Android examples for Graphics:Bitmap Size
compute Initial Sample Size
/*/*from w w w . j a v a 2 s .c om*/ * Copyright (C) 2009 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ import android.graphics.BitmapFactory; public class Main { static int computeInitialSampleSize(BitmapFactory.Options options, int minSideLength, int maxNumOfPixels) { double w = options.outWidth; double h = options.outHeight; int lowerBound = (maxNumOfPixels < 0) ? 1 : (int) Math.ceil(Math.sqrt(w * h / maxNumOfPixels)); int upperBound = (minSideLength < 0) ? 128 : (int) Math.min(Math.floor(w / minSideLength), Math.floor(h / minSideLength)); if (upperBound < lowerBound) { // return the larger one when there is no overlapping zone. return lowerBound; } if (maxNumOfPixels < 0 && minSideLength < 0) { return 1; } else if (minSideLength < 0) { return lowerBound; } else { return upperBound; } } }