CSharp examples for System.Collections.Generic:IList
Shuffle List Range
public class Main{ public static void ShuffleRange<T>(this IList<T> list, int startIndex, int endIndex) { for (int i = endIndex; i > startIndex; i--) { int num2 = UnityEngine.Random.Range(startIndex, i + 1); T local = list[num2];/*from w w w. j a va 2s .co m*/ list[num2] = list[i]; list[i] = local; } } public static T Random<T>(this IList<T> collection) { if ((collection == null) || (collection.Count == 0)) { return default(T); } int num = UnityEngine.Random.Range(0, collection.Count); return collection[num]; } }