Android examples for User Interface:Touch Event
Simulate touching a view and dragging it by the specified amount.
/*/*from ww w . j a v a 2s .c o m*/ * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ import android.app.Activity; import android.app.Instrumentation; import android.graphics.Point; import android.os.SystemClock; import android.view.Display; import android.view.Gravity; import android.view.MotionEvent; import android.view.View; import android.view.ViewConfiguration; import android.view.ViewGroup; public class Main{ /** * Simulate touching a view and dragging it by the specified amount. * * @param test The test case that is being run * @param v The view that should be dragged * @param gravity Which part of the view to use for the initial down event. A combination of * (TOP, CENTER_VERTICAL, BOTTOM) and (LEFT, CENTER_HORIZONTAL, RIGHT) * @param deltaX Amount to drag horizontally in pixels * @param deltaY Amount to drag vertically in pixels * * @return distance in pixels covered by the drag * * @deprecated {@link android.test.ActivityInstrumentationTestCase} is deprecated in favor of * {@link android.test.ActivityInstrumentationTestCase2}, which provides more options for * configuring the Activity under test */ @Deprecated public static int dragViewBy(ActivityInstrumentationTestCase test, View v, int gravity, int deltaX, int deltaY) { return dragViewBy((InstrumentationTestCase) test, v, gravity, deltaX, deltaY); } /** * Simulate touching a view and dragging it by the specified amount. * * @param test The test case that is being run * @param v The view that should be dragged * @param gravity Which part of the view to use for the initial down event. A combination of * (TOP, CENTER_VERTICAL, BOTTOM) and (LEFT, CENTER_HORIZONTAL, RIGHT) * @param deltaX Amount to drag horizontally in pixels * @param deltaY Amount to drag vertically in pixels * * @return distance in pixels covered by the drag * * @deprecated {@link android.test.ActivityInstrumentationTestCase} is deprecated in favor of * {@link android.test.ActivityInstrumentationTestCase2}, which provides more options for * configuring the Activity under test */ @Deprecated public static int dragViewBy(InstrumentationTestCase test, View v, int gravity, int deltaX, int deltaY) { int[] xy = new int[2]; getStartLocation(v, gravity, xy); final int fromX = xy[0]; final int fromY = xy[1]; int distance = (int) Math.hypot(deltaX, deltaY); drag(test, fromX, fromX + deltaX, fromY, fromY + deltaY, distance); return distance; } /** * Get the location of a view. Use the gravity param to specify which part of the view to * return. * * @param v View to find * @param gravity A combination of (TOP, CENTER_VERTICAL, BOTTOM) and (LEFT, CENTER_HORIZONTAL, * RIGHT) * @param xy Result */ private static void getStartLocation(View v, int gravity, int[] xy) { v.getLocationOnScreen(xy); final int viewWidth = v.getWidth(); final int viewHeight = v.getHeight(); switch (gravity & Gravity.VERTICAL_GRAVITY_MASK) { case Gravity.TOP: break; case Gravity.CENTER_VERTICAL: xy[1] += viewHeight / 2; break; case Gravity.BOTTOM: xy[1] += viewHeight - 1; break; default: // Same as top -- do nothing } switch (gravity & Gravity.HORIZONTAL_GRAVITY_MASK) { case Gravity.LEFT: break; case Gravity.CENTER_HORIZONTAL: xy[0] += viewWidth / 2; break; case Gravity.RIGHT: xy[0] += viewWidth - 1; break; default: // Same as left -- do nothing } } /** * Simulate touching a specific location and dragging to a new location. * * @param test The test case that is being run * @param fromX X coordinate of the initial touch, in screen coordinates * @param toX Xcoordinate of the drag destination, in screen coordinates * @param fromY X coordinate of the initial touch, in screen coordinates * @param toY Y coordinate of the drag destination, in screen coordinates * @param stepCount How many move steps to include in the drag * * @deprecated {@link android.test.ActivityInstrumentationTestCase} is deprecated in favor of * {@link android.test.ActivityInstrumentationTestCase2}, which provides more options for * configuring the Activity under test */ @Deprecated public static void drag(ActivityInstrumentationTestCase test, float fromX, float toX, float fromY, float toY, int stepCount) { drag((InstrumentationTestCase) test, fromX, toX, fromY, toY, stepCount); } /** * Simulate touching a specific location and dragging to a new location. * * @param test The test case that is being run * @param fromX X coordinate of the initial touch, in screen coordinates * @param toX Xcoordinate of the drag destination, in screen coordinates * @param fromY X coordinate of the initial touch, in screen coordinates * @param toY Y coordinate of the drag destination, in screen coordinates * @param stepCount How many move steps to include in the drag */ public static void drag(InstrumentationTestCase test, float fromX, float toX, float fromY, float toY, int stepCount) { Instrumentation inst = test.getInstrumentation(); long downTime = SystemClock.uptimeMillis(); long eventTime = SystemClock.uptimeMillis(); float y = fromY; float x = fromX; float yStep = (toY - fromY) / stepCount; float xStep = (toX - fromX) / stepCount; MotionEvent event = MotionEvent.obtain(downTime, eventTime, MotionEvent.ACTION_DOWN, x, y, 0); inst.sendPointerSync(event); for (int i = 0; i < stepCount; ++i) { y += yStep; x += xStep; eventTime = SystemClock.uptimeMillis(); event = MotionEvent.obtain(downTime, eventTime, MotionEvent.ACTION_MOVE, x, y, 0); inst.sendPointerSync(event); } eventTime = SystemClock.uptimeMillis(); event = MotionEvent.obtain(downTime, eventTime, MotionEvent.ACTION_UP, x, y, 0); inst.sendPointerSync(event); inst.waitForIdleSync(); } }