Example usage for android.animation ValueAnimator setDuration

List of usage examples for android.animation ValueAnimator setDuration

Introduction

In this page you can find the example usage for android.animation ValueAnimator setDuration.

Prototype

@Override
public ValueAnimator setDuration(long duration) 

Source Link

Document

Sets the length of the animation.

Usage

From source file:com.arlib.floatingsearchview.FloatingSearchView.java

private void closeMenuDrawable(final DrawerArrowDrawable drawerArrowDrawable, boolean withAnim) {
    if (withAnim) {
        ValueAnimator anim = ValueAnimator.ofFloat(1.0f, 0.0f);
        anim.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
            @Override//w  ww  . ja v a2  s .  c o m
            public void onAnimationUpdate(ValueAnimator animation) {

                float value = (Float) animation.getAnimatedValue();
                drawerArrowDrawable.setProgress(value);
            }
        });
        anim.setDuration(MENU_ICON_ANIM_DURATION);
        anim.start();
    } else {
        drawerArrowDrawable.setProgress(0.0f);
    }
}

From source file:com.arlib.floatingsearchview.FloatingSearchView.java

private void fadeOutBackground() {
    ValueAnimator anim = ValueAnimator.ofInt(BACKGROUND_DRAWABLE_ALPHA_SEARCH_FOCUSED,
            BACKGROUND_DRAWABLE_ALPHA_SEARCH_NOT_FOCUSED);
    anim.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
        @Override/* www  .j av a 2s .c  o  m*/
        public void onAnimationUpdate(ValueAnimator animation) {

            int value = (Integer) animation.getAnimatedValue();
            mBackgroundDrawable.setAlpha(value);
        }
    });
    anim.setDuration(BACKGROUND_FADE_ANIM_DURATION);
    anim.start();
}

From source file:com.arlib.floatingsearchview.FloatingSearchView.java

private void fadeInBackground() {
    ValueAnimator anim = ValueAnimator.ofInt(BACKGROUND_DRAWABLE_ALPHA_SEARCH_NOT_FOCUSED,
            BACKGROUND_DRAWABLE_ALPHA_SEARCH_FOCUSED);
    anim.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
        @Override//  ww  w  .  j a  va 2s. c  om
        public void onAnimationUpdate(ValueAnimator animation) {

            int value = (Integer) animation.getAnimatedValue();
            mBackgroundDrawable.setAlpha(value);
        }
    });
    anim.setDuration(BACKGROUND_FADE_ANIM_DURATION);
    anim.start();
}

From source file:io.plaidapp.about.ui.widget.InkPageIndicator.java

private ValueAnimator createMoveSelectedAnimator(final float moveTo, int was, int now, int steps) {

    // create the actual move animator
    ValueAnimator moveSelected = ValueAnimator.ofFloat(selectedDotX, moveTo);

    // also set up a pending retreat anim  this starts when the move is 75% complete
    retreatAnimation = new PendingRetreatAnimator(was, now, steps,
            now > was ? new RightwardStartPredicate(moveTo - ((moveTo - selectedDotX) * 0.25f))
                    : new LeftwardStartPredicate(moveTo + ((selectedDotX - moveTo) * 0.25f)));
    retreatAnimation.addListener(new AnimatorListenerAdapter() {
        @Override/*w  w  w.  j  a  v  a 2  s.  co  m*/
        public void onAnimationEnd(Animator animation) {
            resetState();
            pageChanging = false;
        }
    });
    moveSelected.addUpdateListener(valueAnimator -> {
        // todo avoid autoboxing
        selectedDotX = (Float) valueAnimator.getAnimatedValue();
        retreatAnimation.startIfNecessary(selectedDotX);
        postInvalidateOnAnimation();
    });
    moveSelected.addListener(new AnimatorListenerAdapter() {
        @Override
        public void onAnimationStart(Animator animation) {
            // set a flag so that we continue to draw the unselected dot in the target position
            // until the selected dot has finished moving into place
            selectedDotInPosition = false;
        }

        @Override
        public void onAnimationEnd(Animator animation) {
            // set a flag when anim finishes so that we don't draw both selected & unselected
            // page dots
            selectedDotInPosition = true;
        }
    });
    // slightly delay the start to give the joins a chance to run
    // unless dot isn't in position yet  then don't delay!
    moveSelected.setStartDelay(selectedDotInPosition ? animDuration / 4L : 0L);
    moveSelected.setDuration(animDuration * 3L / 4L);
    moveSelected.setInterpolator(interpolator);
    return moveSelected;
}

From source file:com.android.settings.widget.DotsPageIndicator.java

private ValueAnimator createMoveSelectedAnimator(final float moveTo, int was, int now, int steps) {
    // create the actual move animator
    ValueAnimator moveSelected = ValueAnimator.ofFloat(selectedDotX, moveTo);

    // also set up a pending retreat anim  this starts when the move is 75% complete
    retreatAnimation = new PendingRetreatAnimator(was, now, steps,
            now > was ? new RightwardStartPredicate(moveTo - ((moveTo - selectedDotX) * 0.25f))
                    : new LeftwardStartPredicate(moveTo + ((selectedDotX - moveTo) * 0.25f)));

    moveSelected.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
        @Override/* w  w  w.  jav  a  2 s  . c o  m*/
        public void onAnimationUpdate(ValueAnimator valueAnimator) {
            // todo avoid autoboxing
            selectedDotX = (Float) valueAnimator.getAnimatedValue();
            retreatAnimation.startIfNecessary(selectedDotX);
            postInvalidateOnAnimation();
        }
    });

    moveSelected.addListener(new AnimatorListenerAdapter() {
        @Override
        public void onAnimationStart(Animator animation) {
            // set a flag so that we continue to draw the unselected dot in the target position
            // until the selected dot has finished moving into place
            selectedDotInPosition = false;
        }

        @Override
        public void onAnimationEnd(Animator animation) {
            // set a flag when anim finishes so that we don't draw both selected & unselected
            // page dots
            selectedDotInPosition = true;
        }
    });

    // slightly delay the start to give the joins a chance to run
    // unless dot isn't in position yet  then don't delay!
    moveSelected.setStartDelay(selectedDotInPosition ? animDuration / 4L : 0L);
    moveSelected.setDuration(animDuration * 3L / 4L);
    moveSelected.setInterpolator(interpolator);
    return moveSelected;
}

From source file:com.android.systemui.statusbar.phone.NotificationPanelView.java

private void animateKeyguardStatusBarIn(long duration) {
    mKeyguardStatusBar.setVisibility(View.VISIBLE);
    mKeyguardStatusBar.setAlpha(0f);/*  w  w w. j a v  a 2s.co  m*/
    ValueAnimator anim = ValueAnimator.ofFloat(0f, 1f);
    anim.addUpdateListener(mStatusBarAnimateAlphaListener);
    anim.setDuration(duration);
    anim.setInterpolator(mDozeAnimationInterpolator);
    anim.start();
}

From source file:com.android.leanlauncher.Workspace.java

Animator getChangeStateAnimation(final State state, boolean animated, int delay, ArrayList<View> layerViews) {
    if (mState == state) {
        return null;
    }/* w ww.  j av a  2s  .c om*/

    AnimatorSet anim = animated ? LauncherAnimUtils.createAnimatorSet() : null;

    // We only want a single instance of a workspace animation to be running at once, so
    // we cancel any incomplete transition.
    if (mStateAnimator != null) {
        mStateAnimator.cancel();
    }
    mStateAnimator = anim;

    final State oldState = mState;
    final boolean oldStateIsNormal = (oldState == State.NORMAL);
    final boolean oldStateIsOverview = (oldState == State.OVERVIEW);
    setState(state);
    final boolean stateIsNormal = (state == State.NORMAL);
    final boolean stateIsSpringLoaded = (state == State.SPRING_LOADED);
    final boolean stateIsNormalHidden = (state == State.NORMAL_HIDDEN);
    final boolean stateIsOverviewHidden = (state == State.OVERVIEW_HIDDEN);
    final boolean stateIsOverview = (state == State.OVERVIEW);
    float finalBackgroundAlpha = (stateIsSpringLoaded || stateIsOverview) ? 1.0f : 0f;
    float finalOverviewPanelAlpha = stateIsOverview ? 1f : 0f;
    float finalWorkspaceTranslationY = stateIsOverview || stateIsOverviewHidden ? getOverviewModeTranslationY()
            : 0;

    boolean workspaceToAllApps = (oldStateIsNormal && stateIsNormalHidden);
    boolean overviewToAllApps = (oldStateIsOverview && stateIsOverviewHidden);
    boolean allAppsToWorkspace = (stateIsNormalHidden && stateIsNormal);
    boolean workspaceToOverview = (oldStateIsNormal && stateIsOverview);
    boolean overviewToWorkspace = (oldStateIsOverview && stateIsNormal);

    mNewScale = 1.0f;

    if (state != State.NORMAL) {
        if (stateIsSpringLoaded) {
            mNewScale = mSpringLoadedShrinkFactor;
        } else if (stateIsOverview || stateIsOverviewHidden) {
            mNewScale = mOverviewModeShrinkFactor;
        }
    }

    final int duration;
    if (workspaceToAllApps || overviewToAllApps) {
        duration = HIDE_WORKSPACE_DURATION; //getResources().getInteger(R.integer.config_workspaceUnshrinkTime);
    } else if (workspaceToOverview || overviewToWorkspace) {
        duration = getResources().getInteger(R.integer.config_overviewTransitionTime);
    } else {
        duration = getResources().getInteger(R.integer.config_appsCustomizeWorkspaceShrinkTime);
    }

    final CellLayout cl = mWorkspace;
    float initialAlpha = cl.getShortcutsAndWidgets().getAlpha();
    float finalAlpha;
    if (stateIsNormalHidden || stateIsOverviewHidden) {
        finalAlpha = 0f;
    } else {
        finalAlpha = 1f;
    }

    // If we are animating to/from the small state, then hide the side pages and fade the
    // current page in
    if (!mIsSwitchingState) {
        if (workspaceToAllApps || allAppsToWorkspace) {
            if (allAppsToWorkspace) {
                initialAlpha = 0f;
            }
            cl.setShortcutAndWidgetAlpha(initialAlpha);
        }
    }

    float oldAlpha = initialAlpha;
    float newAlpha = finalAlpha;
    if (animated) {
        mOldBackgroundAlpha = cl.getBackgroundAlpha();
        mNewBackgroundAlpha = finalBackgroundAlpha;
    } else {
        cl.setBackgroundAlpha(finalBackgroundAlpha);
        cl.setShortcutAndWidgetAlpha(finalAlpha);
    }

    final View overviewPanel = mLauncher.getOverviewPanel();
    if (animated) {
        LauncherViewPropertyAnimator scale = new LauncherViewPropertyAnimator(this);
        scale.scaleX(mNewScale).scaleY(mNewScale).translationY(finalWorkspaceTranslationY).setDuration(duration)
                .setInterpolator(mZoomInInterpolator);
        anim.play(scale);
        float currentAlpha = cl.getShortcutsAndWidgets().getAlpha();
        if (oldAlpha == 0 && newAlpha == 0) {
            cl.setBackgroundAlpha(mNewBackgroundAlpha);
            cl.setShortcutAndWidgetAlpha(newAlpha);
        } else {
            if (layerViews != null) {
                layerViews.add(cl);
            }
            if (oldAlpha != newAlpha || currentAlpha != newAlpha) {
                LauncherViewPropertyAnimator alphaAnim = new LauncherViewPropertyAnimator(
                        cl.getShortcutsAndWidgets());
                alphaAnim.alpha(newAlpha).setDuration(duration).setInterpolator(mZoomInInterpolator);
                anim.play(alphaAnim);
            }
            if (mOldBackgroundAlpha != 0 || mNewBackgroundAlpha != 0) {
                ValueAnimator bgAnim = LauncherAnimUtils.ofFloat(cl, 0f, 1f);
                bgAnim.setInterpolator(mZoomInInterpolator);
                bgAnim.setDuration(duration);
                bgAnim.addUpdateListener(new LauncherAnimatorUpdateListener() {
                    public void onAnimationUpdate(float a, float b) {
                        cl.setBackgroundAlpha(a * mOldBackgroundAlpha + b * mNewBackgroundAlpha);
                    }
                });
                anim.play(bgAnim);
            }
        }

        Animator overviewPanelAlpha = new LauncherViewPropertyAnimator(overviewPanel)
                .alpha(finalOverviewPanelAlpha).withLayer();
        overviewPanelAlpha.addListener(new AlphaUpdateListener(overviewPanel));

        // For animation optimations, we may need to provide the Launcher transition
        // with a set of views on which to force build layers in certain scenarios.
        overviewPanel.setLayerType(View.LAYER_TYPE_HARDWARE, null);
        if (layerViews != null) {
            layerViews.add(overviewPanel);
        }

        if (workspaceToOverview) {
            overviewPanelAlpha.setInterpolator(null);
        } else if (overviewToWorkspace) {
            overviewPanelAlpha.setInterpolator(new DecelerateInterpolator(2));
        }

        overviewPanelAlpha.setDuration(duration);

        anim.play(overviewPanelAlpha);
        anim.setStartDelay(delay);
        anim.addListener(new AnimatorListenerAdapter() {
            @Override
            public void onAnimationEnd(Animator animation) {
                mStateAnimator = null;
            }
        });
    } else {
        overviewPanel.setAlpha(finalOverviewPanelAlpha);
        AlphaUpdateListener.updateVisibility(overviewPanel);
        setScaleX(mNewScale);
        setScaleY(mNewScale);
        setTranslationY(finalWorkspaceTranslationY);
    }

    if (stateIsNormal) {
        animateBackgroundGradient(0f, animated);
    } else {
        animateBackgroundGradient(getResources().getInteger(R.integer.config_workspaceScrimAlpha) / 100f,
                animated);
    }
    return anim;
}

From source file:com.amaze.filemanager.ui.views.Indicator.java

private ValueAnimator createMoveSelectedAnimator(final float moveTo, int was, int now, int steps) {

    // create the actual move animator
    ValueAnimator moveSelected = ValueAnimator.ofFloat(selectedDotX, moveTo);

    // also set up a pending retreat anim  this starts when the move is 75% complete
    retreatAnimation = new PendingRetreatAnimator(was, now, steps,
            now > was ? new RightwardStartPredicate(moveTo - ((moveTo - selectedDotX) * 0.25f))
                    : new LeftwardStartPredicate(moveTo + ((selectedDotX - moveTo) * 0.25f)));
    retreatAnimation.addListener(new AnimatorListenerAdapter() {
        @Override//w  w w .  j  a va  2 s  .  c o m
        public void onAnimationEnd(Animator animation) {
            resetState();
            pageChanging = false;
        }
    });
    moveSelected.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
        @Override
        public void onAnimationUpdate(ValueAnimator valueAnimator) {
            // todo avoid autoboxing
            selectedDotX = (Float) valueAnimator.getAnimatedValue();
            retreatAnimation.startIfNecessary(selectedDotX);
            postInvalidateOnAnimation();
        }
    });
    moveSelected.addListener(new AnimatorListenerAdapter() {
        @Override
        public void onAnimationStart(Animator animation) {
            // set a flag so that we continue to draw the unselected dot in the target position
            // until the selected dot has finished moving into place
            selectedDotInPosition = false;
        }

        @Override
        public void onAnimationEnd(Animator animation) {
            // set a flag when anim finishes so that we don't draw both selected & unselected
            // page dots
            selectedDotInPosition = true;
        }
    });
    // slightly delay the start to give the joins a chance to run
    // unless dot isn't in position yet  then don't delay!
    moveSelected.setStartDelay(selectedDotInPosition ? animDuration / 4l : 0l);
    moveSelected.setDuration(animDuration * 3l / 4l);
    moveSelected.setInterpolator(interpolator);
    return moveSelected;
}

From source file:com.amaze.carbonfilemanager.ui.views.Indicator.java

private ValueAnimator createMoveSelectedAnimator(final float moveTo, int was, int now, int steps) {

    // create the actual move animator
    ValueAnimator moveSelected = ValueAnimator.ofFloat(selectedDotX, moveTo);

    // also set up a pending retreat anim  this starts when the move is 75% complete
    retreatAnimation = new PendingRetreatAnimator(was, now, steps,
            now > was ? new RightwardStartPredicate(moveTo - ((moveTo - selectedDotX) * 0.25f))
                    : new LeftwardStartPredicate(moveTo + ((selectedDotX - moveTo) * 0.25f)));
    retreatAnimation.addListener(new AnimatorListenerAdapter() {
        @Override/*from ww  w. j  ava2 s  .co  m*/
        public void onAnimationEnd(Animator animation) {
            resetState();
            pageChanging = false;
        }
    });
    moveSelected.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
        @Override
        public void onAnimationUpdate(ValueAnimator valueAnimator) {
            // todo avoid autoboxing
            selectedDotX = (Float) valueAnimator.getAnimatedValue();
            retreatAnimation.startIfNecessary(selectedDotX);
            postInvalidateOnAnimation();
        }
    });
    moveSelected.addListener(new AnimatorListenerAdapter() {
        @Override
        public void onAnimationStart(Animator animation) {
            // set a flag so that we continue to draw the unselected dot in the target position
            // until the selected dot has finished moving into place
            selectedDotInPosition = false;
        }

        @Override
        public void onAnimationEnd(Animator animation) {
            // set a flag when anim finishes so that we don't draw both selected & unselected
            // page dots
            selectedDotInPosition = true;
        }
    });
    // slightly delay the start to give the joins a chance to run
    // unless dot isn't in position yet  then don't delay!
    moveSelected.setStartDelay(selectedDotInPosition ? animDuration / 4L : 0L);
    moveSelected.setDuration(animDuration * 3L / 4L);
    moveSelected.setInterpolator(interpolator);
    return moveSelected;
}

From source file:com.github.shareme.gwsinkpageindicator.library.InkPageIndicator.java

private ValueAnimator createMoveSelectedAnimator(final float moveTo, int was, int now, int steps) {

    // create the actual move animator
    ValueAnimator moveSelected = ValueAnimator.ofFloat(selectedDotX, moveTo);

    // also set up a pending retreat anim  this starts when the move is 75% complete
    retreatAnimation = new PendingRetreatAnimator(was, now, steps,
            now > was ? new RightwardStartPredicate(moveTo - ((moveTo - selectedDotX) * 0.25f))
                    : new LeftwardStartPredicate(moveTo + ((selectedDotX - moveTo) * 0.25f)));
    retreatAnimation.addListener(new AnimatorListenerAdapter() {
        @Override/*from   www .j a  va 2  s  .  c om*/
        public void onAnimationEnd(Animator animation) {
            resetState();
            pageChanging = false;
        }
    });
    moveSelected.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
        @Override
        public void onAnimationUpdate(ValueAnimator valueAnimator) {
            // todo avoid autoboxing
            selectedDotX = (Float) valueAnimator.getAnimatedValue();
            retreatAnimation.startIfNecessary(selectedDotX);
            postInvalidateOnAnimation();
        }
    });
    moveSelected.addListener(new AnimatorListenerAdapter() {
        @Override
        public void onAnimationStart(Animator animation) {
            // set a flag so that we continue to draw the unselected dot in the target position
            // until the selected dot has finished moving into place
            selectedDotInPosition = false;
        }

        @Override
        public void onAnimationEnd(Animator animation) {
            // set a flag when anim finishes so that we don't draw both selected & unselected
            // page dots
            selectedDotInPosition = true;
        }
    });
    // slightly delay the start to give the joins a chance to run
    // unless dot isn't in position yet  then don't delay!
    moveSelected.setStartDelay(selectedDotInPosition ? animDuration / 4l : 0l);
    moveSelected.setDuration(animDuration * 3l / 4l);
    moveSelected.setInterpolator(interpolator);
    return moveSelected;
}