillRadius -= mPaintStroke.getStrokeWidth() / 2.0f; } //Draw stroked circles for (int iLoop = 0; iLoop < count; iLoop++) { float drawLong = longOffset + (iLoop * threeRadius); if (mOrientation == HORIZONTAL) { dX = drawLong; dY = shortOffset; } else { dX = shortOffset; dY = drawLong; } // Only paint fill if not completely transparent if (mPaintPageFill.getAlpha() > 0) { canvas.drawCircle(dX, dY, pageFillRadius, mPaintPageFill); } // Only paint stroke if a stroke width was non-zero if (pageFillRadius != mRadius) { canvas.drawCircle(dX, dY, mRadius, mPaintStroke); } } //Draw the filled circle according to the current scroll float cx = (mSnap ? mSnapPage : mCurrentPage) * threeRadius; if (!mSnap) { cx += mPageOffset * threeRadius; } if (mOrientation == HORIZONTAL) { dX = longOffset + cx; dY = shortOffset; } else { dX = shortOffset; dY = longOffset + cx; } canvas.drawCircle(dX, dY, mRadius, mPaintFill); }
From source file:com.aakashapp.modguru.src.PageIndicator.java
@Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); if (mViewPager == null) { return;//w w w . j a va2s . c o m } final int count = mViewPager.getAdapter().getCount(); if (count == 0) { return; } if (mCurrentPage >= count) { setCurrentItem(count - 1); return; } int longSize; int longPaddingBefore; int longPaddingAfter; int shortPaddingBefore; if (mOrientation == HORIZONTAL) { longSize = getWidth(); longPaddingBefore = getPaddingLeft(); longPaddingAfter = getPaddingRight(); shortPaddingBefore = getPaddingTop(); } else { longSize = getHeight(); longPaddingBefore = getPaddingTop(); longPaddingAfter = getPaddingBottom(); shortPaddingBefore = getPaddingLeft(); } final float threeRadius = mRadius * 3; final float shortOffset = shortPaddingBefore + mRadius + 1; float longOffset = longPaddingBefore + mRadius; if (mCentered) { longOffset += ((longSize - longPaddingBefore - longPaddingAfter) / 2.0f) - ((count * threeRadius) / 2.0f); } float dX; float dY; float pageFillRadius = mRadius; if (mPaintStroke.getStrokeWidth() > 0) { pageFillRadius -= mPaintStroke.getStrokeWidth() / 2.0f; } //Draw stroked circles for (int iLoop = 0; iLoop < count; iLoop++) { float drawLong = longOffset + (iLoop * threeRadius); if (mOrientation == HORIZONTAL) { dX = drawLong; dY = shortOffset; } else { dX = shortOffset; dY = drawLong; } // Only paint fill if not completely transparent if (mPaintPageFill.getAlpha() > 0) { canvas.drawCircle(dX, dY, pageFillRadius, mPaintPageFill); } // Only paint stroke if a stroke width was non-zero if (pageFillRadius != mRadius) { canvas.drawCircle(dX, dY, mRadius, mPaintStroke); } } //Draw the filled circle according to the current scroll float cx = (mSnap ? mSnapPage : mCurrentPage) * threeRadius; if (!mSnap) { cx += mPageOffset * threeRadius; } if (mOrientation == HORIZONTAL) { dX = longOffset + cx; dY = shortOffset; } else { dX = shortOffset; dY = longOffset + cx; } canvas.drawCircle(dX, dY, mRadius, mPaintFill); }
From source file:com.cortxt.app.MMC.ActivitiesOld.CustomViews.CirclePageIndicator.java
@Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); if (mViewPager == null) { return;//from www . j ava 2 s . c om } final int count = mViewPager.getAdapter().getCount(); if (count == 0) { return; } if (mCurrentPage >= count) { setCurrentItem(count - 1); return; } int longSize; int longPaddingBefore; int longPaddingAfter; int shortPaddingBefore; if (mOrientation == HORIZONTAL) { longSize = getWidth(); longPaddingBefore = getPaddingLeft(); longPaddingAfter = getPaddingRight(); shortPaddingBefore = getPaddingTop(); } else { longSize = getHeight(); longPaddingBefore = getPaddingTop(); longPaddingAfter = getPaddingBottom(); shortPaddingBefore = getPaddingLeft(); } final float threeRadius = mRadius * 5; final float shortOffset = shortPaddingBefore + mRadius; float longOffset = longPaddingBefore + mRadius; if (mCentered) { longOffset += ((longSize - longPaddingBefore - longPaddingAfter) / 2.0f) - ((count * threeRadius) / 2.0f); } float dX; float dY; float pageFillRadius = mRadius; if (mPaintStroke.getStrokeWidth() > 0) { pageFillRadius -= mPaintStroke.getStrokeWidth() * 2; } //Draw stroked circles for (int iLoop = 0; iLoop < count; iLoop++) { float drawLong = longOffset + (iLoop * threeRadius); if (mOrientation == HORIZONTAL) { dX = drawLong; dY = shortOffset; } else { dX = shortOffset; dY = drawLong; } // Only paint fill if not completely transparent if (mPaintPageFill.getAlpha() > 0) { canvas.drawCircle(dX, dY, pageFillRadius, mPaintPageFill); } // Only paint stroke if a stroke width was non-zero if (pageFillRadius != mRadius) { canvas.drawCircle(dX, dY, mRadius, mPaintStroke); } } //Draw the filled circle according to the current scroll float cx = (mSnap ? mSnapPage : mCurrentPage) * threeRadius; if (!mSnap) { cx += mPageOffset * threeRadius; } if (mOrientation == HORIZONTAL) { dX = longOffset + cx; dY = shortOffset; } else { dX = shortOffset; dY = longOffset + cx; } canvas.drawCircle(dX, dY, mRadius - 3, mPaintFill); }
From source file:com.xdandroid.lunboviewpager.CirclePageIndicator.java
@Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); if (mViewPager == null) return;//from w w w . j a v a 2 s .co m final int count = mViewPager.getAdapter().getCount() / 1000; if (count == 0) return; if (mCurrentPage >= count) { setCurrentItem(count - 1); return; } int longSize; int longPaddingBefore; int longPaddingAfter; int shortPaddingBefore; if (mOrientation == HORIZONTAL) { longSize = getWidth(); longPaddingBefore = getPaddingLeft(); longPaddingAfter = getPaddingRight(); shortPaddingBefore = getPaddingTop(); } else { longSize = getHeight(); longPaddingBefore = getPaddingTop(); longPaddingAfter = getPaddingBottom(); shortPaddingBefore = getPaddingLeft(); } final float threeRadius = (float) (mRadius * mDisBetweenCirclesMultiplier * mDisMultiplierCompensation); final float shortOffset = shortPaddingBefore + mRadius; float longOffset = longPaddingBefore + mRadius; if (mCentered) longOffset += ((longSize - longPaddingBefore - longPaddingAfter) / 2.0f) - ((count * threeRadius) / 2.0f); float dX; float dY; float pageFillRadius = mRadius; if (mPaintStroke.getStrokeWidth() > 0) pageFillRadius -= mPaintStroke.getStrokeWidth() / 2.0f; //Draw stroked circles for (int iLoop = 0; iLoop < count; iLoop++) { float drawLong = longOffset + (iLoop * threeRadius); if (mOrientation == HORIZONTAL) { dX = drawLong; dY = shortOffset; } else { dX = shortOffset; dY = drawLong; } // Only paint fill if not completely transparent if (mPaintPageFill.getAlpha() > 0) canvas.drawCircle(dX, dY, pageFillRadius, mPaintPageFill); // Only paint stroke if a stroke width was non-zero if (pageFillRadius != mRadius) canvas.drawCircle(dX, dY, mRadius, mPaintStroke); } //Draw the filled circle according to the current scroll float cx = (mSnap ? mSnapPage : mCurrentPage) * threeRadius; if (mCurrentPage != count - 1) { cx += mPageOffset * threeRadius; canvas.drawCircle(longOffset + cx, shortOffset, mRadius, mPaintFill); } else if (mPageOffset < 0.5) { canvas.drawCircle(longOffset + cx, shortOffset, mRadius, mPaintFill); } else { canvas.drawCircle(longOffset, shortOffset, mRadius, mPaintFill); } }
From source file:cn.quanmindaili.ui.widget.viewpagerindicator.CirclePageIndicator.java
@Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); if (mViewPager == null) { return;//from w ww . ja v a 2s. c o m } final int count = mViewPager.getAdapter().getCount(); if (count == 0) { return; } if (mCurrentPage >= count) { setCurrentItem(count - 1); return; } int longSize; int longPaddingBefore; int longPaddingAfter; int shortPaddingBefore; if (mOrientation == HORIZONTAL) { longSize = getWidth(); longPaddingBefore = getPaddingLeft(); longPaddingAfter = getPaddingRight(); shortPaddingBefore = getPaddingTop(); } else { longSize = getHeight(); longPaddingBefore = getPaddingTop(); longPaddingAfter = getPaddingBottom(); shortPaddingBefore = getPaddingLeft(); } final float threeRadius = mRadius * 4; final float shortOffset = shortPaddingBefore + mRadius; float longOffset = longPaddingBefore + mRadius; if (mCentered) { longOffset += ((longSize - longPaddingBefore - longPaddingAfter) / 2.0f) - ((count * threeRadius) / 2.0f); } float dX; float dY; float pageFillRadius = mRadius; if (mPaintStroke.getStrokeWidth() > 0) { pageFillRadius -= mPaintStroke.getStrokeWidth() / 2.0f; } //Draw stroked circles for (int iLoop = 0; iLoop < count; iLoop++) { float drawLong = longOffset + (iLoop * threeRadius); if (mOrientation == HORIZONTAL) { dX = drawLong; dY = shortOffset; } else { dX = shortOffset; dY = drawLong; } // Only paint fill if not completely transparent if (mPaintPageFill.getAlpha() > 0) { canvas.drawCircle(dX, dY, pageFillRadius, mPaintPageFill); } // Only paint stroke if a stroke width was non-zero if (pageFillRadius != mRadius) { canvas.drawCircle(dX, dY, mRadius, mPaintStroke); } } //Draw the filled circle according to the current scroll float cx = (mSnap ? mSnapPage : mCurrentPage) * threeRadius; if (!mSnap) { cx += mPageOffset * threeRadius; } if (mOrientation == HORIZONTAL) { dX = longOffset + cx; dY = shortOffset; } else { dX = shortOffset; dY = longOffset + cx; } canvas.drawCircle(dX, dY, mRadius, mPaintFill); }
From source file:com.hp.adapters.CirclePageIndicator.java
@Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); if (mViewPager == null) { return;//from ww w . j ava2 s . c om } final int count = mViewPager.getAdapter().getCount(); if (count == 0) { return; } if (mCurrentPage >= count) { setCurrentItem(count - 1); return; } int longSize; int longPaddingBefore; int longPaddingAfter; int shortPaddingBefore; if (mOrientation == HORIZONTAL) { longSize = getWidth(); longPaddingBefore = getPaddingLeft(); longPaddingAfter = getPaddingRight(); shortPaddingBefore = getPaddingTop(); } else { longSize = getHeight(); longPaddingBefore = getPaddingTop(); longPaddingAfter = getPaddingBottom(); shortPaddingBefore = getPaddingLeft(); } final float threeRadius = mRadius * 3; final float shortOffset = shortPaddingBefore + mRadius; float longOffset = longPaddingBefore + mRadius; if (mCentered) { longOffset += ((longSize - longPaddingBefore - longPaddingAfter) / 2.0f) - ((count * threeRadius) / 2.0f); } float dX; float dY; float pageFillRadius = mRadius; if (mPaintStroke.getStrokeWidth() > 0) { pageFillRadius -= mPaintStroke.getStrokeWidth() / 2.0f; } // Draw stroked circles for (int iLoop = 0; iLoop < count; iLoop++) { float drawLong = longOffset + (iLoop * threeRadius); if (mOrientation == HORIZONTAL) { dX = drawLong; dY = shortOffset; } else { dX = shortOffset; dY = drawLong; } // Only paint fill if not completely transparent if (mPaintPageFill.getAlpha() > 0) { canvas.drawCircle(dX, dY, pageFillRadius, mPaintPageFill); } // Only paint stroke if a stroke width was non-zero if (pageFillRadius != mRadius) { canvas.drawCircle(dX, dY, mRadius, mPaintStroke); } } // Draw the filled circle according to the current scroll float cx = (mSnap ? mSnapPage : mCurrentPage) * threeRadius; if (!mSnap && (mPageSize != 0)) { cx += (mCurrentOffset * 1.0f / mPageSize) * threeRadius; } if (mOrientation == HORIZONTAL) { dX = longOffset + cx; dY = shortOffset; } else { dX = shortOffset; dY = longOffset + cx; } canvas.drawCircle(dX, dY, mRadius, mPaintFill); }
From source file:adapters.CirclePageIndicator.java
@Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); if (mViewPager == null) { return;/*from w ww.ja v a2 s . c o m*/ } final int count = mViewPager.getAdapter().getCount(); if (count == 0) { return; } if (mCurrentPage >= count) { setCurrentItem(count - 1); return; } int longSize; int longPaddingBefore; int longPaddingAfter; int shortPaddingBefore; if (mOrientation == HORIZONTAL) { longSize = getWidth(); longPaddingBefore = getPaddingLeft(); longPaddingAfter = getPaddingRight(); shortPaddingBefore = getPaddingTop(); } else { longSize = getHeight(); longPaddingBefore = getPaddingTop(); longPaddingAfter = getPaddingBottom(); shortPaddingBefore = getPaddingLeft(); } final float threeRadius = mRadius * 3; final float shortOffset = shortPaddingBefore + mRadius; float longOffset = longPaddingBefore + mRadius; if (mCentered) { longOffset += ((longSize - longPaddingBefore - longPaddingAfter) / 2.0f) - ((count * threeRadius) / 2.0f); } float dX; float dY; float pageFillRadius = mRadius; if (mPaintStroke.getStrokeWidth() > 0) { pageFillRadius -= mPaintStroke.getStrokeWidth() / 2.0f; } //Draw stroked circles for (int iLoop = 0; iLoop < count; iLoop++) { float drawLong = longOffset + (iLoop * threeRadius); if (mOrientation == HORIZONTAL) { dX = drawLong; dY = shortOffset; } else { dX = shortOffset; dY = drawLong; } // Only paint fill if not completely transparent if (mPaintPageFill.getAlpha() > 0) { canvas.drawCircle(dX, dY, pageFillRadius, mPaintPageFill); } // Only paint stroke if a stroke width was non-zero if (pageFillRadius != mRadius) { canvas.drawCircle(dX, dY, mRadius, mPaintStroke); } } //Draw the filled circle according to the current scroll float cx = (mSnap ? mSnapPage : mCurrentPage) * threeRadius; if (!mSnap) { cx += mPageOffset * threeRadius; } if (mOrientation == HORIZONTAL) { dX = longOffset + cx; dY = shortOffset; } else { dX = shortOffset; dY = longOffset + cx; } canvas.drawCircle(dX, dY, mRadius, mPaintFill); }
From source file:com.aibinong.tantan.ui.widget.CircleNoPageIndicator.java
@Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); if (mRealCountGetter == null) { return;//from w ww.j a v a 2s .c o m } final int count = mRealCountGetter.getRealCount(); if (count == 0) { return; } if (mCurrentPage >= count) { setCurrentItem(count - 1); return; } int longSize; int longPaddingBefore; int longPaddingAfter; int shortPaddingBefore; if (mOrientation == HORIZONTAL) { longSize = getWidth(); longPaddingBefore = getPaddingLeft(); longPaddingAfter = getPaddingRight(); shortPaddingBefore = getPaddingTop(); } else { longSize = getHeight(); longPaddingBefore = getPaddingTop(); longPaddingAfter = getPaddingBottom(); shortPaddingBefore = getPaddingLeft(); } final float threeRadius = mRadius * 3; final float shortOffset = shortPaddingBefore + mRadius; float longOffset = longPaddingBefore + mRadius; if (mCentered) { longOffset += ((longSize - longPaddingBefore - longPaddingAfter) / 2.0f) - ((count * threeRadius) / 2.0f); } float dX; float dY; float pageFillRadius = mRadius; if (mPaintStroke.getStrokeWidth() > 0) { pageFillRadius -= mPaintStroke.getStrokeWidth() / 2.0f; } //Draw stroked circles for (int iLoop = 0; iLoop < count; iLoop++) { float drawLong = longOffset + (iLoop * threeRadius); if (mOrientation == HORIZONTAL) { dX = drawLong; dY = shortOffset; } else { dX = shortOffset; dY = drawLong; } // Only paint fill if not completely transparent if (mPaintPageFill.getAlpha() > 0) { canvas.drawCircle(dX, dY, pageFillRadius, mPaintPageFill); } // Only paint stroke if a stroke width was non-zero if (pageFillRadius != mRadius) { canvas.drawCircle(dX, dY, mRadius, mPaintStroke); } } //Draw the filled circle according to the current scroll float cx = (mSnap ? mSnapPage : mCurrentPage) * threeRadius; if (!mSnap) { cx += mPageOffset * threeRadius; } if (mOrientation == HORIZONTAL) { dX = longOffset + cx; dY = shortOffset; } else { dX = shortOffset; dY = longOffset + cx; } canvas.drawCircle(dX, dY, mRadius, mPaintFill); }
From source file:com.curiouslybuilt.splashvideo.app.CirclePageIndicator.java
@Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); if (mViewPager == null) { return;/*from w w w .j ava2 s .co m*/ } final int count = mAdapter.getActualCount(); if (count == 0) { return; } if (mCurrentPage >= count) { mCurrentPage = mCurrentPage % count; } int longSize; int longPaddingBefore; int longPaddingAfter; int shortPaddingBefore; if (mOrientation == HORIZONTAL) { longSize = getWidth(); longPaddingBefore = getPaddingLeft(); longPaddingAfter = getPaddingRight(); shortPaddingBefore = getPaddingTop(); } else { longSize = getHeight(); longPaddingBefore = getPaddingTop(); longPaddingAfter = getPaddingBottom(); shortPaddingBefore = getPaddingLeft(); } final float threeRadius = mRadius * 3; final float shortOffset = shortPaddingBefore + mRadius; float longOffset = longPaddingBefore + mRadius; if (mCentered) { longOffset += ((longSize - longPaddingBefore - longPaddingAfter) / 2.0f) - ((count * threeRadius) / 2.0f); } float dX; float dY; float pageFillRadius = mRadius; if (mPaintStroke.getStrokeWidth() > 0) { pageFillRadius -= mPaintStroke.getStrokeWidth() / 2.0f; } //Draw stroked circles for (int iLoop = 0; iLoop < count; iLoop++) { float drawLong = longOffset + (iLoop * threeRadius); if (mOrientation == HORIZONTAL) { dX = drawLong; dY = shortOffset; } else { dX = shortOffset; dY = drawLong; } // Only paint fill if not completely transparent if (mPaintPageFill.getAlpha() > 0) { canvas.drawCircle(dX, dY, pageFillRadius, mPaintPageFill); } // Only paint stroke if a stroke width was non-zero if (pageFillRadius != mRadius) { canvas.drawCircle(dX, dY, mRadius, mPaintStroke); } } //Draw the filled circle according to the current scroll float cx = (mSnap ? mSnapPage : mCurrentPage) * threeRadius; if (!mSnap) { cx += mPageOffset * threeRadius; } if (mOrientation == HORIZONTAL) { dX = longOffset + cx; dY = shortOffset; } else { dX = shortOffset; dY = longOffset + cx; } canvas.drawCircle(dX, dY, mRadius, mPaintFill); }