CSharp examples for System.Drawing:Image Effect
Flips an image
/*/*from www .ja v a 2 s. c o m*/ Copyright (c) 2009 <a href="http://www.gutgames.com">James Craig</a> Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.*/ using System.Drawing.Imaging; using System.Collections.Generic; using System.Drawing.Drawing2D; using System.Drawing; using System; public class Main{ /// <summary> /// Flips an image /// </summary> /// <param name="Image">Image to flip</param> /// <param name="FlipX">Flips an image along the X axis</param> /// <param name="FlipY">Flips an image along the Y axis</param> /// <returns>A bitmap which is flipped</returns> public static Bitmap Flip(Bitmap Image, bool FlipX, bool FlipY) { System.Drawing.Bitmap TempBitmap = Image; System.Drawing.Bitmap NewBitmap = new System.Drawing.Bitmap(TempBitmap.Width, TempBitmap.Height); System.Drawing.Graphics NewGraphics = System.Drawing.Graphics.FromImage(NewBitmap); NewGraphics.DrawImage(TempBitmap, new System.Drawing.Rectangle(0, 0, TempBitmap.Width, TempBitmap.Height), new System.Drawing.Rectangle(0, 0, TempBitmap.Width, TempBitmap.Height), System.Drawing.GraphicsUnit.Pixel); NewGraphics.Dispose(); if (FlipX && !FlipY) { NewBitmap.RotateFlip(RotateFlipType.RotateNoneFlipX); } else if (!FlipX && FlipY) { NewBitmap.RotateFlip(RotateFlipType.RotateNoneFlipY); } else if (FlipX && FlipY) { NewBitmap.RotateFlip(RotateFlipType.RotateNoneFlipXY); } return NewBitmap; } /// <summary> /// Flips an image /// </summary> /// <param name="FileName">Image to flip</param> /// <param name="FlipX">Flips an image along the X axis</param> /// <param name="FlipY">Flips an image along the Y axis</param> /// <returns>A bitmap which is flipped</returns> public static Bitmap Flip(string FileName, bool FlipX, bool FlipY) { if (!IsGraphic(FileName)) return new Bitmap(1, 1); System.Drawing.Image TempImage = System.Drawing.Image.FromFile(FileName); System.Drawing.Bitmap TempBitmap = new System.Drawing.Bitmap(TempImage, TempImage.Width, TempImage.Height); System.Drawing.Bitmap ReturnBitmap = Image.Flip(TempBitmap, FlipX, FlipY); TempBitmap.Dispose(); TempImage.Dispose(); return ReturnBitmap; } /// <summary> /// Flips an image /// </summary> /// <param name="FileName">Image to flip</param> /// <param name="NewFileName">Location to save the image to</param> /// <param name="FlipX">Flips an image along the X axis</param> /// <param name="FlipY">Flips an image along the Y axis</param> public static void Flip(string FileName, string NewFileName, bool FlipX, bool FlipY) { if (!IsGraphic(FileName)) return; ImageFormat FormatUsing = GetFormat(NewFileName); System.Drawing.Bitmap NewBitmap = Image.Flip(FileName, FlipX, FlipY); NewBitmap.Save(NewFileName, FormatUsing); NewBitmap.Dispose(); } }