List of usage examples for android.graphics BitmapFactory decodeByteArray
public static Bitmap decodeByteArray(byte[] data, int offset, int length)
From source file:Main.java
public static Bitmap fromBytes(byte[] bytes) { return BitmapFactory.decodeByteArray(bytes, 0, bytes.length); }
From source file:Main.java
public static Bitmap getImage(byte[] array) { return BitmapFactory.decodeByteArray(array, 0, array.length); }
From source file:Main.java
public static Bitmap byte2Bitmap(byte[] data) { return BitmapFactory.decodeByteArray(data, 0, data.length); }
From source file:Main.java
public static Bitmap fromBytes(byte[] image) { return BitmapFactory.decodeByteArray(image, 0, image.length); }
From source file:Main.java
public static Bitmap bytes2Bitmap(byte[] bytes) { return BitmapFactory.decodeByteArray(bytes, 0, bytes.length); }
From source file:Main.java
public static Bitmap array2Bitmap(byte[] array) { return BitmapFactory.decodeByteArray(array, 0, array.length); }
From source file:Main.java
public static Bitmap byteArrayToBitmap(byte[] image) { return BitmapFactory.decodeByteArray(image, 0, image.length); }
From source file:Main.java
public static Bitmap byteArrayImagetoBitmap(byte[] image) { return BitmapFactory.decodeByteArray(image, 0, image.length); }
From source file:Main.java
public static Bitmap data2Bitmap(byte[] data) { Bitmap bitmap = BitmapFactory.decodeByteArray(data, 0, data.length); return bitmap; }
From source file:Main.java
public static Bitmap byteArrayToBitmap(byte[] byteArray) { return BitmapFactory.decodeByteArray(byteArray, 0, byteArray.length); }