Android examples for Graphics:Bitmap Rotate
rotate image and return bitmap to store it in a proper rotated format
//package com.java2s; import android.content.Context; import android.content.res.Configuration; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Matrix; public class Main { /**//from w w w. jav a 2 s . co m * * rotate image and return bitmap to store it in a proper rotated format * @param data byte array to convert in bitmap * @return properly rotated bitmap object or null */ public static Bitmap rotateImage(byte[] data, Context context) { if (data != null) { int screenWidth = context.getResources().getDisplayMetrics().widthPixels; int screenHeight = context.getResources().getDisplayMetrics().heightPixels; Bitmap bm = BitmapFactory.decodeByteArray(data, 0, (data != null) ? data.length : 0); if (context.getResources().getConfiguration().orientation == Configuration.ORIENTATION_PORTRAIT) { // Notice that width and height are reversed Bitmap scaled = Bitmap.createScaledBitmap(bm, screenHeight, screenWidth, true); int w = scaled.getWidth(); int h = scaled.getHeight(); // Setting post rotate to 90 Matrix mtx = new Matrix(); mtx.postRotate(90); // Rotating Bitmap bm = Bitmap.createBitmap(scaled, 0, 0, w, h, mtx, true); } else {// LANDSCAPE MODE //No need to reverse width and height Bitmap scaled = Bitmap.createScaledBitmap(bm, screenWidth, screenHeight, true); bm = scaled; } return bm; } return null; } }