Android examples for Graphics:Bitmap Effect
get Reflection With Origin Bitmap
//package com.java2s; import android.graphics.Bitmap; import android.graphics.Bitmap.Config; import android.graphics.Canvas; import android.graphics.LinearGradient; import android.graphics.Matrix; import android.graphics.Paint; import android.graphics.PorterDuff.Mode; import android.graphics.PorterDuffXfermode; import android.graphics.Shader.TileMode; public class Main { public static Bitmap getReflectionWithOriginBitmap(Bitmap src, int gap, boolean recycleSrc) { int width = src.getWidth(); int height = src.getHeight(); Matrix matrix = new Matrix(); matrix.preScale(1, -1);//from w ww. j av a 2s .c o m Bitmap reflectionImage = Bitmap.createBitmap(src, 0, height / 2, width, height / 2, matrix, false); Bitmap dst = Bitmap.createBitmap(width, (height + height / 2), Config.ARGB_8888); Canvas canvas = new Canvas(dst); canvas.drawBitmap(src, 0, 0, null); Paint deafalutPaint = new Paint(); canvas.drawRect(0, height, width, height + gap, deafalutPaint); canvas.drawBitmap(reflectionImage, 0, height + gap, null); reflectionImage.recycle(); Paint paint = new Paint(); LinearGradient shader = new LinearGradient(0, src.getHeight(), 0, dst.getHeight() + gap, 0x70ffffff, 0x00ffffff, TileMode.CLAMP); paint.setShader(shader); // Set the Transfer mode to be porter duff and destination in paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN)); // Draw a rectangle using the paint with our linear gradient canvas.drawRect(0, height, width, dst.getHeight() + gap, paint); if (recycleSrc) { src.recycle(); } return dst; } }