List of usage examples for android.content.res Resources getDisplayMetrics
public DisplayMetrics getDisplayMetrics()
From source file:Main.java
/** * initialize method, called inside the Chart.init() method. * * @param context/*from ww w . j av a 2 s. c o m*/ */ @SuppressWarnings("deprecation") public static void init(Context context) { if (context == null) { // noinspection deprecation mMinimumFlingVelocity = ViewConfiguration.getMinimumFlingVelocity(); // noinspection deprecation mMaximumFlingVelocity = ViewConfiguration.getMaximumFlingVelocity(); Log.e("MPChartLib-Utils", "Utils.init(...) PROVIDED CONTEXT OBJECT IS NULL"); } else { ViewConfiguration viewConfiguration = ViewConfiguration.get(context); mMinimumFlingVelocity = viewConfiguration.getScaledMinimumFlingVelocity(); mMaximumFlingVelocity = viewConfiguration.getScaledMaximumFlingVelocity(); Resources res = context.getResources(); mMetrics = res.getDisplayMetrics(); } }
From source file:Main.java
public static int getPixelsFromSp(Context context, int sp) { Resources r = context.getResources(); return (int) TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_SP, sp, r.getDisplayMetrics()); }
From source file:Main.java
public static int getDipToPixel(Context context, float dip) { Resources r = context.getResources(); float px = TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, dip, r.getDisplayMetrics()); return (int) px; }
From source file:Main.java
/** * This method converts dp unit to equivalent pixels, depending on device density. * * @param dp A value in dp (density independent pixels) unit. Which we need to convert into pixels * @param context Context to get resources and device specific display metrics * @return A float value to represent px equivalent to dp depending on device density *//*from w w w . j a v a 2 s . c o m*/ // public static float convertDpToPixel(float dp, Context context){ // Resources resources = context.getResources(); // DisplayMetrics metrics = resources.getDisplayMetrics(); // float px = dp * (metrics.densityDpi / 160f); // return px; // } public static int getPixelsFromDP(int dp, Context context) { Resources r = context.getResources(); return (int) TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, dp, r.getDisplayMetrics()); }
From source file:Main.java
public static void changeAppLanguage(Resources resources, String lanAtr) { Configuration config = resources.getConfiguration(); DisplayMetrics dm = resources.getDisplayMetrics(); if (lanAtr.equals("zh-cn")) { config.locale = Locale.SIMPLIFIED_CHINESE; } else {/*from w ww . j av a 2 s.c om*/ config.locale = Locale.getDefault(); } resources.updateConfiguration(config, dm); }
From source file:Main.java
/** * Convert Density pixels to normal pixels * * @param context Context// w w w. j a v a 2 s.co m * @param dp Density pixels * @return Integer */ public static int getPixelsFromDp(Context context, int dp) { Resources r = context.getResources(); return (int) TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, dp, r.getDisplayMetrics()); }
From source file:Main.java
public static Bitmap drawTextToBitmap(Context gContext, int gResId, String gText) { Resources resources = gContext.getResources(); float scale = resources.getDisplayMetrics().density; Bitmap bitmap = BitmapFactory.decodeResource(resources, gResId); Bitmap.Config bitmapConfig = bitmap.getConfig(); // set default bitmap config if none if (bitmapConfig == null) { bitmapConfig = Bitmap.Config.ARGB_8888; }//from w w w .j a v a 2 s .c o m // resource bitmaps are imutable, // so we need to convert it to mutable one bitmap = bitmap.copy(bitmapConfig, true); Canvas canvas = new Canvas(bitmap); // new antialised Paint Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG); // text color - #808080 paint.setColor(Color.rgb(127, 127, 127)); // text size in pixels paint.setTextSize((int) (14 * scale * 5)); // text shadow paint.setShadowLayer(1f, 0f, 1f, Color.WHITE); // draw text to the Canvas center Rect bounds = new Rect(); paint.getTextBounds(gText, 0, gText.length(), bounds); // int x = (bitmap.getWidth() - bounds.width()) / 2; // int y = (bitmap.getHeight() + bounds.height()) / 2; //draw text to the bottom int x = (bitmap.getWidth() - bounds.width()) / 10 * 9; int y = (bitmap.getHeight() + bounds.height()) / 10 * 9; canvas.drawText(gText, x, y, paint); return bitmap; }
From source file:Main.java
private static boolean canFit(Resources res, int adWidth) { int adWidthPx = (int) TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, adWidth, res.getDisplayMetrics()); DisplayMetrics metrics = res.getDisplayMetrics(); return metrics.widthPixels >= adWidthPx; }
From source file:Main.java
public static Bitmap loadResource(Context context, int resourceId) { Resources resources = context.getResources(); BitmapFactory.Options options = new BitmapFactory.Options(); options.inDensity = resources.getDisplayMetrics().densityDpi; options.inPurgeable = true;/*from w ww .j a v a 2 s. c o m*/ return BitmapFactory.decodeResource(resources, resourceId, options); }
From source file:Main.java
public static Bitmap drawTextToBitmap(Context mContext, int resourceId, String mText) { try {//from w w w . j a v a2 s.c om Resources resources = mContext.getResources(); float scale = resources.getDisplayMetrics().density; Bitmap bitmap = BitmapFactory.decodeResource(resources, resourceId); android.graphics.Bitmap.Config bitmapConfig = bitmap.getConfig(); // set default bitmap config if none if (bitmapConfig == null) { bitmapConfig = android.graphics.Bitmap.Config.ARGB_8888; } // resource bitmaps are imutable, // so we need to convert it to mutable one bitmap = bitmap.copy(bitmapConfig, true); Canvas canvas = new Canvas(bitmap); // new antialised Paint Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG); // text color - #3D3D3D paint.setColor(Color.rgb(77, 77, 77)); // text size in pixels paint.setTextSize((int) (13 * scale)); // text shadow paint.setShadowLayer(1f, 0f, 1f, Color.DKGRAY); // draw text to the Canvas center Rect bounds = new Rect(); paint.getTextBounds(mText, 0, mText.length(), bounds); int x = (int) ((bitmap.getWidth() - bounds.width()) / 4); int y = (int) ((bitmap.getHeight() + bounds.height()) / 4); canvas.drawText(mText, x * scale, y * scale, paint); return bitmap; } catch (Exception e) { e.printStackTrace(); } return null; }