Android examples for Graphics:Path Point
Given two points, return the point at which this line will cross the given y-intercept on a 2D coordinate system.
/*/*from www .j a v a 2 s . c o m*/ * The MIT License (MIT) * * Copyright (c) 2015 ustwo studio inc (www.ustwo.com) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ //package com.java2s; import android.graphics.PointF; public class Main { /** * Given two points, return the point at which this line will cross the given y-intercept * on a 2D coordinate system. * * @param linePoint1 First point on line * @param linePoint2 Second point on line * @param y Y-intercept * @return New point where line crosses y */ public static PointF getLineIntersectionWithY(PointF linePoint1, PointF linePoint2, float y) { if ((linePoint2.y == linePoint1.y)) { return null; } else { float x = 0; if (linePoint2.x != linePoint1.x) { float m = (linePoint2.y - linePoint1.y) / (linePoint2.x - linePoint1.x); x = ((y - linePoint1.y) / m) + linePoint1.x; } else { x = linePoint2.x; } return new PointF(x, y); } } }