Example usage for android.content Context getResources

List of usage examples for android.content Context getResources

Introduction

In this page you can find the example usage for android.content Context getResources.

Prototype

public abstract Resources getResources();

Source Link

Document

Returns a Resources instance for the application's package.

Usage

From source file:Main.java

public static int px2dip(float pxValue, Context mContext) {
    float scale = mContext.getResources().getDisplayMetrics().density;
    return (int) (pxValue / scale + 0.5f);
}

From source file:Main.java

public static String getStrng(Context context, int resId) {
    return context.getResources().getString(resId);
}

From source file:Main.java

public static int dip2px(float dipValue, Context mContext) {
    float scale = mContext.getResources().getDisplayMetrics().density;
    return (int) (dipValue * scale + 0.5f);
}

From source file:Main.java

public static String getStringByRes(Context context, int resis) {
    return context.getResources().getString(resis);
}

From source file:Main.java

public static String getResourceString(Context ctx, int stringid) {
    return ctx.getResources().getString(stringid);

}

From source file:Main.java

static public int getIntResource(Context c, int id) {
    return (Integer) c.getResources().getInteger(id);
}

From source file:Main.java

public static int getHeightInPx(Context context) {
    return context.getResources().getDisplayMetrics().heightPixels;
}

From source file:Main.java

public static int getWidthInPx(Context context) {
    return context.getResources().getDisplayMetrics().widthPixels;
}

From source file:Main.java

public static float spToPx(int dp, Context context) {
    return (context.getResources().getDisplayMetrics().density * dp + 0.5f);
}

From source file:Main.java

/**
 * @param emojiUnicode/* ww w.  j  a v a2s.  co m*/
 * @param c
 * @return
 */
public static Integer getEmoticonResId(String emojiUnicode, Context c) {
    return c.getResources().getIdentifier("emoji_" + emojiUnicode, "drawable", c.getPackageName());
}