List of usage examples for android.animation AnimatorSet addListener
public void addListener(AnimatorListener listener)
From source file:com.waz.zclient.pages.main.conversation.SingleImageFragment.java
private AnimatorSet getSaveImageAnimation(final ImageAsset image) { int totalAnimationDuration = getResources().getInteger(R.integer.framework_animation_duration_long); ObjectAnimator fadeOutAnimator = ObjectAnimator.ofFloat(saveImageViewContainer, View.ALPHA, 1, 0); fadeOutAnimator.setDuration(totalAnimationDuration); ObjectAnimator scaleDownXAnimator = ObjectAnimator.ofFloat(saveImageViewContainer, View.SCALE_X, 0f); ObjectAnimator scaleDownYAnimator = ObjectAnimator.ofFloat(saveImageViewContainer, View.SCALE_Y, 0f); scaleDownXAnimator.setDuration(totalAnimationDuration); scaleDownYAnimator.setDuration(totalAnimationDuration); int moveY = ViewUtils.getOrientationIndependentDisplayHeight(getActivity()) / 2; int moveX;/*from w ww.j av a 2s . co m*/ if (ViewUtils.isInLandscape(getActivity())) { moveX = ViewUtils.getOrientationIndependentDisplayWidth(getActivity()); } else { moveX = ViewUtils.getOrientationIndependentDisplayWidth(getActivity()) / 2; } ObjectAnimator moveXAnimator = ObjectAnimator.ofFloat(saveImageViewContainer, View.TRANSLATION_X, -moveX); ObjectAnimator moveYAnimator = ObjectAnimator.ofFloat(saveImageViewContainer, View.TRANSLATION_Y, moveY); moveXAnimator.setDuration(totalAnimationDuration); moveYAnimator.setDuration(totalAnimationDuration); // Fade out top image view for blur effect ObjectAnimator fadeToBlurredAnimator = ObjectAnimator.ofFloat(saveImageView, View.ALPHA, 1, 0); fadeToBlurredAnimator.setDuration(getResources().getInteger(R.integer.framework_animation_duration_medium)); AnimatorSet animatorSet = new AnimatorSet(); animatorSet.setInterpolator(new Expo.EaseIn()); animatorSet.playTogether(fadeOutAnimator, scaleDownXAnimator, scaleDownYAnimator, moveXAnimator, moveYAnimator, fadeToBlurredAnimator); animatorSet.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { if (getStoreFactory() == null || getStoreFactory().isTornDown()) { return; } resetSaveImageView(); // Image saving is called here, as an image save triggers a notification which contains a bitmap; // currently that bitmap is quite large, android.app.Notification writes the bitmap to a parcel // on the main thread, dropping a large number of frames and breaking the save animation image.saveImageToGallery(SingleImageFragment.this); enableSaveImageButton(true); } }); return animatorSet; }
From source file:com.b44t.ui.Components.PasscodeView.java
private void shakeTextView(final float x, final int num) { if (num == 6) { return;/*from w w w . j a va 2s. c o m*/ } AnimatorSet AnimatorSet = new AnimatorSet(); AnimatorSet.playTogether(ObjectAnimator.ofFloat(passcodeTextView, "translationX", AndroidUtilities.dp(x))); AnimatorSet.setDuration(50); AnimatorSet.addListener(new AnimatorListenerAdapterProxy() { @Override public void onAnimationEnd(Animator animation) { shakeTextView(num == 5 ? 0 : -x, num + 1); } }); AnimatorSet.start(); }
From source file:com.example.imac.animationsdemo.ZoomActivity.java
/** * "Zooms" in a thumbnail view by assigning the high resolution image to a hidden "zoomed-in" * image view and animating its bounds to fit the entire activity content area. More * specifically://from www.j a v a 2 s . com * <p/> * <ol> * <li>Assign the high-res image to the hidden "zoomed-in" (expanded) image view.</li> * <li>Calculate the starting and ending bounds for the expanded view.</li> * <li>Animate each of four positioning/sizing properties (X, Y, SCALE_X, SCALE_Y) * simultaneously, from the starting bounds to the ending bounds.</li> * <li>Zoom back out by running the reverse animation on click.</li> * </ol> * * @param thumbView The thumbnail view to zoom in. * @param imageResId The high-resolution version of the image represented by the thumbnail. */ private void zoomImageFromThumb(final View thumbView, int imageResId) { // If there's an animation in progress, cancel it immediately and proceed with this one. if (mCurrentAnimator != null) { mCurrentAnimator.cancel(); } // Load the high-resolution "zoomed-in" image. final ImageView expandedImageView = (ImageView) findViewById(R.id.expanded_image); expandedImageView.setImageResource(imageResId); // Calculate the starting and ending bounds for the zoomed-in image. This step // involves lots of math. Yay, math. final Rect startBounds = new Rect(); final Rect finalBounds = new Rect(); final Point globalOffset = new Point(); // The start bounds are the global visible rectangle of the thumbnail, and the // final bounds are the global visible rectangle of the container view. Also // set the container view's offset as the origin for the bounds, since that's // the origin for the positioning animation properties (X, Y). thumbView.getGlobalVisibleRect(startBounds); //? findViewById(R.id.container).getGlobalVisibleRect(finalBounds, globalOffset); startBounds.offset(-globalOffset.x, -globalOffset.y); finalBounds.offset(-globalOffset.x, -globalOffset.y); // Adjust the start bounds to be the same aspect ratio as the final bounds using the // "center crop" technique. This prevents undesirable stretching during the animation. // Also calculate the start scaling factor (the end scaling factor is always 1.0). float startScale; if ((float) finalBounds.width() / finalBounds.height() > (float) startBounds.width() / startBounds.height()) { // Extend start bounds horizontally startScale = (float) startBounds.height() / finalBounds.height(); float startWidth = startScale * finalBounds.width(); float deltaWidth = (startWidth - startBounds.width()) / 2; startBounds.left -= deltaWidth; startBounds.right += deltaWidth; } else { // Extend start bounds vertically startScale = (float) startBounds.width() / finalBounds.width(); float startHeight = startScale * finalBounds.height(); //?? float deltaHeight = (startHeight - startBounds.height()) / 2; //? ??? 2 ? startBounds.top -= deltaHeight; // startBounds.bottom += deltaHeight; // } // Hide the thumbnail and show the zoomed-in view. When the animation begins, // it will position the zoomed-in view in the place of the thumbnail. thumbView.setAlpha(0f); expandedImageView.setVisibility(View.VISIBLE); // Set the pivot point for SCALE_X and SCALE_Y transformations to the top-left corner of // the zoomed-in view (the default is the center of the view). expandedImageView.setPivotX(0f); expandedImageView.setPivotY(0f); // Construct and run the parallel animation of the four translation and scale properties // (X, Y, SCALE_X, and SCALE_Y). Log.e("==startBounds===", startBounds.left + " " + startBounds.top); AnimatorSet set = new AnimatorSet(); Log.e("=====", startBounds.left + " " + startBounds.top + " " + thumbView.getLeft() + " " + thumbView.getTop()); set.play(ObjectAnimator.ofFloat(expandedImageView, "X", startBounds.left, finalBounds.left)) .with(ObjectAnimator.ofFloat(expandedImageView, "Y", startBounds.top, finalBounds.top)) .with(ObjectAnimator.ofFloat(expandedImageView, View.SCALE_X, startScale, 1f)) .with(ObjectAnimator.ofFloat(expandedImageView, View.SCALE_Y, startScale, 1f)); set.setDuration(mShortAnimationDuration); set.setInterpolator(new DecelerateInterpolator()); set.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { mCurrentAnimator = null; } @Override public void onAnimationCancel(Animator animation) { mCurrentAnimator = null; } }); set.start(); mCurrentAnimator = set; // Upon clicking the zoomed-in image, it should zoom back down to the original bounds // and show the thumbnail instead of the expanded image. final float startScaleFinal = startScale; expandedImageView.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View view) { if (mCurrentAnimator != null) { mCurrentAnimator.cancel(); } // Animate the four positioning/sizing properties in parallel, back to their // original values. AnimatorSet set = new AnimatorSet(); set.play(ObjectAnimator.ofFloat(expandedImageView, View.X, startBounds.left)) .with(ObjectAnimator.ofFloat(expandedImageView, View.Y, startBounds.top)) .with(ObjectAnimator.ofFloat(expandedImageView, View.SCALE_X, startScaleFinal)) .with(ObjectAnimator.ofFloat(expandedImageView, View.SCALE_Y, startScaleFinal)); set.setDuration(mShortAnimationDuration); set.setInterpolator(new DecelerateInterpolator()); set.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { thumbView.setAlpha(1f); // expandedImageView.setVisibility(View.GONE); mCurrentAnimator = null; } @Override public void onAnimationCancel(Animator animation) { thumbView.setAlpha(1f); // expandedImageView.setVisibility(View.GONE); mCurrentAnimator = null; } }); set.start(); mCurrentAnimator = set; } }); }
From source file:com.androidinspain.deskclock.timer.TimerFragment.java
/** * @param toView one of {@link #mTimersView} or {@link #mCreateTimerView} * @param timerToRemove the timer to be removed during the animation; {@code null} if no timer * should be removed/* ww w. ja v a2s .c o m*/ * @param animateDown {@code true} if the views should animate upwards, otherwise downwards */ private void animateToView(final View toView, final Timer timerToRemove, final boolean animateDown) { if (mCurrentView == toView) { return; } final boolean toTimers = toView == mTimersView; if (toTimers) { mTimersView.setVisibility(VISIBLE); } else { mCreateTimerView.setVisibility(VISIBLE); } // Avoid double-taps by enabling/disabling the set of buttons active on the new view. updateFab(BUTTONS_DISABLE); final long animationDuration = UiDataModel.getUiDataModel().getLongAnimationDuration(); final ViewTreeObserver viewTreeObserver = toView.getViewTreeObserver(); viewTreeObserver.addOnPreDrawListener(new ViewTreeObserver.OnPreDrawListener() { @Override public boolean onPreDraw() { if (viewTreeObserver.isAlive()) { viewTreeObserver.removeOnPreDrawListener(this); } final View view = mTimersView.findViewById(com.androidinspain.deskclock.R.id.timer_time); final float distanceY = view != null ? view.getHeight() + view.getY() : 0; final float translationDistance = animateDown ? distanceY : -distanceY; toView.setTranslationY(-translationDistance); mCurrentView.setTranslationY(0f); toView.setAlpha(0f); mCurrentView.setAlpha(1f); final Animator translateCurrent = ObjectAnimator.ofFloat(mCurrentView, TRANSLATION_Y, translationDistance); final Animator translateNew = ObjectAnimator.ofFloat(toView, TRANSLATION_Y, 0f); final AnimatorSet translationAnimatorSet = new AnimatorSet(); translationAnimatorSet.playTogether(translateCurrent, translateNew); translationAnimatorSet.setDuration(animationDuration); translationAnimatorSet.setInterpolator(AnimatorUtils.INTERPOLATOR_FAST_OUT_SLOW_IN); final Animator fadeOutAnimator = ObjectAnimator.ofFloat(mCurrentView, ALPHA, 0f); fadeOutAnimator.setDuration(animationDuration / 2); fadeOutAnimator.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationStart(Animator animation) { super.onAnimationStart(animation); // The fade-out animation and fab-shrinking animation should run together. updateFab(FAB_AND_BUTTONS_SHRINK); } @Override public void onAnimationEnd(Animator animation) { super.onAnimationEnd(animation); if (toTimers) { showTimersView(FAB_AND_BUTTONS_EXPAND); // Reset the state of the create view. mCreateTimerView.reset(); } else { showCreateTimerView(FAB_AND_BUTTONS_EXPAND); } if (timerToRemove != null) { DataModel.getDataModel().removeTimer(timerToRemove); Events.sendTimerEvent(com.androidinspain.deskclock.R.string.action_delete, com.androidinspain.deskclock.R.string.label_deskclock); } // Update the fab and button states now that the correct view is visible and // before the animation to expand the fab and buttons starts. updateFab(FAB_AND_BUTTONS_IMMEDIATE); } }); final Animator fadeInAnimator = ObjectAnimator.ofFloat(toView, ALPHA, 1f); fadeInAnimator.setDuration(animationDuration / 2); fadeInAnimator.setStartDelay(animationDuration / 2); final AnimatorSet animatorSet = new AnimatorSet(); animatorSet.playTogether(fadeOutAnimator, fadeInAnimator, translationAnimatorSet); animatorSet.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { super.onAnimationEnd(animation); mTimersView.setTranslationY(0f); mCreateTimerView.setTranslationY(0f); mTimersView.setAlpha(1f); mCreateTimerView.setAlpha(1f); } }); animatorSet.start(); return true; } }); }
From source file:com.pitchedapps.primenumbercalculator.Calculator.java
License:asdf
private void reveal(View sourceView, AnimatorListener listener) { final ViewGroupOverlay groupOverlay = (ViewGroupOverlay) getWindow().getDecorView().getOverlay(); final Rect displayRect = new Rect(); mDisplayView.getGlobalVisibleRect(displayRect); // Make reveal cover the display and status bar. final View revealView = new View(this); revealView.setBottom(displayRect.bottom); revealView.setLeft(displayRect.left); revealView.setRight(displayRect.right); revealView.setBackgroundColor(themeClearAccent); groupOverlay.add(revealView);//from ww w . j a v a 2 s . c om final int[] clearLocation = new int[2]; sourceView.getLocationInWindow(clearLocation); clearLocation[0] += sourceView.getWidth() / 2; clearLocation[1] += sourceView.getHeight() / 2; final int revealCenterX = clearLocation[0] - revealView.getLeft(); final int revealCenterY = clearLocation[1] - revealView.getTop(); final double x1_2 = Math.pow(revealView.getLeft() - revealCenterX, 2); final double x2_2 = Math.pow(revealView.getRight() - revealCenterX, 2); final double y_2 = Math.pow(revealView.getTop() - revealCenterY, 2); final float revealRadius = (float) Math.max(Math.sqrt(x1_2 + y_2), Math.sqrt(x2_2 + y_2)); final Animator revealAnimator = ViewAnimationUtils.createCircularReveal(revealView, revealCenterX, revealCenterY, 0.0f, revealRadius); revealAnimator.setDuration(getResources().getInteger(android.R.integer.config_longAnimTime)); final Animator alphaAnimator = ObjectAnimator.ofFloat(revealView, View.ALPHA, 0.0f); alphaAnimator.setDuration(getResources().getInteger(android.R.integer.config_mediumAnimTime)); alphaAnimator.addListener(listener); final AnimatorSet animatorSet = new AnimatorSet(); animatorSet.play(revealAnimator).before(alphaAnimator); animatorSet.setInterpolator(new AccelerateDecelerateInterpolator()); animatorSet.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animator) { groupOverlay.remove(revealView); mCurrentAnimator = null; } }); mCurrentAnimator = animatorSet; animatorSet.start(); }
From source file:graphic.expand_graphic.ExpandingListView.java
/** * This method collapses the view that was clicked and animates all the * views around it to close around the collapsing view. There are several * steps required to do this which are outlined below. * <p/>//from w ww .java2 s. co m * 1. Update the layout parameters of the view clicked so as to minimize its * height to the original collapsed (default) state. 2. After invoking a * layout, the listview will shift all the cells so as to display them most * efficiently. Therefore, during the first predraw pass, the listview must * be offset by some amount such that given the custom bound change upon * collapse, all the cells that need to be on the screen after the layout * are rendered by the listview. 3. On the second predraw pass, all the * items are first returned to their original location (before the first * layout). 4. The collapsing view's bounds are animated to what the final * values should be. 5. The bounds above the collapsing view are animated * downwards while the bounds below the collapsing view are animated * upwards. 6. The extra text is faded out as its contents become visible * throughout the animation process. */ private void collapseView(final View view) { /* Store the original top and bottom bounds of all the cells. */ final int oldTop = view.getTop(); final int oldBottom = view.getBottom(); final HashMap<View, int[]> oldCoordinates = new HashMap<View, int[]>(); int childCount = getChildCount(); for (int i = 0; i < childCount; i++) { View v = getChildAt(i); ViewCompat.setHasTransientState(v, true); oldCoordinates.put(v, new int[] { v.getTop(), v.getBottom() }); } /* Update the layout so the extra content becomes invisible. */ view.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, viewObject.mCollapsedHeight)); /* Add an onPreDraw listener. */ final ViewTreeObserver observer = getViewTreeObserver(); observer.addOnPreDrawListener(new ViewTreeObserver.OnPreDrawListener() { @Override public boolean onPreDraw() { if (!mShouldRemoveObserver) { /* * Same as for expandingView, the parameters for * setSelectionFromTop must be determined such that the * necessary cells of the ListView are rendered and added to * it. */ mShouldRemoveObserver = true; int newTop = view.getTop(); int newBottom = view.getBottom(); int newHeight = newBottom - newTop; int oldHeight = oldBottom - oldTop; int deltaHeight = oldHeight - newHeight; mTranslate = getTopAndBottomTranslations(oldTop, oldBottom, deltaHeight, false); int currentTop = view.getTop(); int futureTop = oldTop + mTranslate[0]; int firstChildStartTop = getChildAt(0).getTop(); int firstVisiblePosition = getFirstVisiblePosition(); int deltaTop = currentTop - futureTop; int i; int childCount = getChildCount(); for (i = 0; i < childCount; i++) { View v = getChildAt(i); int height = v.getBottom() - Math.max(0, v.getTop()); if (deltaTop - height > 0) { firstVisiblePosition++; deltaTop -= height; } else { break; } } if (i > 0) { firstChildStartTop = 0; } setSelectionFromTop(firstVisiblePosition, firstChildStartTop - deltaTop); requestLayout(); return false; } mShouldRemoveObserver = false; observer.removeOnPreDrawListener(this); int yTranslateTop = mTranslate[0]; int yTranslateBottom = mTranslate[1]; int index = indexOfChild(view); int childCount = getChildCount(); for (int i = 0; i < childCount; i++) { View v = getChildAt(i); int[] old = oldCoordinates.get(v); if (old != null) { /* * If the cell was present in the ListView before the * collapse and after the collapse then the bounds are * reset to their old values. */ v.setTop(old[0]); v.setBottom(old[1]); ViewCompat.setHasTransientState(v, false); } else { /* * If the cell is present in the ListView after the * collapse but not before the collapse then the bounds * are calculated using the bottom and top translation * of the collapsing cell. */ int delta = i > index ? yTranslateBottom : -yTranslateTop; v.setTop(v.getTop() + delta); v.setBottom(v.getBottom() + delta); } } final View expandingLayout = view.findViewById(R.id.expanding_layout); /* * Animates all the cells present on the screen after the * collapse. */ ArrayList<Animator> animations = new ArrayList<Animator>(); for (int i = 0; i < childCount; i++) { View v = getChildAt(i); if (v != view) { float diff = i > index ? -yTranslateBottom : yTranslateTop; animations.add(getAnimation(v, diff, diff)); } } /* Adds animation for collapsing the cell that was clicked. */ animations.add(getAnimation(view, yTranslateTop, -yTranslateBottom)); /* Adds an animation for fading out the extra content. */ animations.add(ObjectAnimator.ofFloat(expandingLayout, View.ALPHA, 1, 0)); /* Disabled the ListView for the duration of the animation. */ setEnabled(false); setClickable(false); /* * Play all the animations created above together at the same * time. */ AnimatorSet s = new AnimatorSet(); s.playTogether(animations); s.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { expandingLayout.setVisibility(View.GONE); view.setLayoutParams( new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT)); viewObject.setExpanded(false); setEnabled(true); setClickable(true); /* * Note that alpha must be set back to 1 in case this * view is reused by a cell that was expanded, but not * yet collapsed, so its state should persist in an * expanded state with the extra content visible. */ expandingLayout.setAlpha(1); } }); s.start(); return true; } }); }
From source file:graphic.expand_graphic.ExpandingListView.java
/** * This method expands the view that was clicked and animates all the views * around it to make room for the expanding view. There are several steps * required to do this which are outlined below. * <p/>//from w w w . j a v a 2 s. c o m * 1. Store the current top and bottom bounds of each visible item in the * listview. 2. Update the layout parameters of the selected view. In the * context of this method, the view should be originally collapsed and set * to some custom height. The layout parameters are updated so as to wrap * the content of the additional text that is to be displayed. * <p/> * After invoking a layout to take place, the listview will order all the * items such that there is space for each view. This layout will be * independent of what the bounds of the items were prior to the layout so * two pre-draw passes will be made. This is necessary because after the * layout takes place, some views that were visible before the layout may * now be off bounds but a reference to these views is required so the * animation completes as intended. * <p/> * 3. The first predraw pass will set the bounds of all the visible items to * their original location before the layout took place and then force * another layout. Since the bounds of the cells cannot be set directly, the * method setSelectionFromTop can be used to achieve a very similar effect. * 4. The expanding view's bounds are animated to what the final values * should be from the original bounds. 5. The bounds above the expanding * view are animated upwards while the bounds below the expanding view are * animated downwards. 6. The extra text is faded in as its contents become * visible throughout the animation process. * <p/> * It is important to note that the listview is disabled during the * animation because the scrolling behaviour is unpredictable if the bounds * of the items within the listview are not constant during the scroll. */ private void expandView(final View view) { /* Store the original top and bottom bounds of all the cells. */ final int oldTop = view.getTop(); final int oldBottom = view.getBottom(); final HashMap<View, int[]> oldCoordinates = new HashMap<View, int[]>(); int childCount = getChildCount(); for (int i = 0; i < childCount; i++) { View v = getChildAt(i); ViewCompat.setHasTransientState(v, true); oldCoordinates.put(v, new int[] { v.getTop(), v.getBottom() }); } /* Update the layout so the extra content becomes visible. */ final View expandingLayout = view.findViewById(R.id.expanding_layout); expandingLayout.setVisibility(View.VISIBLE); /* * Add an onPreDraw Listener to the listview. onPreDraw will get invoked * after onLayout and onMeasure have run but before anything has been * drawn. This means that the final post layout properties for all the * items have already been determined, but still have not been rendered * onto the screen. */ final ViewTreeObserver observer = getViewTreeObserver(); observer.addOnPreDrawListener(new ViewTreeObserver.OnPreDrawListener() { @Override public boolean onPreDraw() { /* Determine if this is the first or second pass. */ if (!mShouldRemoveObserver) { mShouldRemoveObserver = true; /* * Calculate what the parameters should be for * setSelectionFromTop. The ListView must be offset in a * way, such that after the animation takes place, all the * cells that remain visible are rendered completely by the * ListView. */ int newTop = view.getTop(); int newBottom = view.getBottom(); int newHeight = newBottom - newTop; int oldHeight = oldBottom - oldTop; int delta = newHeight - oldHeight; mTranslate = getTopAndBottomTranslations(oldTop, oldBottom, delta, true); int currentTop = view.getTop(); int futureTop = oldTop - mTranslate[0]; int firstChildStartTop = getChildAt(0).getTop(); int firstVisiblePosition = getFirstVisiblePosition(); int deltaTop = currentTop - futureTop; int i; int childCount = getChildCount(); for (i = 0; i < childCount; i++) { View v = getChildAt(i); int height = v.getBottom() - Math.max(0, v.getTop()); if (deltaTop - height > 0) { firstVisiblePosition++; deltaTop -= height; } else { break; } } if (i > 0) { firstChildStartTop = 0; } setSelectionFromTop(firstVisiblePosition, firstChildStartTop - deltaTop); /* * Request another layout to update the layout parameters of * the cells. */ requestLayout(); /* * Return false such that the ListView does not redraw its * contents on this layout but only updates all the * parameters associated with its children. */ return false; } /* * Remove the predraw listener so this method does not keep * getting called. */ mShouldRemoveObserver = false; observer.removeOnPreDrawListener(this); int yTranslateTop = mTranslate[0]; int yTranslateBottom = mTranslate[1]; ArrayList<Animator> animations = new ArrayList<Animator>(); int index = indexOfChild(view); /* * Loop through all the views that were on the screen before the * cell was expanded. Some cells will still be children of the * ListView while others will not. The cells that remain * children of the ListView simply have their bounds animated * appropriately. The cells that are no longer children of the * ListView also have their bounds animated, but must also be * added to a list of views which will be drawn in dispatchDraw. */ for (View v : oldCoordinates.keySet()) { int[] old = oldCoordinates.get(v); v.setTop(old[0]); v.setBottom(old[1]); if (v.getParent() == null) { mViewsToDraw.add(v); int delta = old[0] < oldTop ? -yTranslateTop : yTranslateBottom; animations.add(getAnimation(v, delta, delta)); } else { int i = indexOfChild(v); if (v != view) { int delta = i > index ? yTranslateBottom : -yTranslateTop; animations.add(getAnimation(v, delta, delta)); } ViewCompat.setHasTransientState(v, false); } } /* Adds animation for expanding the cell that was clicked. */ animations.add(getAnimation(view, -yTranslateTop, yTranslateBottom)); /* Adds an animation for fading in the extra content. */ animations.add(ObjectAnimator.ofFloat(view.findViewById(R.id.expanding_layout), View.ALPHA, 0, 1)); /* Disabled the ListView for the duration of the animation. */ setEnabled(false); setClickable(false); /* * Play all the animations created above together at the same * time. */ AnimatorSet s = new AnimatorSet(); s.playTogether(animations); s.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { viewObject.setExpanded(true); setEnabled(true); setClickable(true); if (mViewsToDraw.size() > 0) { for (View v : mViewsToDraw) { ViewCompat.setHasTransientState(v, false); } } mViewsToDraw.clear(); } }); s.start(); return true; } }); }
From source file:com.b44t.ui.Components.PasscodeView.java
private void processDone(boolean fingerprint) { if (!fingerprint) { String password = passwordEditText.getText().toString(); if (password.length() == 0) { onPasscodeError();/*from w w w . j a v a 2 s. c o m*/ return; } if (!UserConfig.checkPasscode(password)) { passwordEditText.setText(""); onPasscodeError(); return; } } passwordEditText.clearFocus(); AndroidUtilities.hideKeyboard(passwordEditText); AnimatorSet AnimatorSet = new AnimatorSet(); AnimatorSet.setDuration(200); AnimatorSet.playTogether(ObjectAnimator.ofFloat(this, "translationY", AndroidUtilities.dp(20)), ObjectAnimator.ofFloat(this, "alpha", AndroidUtilities.dp(0.0f))); AnimatorSet.addListener(new AnimatorListenerAdapterProxy() { @Override public void onAnimationEnd(Animator animation) { setVisibility(View.GONE); } }); AnimatorSet.start(); UserConfig.appLocked = false; UserConfig.saveConfig(false); NotificationCenter.getInstance().postNotificationName(NotificationCenter.didSetPasscode); setOnTouchListener(null); if (delegate != null) { delegate.didAcceptedPassword(); } }
From source file:org.telegram.ui.Components.StickersAlert.java
private void hidePreview() { AnimatorSet animatorSet = new AnimatorSet(); animatorSet.playTogether(ObjectAnimator.ofFloat(stickerPreviewLayout, "alpha", 0.0f)); animatorSet.setDuration(200);/*w ww . ja v a2s . co m*/ animatorSet.addListener(new AnimatorListenerAdapterProxy() { @Override public void onAnimationEnd(Animator animation) { stickerPreviewLayout.setVisibility(View.GONE); } }); animatorSet.start(); }
From source file:Main.java
public static void animatePhotoLike(final View vBgLike, final View ivLike) { vBgLike.setVisibility(View.VISIBLE); ivLike.setVisibility(View.VISIBLE); vBgLike.setScaleY(0.1f);/* w ww .j a v a 2 s .c o m*/ vBgLike.setScaleX(0.1f); vBgLike.setAlpha(1f); ivLike.setScaleY(0.1f); ivLike.setScaleX(0.1f); android.animation.AnimatorSet animatorSet = new android.animation.AnimatorSet(); android.animation.ObjectAnimator bgScaleYAnim = android.animation.ObjectAnimator.ofFloat(vBgLike, "scaleY", 0.1f, 1f); bgScaleYAnim.setDuration(200); bgScaleYAnim.setInterpolator(DECELERATE_INTERPOLATOR); android.animation.ObjectAnimator bgScaleXAnim = android.animation.ObjectAnimator.ofFloat(vBgLike, "scaleX", 0.1f, 1f); bgScaleXAnim.setDuration(200); bgScaleXAnim.setInterpolator(DECELERATE_INTERPOLATOR); android.animation.ObjectAnimator bgAlphaAnim = android.animation.ObjectAnimator.ofFloat(vBgLike, "alpha", 1f, 0f); bgAlphaAnim.setDuration(200); bgAlphaAnim.setStartDelay(150); bgAlphaAnim.setInterpolator(DECELERATE_INTERPOLATOR); android.animation.ObjectAnimator imgScaleUpYAnim = android.animation.ObjectAnimator.ofFloat(ivLike, "scaleY", 0.1f, 1f); imgScaleUpYAnim.setDuration(300); imgScaleUpYAnim.setInterpolator(DECELERATE_INTERPOLATOR); android.animation.ObjectAnimator imgScaleUpXAnim = android.animation.ObjectAnimator.ofFloat(ivLike, "scaleX", 0.1f, 1f); imgScaleUpXAnim.setDuration(300); imgScaleUpXAnim.setInterpolator(DECELERATE_INTERPOLATOR); android.animation.ObjectAnimator imgScaleDownYAnim = android.animation.ObjectAnimator.ofFloat(ivLike, "scaleY", 1f, 0f); imgScaleDownYAnim.setDuration(300); imgScaleDownYAnim.setInterpolator(ACCELERATE_INTERPOLATOR); android.animation.ObjectAnimator imgScaleDownXAnim = android.animation.ObjectAnimator.ofFloat(ivLike, "scaleX", 1f, 0f); imgScaleDownXAnim.setDuration(300); imgScaleDownXAnim.setInterpolator(ACCELERATE_INTERPOLATOR); animatorSet.playTogether(bgScaleYAnim, bgScaleXAnim, bgAlphaAnim, imgScaleUpYAnim, imgScaleUpXAnim); animatorSet.play(imgScaleDownYAnim).with(imgScaleDownXAnim).after(imgScaleUpYAnim); animatorSet.addListener(new android.animation.AnimatorListenerAdapter() { @Override public void onAnimationEnd(android.animation.Animator animation) { vBgLike.setVisibility(View.INVISIBLE); ivLike.setVisibility(View.INVISIBLE); } }); animatorSet.start(); }