CSharp examples for System.Windows.Media.Imaging:WriteableBitmap
Convert WriteableBitmap To Byte Array
using System.Windows.Media.Imaging; using System.Threading.Tasks; using System.Text; using System.Linq; using System.IO;//from w w w. j a va 2s . c om using System.Drawing.Imaging; using System.Drawing; using System.Collections.Generic; using System; public class Main{ public static byte[] ConvertToByteArray(this WriteableBitmap renderTarget) { if (renderTarget == null || renderTarget.PixelHeight == 0 || renderTarget.PixelWidth == 0) return null; int stride = renderTarget.PixelWidth * renderTarget.Format.BitsPerPixel / 8; int size = stride * renderTarget.PixelHeight; byte[] buffer = new byte[size]; renderTarget.CopyPixels(buffer, stride, 0); return buffer; } public static byte[] ConvertToByteArray(this RenderTargetBitmap renderTarget) { if (renderTarget == null || renderTarget.PixelHeight == 0 || renderTarget.PixelWidth == 0) return null; int stride = renderTarget.PixelWidth * renderTarget.Format.BitsPerPixel / 8; int size = stride * renderTarget.PixelHeight; byte[] buffer = new byte[size]; renderTarget.CopyPixels(buffer, stride, 0); return buffer; } }