Android examples for Graphics:Canvas
calculate the y offset for aligning text vertically in its containing Sprite on Canvas
/**/*from ww w . j a v a2 s . c o m*/ * The MIT License (MIT) * * Copyright (c) 2012-2014 Igor Zinken - http://www.igorski.nl * * Permission is hereby granted, free of charge, to any person obtaining a copy of * this software and associated documentation files (the "Software"), to deal in * the Software without restriction, including without limitation the rights to * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of * the Software, and to permit persons to whom the Software is furnished to do so, * subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS * FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR * COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ //package com.java2s; import android.graphics.Paint; import android.graphics.Rect; public class Main { /** * convenience method to calculate the y offset for aligning * text vertically in its containing Sprite * * @param {int} yPos y-coordinate of the Sprite / "container" holding the text * @param {int} spriteHeight height of the Sprite / "container" holding the text * @param {String} text to render * @param {Paint} textPaint the Paint used to render the text * * @return {int} the y coordinate for drawing the text */ public static int alignTextVertically(int yPos, int spriteHeight, String text, Paint textPaint) { final Rect bounds = new Rect(); textPaint.getTextBounds(text, 0, text.length(), bounds); return yPos + (spriteHeight / 2) + (bounds.height() / 2); } }